Commit Graph

168 Commits

Author SHA1 Message Date
James Chen e56a4a7c00 Merge pull request #4567 from dumganhar/for_each-gone
All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
James Chen 34382b4a8a More std::for_each —> for(const auto& …) 2013-12-20 09:54:50 +08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Ricardo Quesada 99ae4d86d3 fixes compiler warnings
* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
James Chen ec0bdf06af Merge pull request #4555 from 2youyouo2/develop
fixed armature position not right
2013-12-19 05:05:25 -08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
yinkaile 140bd2ecad fixed armature position not right 2013-12-19 15:43:32 +08:00
James Chen 75b5edb66c Merge commit 'refs/pull/4532/head' of git://github.com/cocos2d/cocos2d-x into armature-test 2013-12-19 11:16:03 +08:00
yinkaile a6a432d2a2 fixed not render 2013-12-19 10:42:06 +08:00
Ricardo Quesada 89701f5006 getNodeToParentTransform fixes
Code is cleaner.
`Armature` calls parent to reduce code.

[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
yinkaile 93eaf44e9c Merge branch 'develop' into Array
Conflicts:
	cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada 8390e7eadb Node cleanup
Uses "normal" interation without the lambda to prevent another object in the stack.

removed unused code.
2013-12-18 16:56:59 -08:00
Ricardo Quesada d1b555614e removes `using namespace std` from header file
... in order to prevent possible collisions.

`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
yinkaile 324732b867 change play arguments 2013-12-18 23:29:54 +08:00
yinkaile 7be834ea37 change play arguments 2013-12-18 22:57:18 +08:00
yinkaile 57c33e0604 fixed compile error 2013-12-18 22:36:10 +08:00
yinkaile d3a575e8cc change for iterator and callfunc 2013-12-18 22:07:33 +08:00
yinkaile 026811ca59 Merge branch 'develop' into Array
Conflicts:
	cocos/scripting/auto-generated
	tools/bindings-generator
2013-12-18 22:03:16 +08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Ricardo Quesada d6be81b7a8 The Renderer is not a singleton
In order to access, you have to get it from the Director

`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada 10eafeaeed fixes warning compiler 2013-12-17 11:16:30 -08:00
yinkaile 581a7856de fixed compiler error 2013-12-17 19:32:16 +08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
yinkaile 6ff45b09e7 Merge branch 'newRenderer' into Array
Conflicts:
	cocos/editor-support/cocostudio/CCArmature.cpp
	cocos/editor-support/cocostudio/CCArmature.h
	cocos/editor-support/cocostudio/CCBatchNode.cpp
	cocos/editor-support/cocostudio/CCColliderDetector.cpp
	cocos/scripting/auto-generated
	tools/bindings-generator
2013-12-17 18:06:11 +08:00
James Chen c0d741d0d8 Merge pull request #4507 from dumganhar/del-vector-foreach
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 01:55:35 -08:00
James Chen d16fa07661 Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort. 2013-12-17 17:45:29 +08:00
minggo bcb07abb7b Merge pull request #4505 from 2youyouo2/newRenderer
update armature to new render
2013-12-17 01:43:07 -08:00
yinkaile bc868cc004 update armature to new render 2013-12-17 17:00:01 +08:00
James Chen 12cc6c6153 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
Conflicts:
	cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
minggo 16ed9155c0 Merge pull request #4460 from Dhilan007/label_distanceField
new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen 2a38d4fe94 issue #2171: Fixing compilation errors for Linux port. 2013-12-17 14:50:40 +08:00
youyou 81cdbea9c8 change Array to Vector, Dictionary to Map 2013-12-16 14:34:09 +08:00
Huabing.Xu b1eacd52cb Merge branch 'develop' into develop_gridNode
* develop:
  fix compile error related to ssize_t.
  issue #2771: add and change some physics API, and add more documents
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Some fixes for XXX:getDescription.
  Reverts CCSpriteBatchNode.h
  size_t —> ssize_t in CCTMXLayer.cpp
  issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
  Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
  [AUTO] : updating submodule reference to latest autogenerated bindings
  More renames of description() to getDescription()
  getDescription() works as expected
  fix compiling error after fixing conflicts
  fix compiling error after fixing conflicts
  use ssize_t for index
  use ssize_t for index and capacity
  use ssize_t for capacity and index in containers
  Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
Ricardo Quesada 3838268fd0 Merge branch 'develop' into newRenderer 2013-12-14 19:28:01 -08:00
youyou 917bd8c3d9 change Array to Vector 2013-12-13 19:40:38 +08:00
boyu0 defae416f3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 18:09:39 +08:00
youyou 0e8c3409e5 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
Conflicts:
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
2013-12-13 16:28:50 +08:00
youyou 6a3aff0861 fixed change animation internal, animation speed not right 2013-12-13 15:58:58 +08:00
youyou 1bdf1a44a1 1.change blendfunc method
2.support custom easing
2013-12-13 15:02:09 +08:00
Dhilan007 39280d55f3 new label:add support for distanceField
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Ricardo Quesada 29a15c885a Merge branch 'develop' into newRenderer 2013-12-12 11:44:09 -08:00
boyu0 d7106d49be Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-12 17:04:21 +08:00
Huabing.Xu 5509bd48ef remove _grid 2013-12-12 16:21:21 +08:00
minggo 16efe94946 fix compiling error after fixing conflicts 2013-12-12 14:48:27 +08:00
Ricardo Quesada 6d1abc7d4d Merge branch 'develop' into newRenderer 2013-12-11 15:28:05 -08:00
James Chen cc567a3077 issue #2790: Vector::remove —> Vector::erase. 2013-12-11 18:08:06 +08:00
boyu0 7cbce905bf issue #3162: delete duplicate functions. 2013-12-11 16:12:14 +08:00
Ricardo Quesada 23222923bf Migrated code to Matrix4 2013-12-10 11:07:15 -08:00