pandamicro
bb275351f0
Merge pull request #12363 from super626/v3
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Fix terrain lod computing bugs
2015-06-17 17:49:39 +08:00
yangxiao
12a352a1db
add comment
2015-06-17 16:32:08 +08:00
XiaoYang
5dd2aa2884
Merge pull request #349 from tangziwen/v3
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fix camera position
2015-06-17 16:01:02 +08:00
tangziwen
e9c95229e0
fix camera position
2015-06-17 15:58:17 +08:00
songchengjiang
c08a355a06
fix the bug of light
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replace atanf with atan2f
2015-06-17 11:17:46 +08:00
tangziwen
60115b1ce1
update
2015-06-16 17:46:21 +08:00
tangziwen
0eaf9b5acc
Fix camera's incorrect position in chunks' LOD calculating.
2015-06-16 17:29:43 +08:00
WuHao
27d0f51e9b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
cocos/2d/libcocos2d.vcxproj.filters
tools/cocos2d-console
web
2015-06-15 16:13:36 +08:00
pandamicro
0216d05eee
Merge pull request #12102 from super626/navigation2
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3D Navigation
2015-06-15 13:39:05 +08:00
Ricardo Quesada
2a3347dd49
RenderState: default state fixes
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parts of cocos2d code calls GL directly.
This should be avoided since v3.7 since the
`RenderState::StateBlock::_defaultState` won't know that
and the state will be invalid.
In order to fix this issue, after calling GL directly, you should
update the `_defaultState` manually.
2015-06-12 15:03:48 -07:00
yangxiao
44c2b0d5ad
merge cocos
2015-06-11 15:54:42 +08:00
Jacky
b41c60dbdb
Merge remote-tracking branch 'origin/v3' into fix_spritepolygon2
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# Conflicts:
# external/config.json
2015-06-10 10:23:43 +08:00
pandamicro
1b75d4a192
Merge pull request #12212 from super626/sprite3d
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call setTransparent
2015-06-08 14:21:40 +08:00
WuHao
0808b6aff9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
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Conflicts:
cocos/2d/MarchingSquare.cpp
2015-06-08 13:59:26 +08:00
子龙山人
c5ba7eef8b
Merge pull request #12019 from super626/v3
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getIntersectionPoint failed when there is no intersection on the terrain
2015-06-08 11:26:19 +08:00
Ricardo Quesada
453a3d93bc
samplers are treated as uniforms
2015-06-05 14:55:33 -07:00
yangxiao
8e558db3d6
call setTransparent
2015-06-05 16:25:09 +08:00
WuHao
5b572ab803
Polyinfo is no longer a pointer
2015-06-04 16:20:00 +08:00
yangxiao
8b5333a5c9
Merge branch 'newcode' into navigation2
2015-06-04 12:44:39 +08:00
Ricardo Quesada
5f6f38616a
Merge remote-tracking branch 'cocos2d/v3' into material_custom_uniforms
2015-06-02 17:05:05 -07:00
Ricardo Quesada
87a3a1844a
Adds support for Autobindings in Shader
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...part of Material
2015-06-02 16:56:59 -07:00
WuHao
3c5326ba1f
removed spritePolygon, merge into sprite and draft of AutoPolygon
2015-06-02 10:10:09 +08:00
yangxiao
618f63cb35
replace windows folder sperator
2015-05-29 16:43:36 +08:00
yangxiao
410d09525f
setTransparent for mesh command
2015-05-29 16:38:42 +08:00
yangxiao
db2b2cf0b8
getTrianglesList for obj file
2015-05-29 16:37:37 +08:00
yangxiao
2e27bfd6c7
add comment
2015-05-28 12:40:16 +08:00
yangxiao
a5976a43f7
code style
2015-05-27 18:19:44 +08:00
子龙山人
b8fdb152fd
Merge pull request #12026 from andyque/fix-android-9-patch-asset-issue
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fix assert failure of NinePatchImageParser and rapidjson
2015-05-27 11:17:31 +08:00
Vincent Yang
8105e9c714
Fix bug: terrain can't move to other position except origin point.
2015-05-26 17:51:26 +08:00
andyque
c668001e73
fix assert failure of NinePatchImageParser and rapidjson
2015-05-26 17:20:10 +08:00
Vincent Yang
246913c092
Fix bug: skybox can't move to other position except origin point in world space.
2015-05-26 17:14:26 +08:00
Huabing.Xu
6d9f850e2c
use trianglescommand for sprite
2015-05-22 15:54:56 +08:00
tangziwen
fb1a7f1e8b
fix Terrain::getIntersectionPoint
2015-05-22 09:07:57 +08:00
minggo
ba694beccb
Merge pull request #11895 from super626/v3
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fix #10767
2015-05-20 11:20:47 +08:00
Ricardo Quesada
5924a917a1
Terrain uses StateBlock
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cleaner code, conforms to new way of setting the state
2015-05-19 17:18:44 -07:00
tangziwen
8d791390ff
fix crash when visiting camera is not exist
2015-05-19 14:47:28 +08:00
minggo
9f3284d62f
Merge pull request #11833 from super626/v3
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getTriangleList to bundle and add terrain to 3d render queue
2015-05-14 18:16:27 +08:00
yangxiao
e659373648
add getTriangleList to bundle
2015-05-14 10:30:20 +08:00
yangxiao
0f0f85b33c
terrain to 3d render queue
2015-05-14 10:29:50 +08:00
minggo
7732cd6e77
Merge pull request #11814 from super626/issue9767
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add issue9767 test
2015-05-14 10:20:09 +08:00
Ricardo Quesada
fde5f8d63c
Adds better sample
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adds clone support as well
2015-05-13 17:39:39 -07:00
yangxiao
ec69a34c51
add issue9767 test
2015-05-13 16:16:45 +08:00
Ricardo Quesada
c693573d77
more samples
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and API fixes
2015-05-12 22:24:52 -07:00
Ricardo Quesada
a83c10fdbf
Merge pull request #11807 from ricardoquesada/material_vertexattrib
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Adds support of VertexAttribBinding per Pass
2015-05-12 21:05:02 -07:00
Ricardo Quesada
d23ff0ea2c
Adds support of VertexAttribBinding per Pass
2015-05-12 19:58:09 -07:00
minggo
a587b28e38
Merge pull request #11792 from super626/v3
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particle3d can not be seen when added to scene with terrain
2015-05-13 09:38:21 +08:00
Ricardo Quesada
1937431596
Material uses new file format
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The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
2015-05-11 21:31:33 -07:00
yangxiao
4d71175318
resove conflict
2015-05-12 12:12:29 +08:00
songchengjiang
f25c02f230
fix bugs of terrain
2015-05-11 12:02:32 +08:00
Dale Stammen
351a898a70
removed CC_PLATFORM_WP8
2015-05-08 09:19:13 -07:00