Commit Graph

1094 Commits

Author SHA1 Message Date
Ray c5cc1ebaa2 fix test project 2015-02-23 16:35:46 +08:00
Ray fbe9e5b767 complate project file 2015-02-23 00:52:50 +08:00
Ray 35e3e8d62d Sprite3D Reader and tests 2015-02-23 00:34:30 +08:00
Ray 8eb201797d 工程文件修改 2015-02-19 17:52:50 +08:00
Ray 73e40f1c4b Node3DReader Test 2015-02-19 16:18:54 +08:00
Ray 2f01deee89 3D Editor Reader
Node3DReader
2015-02-19 12:08:09 +08:00
kompjoefriek 89152b2856 Tabs to spaces
Changed indenting tabs to spaces
2015-01-29 10:40:00 +01:00
kompjoefriek 0c70660551 Fixed warnings
- signed/unsigned mismatch
- printing enum with %d
- using int as bool
2015-01-29 01:36:22 +01:00
andyque ac3d79a516 add constructor to AnimationInfo 2015-01-28 16:59:27 +08:00
geron-cn df10a974fa fix projectnode 2015-01-27 23:19:27 +08:00
minggo f09626bcfb Merge pull request #10235 from pipu/modify_parse_ignoresize
Modify that parse ignoreSize for TextAtlas, TextBMFont.
2015-01-27 18:44:01 +08:00
minggo 15bf919000 Merge pull request #10231 from geron-cn/fixanimationlistclone
FIX BUG:  animationinfos lost after actiontimeline clone
2015-01-27 15:24:25 +08:00
pipu ed1b7edce7 Modify that parse ignoreSize for TextAtlas, TextBMFont. 2015-01-27 15:09:48 +08:00
geron-cn 390c336a19 FIX animationfio lost after actiontimeline clone 2015-01-27 12:04:14 +08:00
geron-cn d3baae0304 Merge branch 'v3' of github.com:cocos2d/cocos2d-x into fixProjectNodeLoader 2015-01-26 21:21:31 +08:00
geron-cn a1a7273436 fix bug: fix crash when lack of projected file 2015-01-26 21:20:26 +08:00
pipu 35c1e73b8f Checking whether tileset is valid during parses TMXTiledMap in GameMapReader. 2015-01-26 13:14:17 +08:00
kompjoefriek ca48c5e5dd Fixed lots of compiler warnings
- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
2015-01-23 02:02:33 +01:00
pipu c0a662ff13 Modify bug that parses AnchorPointFrame. 2015-01-22 11:20:01 +08:00
geron-cn 2fc79e2da5 ProjectNode's actiontimeline should jump to 0 frame when after nest into another csd 2015-01-21 15:21:23 +08:00
yusheng.lu f274277367 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_version_1 2015-01-20 14:35:15 +08:00
pipu ea84ae78dc Invoke FileUtils::getInstance()->getStringFromFile() instead of FileUtils::getInstance()->getFileData(). 2015-01-19 17:16:26 +08:00
yusheng.lu 5dc87f49b0 Moved the version pair to 1st position of its map. 2015-01-19 14:42:43 +08:00
pipu 103fecf3ef Fixes memory leaks of using FileUtils::getInstance()->getFileData() in FlatBuffersSerialize.cpp. 2015-01-19 11:45:20 +08:00
Nite Luo 4a440e66c9 Refactor draw command 2015-01-15 14:00:49 -08:00
minggo d57ba984be Merge pull request #9979 from geron-cn/inneractionframe
inneractionframe rename variables
2015-01-14 15:15:51 +08:00
geron-cn ab2b86b392 rename variables 2015-01-14 13:02:30 +08:00
pipu e31fe9565a Modify that parses position type of ParticleSystemQuad. 2015-01-14 10:24:44 +08:00
pipu a20cc2b151 Modify that parses plist for cocostudio editor simulator. 2015-01-13 11:12:28 +08:00
pipu 532269c44e fix bug: cut inner timeline action as outer timeline action's length 2015-01-13 11:07:06 +08:00
minggo 7f5f3a2fd9 Merge pull request #9945 from jianglong0156/v3
issue cocos2d/cocos2d-js #2563 : cccomrender  constructor
2015-01-12 21:13:01 +08:00
jianglong0156 5d781d7eb4 issue cocos2d/cocos2d-js #2563 : cccomrender need to use its constructor in jsb code. So i modify the constructor to public 2015-01-12 20:49:43 +08:00
pipu aaccdef1eb Modify cocos/editor-support/cocostudio/CMakeLists.txt. 2015-01-12 19:14:04 +08:00
pipu c7a923b658 Update method clone() for InnerActionFrame. 2015-01-12 17:59:30 +08:00
pipu d364a329db Merge branch 'v3' into parse_inneractionframe 2015-01-12 14:26:05 +08:00
pipu 7e83336af8 Update InnerActionFrame. 2015-01-12 13:54:17 +08:00
jianglong0156 4cc0dd129a issue cocos2d/cocos2d-js #2563 : ActionTimelineData need to use its constructor in jsb code. So i modify the constructor to public 2015-01-12 11:57:03 +08:00
pipu 6237115fbf Fixes bug that clone InnerActionFrame. 2015-01-12 11:09:19 +08:00
pipu 78b32332d3 Parse InnerActionFrame, AlphaFrame, modify cocostudio editor version number. 2015-01-12 10:55:15 +08:00
youyou 1d7a4a5c05 fixed event frame will go twice loop when goto frame 2015-01-09 10:24:38 +08:00
yusheng.lu 3c992fe38c Bug fix:When parsing a plist file as image mergin, if in fact the plist file is a particle, a crush will occur.
Now it's fixed.
2015-01-05 16:59:09 +08:00
yusheng.lu ec540fcaa2 Update the reader-get link to http://www.cocos2d-x.org/filedown/cocos-reader 2015-01-05 13:26:46 +08:00
yusheng.lu a7fb75dc7d Update the description when the csb reader version dismatches the reader version in Cocos2d-x 2015-01-04 19:12:19 +08:00
yusheng.lu 89034469f5 Updated the version check description. 2014-12-31 16:01:11 +08:00
minggo ad443da6a0 Revert "Feature of version check. " 2014-12-31 14:17:18 +08:00
geron-cn 89c39d3f10 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into armaturenodefix 2014-12-31 04:06:11 +08:00
geron-cn b048b65ae3 make current animation name take effect when autoplay is false 2014-12-31 03:59:36 +08:00
minggo 869a9bb0a9 Merge pull request #9652 from lite3/patch-2
fix incorrect font path
2014-12-30 15:43:31 +08:00
yusheng.lu 9a0f302370 revert the layoutComponent codes to prevent the demos crush. 2014-12-30 10:47:00 +08:00
yusheng.lu e5961047aa Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_version
Conflicts:
	cocos/editor-support/cocostudio/WidgetReader/WidgetReader.cpp
2014-12-30 10:42:54 +08:00
yusheng.lu 88f0a1e642 prevent the crush of the cocosstudio demos 2014-12-30 10:33:07 +08:00
yusheng.lu 505a4e8ab0 Feature of version check. When reading a csb file, if the engine's reader version dismatch the version saved in the csb file, an assert will be triggered. User must go to a website to get a reader to match the csb file.
Removed the version compatible control code before.
2014-12-29 19:37:53 +08:00
pipu d3783cba95 Modify warning code. 2014-12-29 17:04:23 +08:00
minggo 2b0e287b5f Merge pull request #9656 from geron-cn/v3_actionline_animationlist
fix: auto add search path for armaturenodereader
2014-12-29 09:17:01 +08:00
geron-cn b25e307dee fix add search path for armaturenodereader 2014-12-26 18:27:47 +08:00
lite3 b102587590 fix incorrect font path 2014-12-26 16:20:04 +08:00
minggo f01cc596a3 Merge pull request #9637 from geron-cn/v3_actionline_animationlist
V3 actiontimeline animationlist
2014-12-26 16:05:49 +08:00
pipu bc18bafaa7 Update that parse plist for CheckBoxReader. 2014-12-26 14:18:28 +08:00
geron-cn 70eef1f660 fix play 2014-12-25 17:45:14 +08:00
geron-cn 490b33405d Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3_actionline_animationlist 2014-12-25 17:37:05 +08:00
geron-cn 79e5341742 remove animation list binary parse 2014-12-25 17:22:49 +08:00
Liam fa85faec68 update for cocos reader 2014-12-25 15:02:22 +08:00
Liam 807e63eae3 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into CocoReader 2014-12-25 14:13:02 +08:00
Liam bd37d806ff update for cocos reader 2014-12-25 14:11:05 +08:00
youyou f678d1027c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/editor-support/cocostudio/ActionTimeline/CSLoader.cpp
2014-12-25 12:09:31 +08:00
youyou db6ffd7962 Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x; branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-12-24 15:59:50 +08:00
yusheng.lu c64792959c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader 2014-12-24 15:32:02 +08:00
Liam 83fcf74882 update for code format 2014-12-24 10:56:01 +08:00
kaile.yin 942abfc654 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-12-24 10:53:09 +08:00
Liam 33bd5e3f4c remove unused code 2014-12-23 20:36:18 +08:00
Liam 815ea2a1a5 update for code format 2014-12-23 20:29:53 +08:00
yusheng.lu 2b7c0edfed license in ArmatureNodeReader.h added. 2014-12-23 15:13:27 +08:00
Liam e4360b7616 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into Layout 2014-12-23 14:15:55 +08:00
yusheng.lu 7eedef71e6 armature node test completed 2014-12-23 11:13:05 +08:00
yusheng.lu 1e05361873 ios/mac project compeleted 2014-12-22 20:08:27 +08:00
yusheng.lu 02b9269cff completed multiplatform projects 2014-12-22 19:39:10 +08:00
youyou 70052b2a3f support animation list 2014-12-22 18:57:48 +08:00
yusheng.lu b0bfc2906a change armature codes files path 2014-12-22 18:26:50 +08:00
yusheng.lu 6de7fae114 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader 2014-12-22 18:00:08 +08:00
yusheng.lu 62c5df2d9d armature node reader done (projs incompleted) 2014-12-22 17:35:39 +08:00
Liam ce9f269680 update object reader for new lay out system 2014-12-22 15:38:47 +08:00
minggo 6ac611bd1d Merge pull request #9573 from pipu/update_parse_resource_path
Update that parse resource path with flat buffers for readers
2014-12-22 15:11:24 +08:00
minggo 20beb3b9e0 Merge pull request #9567 from joewan/v3-improve-perf
fix serious performance problem of Animate.
2014-12-22 14:57:26 +08:00
pipu 0c6e22dd77 Update that parse resource path with flat buffers for readers 2014-12-22 13:42:18 +08:00
kaile.yin a8dd2a4e80 Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3 2014-12-22 11:15:07 +08:00
kaile.yin b924dafe83 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
2014-12-22 11:14:31 +08:00
joewanchen c2473b9b99 fix. 2014-12-21 01:03:30 +08:00
minggo 8f3e9d9fb1 Merge pull request #9540 from pipu/avoid_crash_during_load_resource_with_flatbuffers
Update that avoid crash during load resource which serialize by flat buffers.
2014-12-19 09:58:26 +08:00
pipu 79acf80fb1 Update that avoid crash during load resource which serialize by flat buffers 2014-12-17 19:00:24 +08:00
minggo 9da1317f10 Merge pull request #9453 from sxd1140/v3
add stopActionByName()
2014-12-17 18:32:04 +08:00
minggo b3731fa06a Merge pull request #9486 from 2youyouo2/v3_EventFrame
fixed frame event
2014-12-16 09:53:43 +08:00
youyou 69824ff07b add space for readable 2014-12-15 09:36:21 +08:00
Vladimir Timofeev be01bede63 Fix couple of warnings. Make forward declarations to match to real declarations. 2014-12-14 21:04:14 +03:00
Vladimir Timofeev 6494a7abae Hide tinyxml2 from user visible header. 2014-12-14 20:32:24 +03:00
Vladimir Timofeev 9bd1ab74c7 Replace #include "tinyxml2/tinyxml2.h" to #include "tinyxml2.h" in new cocostudio code. This should fix build with cmake when USE_PREBUILT_LIBS=NO. Because FindTinyXML2.cmake find tinyxml2.h header (without prefix dir). And some systems install tinyxml2 includes without special directory.
Also this inclusion style match other existing files such as cocos/platform/CCFileUtils.cpp
2014-12-14 12:14:16 +03:00
youyou 579bb3f8d8 fixed frame event 2014-12-12 18:02:03 +08:00
pipu accf66c49f Update that serialize plist file name 2014-12-11 19:15:04 +08:00
pipu 70b9767c56 1. Fixes #4957 that click test TestChangePlaySection, then it will crash.
2. Modify default value of selectedState to serialize check box data.
2014-12-11 11:34:31 +08:00
Sxd 5f47bef320 add stopActionByName() 2014-12-11 02:57:13 +08:00
pipu d3351a4b11 1. Fix bug that after load .csb file, call Text widget's setString(), content of string dosen't line wrap and content of Text is chaotic.
2. Update how to parse attribute scale9Enabled
2014-12-10 17:35:39 +08:00