Commit Graph

738 Commits

Author SHA1 Message Date
pandamicro bb275351f0 Merge pull request #12363 from super626/v3
Fix terrain lod computing bugs
2015-06-17 17:49:39 +08:00
yangxiao 12a352a1db add comment 2015-06-17 16:32:08 +08:00
XiaoYang 5dd2aa2884 Merge pull request #349 from tangziwen/v3
fix camera position
2015-06-17 16:01:02 +08:00
tangziwen e9c95229e0 fix camera position 2015-06-17 15:58:17 +08:00
songchengjiang c08a355a06 fix the bug of light
replace atanf with atan2f
2015-06-17 11:17:46 +08:00
tangziwen 60115b1ce1 update 2015-06-16 17:46:21 +08:00
tangziwen 0eaf9b5acc Fix camera's incorrect position in chunks' LOD calculating. 2015-06-16 17:29:43 +08:00
WuHao 27d0f51e9b Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_tests.xcodeproj/project.pbxproj
	cocos/2d/libcocos2d.vcxproj.filters
	tools/cocos2d-console
	web
2015-06-15 16:13:36 +08:00
pandamicro 0216d05eee Merge pull request #12102 from super626/navigation2
3D Navigation
2015-06-15 13:39:05 +08:00
Ricardo Quesada 2a3347dd49 RenderState: default state fixes
parts of cocos2d code calls GL directly.
This should be avoided since v3.7 since the
`RenderState::StateBlock::_defaultState` won't know that
and the state will be invalid.
In order to fix this issue, after calling GL directly, you should
update the `_defaultState` manually.
2015-06-12 15:03:48 -07:00
yangxiao 44c2b0d5ad merge cocos 2015-06-11 15:54:42 +08:00
Jacky b41c60dbdb Merge remote-tracking branch 'origin/v3' into fix_spritepolygon2
# Conflicts:
#	external/config.json
2015-06-10 10:23:43 +08:00
pandamicro 1b75d4a192 Merge pull request #12212 from super626/sprite3d
call setTransparent
2015-06-08 14:21:40 +08:00
WuHao 0808b6aff9 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
Conflicts:
	cocos/2d/MarchingSquare.cpp
2015-06-08 13:59:26 +08:00
子龙山人 c5ba7eef8b Merge pull request #12019 from super626/v3
getIntersectionPoint failed when there is no intersection on the terrain
2015-06-08 11:26:19 +08:00
Ricardo Quesada 453a3d93bc samplers are treated as uniforms 2015-06-05 14:55:33 -07:00
yangxiao 8e558db3d6 call setTransparent 2015-06-05 16:25:09 +08:00
WuHao 5b572ab803 Polyinfo is no longer a pointer 2015-06-04 16:20:00 +08:00
yangxiao 8b5333a5c9 Merge branch 'newcode' into navigation2 2015-06-04 12:44:39 +08:00
Ricardo Quesada 5f6f38616a Merge remote-tracking branch 'cocos2d/v3' into material_custom_uniforms 2015-06-02 17:05:05 -07:00
Ricardo Quesada 87a3a1844a Adds support for Autobindings in Shader
...part of Material
2015-06-02 16:56:59 -07:00
WuHao 3c5326ba1f removed spritePolygon, merge into sprite and draft of AutoPolygon 2015-06-02 10:10:09 +08:00
yangxiao 618f63cb35 replace windows folder sperator 2015-05-29 16:43:36 +08:00
yangxiao 410d09525f setTransparent for mesh command 2015-05-29 16:38:42 +08:00
yangxiao db2b2cf0b8 getTrianglesList for obj file 2015-05-29 16:37:37 +08:00
yangxiao 2e27bfd6c7 add comment 2015-05-28 12:40:16 +08:00
yangxiao a5976a43f7 code style 2015-05-27 18:19:44 +08:00
子龙山人 b8fdb152fd Merge pull request #12026 from andyque/fix-android-9-patch-asset-issue
fix assert failure of NinePatchImageParser and rapidjson
2015-05-27 11:17:31 +08:00
Vincent Yang 8105e9c714 Fix bug: terrain can't move to other position except origin point. 2015-05-26 17:51:26 +08:00
andyque c668001e73 fix assert failure of NinePatchImageParser and rapidjson 2015-05-26 17:20:10 +08:00
Vincent Yang 246913c092 Fix bug: skybox can't move to other position except origin point in world space. 2015-05-26 17:14:26 +08:00
Huabing.Xu 6d9f850e2c use trianglescommand for sprite 2015-05-22 15:54:56 +08:00
tangziwen fb1a7f1e8b fix Terrain::getIntersectionPoint 2015-05-22 09:07:57 +08:00
minggo ba694beccb Merge pull request #11895 from super626/v3
fix #10767
2015-05-20 11:20:47 +08:00
Ricardo Quesada 5924a917a1 Terrain uses StateBlock
cleaner code, conforms to new way of setting the state
2015-05-19 17:18:44 -07:00
tangziwen 8d791390ff fix crash when visiting camera is not exist 2015-05-19 14:47:28 +08:00
minggo 9f3284d62f Merge pull request #11833 from super626/v3
getTriangleList to bundle and add terrain to 3d render queue
2015-05-14 18:16:27 +08:00
yangxiao e659373648 add getTriangleList to bundle 2015-05-14 10:30:20 +08:00
yangxiao 0f0f85b33c terrain to 3d render queue 2015-05-14 10:29:50 +08:00
minggo 7732cd6e77 Merge pull request #11814 from super626/issue9767
add issue9767 test
2015-05-14 10:20:09 +08:00
Ricardo Quesada fde5f8d63c Adds better sample
adds clone support as well
2015-05-13 17:39:39 -07:00
yangxiao ec69a34c51 add issue9767 test 2015-05-13 16:16:45 +08:00
Ricardo Quesada c693573d77 more samples
and API fixes
2015-05-12 22:24:52 -07:00
Ricardo Quesada a83c10fdbf Merge pull request #11807 from ricardoquesada/material_vertexattrib
Adds support of VertexAttribBinding per Pass
2015-05-12 21:05:02 -07:00
Ricardo Quesada d23ff0ea2c Adds support of VertexAttribBinding per Pass 2015-05-12 19:58:09 -07:00
minggo a587b28e38 Merge pull request #11792 from super626/v3
particle3d can not be seen when added to scene with terrain
2015-05-13 09:38:21 +08:00
Ricardo Quesada 1937431596 Material uses new file format
The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
2015-05-11 21:31:33 -07:00
yangxiao 4d71175318 resove conflict 2015-05-12 12:12:29 +08:00
songchengjiang f25c02f230 fix bugs of terrain 2015-05-11 12:02:32 +08:00
Dale Stammen 351a898a70 removed CC_PLATFORM_WP8 2015-05-08 09:19:13 -07:00