WenhaiLin
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aaae566b7b
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Performance: Fixed lag if Director::setContentScaleFactor is called frequently
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2015-04-02 23:35:56 +08:00 |
minggo
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be2af44583
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update document for CCDirector.h
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2015-03-17 22:32:26 +08:00 |
Vladimir Perminov
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e745d5949a
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Create Console before any sub systems
Sub system use cocos2d::log in constructors.
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2015-03-16 20:22:20 +03:00 |
Wenhai Lin
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5af895b24d
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Fixed the position of physics body is wrong when the position of parent node has been change.
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2015-02-27 17:55:25 +08:00 |
Wenhai Lin
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f2335fb3bc
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Fixed Scale9Sprite can't run move/scale/rotation action in physics scene
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2015-01-27 16:13:45 +08:00 |
Nite Luo
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d43a8cf9ca
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Move setDepthTest to renderer
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2015-01-15 16:54:27 -08:00 |
Nite Luo
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9848a8133b
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Fix Vertex Z issue
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2015-01-15 16:41:07 -08:00 |
WenhaiLin
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13b049a543
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Fixed warns:truncation from double to float
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2015-01-15 10:07:23 +08:00 |
Nite Luo
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45562f3203
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optimize based on review commends
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2015-01-12 22:52:20 -08:00 |
Nite Luo
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1c10ae43bc
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Merge branch 'v3' into renderFix
Conflicts:
tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.cpp
tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.h
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2015-01-12 20:43:55 -08:00 |
Nite Luo
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6dfc021c02
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Merge renderqueue to one
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2015-01-09 14:06:21 -08:00 |
minggo
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a0aa5e716e
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Merge pull request #9489 from newnon/v3_clang_static_analyzer_fix
Clang static analyzer crash fix
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2015-01-09 15:32:46 +08:00 |
Nite Luo
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b675a2ca61
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Turn off Depth Write by default, only 3D opaque object will write to Depth buffer
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2015-01-07 16:35:08 -08:00 |
Wenhai Lin
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8524a5fb97
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Improve performance of physics
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2015-01-07 17:08:04 +08:00 |
Sergey
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babbac4e38
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comments
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2015-01-06 14:45:10 +03:00 |
minggo
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292fff3c29
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Merge pull request #9746 from pandamicro/v3_origin
Current restart game will disable ActionManager
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2014-12-31 15:50:33 +08:00 |
pandamicro
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677f7ca1d3
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Improve restart game
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2014-12-31 15:32:59 +08:00 |
minggo
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c78bf0f7aa
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Merge pull request #9668 from pandamicro/v3_origin
Added restart game feature and getSearchPaths API in Manifest
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2014-12-30 11:47:51 +08:00 |
pandamicro
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ffd7c30c87
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Polish restart implementation
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2014-12-30 10:09:56 +08:00 |
pandamicro
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e3795c0223
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Added restart game feature
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2014-12-28 11:55:06 +08:00 |
SunLightJuly
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4d08128e89
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fixed bug which caused crash when display FPS: the value of "_secondsPerFrame" of Director was not be Initialized
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2014-12-27 22:05:29 +08:00 |
minggo
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42f1d5fdf3
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Merge pull request #9601 from minggo/set-glcolor
Director supports setting clear color
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2014-12-24 14:45:43 +08:00 |
minggo
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b925689435
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Director supports setting clear color
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2014-12-24 11:53:38 +08:00 |
minggo
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dea483b6ef
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performance improve
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2014-12-23 18:07:22 +08:00 |
yangxiao
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2309a524fd
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simplify AsyncTaskPool
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2014-12-23 10:12:37 +08:00 |
yangxiao
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5ad408530c
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merge cocos
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2014-12-15 17:47:05 +08:00 |
Sergey
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9a01b76fec
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Clang static analyzer crash fix
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2014-12-13 12:40:04 +03:00 |
yangxiao
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c99185b755
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add async load test
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2014-12-05 15:01:30 +08:00 |
yangxiao
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bc57e47ddb
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add async task callback dipatcher, call it in the main thread
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2014-12-04 18:31:10 +08:00 |
Ricardo Quesada
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bfb79b6a9e
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CCRANDOM_() uses std::rand() because it can be seeded with std::srand()
plus other minor fixes in perf tests
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2014-11-26 20:07:42 -08:00 |
Ricardo Quesada
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96e089be76
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Sprite Performance Test automation works OK
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2014-11-26 16:55:39 -08:00 |
Ricardo Quesada
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1361f2c619
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Director users a low-pass filter to display the FPS
FPS is more stable. Uses a 5% low-pass filter
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2014-11-26 13:31:44 -08:00 |
Ricardo Quesada
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3a34d6eb9d
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Performance improvements
`Director::getMatrix()` returns `const Mat4`
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2014-11-04 16:46:14 -08:00 |
Dale Stammen
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00f9e888d2
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enable console for winrt
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2014-10-23 07:01:04 -07:00 |
Dhilan007
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a5f838496c
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Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d
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2014-10-20 16:25:24 +08:00 |
Dale Stammen
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f54b408744
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added check for WP8_SHADER_COMPILER
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2014-10-14 14:14:38 -07:00 |
yangxiao
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6626655308
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move render logic from Director to scene
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2014-09-26 09:36:43 +08:00 |
minggo
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68ab3082b4
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fix warnings
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2014-09-15 16:23:57 +08:00 |
yangxiao
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a980a2efa4
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merge cocos
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2014-09-10 10:28:59 +08:00 |
Ricardo Quesada
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9082ca18c3
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Platform fixed
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2014-09-09 16:50:02 -07:00 |
yangxiao
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bb90fe48ef
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merge cocos
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2014-09-03 16:54:17 +08:00 |
yangxiao
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de3921c101
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fix render stats bug
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2014-09-02 11:12:15 +08:00 |
Ricardo Quesada
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2c068cd1f5
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Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
Adds MARK: TODO: FIXME: in code
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2014-08-29 12:55:14 -07:00 |
Ricardo Quesada
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c149bfca00
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Adds MARK: TODO: FIXME: in code
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
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2014-08-29 12:54:24 -07:00 |
minggo
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444b298028
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fix compiling error on windows
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2014-08-29 16:44:20 +08:00 |
minggo
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3679d66c8e
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remove unneeded includes
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2014-08-29 15:39:52 +08:00 |
Ricardo Quesada
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3dda35b4ef
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Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
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2014-08-27 16:31:57 -07:00 |
Huabing.Xu
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ef472d6250
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fix LabelStatus string error when labelStatus is recreated
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2014-08-25 17:19:45 +08:00 |
minggo
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db17084b6d
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fix warnings
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2014-08-15 12:06:16 +08:00 |
minggo
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213f2f5a6c
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Merge pull request #7702 from super626/v3_merge
Camera and Camera test
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2014-08-08 15:56:38 +08:00 |