minggo
eecd5d7980
Merge pull request #4441 from xhcnb/mem_leak_android_userdefault
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[ci skip]UserDefault::setDataForKey on android will cause memory leak
2013-12-05 22:19:58 -08:00
minggo
1502fef7e4
use Schedule::performFunctionInCocosThread
2013-12-06 14:15:01 +08:00
minggo
636b591e64
Merge pull request #4438 from minggo/change-long
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replace long with int or ssize_t
2013-12-05 19:59:05 -08:00
Jason Xu
29bd5001ae
UserDefault::setDataForKey on android will cause memory leak
2013-12-06 11:53:43 +08:00
minggo
f02d15d71f
initialize static member variable in cpp
2013-12-06 11:46:13 +08:00
Ricardo Quesada
e699a3b765
Uses MV in Quad Command
2013-12-05 19:04:01 -08:00
Nite Luo
42de943662
Fix Bug for Sprite performance test
2013-12-05 14:25:45 -08:00
Nite Luo
e3fc789070
Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer
2013-12-05 12:05:44 -08:00
darkdukey
5f902d95b3
Merge pull request #5 from dabingnn/newRendererParticleSystem
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New renderer particle system
2013-12-05 12:05:18 -08:00
darkdukey
55fca598a9
Merge pull request #6 from ricardoquesada/newRenderer
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Merge develop to newRenderer
2013-12-05 12:03:25 -08:00
Ricardo Quesada
f68dcd9969
Merge branch 'develop' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
Dhilan007
7d548e7d5e
add miss file for vs-project
2013-12-05 18:11:40 +08:00
minggo
9676821479
use int in Vector
2013-12-05 17:38:08 +08:00
minggo
b67d567a79
replace long with int or ssize_t
2013-12-05 17:22:22 +08:00
James Chen
87f94ee874
Merge pull request #4437 from dumganhar/ccconsole
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Merge PR #4433 , fixes compilation errors for windows.
2013-12-05 00:49:46 -08:00
James Chen
6aa2e5b257
Updates comments that vs2012 doesn’t support initializer list.
2013-12-05 16:49:05 +08:00
James Chen
b520941c5c
Reverts config of VS project.
2013-12-05 16:37:50 +08:00
James Chen
b4b50f3491
Compilation fix for windows.
2013-12-05 16:33:13 +08:00
James Chen
79700118db
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
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Conflicts:
cocos/base/CCConsole.cpp
cocos/base/CCConsole.h
2013-12-05 16:26:04 +08:00
James Chen
b0c09cd291
Includes <io.h> on windows for ConsoleTest.
2013-12-05 16:12:04 +08:00
James Chen
2b857ebb52
Fixing compilation errors on windows.
2013-12-05 16:09:38 +08:00
Ricardo Quesada
c617eee505
Uses the new Vector<>. Code is more robust!
2013-12-04 22:07:23 -08:00
Ricardo Quesada
6a034a91f1
Merge branch 'develop' into console
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Conflicts:
cocos/scripting/auto-generated
2013-12-04 21:58:11 -08:00
Ricardo Quesada
73321199b9
Console: commands receives the char*
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The char* is passed in case the commands
need to sub-parse the arguments.
Very useful for QA.
For example, the could create a command called "click", and the command could
receive arguments.
2013-12-04 21:51:08 -08:00
James Chen
b0af2667f8
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
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Conflicts:
cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo
ba62c88682
Merge pull request #4420 from dumganhar/iss2790-template-container
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[ci skip]issue #2790 : (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
James Chen
b25ea45ab3
Merge pull request #4435 from CocosRobot/updategeneratedsubmodule_1386216124
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-04 20:03:11 -08:00
CocosRobot
d04f777351
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-05 04:02:07 +00:00
James Chen
14ab7ccd16
Merge pull request #4428 from boyu0/iss2771_move_CC_USE_PHYSICS_to_header
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issue #2771 : move CC_USE_PHYSICS from project definition to ccConfig.h
2013-12-04 19:55:10 -08:00
martell
8f574272ee
removed unneeded directories for Mingw cmake
2013-12-05 03:54:44 +00:00
martell
e0523c73f5
fixed CCImage for MSVC someone added std:tolower which broke it
2013-12-05 03:53:25 +00:00
James Chen
68e376db2f
issue #2790 : Disables build lua projects for linux
2013-12-05 11:51:09 +08:00
James
373c3b01bf
issue #2790 : Fixing compilation errors on linux.
2013-12-05 11:44:37 +08:00
martell
e5ada6f377
added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors
2013-12-05 03:37:27 +00:00
Ricardo Quesada
e0bf32d881
dprintf is not defined on Android
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using my own dprintf
2013-12-04 19:33:50 -08:00
Ricardo Quesada
49b25231f2
Compiles on Android
2013-12-04 19:16:01 -08:00
Nite Luo
9b0e0d2116
Fix a bug with auto batching logic
2013-12-04 19:05:17 -08:00
James Chen
856a82d4b8
issue #2790 : Don’t build script bindings projects for travis.
2013-12-05 11:03:22 +08:00
James Chen
944160210c
issue #2790 : Renames functions in Map<K, V>.
2013-12-05 10:59:43 +08:00
Ricardo Quesada
4aae44f1e9
fixes cocos2d.h include
2013-12-04 18:54:15 -08:00
James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
Ricardo Quesada
15321a58df
fixes compiler errors on Linux
2013-12-04 18:28:09 -08:00
Huabing.Xu
e6823875d5
change VBO_SIZE to a big number to avoid crash temporarily
2013-12-05 10:20:54 +08:00
Huabing.Xu
7a58cb5a29
use quad command instead of custom command for ParticleSystemQuad::draw()
2013-12-05 10:20:22 +08:00
Ricardo Quesada
b52d535a42
fixes indentation issues
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and some compilations issues on Linux
2013-12-04 18:19:51 -08:00
Ricardo Quesada
f42aef0af8
Moves CCConsole.* to base/
2013-12-04 18:09:23 -08:00
Nite Luo
e316ac779b
Sprite culling now using vertices directly to avoid calculation on transform
2013-12-04 17:41:18 -08:00
Ricardo Quesada
c2a88154af
Custom commands are working OK
2013-12-04 17:38:11 -08:00
Nite Luo
a98714f6a5
support device without VAO
2013-12-04 17:02:02 -08:00
Ricardo Quesada
e41deeee86
Adds Scene Graph command
2013-12-04 16:57:44 -08:00