涓€绾跨伒|Deal
a880bfc6e1
Fix ci [skip ci]
2022-11-01 09:22:19 +08:00
halx99
0749378bc8
Committing genbindings changes
2022-10-31 22:56:01 +00:00
涓€绾跨伒|Deal
29014d0ac8
Merge: f10e63c24d
f1a2c04672
...
Merge pull request #942 from axmolengine/remove-search-resolutions-support
Remove FileUtils::searchResolutionsOrderArray
2022-11-01 06:48:57 +08:00
涓€绾跨伒|Deal
6ddd6f0e05
Update CMakeLists.txt
2022-11-01 06:47:36 +08:00
halx99
cdf9e3f66a
Fix ci
2022-10-31 14:45:07 +08:00
halx99
a87bf2ee4b
Fix effekseer compiling [skip ci]
2022-10-31 14:30:33 +08:00
halx99
56d66aba67
Remove FileUtils::searchResolutionsOrderArray
2022-10-30 23:03:39 +08:00
halx99
b1315f0c85
Update extensions/CMakeLists.txt
2022-10-30 23:00:33 +08:00
halx99
a259aefb77
Update readme for extensions
2022-10-30 22:53:58 +08:00
halx99
5d4b821f9e
Add particle effect extension 'Effekseer' support
...
- By default, OFF
- Use cmake option AX_ENABLE_EXT_EFFEKSEER=TRUE to enable it
2022-10-30 22:52:39 +08:00
halx99
54ef53f939
Committing genbindings changes
2022-10-20 12:52:19 +00:00
tkzcfc
8a2f5d6666
Fix downloader crash in the lua coroutine ( #927 )
2022-10-18 17:42:19 +08:00
涓€绾跨伒|Deal
30298a456e
Create README.md
2022-10-17 22:15:27 +08:00
halx99
8b674f73ba
Update Dear ImGui to v1.88, refer to #895
2022-10-17 21:46:16 +08:00
halx99
8f9e610713
Committing genbindings changes
2022-10-13 14:08:14 +00:00
halx99
567069236b
Luabinding: Add std: 🧵 :id support
2022-10-12 14:22:45 +08:00
halx99
496962f762
Committing genbindings changes
2022-10-11 23:33:16 +00:00
aismann
3ef8ac63f2
rename cocos2d to axmol ( #920 )
...
* rename cocos2d to axmol
* rename cocos2d.h to axmol.h
* Update Physics3DTest.cpp
replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
RH
461e7cfee6
Fix to UI touch location and add keyboard support for ImGui on Android ( #910 )
...
* Committing genbindings changes
* Fix for X position calculation not factoring in X origin.
Reduce code duplication.
* Add keyboard input support
2022-10-10 10:16:19 +08:00
RH
34094038d5
Enable ImGui for Android ( #909 )
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* Add support for ImGui usage on Android
2022-10-10 03:53:24 +08:00
halx99
95d3fcb16a
Migrate lua scripts, remove deprecated files
2022-10-07 21:24:11 +08:00
halx99
6b73bb1045
Improve code style
...
Also fix compile error on c++23
2022-10-06 21:32:20 +08:00
halx99
7343c969fa
Committing genbindings changes
2022-10-04 03:15:52 +00:00
涓€绾跨伒|Deal
48a7da97d6
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
tkzcfc
5f8b96d607
export 'setAttachment' function to lua ( #868 )
...
* export: sp.SkeletonAnimation:findBone sp.SkeletonAnimation:getBoundingBox
* export 'setAttachment' function to lua
Co-authored-by: tkzcfc <tkzcfc@users.noreply.github.com>
2022-09-27 19:15:11 +08:00
halx99
b087ac671f
Committing genbindings changes
2022-09-26 16:13:15 +00:00
halx99
ad69ed003a
Remove unnecessary APIs
2022-09-26 23:20:54 +08:00
halx99
823e6e406f
Migrate ImGui source files name
2022-09-26 22:56:47 +08:00
halx99
90bcd95eec
Fix ci warning
2022-09-24 12:58:28 +08:00
halx99
c4b11658cd
Committing genbindings changes
2022-09-24 04:39:58 +00:00
halx99
3a9a26c743
Fix #861
2022-09-23 22:41:30 +08:00
halx99
ea1b70288d
Update thirdparty libs
...
fmt: 9.0.0 --> 9.1.0
llhttp: 6.0.7 --> 6.0.9
astc-encoder: 4.0.0 --> 4.1.0
webp: 1.2.2 --> 1.2.4
flatbuffers: 2.0.0 --> 2.0.8
2022-09-15 20:15:28 +08:00
tkzcfc
b051164bf2
Support Lua to call cc.utils: capturenode ( #848 )
2022-09-06 21:23:44 +08:00
Paulo Coutinho
f5aeb5a8c2
Add apple tvos support ( #846 )
...
* support tvos
* support tvos and fix run command
* support tvos, fix run script and fix windows files
* support tvos on ci
* support tvos on ci and fix windows zlib
* support tvos on ci
* support tvos
* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
涓€绾跨伒|Deal
e37761260a
Migrate, use simple namespace ax ( #818 )
2022-08-29 20:51:22 +08:00
涓€绾跨伒
c6fc93abbc
Update README.md
2022-08-18 09:13:09 +08:00
unknown
9a9025aede
Add empty check
2022-08-16 15:12:45 +05:30
halx99
6d5e50ded9
Avoid unnecessary double lookup
2022-08-16 17:14:06 +08:00
unknown
9968a7ddcb
Add support for width & height in percentage for RichElementImage
2022-08-16 12:09:02 +05:30
halx99
87f71ba3a9
Migrte lua script files
2022-08-15 16:28:32 +08:00
halx99
b1287b8cc5
Migrate cmake files
2022-08-11 15:41:10 +08:00
halx99
729916c58f
Committing genbindings changes
2022-08-11 03:03:29 +00:00
halx99
fc401343d8
Migrate extension 'ImGUI'
2022-08-11 10:02:30 +08:00
halx99
e3799aec91
Committing genbindings changes
2022-08-11 01:57:48 +00:00
涓€绾跨伒
2c4f0c7278
Improve performance with std::move
2022-08-09 13:21:53 +08:00
aismann
5d64474cfb
rename push_back vs emplace_back (fine tuning and remove on Live2D (too much))
2022-08-09 05:51:07 +02:00
aismann
8139894edd
replace push_back() vs emplace_back() on extension ( #785 )
2022-08-09 09:54:53 +08:00
涓€绾跨伒
9892aa3d1c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
halx99
ddc7d8ccd0
Merge: f40c44755f
7a7c8fe2ae
...
Merge branch 'dev' of https://github.com/axis-project/axis into dev
2022-08-06 22:03:14 +08:00
halx99
714d814288
Improve android setup tools
...
- Rename ANDROID_SDK to ANDROID_SDK_ROOT, refer to: https://developer.android.google.cn/studio/command-line/variables
- CMake: Use ndk in sdk_root/ndk/xxx/
2022-08-06 22:02:58 +08:00
halx99
64ec0587a5
Committing genbindings changes
2022-08-06 12:11:55 +00:00
Turky Mohammed
818eb3d754
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
...
* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
halx99
ca3c6fe1fd
Fix #776
2022-08-04 21:05:48 +08:00
tkzcfc
8e6d06e9fe
Support spine binary files ( #777 )
2022-08-04 20:11:11 +08:00
涓€绾跨伒
c28df20133
Merge: 654326ec5a
6c08914f74
...
Merge pull request #772 from askamn/dev
Replace getSpriteFrameByName() with findFrame() in cocos-studio
2022-08-03 09:53:53 +08:00
pietpukkel
1a6575ae52
Support for Apple Silicon / M1
...
Added universal libraries where needed and changed PNG CMake file to include ARM files when generating Mac XCode project.
2022-08-02 17:48:03 +02:00
unknown
d6e6e81505
Replace getSpriteFrameByName() with findFrame() in cocos-studio
2022-08-02 20:01:44 +05:30
halx99
2f90855c0a
Fix live2d_tests android build
2022-08-02 17:55:42 +08:00
halx99
752c4d1d16
Committing genbindings changes
2022-08-02 00:29:11 +00:00
halx99
dec34b4471
Sync spine=3.8 latest
2022-07-26 21:04:27 +08:00
tkzcfc
839097ed95
[Lua Binding] Support return type 'ResourceData' ( #763 )
2022-07-22 13:13:22 +08:00
aismann
2a2e8a1e95
Improve c++11 for-loop performance with Universal References ( #760 )
2022-07-21 19:19:08 +08:00
halx99
07906b96e1
Fix #758
2022-07-20 18:41:33 +08:00
halx99
c4feff6e3a
Committing genbindings changes
2022-07-20 00:57:28 +00:00
halx99
57a65dc8ce
Committing genbindings changes
2022-07-19 10:58:12 +00:00
halx99
2c6fde019b
Migrate macro COCOS2D_DEBUG, refer #751
2022-07-19 15:34:26 +08:00
halx99
9c97f210df
Remove check since axis allways enable string-pooling
2022-07-16 17:53:01 +08:00
涓€绾跨伒
a5e442b33c
Merge: 2e0ac94240
4974d1181c
...
Merge pull request #750 from axis-project/migrate-macros
Migrate macros 'CC_' to 'AX_'
2022-07-16 12:45:47 +08:00
halx99
e90579ed96
Sync platform macros [skip ci]
2022-07-16 10:53:30 +08:00
halx99
c16a33e347
Migrate more macors
2022-07-16 10:43:05 +08:00
涓€绾跨伒
ac1872494c
Remove unnecessary check [skip ci]
...
refer to #748
2022-07-15 19:44:31 +08:00
halx99
41d2c44308
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
halx99
05805987d5
Sync docs for namespace migrate
2022-07-15 18:40:42 +08:00
halx99
11be5350f9
Fix lua templte
2022-07-12 23:21:04 +08:00
涓€绾跨伒
b7467da607
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
涓€绾跨伒
9b4a7b1446
Merge: 04ca16125b
9ee4181976
...
Merge pull request #739 from axis-project/migrate-engine-test-extension-config
Migrate tests, extensions and configs
2022-07-10 09:47:41 +08:00
涓€绾跨伒
d4c4d395a5
Merge: 18076d09f0
2f8d5dd2f6
...
Merge pull request #738 from solan-solan/index_array_to_stl
IndexArray to stl
2022-07-10 09:47:27 +08:00
halx99
c2acb3a744
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
halx99
906c60e40e
Fix setup cmake files and some relative sources
2022-07-08 14:20:41 +08:00
DelinWorks
765d3f5332
Replace CC_ with AX_
2022-07-08 02:17:41 +03:00
DelinWorks
70cd6095cc
Fix CMAKE
2022-07-08 02:10:35 +03:00
Turky Mohammed
d3c3fe9538
Merge: b4d04f4df9
1c02999878
...
Merge branch 'adxeproject:dev' into improve-engine-types
2022-07-06 07:21:13 +03:00
DelinWorks
b9547e5407
Update FastRNG.h
2022-07-06 07:20:40 +03:00
halx99
a5e957de9f
Fix ci
2022-07-05 23:47:25 +08:00
halx99
e1757a275f
Merge: 3a070cd801
9d2ed962e6
...
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2022-07-05 15:53:50 +08:00
halx99
6aaff5cda8
Delete *.obj to avoid missing 3d model .obj
...
a. build_xxx, out_xxx in .gitignore is enough ignore code .obj
2022-07-05 15:53:33 +08:00
halx99
36caefd1d0
Committing genbindings changes
2022-07-05 07:53:11 +00:00
Turky Mohammed
656babac78
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
...
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
5edbfa5448
[spine] Use currentState to setup shader stubs
2022-07-05 14:40:18 +08:00
halx99
db7681bb8b
[Spine] Use backend shader definations
2022-07-05 14:36:04 +08:00
halx99
ba582903fc
Spine runtime can use official code
2022-07-05 14:13:15 +08:00
DelinWorks
d50d34ea3b
Separate renderer enums to their own file.
2022-07-04 19:52:17 +03:00
halx99
9af6fc8c88
Committing genbindings changes
2022-07-04 16:47:16 +00:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
...
Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
96158090db
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
DelinWorks
7e199cce21
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
a31ba3caae
Improve meshdata load
...
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
a8d704babe
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
6a7a77c604
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
38743291e2
Improve class IndexArray
2022-07-04 09:13:06 +08:00
DelinWorks
c97042be2e
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
35d3df7075
Fix mobile compilation.
...
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks
a4be3feda6
Update lua_cocos2dx_auto.cpp
2022-07-03 21:40:51 +03:00
DelinWorks
0ff762b835
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
halx99
5f4e2c0463
[WIP] Wrapper IndexArray with byte_buffer
2022-07-03 17:24:10 +08:00
halx99
e0e7b2a6c5
Committing genbindings changes
2022-07-03 07:36:16 +00:00
halx99
7ef1ab7eb0
Committing genbindings changes
2022-06-30 13:51:59 +00:00
涓€绾跨伒
6d2bc9bbf2
Revert "Unify frame rate control logical to director mainLoop"
2022-06-30 21:04:00 +08:00
halx99
18f7def462
Committing genbindings changes
2022-06-30 12:22:46 +00:00
涓€绾跨伒
5ef42d4e39
Merge: 42fc96bdac
3d1690cc25
...
Merge pull request #681 from adxeproject/refactor-layer-new
Use sprite to implement layer color for auto batch draw
2022-06-30 20:13:30 +08:00
涓€绾跨伒
118c1af907
Merge: 752d3150eb
f52bc9472d
...
Merge pull request #682 from aismann/poly2tri
poly2tri: Version: git 81612cb (until May 20, 2022)
2022-06-30 19:07:49 +08:00
halx99
32f3777128
Fix ci
2022-06-30 18:15:43 +08:00
aismann
9f060fbd99
Version: git 81612cb (until May 20, 2022)
2022-06-30 12:13:55 +02:00
halx99
502d80ede1
Use sprite to implement layer color for auto batch draw
2022-06-30 18:01:29 +08:00
halx99
f48be5bf4a
Committing genbindings changes
2022-06-28 09:42:02 +00:00
涓€绾跨伒
6d1a2e70e7
Merge: 040a64b920
884a4c3b1d
...
Merge pull request #675 from adxeproject/unify-fps-limit
Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
涓€绾跨伒
8b42852d1f
Delete unused comment [skip ci]
2022-06-28 17:14:35 +08:00
halx99
0acbfdb35a
Committing genbindings changes
2022-06-28 08:51:45 +00:00
涓€绾跨伒
614397d0f4
Merge: 7f795d7a6c
c6c07428bf
...
Merge pull request #677 from rh101/rendertarget-fix
Make the render target selectable for RenderTexture
2022-06-28 16:39:59 +08:00
halx99
f8c036e621
Improve frame rate control precision
2022-06-28 16:33:50 +08:00
rh101
62af2299a6
Allow the selection of a shared or new render target for each instance of RenderTexture
...
Add a method to check if the RenderTexture is using a shared render target
2022-06-28 17:42:33 +10:00
halx99
6d9c4ea327
Fix ci
2022-06-28 14:53:39 +08:00
halx99
7591ed14cd
Committing genbindings changes
2022-06-25 07:30:20 +00:00
涓€绾跨伒
79a1399b7c
[CMake] Remove dup link
2022-06-25 15:23:40 +08:00
aismann
b4a7e3823f
Revert "Small improvemnts"
...
This reverts commit 945b65716f
.
2022-06-25 02:06:31 +02:00
aismann
b79fab0a97
Small improvemnts
2022-06-25 02:00:10 +02:00
涓€绾跨伒
d8a66d4897
Merge: 61c159d3d0
932c3bcffa
...
Merge pull request #668 from adxeproject/adxe-ext-live2d
Add extension Live2D support
2022-06-24 16:23:26 +08:00
涓€绾跨伒
0e94f96b8a
Merge: 6431cd1256
e4b891e550
...
Merge pull request #667 from FireStorm2012/FireStorm2012-patch-1
Fix print log format
2022-06-24 15:46:45 +08:00
halx99
e6accc2f7e
Add extension Live2D support
...
Live2D sdk version: 4-r.4, reelase date: 2021/12/09
2022-06-24 15:18:08 +08:00
FireStorm2012
9de425666b
Update lua_xml_http_request.cpp
...
print log bugfix
2022-06-24 15:01:26 +08:00
halx99
52f6bcb989
Committing genbindings changes
2022-06-24 06:28:59 +00:00
halx99
ee3605c991
Improve renderer
2022-06-24 14:18:48 +08:00
halx99
1122db3ec8
Improve code style
2022-06-24 03:09:50 +08:00
halx99
6068b0389e
Committing genbindings changes
2022-06-19 17:57:08 +00:00
halx99
4cf6c52cf4
string_view
2022-06-20 01:49:50 +08:00
DelinWorks
2de02067d3
flag camera as Initialized in custom create functions.
2022-06-17 20:41:38 +03:00
涓€绾跨伒
19e96d53c8
Rename is64BitIOSDevice to is64BitMobileDevice
2022-06-17 22:54:52 +08:00
涓€绾跨伒
0c431fddf1
Fix ci
2022-06-17 22:50:29 +08:00
halx99
61956d8dd6
Refine enum `Platform` defination to avoid conflict with system macro
...
refer to: #661
2022-06-17 22:18:26 +08:00
Turky Mohammed
5a0f0f9073
Merge: 101f09d912
820ad21a46
...
Merge branch 'adxeproject:dev' into camera-2d-zoom-feature
2022-06-17 17:16:55 +03:00
DelinWorks
fed10a0197
Add comment. [skip ci]
2022-06-17 17:16:39 +03:00
Turky Mohammed
7c1c0a0f56
Merge: 610711a164
990531ecdc
...
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-16 19:41:56 +03:00
DelinWorks
fd4bfb0fd5
Apply orthographic zoom values non-destructively.
2022-06-16 16:41:40 +03:00
halx99
482df4befc
Committing genbindings changes
2022-06-16 13:25:34 +00:00
涓€绾跨伒
9b50a8e8c3
Improve text rendering ( #652 )
...
* Improve text-rendering
a. Separate outline texture data upload for GL and Metal backend
b. Fix memory leak of FontAtlas::_currentPageDataRGBA
b. Add FontFreeType::setMissingGlyphCharacter for rendering a missing char
d. Improve FontFreetype::renderCharAt with memcpy
2022-06-13 01:44:31 +08:00
Turky Mohammed
87e4fad96c
Merge: a2bea19e1e
3ac444efa6
...
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-12 17:26:54 +03:00
DelinWorks
237a3ccbad
Improve emission shapes workflow.
...
`ps->addEmissionShape(ParticleSystem::createConeShape({ -2000, 0 }, 400, 90, 50));` is the new workflow.
2022-06-11 18:06:43 +03:00