Commit Graph

16 Commits

Author SHA1 Message Date
chuanweizhang2013 c7579c2cd3 rename local variable GameScene to gameScene 2014-07-16 22:36:47 +08:00
chuanweizhang2013 fc420abec6 add GameScene.lua 2014-07-16 21:22:13 +08:00
chuanweizhang2013 5a4aa64f48 modify lua name 2014-07-16 21:20:48 +08:00
chuanweizhang2013 04b9457ed2 add local for main.lua 2014-07-16 20:49:24 +08:00
chuanweizhang2013 0346fccbc3 fixed bug runtime 2014-07-15 15:07:01 +08:00
chuanweizhang2013 1db6daa60a modify lua template source code 2014-07-14 13:58:21 +08:00
samuele3hu 175ff37302 Remove glView setting form cpp to lua script and remove lua bindings for Bone3D 2014-07-11 16:00:02 +08:00
samuele3hu 90cac02de6 Update lua-template and lua-empty-test for replacing bgMusicPath 2014-05-28 10:27:03 +08:00
samuele3hu 04d2d4a22e Update lua-template and lua-empty-test for replacing bgMusicPath 2014-05-28 10:04:29 +08:00
chuanweizhang2013 d502e41af4 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into codeidev3
Conflicts:
	templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
2014-05-09 14:28:14 +08:00
chuanweizhang2013 5164a66e10 add config parser 2014-05-05 21:04:04 +08:00
Tom Whittock a587da13fc Lua template should fail to launch on lua error
Without this change, the app continues to run, attempts to access the
badly-initialised scene and issues more error messages. This causes
further errors every frame, covering up the original error in the output
2014-05-05 13:12:42 +01:00
chuanweizhang2013 d5940243e1 mofiy wrong indention 2014-04-10 15:37:59 +08:00
faryang-rmbp 491dc202df remove deprecated code in lua tests & template 2014-03-26 19:42:07 +08:00
boyu0 f23db68151 build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files. 2014-03-15 01:19:06 +08:00
cw 133a68f614 add runtime template 2014-03-11 16:52:06 +08:00