Commit Graph

28 Commits

Author SHA1 Message Date
姒嗘煶鏉? 35b658c90e Merge: f5663f279c d73d937894
Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
姒嗘煶鏉? 0aff165959 [fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout. 2021-09-05 20:44:14 +08:00
rh101 4e7db23d38 Remove getLong() method
Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
2021-09-02 20:30:20 +10:00
姒嗘煶鏉? 64e2cdd8d9 [fix]The problem of inaccurate maximum width limit when using system fonts. 2021-09-02 17:15:03 +08:00
rh101 d8fd94db8a Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate. 2021-09-02 15:39:28 +10:00
halx99 827d384eef Renaming refactor (#353) [ci build] 2021-05-18 16:40:30 +08:00
halx99 8e6faac1f1 Merge: 3348f10813 3a7bb58045
Merge pull request #350 from rh101/fix-cmake-set-property

Fix for CMake error when set_property is called with aliased target
2021-05-05 19:49:30 +08:00
rh101 c3618f8ea6 Extract real target from ALIAS if it exists in order to set property successfully
Remove duplicate entries in dependencies lists
2021-05-05 16:04:06 +10:00
halx99 0511520281 Merge: 7f1ca55a97 1efe0091a8
Merge pull request #347 from rh101/imgui-fix

ImGUI font crash fix when using virtual file system
2021-04-27 23:29:22 -07:00
rh101 e5fa398c67 Load fonts into IMGUI using memory routines rather than allowing it to use its own file handling in order to support FileStream related implementations. 2021-04-28 15:53:37 +10:00
halx99 68a40694a8 Fix ci warnings [ci build] 2021-04-26 17:28:58 +08:00
halx99 6904b9f3f3 Fix depth stencil state/desc (#321)
* Fix ds state

* fix 3d object not render

* Update DepthStencilStateGL.cpp

* fix ds, not complete

* fix image ref incorrect

* Fix metal captureScreen

* Share ds desc
needs restore properly after non-default render target destroy.

* fix gl compile

* Sync ds desc

* Only set vertex & index buffer once for batch draw

* Add set/get ds desc for renderer

* Refine code style

* Fix RenderTextureTest
a. should restore stencil desc properly

* Sync gl captureNode

* Sync GL
2021-01-31 22:22:52 +08:00
halx99 984c164c57 Sync yasio to 3.35.0 [ci build] 2020-12-21 18:12:13 +08:00
aismann f38b271650 Update controller.cpp
"Node: Physics" using Chipmunk2D (hardcoded on e.g.: CCPhysicsBody.cpp)

Maybe a Wiki entry is also usefull?
2020-12-20 07:11:13 +01:00
halx99 3ebb1f57c0 Fix next drawable maybe nil crash[ci build] (#310) 2020-12-17 15:31:16 +08:00
halx99 cca0739793 Refactor pixel format manipulate (#217)
* PixelFormat use table

* Correct PixelFormat name to match 'GL_LUMINANCE'

* Up

* fix cube update texture enum

* linux build

* Refine ci

* fix linux build

* Remove unused function, match mtl framebuffer pixel format

* readPixels always RGBA format

* fix ci for linux

* fix linux build

* Remove unused functions

* fix travis

* fix android ci

* Update config.json

* linux glad

* Update CCGLViewImpl-desktop.cpp

* fix linux build

* Fix linux build

* Link issue [skip appveyor][skip travis]

* Update CMakeLists.txt

* Refine GL enums use

* Update test case name [skip appveyor][skip travis]

* fix linux link issue

* for mtl

* fix ci

* Tidy pixelformat enums

* fix ci

* fix rgba8 to abgr4 error

* fix ci

* fix ci for GLES

* Fix linux build, require glibc-2.27+

* Use properly dist for travis [skip appveyor]

* fix linux build [skip appveyor]

* Update install-deps-linux.sh

* Remove unused members for pixel block info, update external to v73

* Sync from compile linux warnings

* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format

* metal doesn't support rgb8 (#3)

* Update CCTexture2D.cpp

* Refine code

* Pixel Format Descriptor Table

* fix ci

* BGR5A1

* Simplfy texture format convert function name

* Update

* rgba4 match mtl render format

* Add note about RGBA4

* Remove unused function

* fix osx

* Already converted at texture2d

* Clearly comment

* fixup
2020-09-25 11:07:56 +08:00
halx99 6e7e117a0d RenderTarget abstract, in-progress (#210)
RenderTarget abstract
2020-09-21 22:10:50 +08:00
halx99 0df57da33f fix compile issue[skip appveyor] 2020-09-09 15:47:41 +08:00
halx99 df8631582b Tidy, update programState texture at attachProgramState 2020-09-09 15:29:56 +08:00
halx99 e564a5bc25 Add CC_REDUCE_PAUSED_CPU_USAGE ccConfig.h to control whether reduce cpu usage after paused 2020-09-05 17:12:30 +08:00
halx99 09cedf60b2 Improve images decoder 2020-08-31 21:04:47 +08:00
halx99 e96ae229dd Merge: 5ddc84bbee 539e5ca42c
Merge pull request #189 from aismann/patch-8

Update README.md
2020-08-31 04:27:33 -07:00
halx99 a87c0bba78 More clearly data owner when decode images. 2020-08-31 19:24:23 +08:00
halx99 81b038c18d Code improvement 2020-08-28 15:01:25 +08:00
halx99 a3a231495c Backport CCValue APIs 2020-08-18 11:33:18 +08:00
halx99 52058861a0 Refactor CCValue. 2020-03-03 19:24:07 +08:00
halx99 9d797b6998 Clean JSB sources, optmize script event dispatch. 2020-02-28 02:15:33 +08:00
halx99 8df3d5e274 Init Commit 2019-11-23 20:27:39 +08:00