halx99
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6169dfdb3d
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Update spine runtime to v4.1-c9af18e
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2022-11-07 15:48:19 +08:00 |
halx99
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72e6061557
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Fix #861
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2022-09-23 22:41:30 +08:00 |
一线灵|Deal
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33b67fa0df
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Migrate, use simple namespace ax (#818)
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2022-08-29 20:51:22 +08:00 |
一线灵
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13fc72c02c
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Migrate axys (#782)
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2022-08-08 18:02:17 +08:00 |
halx99
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c0a4371879
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
halx99
|
f3ac6ea871
|
Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
一线灵
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279337f17f
|
Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
halx99
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fff2bd59ed
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Fix setup cmake files and some relative sources
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2022-07-08 14:20:41 +08:00 |
halx99
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8d7f133e7c
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[spine] Use currentState to setup shader stubs
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2022-07-05 14:40:18 +08:00 |
halx99
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0f9a79899b
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[Spine] Use backend shader definations
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2022-07-05 14:36:04 +08:00 |
halx99
|
91e57e7dd3
|
Spine runtime can use official code
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2022-07-05 14:13:15 +08:00 |
halx99
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768a8bd5e1
|
Refator sampler name in shader
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2022-07-04 21:26:48 +08:00 |
halx99
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15be00be20
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Sync commit from pr:
https://github.com/EsotericSoftware/spine-runtimes/pull/1947
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2021-09-14 11:54:19 +08:00 |
halx99
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80e0e3b941
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Fix spine command pipeline state uniform location mismatch
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2021-08-30 17:40:35 +08:00 |
halx99
|
39b5e14489
|
Update spine runtimes
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2021-04-24 18:14:30 +08:00 |
halx99
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f90046f0ac
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Tidy extension spine folder structure [ci build]
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2020-11-04 23:17:05 +08:00 |