James Chen
|
7093807f3f
|
CCNodeRGA isn't a pure abstract class anymore. Updated tools/tojs/cocos2d.ini.
|
2013-03-01 10:41:06 +08:00 |
minggo
|
cd4f18c48f
|
issue #1686:synchronize CCLayer.cpp
|
2013-02-27 18:21:35 +08:00 |
minggo
|
94076a5b9c
|
issue #1686:synchronize CCSprite.cpp
|
2013-02-27 15:30:49 +08:00 |
minggo
|
f571d66ed7
|
issue #1686:synchronize CCNode.cpp
|
2013-02-27 14:48:19 +08:00 |
James Chen
|
7dc64fc9a6
|
issue #1686: sync to CCLayer
|
2013-02-27 09:38:30 +08:00 |
James Chen
|
fdf8595353
|
tab -> 4 space.
|
2013-02-22 16:16:16 +08:00 |
James Chen
|
476e3801eb
|
tab -> 4 space.
|
2013-02-22 16:15:17 +08:00 |
James Chen
|
b54b924923
|
fixed #1743: Adding an additional transform for CCNode.
|
2013-02-22 16:01:49 +08:00 |
jiang xiaohua
|
d875edbd74
|
Additional a transformation matrix, Used in is not parent-child relationship but we still need to maintain transformation parent-child
Example:
GameObject_Parent(CCNode; create from CCNode)
GameObject_sub1(CCNode; Create from the same CCSpriteBatchNode,the node's parent is CCLayer )
RenderComponents1( Create form the same CCSpriteBatchNode)
Components2
....
GameObject_sub2 (CCNode; Create from the CCNode,the node's parent is GameObject_Parent )
RenderComponents1( not used batchNode)
Now, GameObject_sub1 not GameObject_Parent node, but I want it to simulate the change of the son is GameObject_Parent;
I Need additional the father's matrix in child Node ;
|
2013-02-20 22:33:28 +08:00 |
James Chen
|
f2303b854a
|
Fixed a typo, and regenerated luabinding codes.
|
2013-01-23 15:59:13 +08:00 |
walzer
|
db59b047f0
|
remove "inline" keyword from set/getPositionX/Y() methods to make the compilation property without additional flags.
|
2013-01-21 20:57:06 +08:00 |
walzer
|
b1285ca7a7
|
CCNode: add [set|get]Position[X|Y](void) back.
|
2013-01-21 16:26:33 +08:00 |
walzer
|
996d2be2b6
|
CCNode: add [set|get]Position[X|Y](void) back.
|
2013-01-21 16:26:02 +08:00 |
walzer
|
7b16494862
|
well documented CCNode
|
2013-01-17 11:20:25 +08:00 |
James Chen
|
6565fa92cc
|
fixed #1649: Changed return type to const reference for member variable access.
|
2013-01-14 15:51:53 +08:00 |
dualface
|
268aa45d2c
|
rename CCNode:scheduleUpdateScriptHandlerWithPriority() to CCNode::scheduleUpdateWhitPriorityLua()
remove unused functions
|
2012-12-10 16:09:23 +08:00 |
dualface
|
d854f68c63
|
[scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority()
|
2012-12-10 13:51:37 +08:00 |
dualface
|
c8753f72ef
|
[scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority()
|
2012-12-10 13:48:27 +08:00 |
minggo
|
a75f8b7e7a
|
fixed #1593:remove all deprecated methods expect CCBAnimationManager
|
2012-12-06 18:51:33 +08:00 |
James Chen
|
be914811fb
|
fixed #1576: CCNode::setUserObject needs to be retained.
|
2012-11-26 22:11:04 +08:00 |
James Chen
|
ebd522e3fa
|
issue #1564: Return a new object instead of 'const reference' for some get methods.
|
2012-11-20 16:34:55 +08:00 |
minggo
|
a701eaecce
|
issue #1555:update to v2.1 beta3
|
2012-11-14 18:05:15 +08:00 |
James Chen
|
270676b74d
|
issue #1549: Added some functions for CCNode.
virtual void removeFromParent();
virtual void removeChild(CCNode* child);
virtual void removeChildByTag(int tag);
virtual void removeAllChildren();
|
2012-11-05 18:41:52 +08:00 |
James Chen
|
9f6d263c15
|
fixed #1531: The CCSprite::updateTransform() function needs to inherited from a base function on the CCNode.
|
2012-10-30 10:24:28 +08:00 |
Rohan Kuruvilla
|
16d5659b17
|
Adding ScriptingEngine callback for onCleanup event
|
2012-10-29 15:00:52 +08:00 |
Donald Alan Morrison
|
4cbd993091
|
Minor English Spelling Corrections. A few grammar corrections.
|
2012-09-17 00:02:24 -07:00 |
James Chen
|
7d8b261ced
|
fixed #1477: Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions.
|
2012-09-11 14:02:33 +08:00 |
James Chen
|
9ba5a1bfef
|
issue #1454: Removed COCOS2D_JAVASCRIPT macro.
|
2012-08-31 21:23:23 +08:00 |
James Chen
|
e584b94728
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
Conflicts:
scripting/javascript/bindings/cocos2d_generated.cpp
|
2012-08-30 20:16:54 +08:00 |
James Chen
|
55423ed5b9
|
Moved '#include <stdint.h>' to 'platform/ios(android,linux,blackberry)/CCStdC.h' since win32 don't have a stdint.h.
|
2012-08-29 14:49:02 -07:00 |
Rohan Kuruvilla
|
c62462d997
|
Including callback support for onEnterTransitionDidFinish and onExitTransitionDidStart
|
2012-08-28 17:43:35 -07:00 |
mustime
|
60a64d0eca
|
issue #1425: remove the scheduleScriptHandler interface from CCNode
|
2012-08-28 12:49:43 +08:00 |
Rolando Abarca
|
a114502929
|
removes OBJECT_TYPE thing
|
2012-08-27 08:43:38 -07:00 |
Rohan Kuruvilla
|
0e9ba1173a
|
Callbacks
|
2012-08-27 08:43:37 -07:00 |
Rolando Abarca
|
4e640ecb35
|
uses new ADD_OBJECT_TYPE macro
|
2012-08-27 08:43:37 -07:00 |
Rolando Abarca
|
e757d55a29
|
updates cocos2d-x API to support getObjectType()
|
2012-08-27 05:45:11 -07:00 |
mustime
|
be116f5352
|
issue #1425: update TestLua project
|
2012-08-27 11:43:47 +08:00 |
mustime
|
9949a34669
|
issue 1381: change setContentSize(CCSize size) to setContentSize(const
CCsize & size) in CCNode
|
2012-07-27 16:57:56 +08:00 |
Walzer
|
9eab0c19f8
|
add groups to all classes for doxygen
|
2012-06-20 18:09:11 +08:00 |
James Chen
|
24e3ec7499
|
fixed #1336: Updated comment information for deprecated apis.
|
2012-06-20 14:31:36 +08:00 |
James Chen
|
b818c0afa6
|
fixed #1336: Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
|
2012-06-20 11:48:31 +08:00 |
minggo
|
2666df9472
|
issue #1269:mrege latest code and fix conflict
|
2012-06-19 13:57:33 +08:00 |
minggo
|
9ec29d715a
|
issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx
|
2012-06-19 13:50:11 +08:00 |
James Chen
|
b66be55156
|
issue #1333: Use CC_PROPERTY instead of CC_PROPERTY_PASS_BY_REF for m_tContenSize
|
2012-06-18 18:31:29 +08:00 |
James Chen
|
595a402c83
|
fixed #1292:make some function names more readable.
|
2012-06-15 16:47:30 +08:00 |
minggo
|
d0f905992a
|
issue #1292:make some function names more readable
|
2012-06-15 15:10:40 +08:00 |
James Chen
|
7fe3f7357e
|
issue #1324: Reverted old interfaces.
|
2012-06-14 17:18:05 +08:00 |
James Chen
|
3f7b44fc23
|
issue #1324: Added create() for static member functions that new an autorelease object
|
2012-06-14 15:13:16 +08:00 |
James Chen
|
35e9e44e39
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
|
2012-06-08 15:31:23 +08:00 |
James Chen
|
6cf608effd
|
issue #1310: deleted some functions which can't be implemented in C++. Moved arrayMakeObjectsPerformSelector to CCArray.h.
|
2012-06-08 15:17:15 +08:00 |