Commit Graph

1832 Commits

Author SHA1 Message Date
andyque e76cc8c99d remove template config.json check 2015-03-11 14:00:28 +08:00
andyque 1c483b27fd update github remote 2015-03-11 10:49:39 +08:00
andyque 98d57551d1 remove exceptions code 2015-03-11 00:59:21 +08:00
andyque 0991ce5002 update master jenkins scripts 2015-03-11 00:08:52 +08:00
SunLightJuly 6c2eb01213 cleanup proj.android 2015-03-10 23:33:09 +08:00
SunLightJuly b77801a99b cleanup proj.win32 2015-03-10 22:56:03 +08:00
andyque 34619fc125 add git --version 2015-03-10 19:07:55 +08:00
andyque ffa01950ac use subprocess.call 2015-03-10 19:00:07 +08:00
andyque 9457ed5fbd fix subprocess.check_output error 2015-03-10 18:47:35 +08:00
andyque 7f4bfc395f change os.system to subprocess 2015-03-10 18:42:26 +08:00
SunLightJuly ba55f14fbf removed runtime in libsimulator 2015-03-10 18:28:59 +08:00
andyque 5bd5c62a91 change git merge method 2015-03-10 18:24:38 +08:00
andyque 3cd4018cca change scripts 2015-03-10 17:47:00 +08:00
andyque d09f678579 modify remote build environment variable 2015-03-10 17:42:09 +08:00
andyque 7d7ee03c5b fix jenkins scripts 2015-03-10 17:03:03 +08:00
andyque 28ed1d0cae use exceptions to report unwanted behaviors 2015-03-10 16:08:57 +08:00
andyque a48c8c840c cleanup pull request scripts 2015-03-10 15:44:02 +08:00
andyque fbc6804b3f improving jenkins pull request scripts 2015-03-10 14:40:04 +08:00
andyque 48482907b8 refactoring jenkins scripts 2015-03-10 14:08:03 +08:00
SunLightJuly 81aebdda29 cleanup files of simulator 2015-03-10 10:54:14 +08:00
SunLightJuly ff8c0dac2b removed framework of simulator 2015-03-10 10:51:16 +08:00
SunLightJuly 69cdc3e47c removed win32 project of simulator 2015-03-10 02:39:42 +08:00
SunLightJuly 10a60bb9da removed pbxproj of simulator 2015-03-10 02:28:27 +08:00
SunLightJuly 03f99b38d0 removed proj.android of simulator 2015-03-10 02:21:32 +08:00
samuele3hu d72a0c3985 Add more include files in config.gitingore for generating templates/cocos2dx_files.json 2015-03-09 17:39:57 +08:00
yangxiao 8137b01f23 merge cocos 2015-03-06 18:31:57 +08:00
minggo 065102ae7c Merge pull request #10753 from natural-law/v3
[ci skip] Update the reference of submodule cocos2d-console.
2015-03-06 14:53:31 +08:00
zhangbin 8c57edbad5 Update the reference of submodule cocos2d-console. 2015-03-06 14:51:29 +08:00
andyque 942ceccd99 fix android and win32 compile error 2015-03-04 14:12:11 +08:00
yangxiao b938872621 lua binding 2015-03-04 12:58:51 +08:00
andyque 92fb735611 fix jenkins compile erorr 2015-03-04 12:09:12 +08:00
andyque 2e2fb122e6 fix v3 win32 build issue 2015-03-03 18:35:43 +08:00
andyque 23e49fe2b7 modify building slaves name lists in each slave 2015-03-03 16:42:48 +08:00
andyque 7b183a13ad sync jenkins script with v4-develop 2015-03-03 16:36:42 +08:00
andyque 992cc52a02 fix new windows jenkins slave compile error 2015-03-02 19:43:27 +08:00
yinjimmy 2042633294 update runtime to 2.0 2015-02-27 14:49:04 +08:00
zhangbin 6ada496b57 Update the reference of submodule cocos2d-console. 2015-02-25 18:03:05 +08:00
SunLightJuly 2b269aab53 update sub-module "cocos2d-console" 2015-02-25 10:45:36 +08:00
minggo c8eaa4aeba Merge pull request #10447 from super626/particle_merge
add 3d particle (Particle Universe)
2015-02-15 19:48:18 +08:00
samuele3hu 3a7cbe9d67 Add Particle3DTest for Lua and update related configure files 2015-02-15 15:56:20 +08:00
yangxiao 9153dd5cc3 add particle to lua binding 2015-02-13 18:27:32 +08:00
minggo f77cafb7ce Merge pull request #10267 from kompjoefriek/indent-consistency
fixed indentation of Python files
2015-02-13 15:36:20 +08:00
SunLightJuly aaf6ad03c8 called initGLContextAttrs() before create glview 2015-02-13 13:45:15 +08:00
kompjoefriek c6ab07ea02 fixed indentation of Python files
- Changed tabs to spaces
- Changed 2 spaces to 4 spaces
2015-02-12 21:22:19 +01:00
minggo e017511c65 disable travis notification 2015-02-12 18:39:42 +08:00
minggo 49489ba3ad update console 2015-01-30 20:06:43 +08:00
minggo f4266c9ae3 update console submodule 2015-01-30 14:58:20 +08:00
samuele3hu 80c2e0c153 Add AsyncLoadSprite3D test case and update the related lua binding 2015-01-28 21:47:52 +08:00
samuele3hu 6208e9cba5 Add more test cases about 3D 2015-01-28 09:40:20 +08:00
samuele3hu d74fb0e8b5 Update LayoutComponent Test case of UIEditTest 2015-01-22 10:21:38 +08:00
samuele3hu 3dd590cf9d Update bindings-generator submodule 2015-01-21 17:18:54 +08:00
minggo 08d392dd5f Merge pull request #10132 from samuele3hu/v3_4_issue9537
Rename lua-coco-studio-conversions.cpp/h to lua-cocos-studio-conversions.cpp/h
2015-01-21 13:39:29 +08:00
samuele3hu 205ead5b63 Rename lua-coco-studio-conversions.cpp/h to lua-cocos-studio-conversions.cpp/h 2015-01-21 11:48:34 +08:00
minggo abc6511ceb Merge pull request #10125 from samuele3hu/v3_4_issue9537
issue #10107: Binding AnimationInfo to lua
2015-01-21 11:02:11 +08:00
samuele3hu a3fbe04c10 issue #10107: Update the bindings-generator submodule 2015-01-21 10:07:21 +08:00
samuele3hu 666af29681 issue #10107: Binding AnimationInfo to lua 2015-01-21 10:06:48 +08:00
yusheng.lu 7fde1d0e0d When reading csd/csb and the simulator's resolution is changed, change the root node's size to fit the simulator windows size. It will make sure the layout component feature works. 2015-01-19 18:10:30 +08:00
dualface bc75849ac7 update template/runtime version 2015-01-16 23:22:03 +08:00
dualface 63fba4f86f fix compile win32 2015-01-16 23:19:00 +08:00
zhangbin b1f9fb4b8e Rename the Xcode target of libsimulator. 2015-01-16 14:29:48 +08:00
yinjimmy ccdf723d20 Optimize OutDir and IntDir for libsimulator 2015-01-15 14:39:56 +08:00
yinjimmy f652e1359a 1. Compatible vs2012 for libsimulator
2. Adjust output directory for simulator
2015-01-15 11:10:32 +08:00
minggo 825f90564c Merge pull request #9992 from samuele3hu/v3_4_issue9986
issue #9986:Add lua bindings for Component and related test cases
2015-01-14 17:05:51 +08:00
samuele3hu 77912270f9 issue #9986:Add lua bindings for Component and related test cases 2015-01-14 16:58:35 +08:00
yinjimmy f2ab171fab Merge branch 'v3' into combine 2015-01-14 16:38:06 +08:00
samuele3hu 951324a230 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_4_issue9820
Conflicts:
	cocos/scripting/lua-bindings/manual/3d/lua_cocos2dx_3d_manual.cpp
2015-01-14 13:58:12 +08:00
samuele3hu 1d5350e648 Update bindings-generator submodule 2015-01-14 13:51:33 +08:00
samuele3hu 1d94ae4302 issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes 2015-01-14 13:51:09 +08:00
yinjimmy 532be9fb20 Fix compile error on windows 2015-01-13 19:22:11 +08:00
yinjimmy dc019defc1 Merge branch 'v3' into combine 2015-01-13 18:32:32 +08:00
zhangbin 9766e9f748 Update the reference of submodule cocos2d-console. 2015-01-13 11:16:54 +08:00
yinjimmy cf331c3abd update lua-template-default 2015-01-12 23:42:37 +08:00
yinjimmy 43c4f563d8 enable debug for iOS / Android platform 2015-01-12 22:59:46 +08:00
yinjimmy e700d47dbd Fix compile error on Windows 2015-01-12 20:55:36 +08:00
yinjimmy 0978a88b7f Merge branch 'v3' into combine
Conflicts:
	templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
	templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
	templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
	templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
	tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
	tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
2015-01-12 17:54:58 +08:00
yinjimmy 53cc07a2f6 Add setEventTrackingEnable for event tracking 2015-01-12 15:18:30 +08:00
yinjimmy dea3cf9863 move runtime source to libsimulator project 2015-01-12 12:52:44 +08:00
zhangbin 489dc2da16 Update the reference of submodule cocos2d-console. 2015-01-12 10:27:14 +08:00
yinjimmy e309dd69b1 add missing files 2015-01-09 11:33:24 +08:00
yinjimmy d2a3a6a8c0 merge lua-template-default with lua-template-runtime 2015-01-09 04:08:41 +08:00
yinjimmy 650b398419 move files 2015-01-08 21:12:44 +08:00
yinjimmy 82f37fcf72 add libsimulator 2015-01-08 14:10:28 +08:00
yinjimmy dee536def2 support win32 2015-01-08 13:36:59 +08:00
yinjimmy 197ab05a99 cleanup 2015-01-08 08:56:31 +08:00
yinjimmy f1f4e5f3c2 support android 2015-01-07 22:19:46 +08:00
yinjimmy 4fee8a5926 support iOS 2015-01-07 22:18:27 +08:00
yinjimmy 9122e15f2c move simulator 2015-01-07 17:50:15 +08:00
zhangbin d80830c264 Update the reference of submodule cocos2d-console. 2015-01-07 17:48:10 +08:00
minggo fbf565fd59 Merge pull request #9798 from samuele3hu/v3_4_packagesize
issue #9796: Extract related physical auto-binding codes to manual-binding to add `CC_USE_PHYSICS` limit
2015-01-07 11:14:22 +08:00
zhangbin 1837b083f7 Update the reference of submodule cocos2d-console. 2015-01-06 18:13:48 +08:00
samuele3hu 58d946b578 issue #9796: Extract related physical auto-binding codes to manual-binding to add `CC_USE_PHYSICS` limit 2015-01-05 17:10:25 +08:00
zhangbin 6adedee781 Update the reference of submodule cocos2d-console. 2014-12-31 14:55:14 +08:00
zhangbin 98e24b1cdc Update the reference of submodule cocos2d-console. 2014-12-30 16:28:23 +08:00
minggo 3c1978fcc3 Merge pull request #9611 from super626/quaternion
Rotation With Quaternion
2014-12-30 10:09:08 +08:00
yangxiao de7b70f63e skip Node::set/getRotationQuat 2014-12-25 14:55:43 +08:00
minggo 6487cebead [ci skip]Don't notify because we don't use travis now. 2014-12-25 14:28:27 +08:00
youyou f678d1027c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/editor-support/cocostudio/ActionTimeline/CSLoader.cpp
2014-12-25 12:09:31 +08:00
andyque 78e3f92d5c add generate_docs.sh to tools 2014-12-24 16:40:14 +08:00
kaile.yin 9ef5d8213e update submodule 2014-12-22 14:07:00 +08:00
zhangbin f7a6472748 Update the reference of submodule cocos2d-console. 2014-12-16 17:19:06 +08:00