Bin Zhang
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a8b22f6886
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Support new portrait project from lua templates.
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2015-07-20 09:58:40 +08:00 |
Bin Zhang
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c491b6a5c1
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Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
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2015-05-25 17:01:29 +08:00 |
Bin Zhang
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3298145eb5
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Support build & run Android Studio project in console.
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2015-05-25 16:53:36 +08:00 |
hugo
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9a9fa7957f
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[A] add generate libs and binary template
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2015-05-22 19:47:16 +08:00 |
Bin Zhang
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94e2e1cb00
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Modify the configuration for android studio support in console.
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2015-05-21 18:27:30 +08:00 |
Jimmy Yin
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8c4cd7ea42
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Modify default console and upload port for lua runtime
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2015-04-21 23:07:19 +08:00 |
yinjimmy
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2c0f1c1a50
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add lua runtime template
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2015-04-21 01:25:44 +08:00 |
SunLightJuly
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18914a764e
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removed template of runtime
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2015-03-10 01:00:23 +08:00 |
yinjimmy
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2042633294
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update runtime to 2.0
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2015-02-27 14:49:04 +08:00 |
dualface
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bc75849ac7
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update template/runtime version
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2015-01-16 23:22:03 +08:00 |
yinjimmy
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bd3c250a6d
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add proj.linux support
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2015-01-14 14:44:48 +08:00 |
yinjimmy
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54443a7a9b
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add missing runtime/config.json
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2015-01-13 18:41:05 +08:00 |
yinjimmy
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c3a536bcf0
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add lua-template-runtime
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2015-01-13 18:28:33 +08:00 |
yinjimmy
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d1205ceeea
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remove lua-template-runtime folder
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2015-01-12 17:55:41 +08:00 |
yinjimmy
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0978a88b7f
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Merge branch 'v3' into combine
Conflicts:
templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
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2015-01-12 17:54:58 +08:00 |
yinjimmy
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f98ff24e97
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Support `isLandscape` field in config.json
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2015-01-09 14:39:45 +08:00 |
yinjimmy
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2f3270fa0b
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Fix: can not load Lua project with command `cocos run -p mac -m release`
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2015-01-09 12:32:54 +08:00 |
dualface
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c041787f01
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update proj.android for template
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2015-01-09 04:14:31 +08:00 |
yinjimmy
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d2a3a6a8c0
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merge lua-template-default with lua-template-runtime
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2015-01-09 04:08:41 +08:00 |
dualface
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7046f508da
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update proj.win32 for templates
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2015-01-09 03:10:54 +08:00 |
dualface
|
156e9eb4f2
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update templates
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2015-01-06 08:31:43 +08:00 |
dualface
|
efada94e18
|
update proj.ios_mac
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2015-01-05 17:56:34 +08:00 |
yinjimmy
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d4681c1150
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update google analytics tid
|
2015-01-05 12:15:52 +08:00 |
yinjimmy
|
fb5bd01ac1
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fix: compile error on win32 with release model
|
2014-12-31 20:00:51 +08:00 |
dualface
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df82dfc873
|
update config.json
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2014-12-31 18:49:02 +08:00 |
dualface
|
3077e294b7
|
update runtime version
|
2014-12-31 18:39:51 +08:00 |
dualface
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b0199dfa61
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fix lua_debugger.c
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2014-12-31 17:46:48 +08:00 |
huangshiwu
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7702c102a2
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iOS runtime template add security.framework
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2014-12-31 15:15:01 +08:00 |
yinjimmy
|
2652a67040
|
cleanup
|
2014-12-30 16:02:05 +08:00 |
yinjimmy
|
d986c974d7
|
compatible code
|
2014-12-30 16:01:47 +08:00 |
yinjimmy
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4c57a29455
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fix: init config on all platform & stop runtime when exit
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2014-12-30 15:59:52 +08:00 |
dualface
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40acc98f14
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into update_lua_templates
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2014-12-29 10:58:42 +08:00 |
dualface
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0acdd4f4a3
|
cleanup lua-template-runtime
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2014-12-29 10:55:05 +08:00 |
yinjimmy
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e75d283455
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1. do not setFrameSize when resetDesignResolution
2. read config.json when ConfigParser init
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2014-12-29 09:16:07 +08:00 |
dualface
|
a4d17998d3
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update lua-template-runtime
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2014-12-29 05:55:56 +08:00 |
yinjimmy
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4280ffcf58
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add new lua runtime
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2014-12-27 02:21:55 +08:00 |
Igor Mozharovsky
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d0c223c3e0
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Rewrite using already existing director's variable
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2014-12-24 19:21:32 +02:00 |
honghui
|
3c3b190be8
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update runtime version
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2014-12-12 15:47:12 +08:00 |
honghui
|
ab162a01f4
|
runtime's setSearchPaths failed
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2014-12-11 22:16:39 +08:00 |
honghui
|
61e13bf2a1
|
update runtime version to 1.6
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2014-12-05 16:09:43 +08:00 |
honghui
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118569c972
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
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2014-11-30 15:37:30 +08:00 |
honghui
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047c36a270
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update runtime template
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2014-11-29 16:05:18 +08:00 |
honghui
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9fefad5f35
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debugging lua code in package support
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2014-11-28 15:40:12 +08:00 |
honghui
|
52780dff28
|
fix some memory leak
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2014-11-26 14:58:23 +08:00 |
honghui
|
0e73301fc4
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remove "using namespace" from header files
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2014-11-24 17:13:24 +08:00 |
honghui
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84a8c75ad5
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Split Runtime.cpp to individual class files
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2014-11-24 11:14:35 +08:00 |
honghui
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941c8281cd
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revert commit a7f8199e65
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2014-11-20 21:20:54 +08:00 |
honghui
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a97386f8d7
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can't build IPA using developer certificate in Mac OS X 10.10
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2014-11-20 21:20:54 +08:00 |
honghui
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8af00cdb06
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runtime demo is ugly when screen orientation is portrait
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2014-11-06 11:30:01 +08:00 |
hongliang
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adb221babe
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init arg1 as false for safety
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2014-10-31 15:23:46 +08:00 |