yangxiao
|
de3921c101
|
fix render stats bug
|
2014-09-02 11:12:15 +08:00 |
Huabing.Xu
|
57dd8fd4e1
|
remove commented code
|
2014-09-01 15:19:02 +08:00 |
yangxiao
|
c24701ac79
|
Merge branch 'newcode' into v3
|
2014-09-01 15:11:27 +08:00 |
Huabing.Xu
|
dad62ad6df
|
Merge branch 'v3' into v3_trianglesCommand
Conflicts:
cocos/renderer/CCQuadCommand.h
|
2014-09-01 14:27:19 +08:00 |
Huabing.Xu
|
06eb6c2425
|
put TrianglesCommand in a seperate file
|
2014-09-01 11:49:04 +08:00 |
yangxiao
|
49e6b098a6
|
check running scene when checkVisibility
|
2014-09-01 09:56:05 +08:00 |
Ricardo Quesada
|
2c068cd1f5
|
Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
Adds MARK: TODO: FIXME: in code
|
2014-08-29 12:55:14 -07:00 |
Ricardo Quesada
|
c149bfca00
|
Adds MARK: TODO: FIXME: in code
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
|
2014-08-29 12:54:24 -07:00 |
minggo
|
826e1018cb
|
fix conflict
|
2014-08-29 16:55:09 +08:00 |
Huabing.Xu
|
8e51377f2d
|
fix primitive draw error
|
2014-08-29 16:00:04 +08:00 |
minggo
|
3679d66c8e
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
songchengjiang
|
701d70fb6c
|
Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard
Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
|
2014-08-29 10:58:04 +08:00 |
yangxiao
|
18a0f34c5c
|
Merge branch 'newcode' into billboard
|
2014-08-29 10:12:00 +08:00 |
Huabing.Xu
|
528f4b5c0c
|
fix TextureAtlas drawNumberofQuads bug
|
2014-08-29 10:06:44 +08:00 |
songchengjiang
|
e6f055f3fd
|
calculated Z in View
Transparent Render
|
2014-08-28 19:22:01 +08:00 |
yangxiao
|
c5a152708d
|
clear transparent queue
|
2014-08-28 13:35:32 +08:00 |
yangxiao
|
fdcef01244
|
remove v_normal when no lights
|
2014-08-28 13:04:49 +08:00 |
Huabing.Xu
|
08006aa47a
|
Merge branch 'v3' into v3_trianglesCommand
|
2014-08-28 10:56:38 +08:00 |
yangxiao
|
52b2b1d2cb
|
transparent render queue
|
2014-08-28 10:53:57 +08:00 |
songchengjiang
|
014ba0d12e
|
Merge branch 'light' of https://github.com/super626/cocos2d-x into light_new
|
2014-08-28 10:17:32 +08:00 |
songchengjiang
|
5067741140
|
Deleted Plane Model
|
2014-08-28 10:16:15 +08:00 |
Huabing.Xu
|
bdf92cfbd4
|
Renderer Only knows about Triangles Command, every command inherit from Triangles Command can be batched
|
2014-08-28 09:58:39 +08:00 |
yangxiao
|
d0943afb62
|
Merge branch 'light' of https://github.com/super626/cocos2d-x into light
|
2014-08-28 09:24:04 +08:00 |
yangxiao
|
74f98b36d6
|
merge cocos
|
2014-08-28 09:22:57 +08:00 |
Ricardo Quesada
|
3dda35b4ef
|
Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
|
2014-08-27 16:31:57 -07:00 |
songchengjiang
|
365c57bc2b
|
replaced Light Shader by optimized Light Shader
|
2014-08-27 23:40:49 +08:00 |
songchengjiang
|
26dc7de802
|
Repaired Light Shader BUG On ios
|
2014-08-27 21:03:52 +08:00 |
songchengjiang
|
72773a806c
|
decompose Light Struct
|
2014-08-27 19:12:49 +08:00 |
Huabing.Xu
|
c627affa5e
|
add triangles command, make quad command inherit from triangles command
|
2014-08-27 18:39:49 +08:00 |
yangxiao
|
a71f42c817
|
add transparent queue
|
2014-08-27 17:53:46 +08:00 |
songchengjiang
|
731d1165c3
|
Spot Light Shader optimization
|
2014-08-27 17:09:20 +08:00 |
Huabing.Xu
|
91e332c253
|
dynamic update index for quad command
|
2014-08-27 16:43:14 +08:00 |
songchengjiang
|
682bcf9755
|
Tab Format
|
2014-08-27 16:28:53 +08:00 |
songchengjiang
|
53ad652463
|
Light Shader optimization
|
2014-08-27 16:26:01 +08:00 |
Huabing.Xu
|
c4ecff9804
|
temp backup
|
2014-08-27 14:54:35 +08:00 |
minggo
|
04bfbdd5a1
|
fix conflict
|
2014-08-27 13:50:01 +08:00 |
yangxiao
|
26f7345693
|
2d cull only for default camera
|
2014-08-27 12:09:23 +08:00 |
yangxiao
|
c5515874d5
|
merge cocos
|
2014-08-27 11:00:14 +08:00 |
minggo
|
b9c51e6994
|
remove unneeded codes
|
2014-08-26 18:19:28 +08:00 |
yangxiao
|
65b0cca132
|
Merge branch 'light' of https://github.com/super626/cocos2d-x into light
|
2014-08-26 14:37:56 +08:00 |
songchengjiang
|
3369bb7e51
|
Replaced Tab Format
|
2014-08-26 14:25:01 +08:00 |
songchengjiang
|
cf964d62de
|
Light Shader optimization
|
2014-08-26 14:18:22 +08:00 |
yangxiao
|
03390a4f46
|
merge cocos
|
2014-08-26 14:05:59 +08:00 |
songchengjiang
|
1a1ccda3ed
|
repaired Action BUG
|
2014-08-25 13:58:15 +08:00 |
minggo
|
e7050486d3
|
fix conflict
|
2014-08-24 18:56:51 +08:00 |
minggo
|
030f80a257
|
one static library for c++ and another one for lua-binding
|
2014-08-24 03:52:51 -07:00 |
minggo
|
0701fe1dfb
|
Merge pull request #7853 from super626/v3
Better reskin model support
|
2014-08-22 19:18:47 +08:00 |
yangxiao
|
1db3d14896
|
reset bone number to 60, put test in alphabetical order
|
2014-08-22 16:06:36 +08:00 |
yangxiao
|
6ff2aa2755
|
change skin joint count to 40
|
2014-08-22 15:00:34 +08:00 |
lvlong
|
d00bcbccb0
|
add texture coord2-7
|
2014-08-21 18:14:24 +08:00 |
minggo
|
2afbc7a698
|
fix warnings
|
2014-08-21 16:21:23 +08:00 |
songchengjiang
|
e42eb950a3
|
Name modification
|
2014-08-21 11:33:00 +08:00 |
songchengjiang
|
5bad6e216b
|
Added No Normal Shader
|
2014-08-21 10:33:16 +08:00 |
yangxiao
|
bd4aec4bcd
|
support multi-attribs
|
2014-08-20 18:20:19 +08:00 |
songchengjiang
|
8b5bd3dbb6
|
Repaired the errors of Shader PassValue On Android
Light modification
|
2014-08-20 16:20:22 +08:00 |
songchengjiang
|
58abc4c08f
|
Light Shader modification for Android
|
2014-08-19 19:24:19 +08:00 |
songchengjiang
|
4cf1c6a47c
|
deleted redundant code
Replace Tab Format
|
2014-08-19 16:32:49 +08:00 |
songchengjiang
|
d9bf2c2b7e
|
Finished Light And Test
|
2014-08-19 15:51:30 +08:00 |
songchengjiang
|
680f089ae1
|
Shader: Light struct modification
|
2014-08-19 13:54:30 +08:00 |
lvlong
|
43bc54b134
|
delete empty line
|
2014-08-18 20:28:59 +08:00 |
songchengjiang
|
9603366fcb
|
Fixed Android compiled Problem
|
2014-08-18 18:05:13 +08:00 |
lvlong
|
7311d5139b
|
add VERTEX_ATTRIB_TEX_COORD1
|
2014-08-18 18:02:58 +08:00 |
songchengjiang
|
10afb9b9af
|
Finished Point Light
Finished Directional Light
Finished Spot Light
|
2014-08-18 17:10:07 +08:00 |
songchengjiang
|
9b3a02f350
|
Added Light Test
Added Point Light
|
2014-08-17 21:33:33 +08:00 |
songchengjiang
|
def3f8220b
|
Fixed GLProgram
|
2014-08-15 19:24:06 +08:00 |
songchengjiang
|
2b1efc59cb
|
GLProgram Added Light Shader
GLProgram Added Normal Matrix
|
2014-08-15 19:15:14 +08:00 |
Huabing.Xu
|
5e7b75c5c7
|
fix android background and foreground crash for primitive
|
2014-08-15 14:05:17 +08:00 |
yangxiao
|
6ce3b5c20a
|
add mirror test
|
2014-08-13 17:38:16 +08:00 |
Huabing.Xu
|
6cf2e7d091
|
add CC_DLL for primitive classes
|
2014-08-12 11:56:21 +08:00 |
Huabing.Xu
|
1145859d38
|
remove commented codes
|
2014-08-12 11:44:06 +08:00 |
Huabing.Xu
|
c1a71453d5
|
Merge branch 'v3_renderPrimitive' into v3
|
2014-08-11 14:39:16 +08:00 |
Huabing.Xu
|
be4bcf7c36
|
add init value for flag
|
2014-08-08 13:47:50 +08:00 |
Huabing.Xu
|
e7e94ffe70
|
add const constrain for getVertexData() and getIndexData()
|
2014-08-07 17:59:36 +08:00 |
Huabing.Xu
|
274140fbf8
|
linux work now
|
2014-08-07 02:35:04 -07:00 |
Huabing.Xu
|
9891f438ba
|
change copyright
|
2014-08-07 15:53:20 +08:00 |
Huabing.Xu
|
ba2ae6826c
|
Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive
|
2014-08-07 15:36:41 +08:00 |
Huabing.Xu
|
9978065d00
|
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3_renderPrimitive
|
2014-08-07 15:13:47 +08:00 |
Huabing.Xu
|
16842b4a69
|
android work now, add shadowBuffer to recreate VBO
|
2014-08-07 14:15:49 +08:00 |
martell
|
75911658aa
|
Make CMake More Robust
|
2014-08-06 15:43:19 +01:00 |
Huabing.Xu
|
64c2ede765
|
IOS work now
reset binding buffer to 0 after drawing
|
2014-08-06 15:46:35 +08:00 |
Huabing.Xu
|
b1954ef516
|
clean up primitive code
|
2014-08-05 17:49:35 +08:00 |
Huabing.Xu
|
01b69c9e4f
|
Merge branch 'v3' into v3_migrateFastTMX
|
2014-08-05 17:30:11 +08:00 |
Huabing.Xu
|
7fbd81aeca
|
add NORMAL, BLEND_WEIGHT, BLEND_INDEX flag to be correspondent to GLProgram::VertexAttrib
|
2014-08-05 15:15:17 +08:00 |
Huabing.Xu
|
56551e6787
|
fast_tmx migrate to primitive command
|
2014-08-05 15:08:01 +08:00 |
Huabing.Xu
|
95a8b23d64
|
fix draw bug in primitive when using indices
|
2014-08-04 17:56:56 +08:00 |
Huabing.Xu
|
a0d1b0dad8
|
allow null index buffer when create primitive
|
2014-08-04 17:21:23 +08:00 |
Huabing.Xu
|
2dca0a4809
|
remove IndexData class
|
2014-08-04 17:00:08 +08:00 |
Huabing.Xu
|
bbf11f5d06
|
refactor vertex data
using vertex data in fast_tmx
|
2014-08-04 16:08:54 +08:00 |
Huabing.Xu
|
f269d7345e
|
original version of PrimitiveCommand
|
2014-08-01 14:46:35 +08:00 |
Huabing.Xu
|
dfee337db1
|
original version of Primitive
|
2014-07-31 13:52:39 +08:00 |
Huabing.Xu
|
99eed6a0be
|
finish index data
|
2014-07-30 15:51:41 +08:00 |
Huabing.Xu
|
23406c6463
|
Merge branch 'v3' into v3_renderPrimitive
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
|
2014-07-30 15:09:25 +08:00 |
boyu0
|
85b9765b8f
|
Change Image::PVRImagesHavePremultipliedAlpha() to Image::setPVRImagesHavePremultipliedAlpha()
|
2014-07-28 10:38:22 +08:00 |
boyu0
|
34a8d26124
|
Deprecate Texture2D::PVRImagesHavePremultipliedAlpha(), move Texture2D::PVRImagesHavePremultipliedAlpha() to Image.
|
2014-07-25 18:19:04 +08:00 |
Huabing.Xu
|
68894e622f
|
add indexData
|
2014-07-25 11:58:54 +08:00 |
Huabing.Xu
|
a4cd61f30a
|
compiles OK: raw version of vertex Index buffer, half version of vertex data
|
2014-07-25 09:58:24 +08:00 |
Huabing.Xu
|
b281c38c20
|
init version of VertexIndexBuffer
|
2014-07-23 09:20:33 +08:00 |
Sergey
|
59cbc153d4
|
Copyright & small fixes
|
2014-07-22 15:49:38 +04:00 |
Huabing.Xu
|
0350186589
|
Merge branch 'v3' into v3_dll
|
2014-07-16 11:15:16 +08:00 |
Huabing.Xu
|
952ca0eb75
|
add CC_DLL in Renderer folder
|
2014-07-14 17:02:06 +08:00 |