Commit Graph

450 Commits

Author SHA1 Message Date
carlo morgantini 315999edad new "manual" conversion for ccFontDefinition in JS and also updated LabelTest.js using this new way of passing parameters to CCLabelTTF through ccFontDefinition 2013-05-15 16:37:08 -07:00
carlo morgantini ef1a123b42 no more bingins for ccTextDefinition 2013-05-15 16:37:08 -07:00
carlo morgantini 934c8f5115 bindings for CCTextDefinition 2013-05-15 16:35:24 -07:00
James Chen 1aad7e927d fixed #2105: Refactoring travis build script. 2013-05-13 20:43:28 +08:00
James Chen f35e96a9f8 fixed #2105: Adding Travis build support. Moving script to 'tools/travis-script'. 2013-05-13 15:18:18 +08:00
sunzhuoshi 4a25684292 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into cocos2d-master
Conflicts:
	tools/jsbcc/src/main.cpp
2013-05-08 18:22:18 +08:00
sunzhuoshi 2b3d126b48 Updated README 2013-05-08 17:59:18 +08:00
sunzhuoshi 8850262640 Merge branch 'master' of https://github.com/sunzhuoshi/cocos2d-x 2013-05-08 17:46:19 +08:00
sunzhuoshi 7c4d72239b Added win32 support 2013-05-08 17:22:58 +08:00
James Chen 800952a17a fixed #2106: Fixing wrong display of non-ascii characters. The compiler needs to setUTF8 for compile option. 2013-05-07 13:07:40 +08:00
sunzhuoshi a1011cecbc Fixed issue when non-ascii string used in script 2013-05-07 12:15:22 +08:00
sunzhuoshi cbb7824941 Modified jsbcc to use "-p" option to turn on pipe mode 2013-05-06 16:20:13 +08:00
sunzhuoshi de27f1137a Changed byte code file ext to ".jsc"
Modified loading logic to load js file first
2013-05-06 11:32:23 +08:00
sunzhuoshi 29d37ad4ec Fixed issue when used via pipe 2013-04-30 17:18:23 +08:00
sunzhuoshi 17f16e16fc Added README 2013-04-30 14:03:54 +08:00
sunzhuoshi d4832e3f46 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into cocos2d-master
Conflicts:
	scripting/javascript/bindings/ScriptingCore.cpp
2013-04-30 03:51:07 +08:00
sunzhuoshi 163c19fac2 Added support for javascript byte code 2013-04-30 03:29:56 +08:00
James Chen 5337234e22 Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted. 2013-04-25 21:31:52 +08:00
James Chen acaff0a208 Updating bindings-generator. 2013-04-25 21:10:10 +08:00
James Chen a9f3ae0e33 Updating tools/tojs/cocos2dx.ini, adding CCReuseGrid and CCStopGrid bindings. 2013-04-25 14:32:52 +08:00
James Chen dee0f37983 issue #2071: Updating cocos2dx.ini, skipping auto-generating cc.TMXLayer.getTiles(), it needs be bound manually . 2013-04-19 17:23:39 +08:00
James Chen 4d9d9a6cdd fixed #2064: Updating the submodule reference of bindings-generator. 2013-04-18 13:55:11 +08:00
James Chen 5f478e1e0a issue #2064: Updating tools/tojs/cocos2dx.ini. 2013-04-18 13:53:43 +08:00
James Chen d4c40c7f37 fixed #1847: Updating template for iOS. 2013-04-17 12:44:55 +08:00
James Chen 0ecf9da3a6 Adding Box2D and chipmunk dependence for TestLua. Removing the definition of GL_RGB565 in CCTexture2D.pkg. 2013-04-12 14:27:29 +08:00
James Chen a2c71f8e89 Exposing CCApplication to js. 2013-04-09 14:42:12 +08:00
James Chen 6d57d691f5 Updating bindings-generator. 2013-04-09 13:56:45 +08:00
James Chen 0d5d2e54fd cxx-generator ~> bindings-generator. 2013-04-09 13:47:12 +08:00
James Chen d29ff33df1 Updating genbindings.sh, cxx-generator ~> bindings-generator. 2013-04-09 11:03:39 +08:00
James Chen cb4eb733c6 Renaming tools/cxx-generator to tools/bindings-generator. 2013-04-09 10:32:18 +08:00
James Chen 0bab4609ab fixed #1592: Removing some marco definitions in CCTexture2D.pkg. 2013-04-08 14:14:35 +08:00
James Chen 1a44f776f8 fixed #2005: Adding CurrentLanguageTest for Testlua. 2013-04-07 16:34:07 +08:00
James Chen bf84fb565d Updating cxx-generator reference. 2013-04-07 11:07:16 +08:00
James Chen 684c659ba7 Merge pull request #2311 from dumganhar/iss2002-more-luatest
fixed #2002: Adding Texture2dTest, RenderTexture, ZwoptexTest, FontTest, CocosDenshionTest and EffectsAdvancedTest for TestLua
2013-04-06 19:45:28 -07:00
walzer 799e36d3a9 improve obfuscate.py to be more reliable. 2013-04-06 22:00:52 +08:00
James Chen 85b0fd306a Adding CocosDenshionTest. 2013-04-06 14:32:46 +08:00
James Chen e754909c5f Adding RenderTexture test for TestLua. 2013-04-05 17:13:46 +08:00
James Chen 2bff6d6480 Adding Texture2dTest. And format some lua codes. 2013-04-05 16:13:04 +08:00
James Chen 818a570b7f fixed #1998: Adding SceneTest.lua for TestLua. 2013-04-03 18:14:03 +08:00
James Chen 2d9f8ca8de fixed #1814: MenuTest for Testlua is ok. 2013-04-03 16:29:16 +08:00
James Chen a73395507c fixed #1942: LayerTest for TestLua is ok. 2013-04-02 17:52:08 +08:00
James Chen 5fd2acca47 Updating CCLabelBMFont.pkg, CCLabelTTF.pkg, and updating luabinding. 2013-04-01 17:39:26 +08:00
Rohan Kuruvilla f945f4efd6 Adding the generator config file. Includes CCGLProgram, CCShaderCache classes 2013-03-27 23:59:30 -07:00
walzer 6f41b7c4ea Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into jsb_obfuscate 2013-03-21 17:37:28 +08:00
James Chen 4a9e426d2d Renaming function: initWithFile ~> init for CCSprite, CCSpriteBatchNode. 2013-03-20 18:34:28 +08:00
James Chen 196ff7228d Updating CCLabelBMFont.pkg. 2013-03-20 16:05:45 +08:00
folecr e3adab15dd Clearer description of command line options 2013-03-19 16:08:38 -07:00
folecr 3c317dce53 update doc 2013-03-19 16:04:47 -07:00
folecr d0f6a618a4 Readme with instructions on running the emulator correctly for developing cocos2d-x 2013-03-19 16:00:07 -07:00
walzer 582e35014f issue #1841, improve tools/closure-compiler/obfuscate.py to general usage, with input params 2013-03-19 23:53:01 +08:00