Commit Graph

1143 Commits

Author SHA1 Message Date
James Chen 2a7b2c107a Updates CCUserDefaultAndroid.cpp. 2013-12-20 21:51:53 +08:00
James Chen b504d817b5 Small bug fix in CCData. 2013-12-20 21:41:20 +08:00
James Chen 9e05f300f3 [Data Refactor] compilation error fix. 2013-12-20 21:16:46 +08:00
James Chen 21a9f05110 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/2d/CCUserDefault.cpp
	cocos/2d/CCUserDefault.mm
	cocos/2d/CCUserDefaultAndroid.cpp
	cocos/2d/ZipUtils.cpp
	cocos/2d/platform/CCFileUtils.h
	cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen ab7a273354 closed #3465: New spine runtime support, update CMakeLists.txt 2013-12-20 20:18:32 +08:00
James Chen 0db2067f97 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine 2013-12-20 20:11:41 +08:00
James Chen 3d76281617 Removes an unused assert. 2013-12-20 19:49:25 +08:00
James Chen 5852c66e5a closed #3463: ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms. 2013-12-20 19:47:11 +08:00
Huabing.Xu a8d2ae9eda Merge branch 'develop' into develop_transitionScene
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
CocosRobot f3d3e65e76 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-20 09:35:05 +00:00
James Chen 55ff96df3a closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding.
Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()),
We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
2013-12-20 17:13:09 +08:00
James Chen e54c993918 Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
Huabing.Xu ef5b072182 fix transition scene CrossFade 2013-12-20 14:38:02 +08:00
James Chen 2c590cea3e closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now. 2013-12-20 14:06:24 +08:00
Huabing.Xu 87f62bc8a0 Merge branch 'develop' into develop_transitionScene
* develop:
  #include <string> in CCComponentContainer.h to fix linux build failure.
  #include <algorithm> for std::find in CCVector.h.
  const love in CCFileUtils.cpp.
  More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo ea751f8f1f Merge pull request #4568 from dabingnn/develop_transitionScene
fix transition scene progress timer
2013-12-19 19:06:06 -08:00
CocosRobot 8c0d74bb33 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-20 02:56:57 +00:00
Huabing.Xu 9385fb3481 fix transition scene progress timer 2013-12-20 10:53:35 +08:00
James Chen e56a4a7c00 Merge pull request #4567 from dumganhar/for_each-gone
All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen a53f00c579 #include <string> in CCComponentContainer.h to fix linux build failure. 2013-12-20 10:41:29 +08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
James Chen 3dba88c5c9 #include <algorithm> for std::find in CCVector.h. 2013-12-20 10:12:07 +08:00
James Chen 58772d7dec const love in CCFileUtils.cpp. 2013-12-20 10:11:41 +08:00
James Chen 34382b4a8a More std::for_each —> for(const auto& …) 2013-12-20 09:54:50 +08:00
Ricardo Quesada f5d0d1ce43 batched children work as expected
Fixed order in the multi matrix.
2013-12-19 16:33:47 -08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Damien 52c66a678c Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
- defaultValue was not being passed into the JNI CallStaticDoubleMethod
method previously.
-  CCUserDefault::getDoubleForKey() would return undefined garbage when
the key doesn’t exist.
Test Case:
Call the following from anywhere in your code (in release
configuration). X will be garbage.
Call the following from your code:
double x =
CCUserDefault::sharedUserDefault()->getDoubleForKey("Some-Non-existant-k
ey-1234", 0);
CCLOG("x = %4.2f", x);

Fix Tested on Android. Affects Android only.
2013-12-19 12:32:51 -08:00
Ricardo Quesada 99ae4d86d3 fixes compiler warnings
* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
Huabing.Xu 61cf9e49eb change TransitionPageTurn::_outSceneProxy when class construction instead of onEnter 2013-12-19 22:01:32 +08:00
Huabing.Xu 517fec4de7 change TransitionTurnOffTiles::_outSceneProxy when class construction instead of onEnter 2013-12-19 21:49:21 +08:00
Huabing.Xu 034e1152e5 minor change accord to cocos2d coding style 2013-12-19 21:41:07 +08:00
Huabing.Xu 9fec597ff3 remove unreachable code 2013-12-19 21:36:44 +08:00
James Chen cfec4d5b7e Updates spine test. 2013-12-19 21:35:43 +08:00
CocosRobot 982d5626fc [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-19 13:13:34 +00:00
James Chen df85ba8fd9 Merge commit 'refs/pull/4545/head' of git://github.com/cocos2d/cocos2d-x into new-spine
Conflicts:
	cocos/editor-support/spine/CCSkeleton.h
2013-12-19 21:07:24 +08:00
James Chen ec0bdf06af Merge pull request #4555 from 2youyouo2/develop
fixed armature position not right
2013-12-19 05:05:25 -08:00
CocosRobot fc1516aee4 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-19 12:54:14 +00:00
James Chen 3dc052db4f Fixes linux and windows building failure. 2013-12-19 20:32:22 +08:00
James Chen 755d29b0e1 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into more_container_bind 2013-12-19 20:17:54 +08:00
James Chen f73e939b57 Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>. 2013-12-19 20:17:44 +08:00
CocosRobot 8421d43195 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-19 10:12:28 +00:00
Huabing.Xu 44366c653c fix compile error 2013-12-19 17:20:36 +08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Huabing.Xu 911e5b0bac fix bug : group command nesting will cause infinite loop 2013-12-19 16:55:22 +08:00
Huabing.Xu 1bc7250f7e node grid migrating to new renderer 2013-12-19 16:54:39 +08:00
yinkaile c02272ade3 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-19 15:44:05 +08:00
yinkaile 140bd2ecad fixed armature position not right 2013-12-19 15:43:32 +08:00
Ricardo Quesada 1ed37df37f Merge pull request #4553 from ricardoquesada/skew_fixes
Skew works again!
2013-12-18 21:11:47 -08:00
Ricardo Quesada 1d3cc7a24c Skew works again! 2013-12-18 21:11:06 -08:00