Commit Graph

1702 Commits

Author SHA1 Message Date
CocosRobot e66468025d [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-09 02:59:53 +00:00
Dhilan007 d18da42695 fix addImageAsync bad judgment of generate image for the first ImageFile. 2014-01-08 23:42:54 +08:00
James Chen eb8f621ab0 closed #3597: Uses !xxx.empty() instead of xxx.size() > 0. 2014-01-08 10:47:27 +08:00
James Chen 685b80796b Merge commit 'refs/pull/4846/head' of git://github.com/cocos2d/cocos2d-x into iss3597-particle-plist 2014-01-08 10:36:51 +08:00
minggo 6529380b77 Merge pull request #4988 from dumganhar/develop
If this.ctor was not found, output a log.
2014-01-07 06:41:53 -08:00
James Chen 65b5a7c031 If this.ctor was not found, output a log. 2014-01-07 22:39:14 +08:00
James Chen 20f2f7255e Merge pull request #4986 from CocosRobot/updategeneratedsubmodule_1389104844
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-07 06:28:04 -08:00
CocosRobot a650ddf88b [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-07 14:27:34 +00:00
minggo ac8a7b4ce1 Merge pull request #4983 from dabingnn/develop_layerColorBug
fix layerColor occlude sprite bug on android
2014-01-07 06:25:59 -08:00
samuele3hu a61f9fce27 Fix:Resolve the pLengthSQ’s error in the Cocos2d.lua 2014-01-07 22:16:07 +08:00
Huabing.Xu b1d9d5e55e fix layerColor occlude sprite bug on android 2014-01-07 22:08:00 +08:00
James Chen 01745f5ba6 Merge pull request #4980 from CocosRobot/updategeneratedsubmodule_1389101321
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-07 05:46:08 -08:00
James Chen 1d852788e2 [Spine] Saves old transform matrix in Skeleton::draw, uses it in ::onDraw. 2014-01-07 21:40:06 +08:00
CocosRobot 6fd72db513 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-07 13:28:43 +00:00
James Chen 9387e516be [JSB] Fix for SpineTest didn’t show anything. Skeleton uses new renderer. 2014-01-07 21:19:51 +08:00
James Chen c7639319ee Fix Armature::init() crashes 2014-01-07 20:53:44 +08:00
James Chen e90f35daa6 Merge pull request #4975 from chengstory/fix_UIAction_play_error
fixed UIAction play error.
2014-01-07 03:17:41 -08:00
zhangcheng bf8187fee2 fixed UIAction play error. 2014-01-07 19:04:18 +08:00
James Chen 54cbfe938b Merge pull request #4973 from CocosRobot/updategeneratedsubmodule_1389091226
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-07 02:41:53 -08:00
CocosRobot ab84228037 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-07 10:40:28 +00:00
James Chen 18963b46f5 Merge pull request #4971 from Dhilan007/develop_crash
update liblua vs project for add miss file.
2014-01-07 02:31:58 -08:00
Dhilan007 ba4833e070 update liblua vs project for add miss file. 2014-01-07 18:30:12 +08:00
James Chen ac3697db19 fix for jsval_to_ssize and ssize_to_jsval, it only supports 32 bits now. Otherwise, (string).toFixed(0) will fails. Do we need 64 bit for JS? 2014-01-07 18:28:46 +08:00
James Chen 5391024399 Adds override keyword. 2014-01-07 18:27:04 +08:00
James Chen 26efb4bf5c long —> ssize_t for some classes. 2014-01-07 18:26:31 +08:00
CocosRobot 6967caeff9 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-07 09:47:05 +00:00
CocosRobot 7e142d79f7 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-07 09:05:07 +00:00
James Chen 44a02ba466 Merge pull request #4958 from edwardzhou/rename_UIHelper
rename UIHelper to Helper for consistency
2014-01-07 00:57:35 -08:00
minggo feb4ac1cdb Merge pull request #4959 from minggo/actionprogress-fade-tint
ActionProgress has fade and tint effect
2014-01-07 00:32:43 -08:00
minggo 1275d03c77 add override 2014-01-07 16:30:12 +08:00
minggo 6bb4f9822a ActionProgress has fade and tint effect 2014-01-07 16:23:58 +08:00
edwardzhou e1c21aa9cb rename UIHelper to Helper for consistency 2014-01-07 16:22:18 +08:00
James Chen d733556270 Merge pull request #4955 from CocosRobot/updategeneratedsubmodule_1389081296
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-07 00:00:19 -08:00
James Chen 49ca35fc3d Merge pull request #4956 from dumganhar/move-temp-obj
Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR, all temporary files will be in 'build'  folder.
2014-01-06 23:58:42 -08:00
CocosRobot f8e7f570f3 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-07 07:54:58 +00:00
James Chen f5ae2bbacc Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
2014-01-06 23:48:47 -08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
Ricardo Quesada aa2168f66f RenderQuad with bigger size
It uses 18 bits for texture id
and 10 bits for shader id
This is a temporal fix
2014-01-06 23:41:01 -08:00
James Chen 2eb8691f6a Merge pull request #4946 from dumganhar/linux-template-fix
Linux template update
2014-01-06 20:57:28 -08:00
Zhe Wang 9b6027d284 Merge pull request #4947 from walzer/develop
udpate copyrights for the new year 2014 and Chukong.
2014-01-06 19:50:18 -08:00
James Chen b4da4071e7 Merge pull request #4943 from CocosRobot/updategeneratedsubmodule_1389065122
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-06 19:48:36 -08:00
walzer d4c1aa92d5 add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00
minggo 49d314363f Merge pull request #4945 from dabingnn/develop_label_shaderBug
fix label fnt bug for wrong shader
2014-01-06 19:44:06 -08:00
Huabing.Xu 6c6da4cf77 fix label fnt bug for wrong shader 2014-01-07 11:39:55 +08:00
James Chen c965131a08 Uses relative path for kazmath/CMakeLists.txt and physics/CMakeLists.txt. 2014-01-06 19:33:28 -08:00
CocosRobot 641255e3ef [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-07 03:25:39 +00:00
walzer 64af0de648 update copyrights for 2014, in cocos/2d/ folder 2014-01-07 11:25:07 +08:00
boyu0 f7c88a8134 issue #3401: update cmake project set 2014-01-07 11:09:40 +08:00
minggo 721181632b Merge pull request #4930 from Dhilan007/develop_crash
fix error for load spriteFrames from plist in CCAnimationCache class.
2014-01-06 18:57:47 -08:00
James Chen 465b33f162 Merge pull request #4941 from samuele3hu/developNewUI
Fix:Resolve the release version of lua test sample compile error
2014-01-06 18:29:38 -08:00