yangws
|
333f0b5574
|
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
Conflicts:
HelloWorld/AppDelegate.cpp
cocos2dx/particle_nodes/CCParticleSystem.cpp
cocos2dx/proj.win32/cocos2d-win32.vcproj
tests/AppDelegate.cpp
|
2011-01-20 11:18:35 +08:00 |
yangws
|
804dc4ef7c
|
Merge branch 'upto-0.99.5' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
Conflicts:
cocos2dx/platform/CCArchOptimalParticleSystem.h
cocos2dx/platform/win32/CCXBitmapDC.cpp
cocos2dx/proj.win32/cocos2d-win32.vcproj
|
2011-01-19 15:29:08 +08:00 |
yangws
|
79b711a758
|
move CCXBitmapDC from cocos2d/platform to platform_support.
|
2011-01-19 14:23:26 +08:00 |
walzer
|
04c685b95a
|
issue #289, fix some warnings
|
2011-01-17 21:16:25 +08:00 |
yangws
|
67c0ad6332
|
add platform support project on win32.
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
|
2011-01-15 18:05:35 +08:00 |
natural-law
|
5155980ef9
|
fixed #309,optimize code.
|
2011-01-11 13:57:13 +08:00 |
natural-law
|
237042f7dd
|
fixed #309,App will not crash any more when surface re-created.
|
2011-01-10 17:54:44 +08:00 |
minggo
|
f3e8665387
|
remove the usage of YES and NO
|
2010-12-31 16:37:00 +08:00 |
minggo
|
d0a16a246e
|
fixed comipling error and link error of upto-0.99.5
|
2010-12-31 14:56:24 +08:00 |
minggo
|
942d0233cf
|
fixed #290
|
2010-12-30 17:30:11 +08:00 |
yangws
|
c142070c2c
|
misc_node upto-0.99.5.
Signed-off-by: yangws <yangws@cocos2d-x.org>
|
2010-12-25 15:09:42 +08:00 |
Walzer
|
5c858b182c
|
issue #243, fix warnings
|
2010-12-18 12:02:57 +08:00 |
Leon
|
96f4f5c9fd
|
fix some compiling warning for iOS
|
2010-12-17 23:44:19 +08:00 |
minggo
|
22f7521cd3
|
fixed #215
|
2010-11-22 18:09:38 +08:00 |
Walzer
|
820c2f0714
|
issue #211 cocos2d-x back to cocos2dx
|
2010-11-18 15:01:42 +00:00 |
Walzer
|
b4328354af
|
issue #211 cocos2dx -> cocos2d-x
|
2010-11-18 14:07:17 +00:00 |
Ming
|
31809a3774
|
issue #208
|
2010-11-18 06:50:28 +00:00 |
yangws
|
b181701039
|
change win32 porject name
|
2010-11-17 02:46:43 +00:00 |
natural-law
|
d2006ec7a9
|
debug
|
2010-11-13 09:55:41 +00:00 |
Ming
|
416a319344
|
fixed #203
|
2010-11-13 03:34:49 +00:00 |
Ming
|
6062cf1558
|
issue #202
|
2010-11-12 09:26:01 +00:00 |
Walzer
|
200080aea0
|
fix #188 , make eglDestroyContext after glDeleteTexture
|
2010-11-03 06:47:23 +00:00 |
Ming
|
6853385c8d
|
resolve compile error for android
|
2010-11-03 02:59:07 +00:00 |
Walzer
|
3224f8b9c5
|
issue 172 : fix the bug. In CCTextureCache::addImage and CCTextureCache::addUIImage, we will lock the texture cache array before we use it. So we must make sure that we unlock the texture cache array when we return in the function.
|
2010-10-12 03:23:47 +00:00 |
Ming
|
7a9b417248
|
|
2010-10-11 10:05:34 +00:00 |
yangws
|
8900e0644c
|
helloworld-win32 vertical screen ok.
|
2010-10-09 09:41:42 +00:00 |
Walzer
|
01eb8da314
|
issue #171, modify object-c code in annotate.
|
2010-09-28 04:14:12 +00:00 |
Walzer
|
a279e5dc9b
|
issue 169, we should retain the new variable first, and then release the old one. assignment at last.
|
2010-09-27 10:19:10 +00:00 |
Walzer
|
3f233e2651
|
issue #161,support *.jpg,add texture to texture cache
|
2010-09-27 09:26:35 +00:00 |
Walzer
|
5b82f4d468
|
issue #161,support *.jpg
|
2010-09-26 02:09:05 +00:00 |
Walzer
|
8de5442c0e
|
issue #161,update CCTMXLayer, CCTMXTiledMap, CCTextureCache
|
2010-09-25 02:28:27 +00:00 |
Ming
|
b87fb419fb
|
issue #151
|
2010-09-18 06:14:51 +00:00 |
natural-law
|
8c1c49bff0
|
issue #143
Clear memory leaks
|
2010-09-11 08:35:06 +00:00 |
Ming
|
9cab8be0ff
|
issue #138
|
2010-09-09 09:24:55 +00:00 |
Walzer
|
cba41dc44b
|
issue #129, add obj->release when obj is inserted into NSDictionary
|
2010-09-08 06:52:56 +00:00 |
Walzer
|
64d0d7a7e1
|
fixed #134, fullPathFromRelativeFile, modify CCTextureCache::addImage
|
2010-09-08 01:28:28 +00:00 |
Walzer
|
4b86b49b08
|
fixed #134, fullPathFromRelativeFile, modify CCTextureCache::addImage
|
2010-09-07 10:04:57 +00:00 |
Ming
|
7b33c38e51
|
issue #61:
|
2010-09-06 10:10:41 +00:00 |
Walzer
|
fce216a111
|
issue #126, initialize the pointer
|
2010-09-06 06:15:06 +00:00 |
Ming
|
6e9ca000e5
|
issue #61:
|
2010-09-06 03:53:41 +00:00 |
Ming
|
ee75a8c033
|
issue #61:
|
2010-09-06 03:50:24 +00:00 |
Ming
|
cee96f55a7
|
issue #61:
|
2010-09-04 07:24:26 +00:00 |
Walzer
|
5fd1bf85b6
|
issue #121, return bool in function init****
|
2010-09-04 04:02:52 +00:00 |
Ming
|
c549d497a6
|
issue #116: remove the using of sprintf_s, because it is VC specific
|
2010-09-03 03:50:04 +00:00 |
Ming
|
37ea7dd914
|
issue #116: remove the using of sprintf_s, because it is VC specific
|
2010-09-03 03:49:10 +00:00 |
Ming
|
03afc91007
|
issue #116: remove the using of sprintf_s, because it is VC specific
|
2010-09-03 03:47:35 +00:00 |
Walzer
|
820676ea28
|
issue #18, complete the implementation left.
|
2010-09-01 04:02:36 +00:00 |
Walzer
|
3d91d1e58d
|
update to uphone-sdk-2010.08.26, which adds opengl headers
|
2010-08-31 08:53:25 +00:00 |
Ming
|
39c6ebf503
|
issue #85:remove the using of dynamic_cast()
|
2010-08-31 03:20:37 +00:00 |
Walzer
|
daa63cebda
|
issue #82: implement initWithDictionary
|
2010-08-26 09:22:23 +00:00 |
Walzer
|
2658199ead
|
issue #82: debug
|
2010-08-26 06:06:41 +00:00 |
Ming
|
7291056154
|
fixed #86
|
2010-08-25 09:21:38 +00:00 |
Ming
|
bfadb1371a
|
fixed #83:
|
2010-08-25 06:14:31 +00:00 |
Ming
|
ebab68a580
|
issue #81: remove including header of "platform/platform.h"
|
2010-08-25 03:38:08 +00:00 |
Walzer
|
8c88676d27
|
issue #18, debug
|
2010-08-24 01:49:38 +00:00 |
Walzer
|
05e2ce6a51
|
issue #7, implement transition
|
2010-08-18 03:06:48 +00:00 |
Walzer
|
e7e0ff565b
|
fixed #48, implement CCXBitmapDC
|
2010-08-17 08:12:46 +00:00 |
Walzer
|
55f01578ea
|
issue $48, implement CCXBitmapDC
|
2010-08-17 04:04:25 +00:00 |
Walzer
|
bb04891ccb
|
issue $48, implement CCXBitmapDC
|
2010-08-16 07:02:17 +00:00 |
Walzer
|
3fa4d2dcc4
|
issue $48, implement CCXBitmapDC and implement CCTexture2D.cpp
|
2010-08-16 03:59:53 +00:00 |
Walzer
|
9510be1d72
|
fixed #41, complete label
|
2010-08-12 09:39:25 +00:00 |
Ming
|
3c658c27a5
|
issue #44: fix some bugs
|
2010-08-12 09:01:51 +00:00 |
Walzer
|
c06cae617f
|
issue #41, implement CCLabel,CCLabelAtlas
|
2010-08-11 10:09:10 +00:00 |
Walzer
|
e08807083c
|
issue #18, debug, change description
|
2010-08-06 08:05:19 +00:00 |
Walzer
|
324a9fac83
|
issue #18, debug
|
2010-08-06 06:32:32 +00:00 |
Walzer
|
5856419293
|
issue #18, debug
|
2010-08-04 09:19:37 +00:00 |
Ming
|
76f62adf62
|
fixed #30: change some header files to include
|
2010-08-04 08:45:00 +00:00 |
Walzer
|
14427a24d7
|
|
2010-08-04 07:46:12 +00:00 |
Walzer
|
9db3106303
|
issue #18, debug
|
2010-08-03 08:49:25 +00:00 |
natural-law
|
e9f36ce744
|
fixed #25
添加一个简单的CCSprite单元测试,同时修正几个小的bug
|
2010-08-03 04:07:32 +00:00 |
Walzer
|
8e496d09d9
|
issue #18, debug
|
2010-08-02 09:38:42 +00:00 |
Ming
|
a324e38cb2
|
issue #21: change INT32 to int, change UINT to unsigned int
|
2010-08-02 02:58:00 +00:00 |
Walzer
|
b0f648bda7
|
issue #7, debug
|
2010-08-02 02:16:35 +00:00 |
Walzer
|
3f8bbaec24
|
issue #7, add assert for UIImage.initWithContentsOfFile()
|
2010-07-30 10:21:00 +00:00 |
Walzer
|
88ce1c8f83
|
issue #7, implement
|
2010-07-30 08:35:07 +00:00 |
Walzer
|
d2f792363c
|
issue #7, debug
|
2010-07-28 05:48:13 +00:00 |
Walzer
|
81f5f6cce3
|
issue #7, modify
|
2010-07-27 11:52:33 +00:00 |
Walzer
|
fdf12330d0
|
issue #7, modify initPremultipliedATextureWithImage(), to be checked
|
2010-07-27 10:31:52 +00:00 |
Walzer
|
3c798a5c26
|
issue #7, add allKeys() and allKeysForObject() in NSMutableDictionary.h, implement initPremultipliedATextureWithImage() in CCTexture2D.cpp,but still some questions
|
2010-07-27 09:55:06 +00:00 |
Ming
|
5eede62659
|
fixed #16: fixed compile errors
|
2010-07-27 05:47:29 +00:00 |
Walzer
|
0783eddda4
|
issue #7, implementations
|
2010-07-26 09:32:23 +00:00 |
Walzer
|
d2235ef1a3
|
issue 7#, add NSLock.h in platform/
|
2010-07-23 07:39:24 +00:00 |
Walzer
|
2fdf9c0ef3
|
issue #7, add namespace to timeval in platform_uphone.h
|
2010-07-23 06:23:53 +00:00 |
Walzer
|
b34c778e79
|
issue #7, remove unusable include in .h
|
2010-07-22 10:39:40 +00:00 |
Walzer
|
e631a65d9f
|
issue #7, correct an error
|
2010-07-22 03:20:52 +00:00 |
Walzer
|
9934149257
|
issue #7, change string to const char*
|
2010-07-22 03:15:25 +00:00 |
Walzer
|
59c7a734ba
|
issue #7 , implement .cpp
|
2010-07-21 09:40:10 +00:00 |
Walzer
|
adbf70a033
|
issue #7 , implement .cpp
|
2010-07-21 03:13:32 +00:00 |
Walzer
|
2e5357dc30
|
issue #7, change the include directory
|
2010-07-20 06:29:18 +00:00 |
Walzer
|
5d60c2ca0a
|
issue #7, change the use of NSMutableArray
|
2010-07-20 05:49:13 +00:00 |
Walzer
|
c61ceb8020
|
issue #7 : complete CCTextureAtlas, done CCTextureCache partly
|
2010-07-16 08:28:11 +00:00 |
Walzer
|
aaf5b5859f
|
issue #7 : add CCTextureAtlas.h and implement CCTextureAtlas.cpp partly, add CCTextureCache.h
|
2010-07-16 06:15:06 +00:00 |
Walzer
|
108e3b6d2b
|
issue #7 : add CCPVRTexture.h and implement CCPVRTexture.cpp partly
|
2010-07-16 02:34:42 +00:00 |
Walzer
|
63b87af767
|
issue #7 : add CCTexture2D.h and implement CCTexture2D.cpp partly
|
2010-07-15 10:15:00 +00:00 |