Commit Graph

38 Commits

Author SHA1 Message Date
pandamicro 197dac204b Fix function wrapper using js object during its gc 2016-12-13 14:29:23 +08:00
James Chen 5bfd110424 Fixes jsval_to_std_string could not convert number to string. (#16504)
Don't use deprecated method in ActionsProgressTest.
2016-09-05 10:02:05 +08:00
minggo 04fd2b16b2 merge v3.13 back to v3 2016-08-29 11:57:13 +08:00
pandamicro f0be4f3069 Merge part of Cocos2d-x-lite (#16380)
* Update js auto binding settings with new ndk version

* Remove unnecessary property from Ref

* Merge part of Cocos2d-x-lite :
1. Improve network bindings
2. Use nullptr instead of NULL
3. Remove usage of some deprecated APIs
4. Add some defensive code and cleanup

* Fix spine track entry circle referencing issue

* cocos2d/cocos2d-x#16327: Fix global object leak issue in JSB

* Improve ScriptingCore::evalString, old implementation have been deprecated in Spidermonkey

* Update JS versions

* Add docs for web v3.13

* Improve ScriptingCore

* Manual merge cocos2d/cocos2d-x#16383 by DavidDeSimone

* Fix auto bindings configurations

* Update web ref
2016-08-19 16:28:47 +08:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
mogemimi 15030ad4c3 Fix typos in log messages 2016-07-25 02:53:22 +09:00
minggo 3810854c45 use std::isnan instead of isnan to fix compiling errors 2016-05-30 18:19:10 +08:00
mogemimi 87be03fe9b Fix compilation error with Platform Toolset v120 for WinRT 2016-04-19 16:13:12 +09:00
mogemimi 19c2893509 Replace cc_utf8_to_utf16 with UTF8ToUTF16 to avoid deprecation warning 2016-04-18 19:50:59 +09:00
xpol 1e70fb5eb5 Remove include of cocos2d.h (#15435) 2016-04-18 15:09:21 +08:00
mogemimi 44080a04d8 Fix typos in comments and strings 2016-03-29 10:52:17 +09:00
Xpol Wan 90456d29ba Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
pandamicro cb4d24e1ee Merge pull request #14759 from pandamicro/hbmemory
Implement Full GC Relied memory model
2016-02-14 14:48:01 +08:00
Wenhai Lin 4992037c5c Avoid creating temporary string objects 2016-02-03 23:12:37 +08:00
pandamicro 554523a201 Use JS::Heap instead of Mozilla::maybe to improve stability 2016-01-28 01:03:13 +08:00
pandamicro d6cedb88ec Remove JS::Persistent and move js object reference into JS scope 2016-01-24 19:47:26 +08:00
Wenhai Lin 66b0a0e9b1 Adds `std::nothrow` to the `new` statements 2015-12-16 17:06:56 +08:00
Ricardo Quesada 8b2dfb1a4b Mooooores fixes
but GC memory model doesn't work yet... somewhere someone is still
retaining a reference that prevents the whole thing from
releasing
2015-12-10 22:15:44 -08:00
mogemimi c7640c8aaf Replace 'resoucedata' with 'resourcedata' in JS Binding 2015-12-05 18:59:54 +09:00
mogemimi 745f54b421 Replace 'ResouceData' with 'ResourceData' 2015-12-05 18:59:54 +09:00
XiaoFeng 6fb65b5610 Editing code as comment.
Move CocosStudioExtension path and update related files.
2015-12-04 10:43:39 +08:00
pandamicro 81f590e52a Merge pull request #14478 from pandamicro/v3
Improved JS bindings with more secured memory management
2015-12-01 12:24:21 +08:00
pandamicro ae2b75c8be Fix issues causing by temporary RootedObject passed as function parameters 2015-11-27 01:35:06 +08:00
pandamicro 69b2b5720b Use JS::PersistentRooted instead of JS::Heap to prevent delegates and wrappers internal js object from GC
More elegant and secured way, potential crashes exists in previous implementation
2015-11-25 14:32:19 +08:00
XiaoFeng 32f21ca5be Binding ResouceData structure to js to fix auto compile error 2015-11-19 14:31:39 +08:00
江龙 4509a316cc add uniform conversion
relate issue:https://github.com/cocos2d/cocos2d-x/issues/13747
relate pr:https://github.com/cocos2d/bindings-generator/pull/191
2015-09-09 16:03:57 +08:00
jianglong0156 10d5b73c7e fix opengl test error
fix opengl test error, add the condition, when the data type is samewith long, it will reset data
relate pr:#13449
fix open gl show error
2015-08-20 17:42:26 +08:00
pandamicro 29b9ed685f Add BoneNode/SkeletonNode/SkinNode JS bindings 2015-07-24 15:48:34 +08:00
jianglong0156 85c40b6580 Merge pull request #8 from pandamicro/physics3d
Physics3d
2015-06-18 14:54:32 +08:00
pandamicro 3ffc0e6be6 Merge branch 'v3_navigation' of https://github.com/samuele3hu/cocos2d-x into physics3d 2015-06-18 09:20:37 +08:00
pandamicro 85e8a407b1 Merge branch 'navmesh' of https://github.com/jianglong0156/cocos2d-x into v3
# Conflicts:
#	tests/js-tests/project/Classes/AppDelegate.cpp
#	tools/tojs/genbindings.py
2015-06-17 19:58:24 +08:00
samuele3hu 683812d817 Update Physics3D test for js. 2015-06-17 18:50:55 +08:00
pandamicro df1219c92d Update manual conversion for sprite polygon 2015-06-12 12:56:37 +08:00
joshuastray 342734e3b5 Merge remote-tracking branch 'upstream/v3' into physics 2015-05-21 21:15:42 +08:00
joshuastray 83237b8dbd add physics3d js manual binding and tests 2015-05-21 18:05:49 +08:00
Dale Stammen 3523173594 removed CC_PLATFORM_WP8 2015-05-20 07:58:39 -07:00
joshuastray 234f4db8a0 add SpritePolygon binding && js tests 2015-05-11 17:04:23 +08:00
zhangbin b4f2d94109 Update js bindings & js tests. 2015-05-05 10:50:19 +08:00