Commit Graph

74 Commits

Author SHA1 Message Date
WenhaiLin aaae566b7b Performance: Fixed lag if Director::setContentScaleFactor is called frequently 2015-04-02 23:35:56 +08:00
minggo be2af44583 update document for CCDirector.h 2015-03-17 22:32:26 +08:00
Vladimir Perminov e745d5949a Create Console before any sub systems
Sub system use cocos2d::log in constructors.
2015-03-16 20:22:20 +03:00
Wenhai Lin 5af895b24d Fixed the position of physics body is wrong when the position of parent node has been change. 2015-02-27 17:55:25 +08:00
Wenhai Lin f2335fb3bc Fixed Scale9Sprite can't run move/scale/rotation action in physics scene 2015-01-27 16:13:45 +08:00
Nite Luo d43a8cf9ca Move setDepthTest to renderer 2015-01-15 16:54:27 -08:00
Nite Luo 9848a8133b Fix Vertex Z issue 2015-01-15 16:41:07 -08:00
WenhaiLin 13b049a543 Fixed warns:truncation from double to float 2015-01-15 10:07:23 +08:00
Nite Luo 45562f3203 optimize based on review commends 2015-01-12 22:52:20 -08:00
Nite Luo 1c10ae43bc Merge branch 'v3' into renderFix
Conflicts:
	tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.cpp
	tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.h
2015-01-12 20:43:55 -08:00
Nite Luo 6dfc021c02 Merge renderqueue to one 2015-01-09 14:06:21 -08:00
minggo a0aa5e716e Merge pull request #9489 from newnon/v3_clang_static_analyzer_fix
Clang static analyzer crash fix
2015-01-09 15:32:46 +08:00
Nite Luo b675a2ca61 Turn off Depth Write by default, only 3D opaque object will write to Depth buffer 2015-01-07 16:35:08 -08:00
Wenhai Lin 8524a5fb97 Improve performance of physics 2015-01-07 17:08:04 +08:00
Sergey babbac4e38 comments 2015-01-06 14:45:10 +03:00
minggo 292fff3c29 Merge pull request #9746 from pandamicro/v3_origin
Current restart game will disable ActionManager
2014-12-31 15:50:33 +08:00
pandamicro 677f7ca1d3 Improve restart game 2014-12-31 15:32:59 +08:00
minggo c78bf0f7aa Merge pull request #9668 from pandamicro/v3_origin
Added restart game feature and getSearchPaths API in Manifest
2014-12-30 11:47:51 +08:00
pandamicro ffd7c30c87 Polish restart implementation 2014-12-30 10:09:56 +08:00
pandamicro e3795c0223 Added restart game feature 2014-12-28 11:55:06 +08:00
SunLightJuly 4d08128e89 fixed bug which caused crash when display FPS: the value of "_secondsPerFrame" of Director was not be Initialized 2014-12-27 22:05:29 +08:00
minggo 42f1d5fdf3 Merge pull request #9601 from minggo/set-glcolor
Director supports setting clear color
2014-12-24 14:45:43 +08:00
minggo b925689435 Director supports setting clear color 2014-12-24 11:53:38 +08:00
minggo dea483b6ef performance improve 2014-12-23 18:07:22 +08:00
yangxiao 2309a524fd simplify AsyncTaskPool 2014-12-23 10:12:37 +08:00
yangxiao 5ad408530c merge cocos 2014-12-15 17:47:05 +08:00
Sergey 9a01b76fec Clang static analyzer crash fix 2014-12-13 12:40:04 +03:00
yangxiao c99185b755 add async load test 2014-12-05 15:01:30 +08:00
yangxiao bc57e47ddb add async task callback dipatcher, call it in the main thread 2014-12-04 18:31:10 +08:00
Ricardo Quesada bfb79b6a9e CCRANDOM_() uses std::rand() because it can be seeded with std::srand()
plus other minor fixes in perf tests
2014-11-26 20:07:42 -08:00
Ricardo Quesada 96e089be76 Sprite Performance Test automation works OK 2014-11-26 16:55:39 -08:00
Ricardo Quesada 1361f2c619 Director users a low-pass filter to display the FPS
FPS is more stable. Uses a 5% low-pass filter
2014-11-26 13:31:44 -08:00
Ricardo Quesada 3a34d6eb9d Performance improvements
`Director::getMatrix()` returns `const Mat4`
2014-11-04 16:46:14 -08:00
Dale Stammen 00f9e888d2 enable console for winrt 2014-10-23 07:01:04 -07:00
Dhilan007 a5f838496c Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d 2014-10-20 16:25:24 +08:00
Dale Stammen f54b408744 added check for WP8_SHADER_COMPILER 2014-10-14 14:14:38 -07:00
yangxiao 6626655308 move render logic from Director to scene 2014-09-26 09:36:43 +08:00
minggo 68ab3082b4 fix warnings 2014-09-15 16:23:57 +08:00
yangxiao a980a2efa4 merge cocos 2014-09-10 10:28:59 +08:00
Ricardo Quesada 9082ca18c3 Platform fixed 2014-09-09 16:50:02 -07:00
yangxiao bb90fe48ef merge cocos 2014-09-03 16:54:17 +08:00
yangxiao de3921c101 fix render stats bug 2014-09-02 11:12:15 +08:00
Ricardo Quesada 2c068cd1f5 Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
Adds MARK: TODO: FIXME: in code
2014-08-29 12:55:14 -07:00
Ricardo Quesada c149bfca00 Adds MARK: TODO: FIXME: in code
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
minggo 444b298028 fix compiling error on windows 2014-08-29 16:44:20 +08:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
Huabing.Xu ef472d6250 fix LabelStatus string error when labelStatus is recreated 2014-08-25 17:19:45 +08:00
minggo db17084b6d fix warnings 2014-08-15 12:06:16 +08:00
minggo 213f2f5a6c Merge pull request #7702 from super626/v3_merge
Camera and Camera test
2014-08-08 15:56:38 +08:00