Commit Graph

183 Commits

Author SHA1 Message Date
Ricardo Quesada 789da4edd8 compiles on xcode7 2015-08-07 14:00:18 -07:00
Ricardo Quesada 301b55c686 Adds support for Spine runtime 2.3 2015-07-20 10:39:34 -07:00
andyque e4cad50c2f fix tons of warnings 2015-07-15 12:04:48 +08:00
Dale Stammen 0781978788 added librecast. Updated build properties 2015-06-15 18:44:14 -07:00
pandamicro 707e9d4d7b Merge pull request #12205 from ffskyfan/v3
Update extension.h, amend a really  dangerous macros that may cause memory allocation error
2015-06-14 20:09:57 +08:00
ffskyfan b8a022238f Update extension.h
#define MALLOC(TYPE,COUNT) ((TYPE*)_malloc(sizeof(TYPE) * COUNT, __FILE__, __LINE__))

It is a really dangerous macros here.
If use it like this "MALLOC(Type, n+2)", it will alloc sizeof(TYPE) * COUNT + 2 byte memory.but I want it alloc sizeof(TYPE) * (COUNT + 2) byte. It is a typical macro unwind error.
2015-06-05 12:14:27 +08:00
Dale Stammen dadbbc18d6 added Windows 10 UWP project files 2015-05-28 13:51:25 -07:00
Dale Stammen 46a69cf00b ignore warning 4996 2015-05-20 07:59:17 -07:00
WenhaiLin c70bac7bb4 Add support for visual studio 2015. 2015-05-12 16:26:28 +08:00
samuele3hu 23e4e0d4e3 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_remove_vs2012 2015-05-07 16:21:03 +08:00
samuele3hu 243da71082 Update the project configure of js-tests and js-template on the win32 platform 2015-05-07 11:38:43 +08:00
samuele3hu b2c361f1a1 Fix the compile error for libSpine on the win32 platform 2015-05-06 23:30:08 +08:00
samuele3hu f1b5729183 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_remove_vs2012 2015-05-05 16:14:57 +08:00
samuele3hu 037c17fe5d Remove vs2012 support in v3 2015-05-05 16:11:26 +08:00
Vladimir Timofeev 912956a3b3 Correct field initialization order in spine (Xcode warnings). 2015-05-01 12:20:11 +03:00
Dale Stammen b700798287 removed WP8 project files 2015-04-15 07:13:54 -07:00
minggo c62b34ac01 update spine runtime to v2.1.25 2015-04-14 15:23:16 +08:00
Dale Stammen fd11984e0a disable LTCG 2015-02-27 11:21:36 -08:00
Dale Stammen e4db9f396e disable LTCG. set warning level to W3 2015-02-27 11:16:40 -08:00
Dale Stammen f68a966485 disabled Check SDL to allow CC_DEPRECATED to work as warning and not error 2015-02-27 11:07:51 -08:00
Dale Stammen b5e936c657 disabled LTCG to speed up release builds 2015-02-27 10:43:13 -08:00
Dale Stammen 2eb919bb7a disabled Check SDL to allow CC_DEPRECATED to work as warning and not error 2015-02-27 10:36:48 -08:00
Dale Stammen bf9843a905 removed CMakeLists.txt 2014-10-23 07:02:36 -07:00
minggo 18ca7c936c Merge pull request #8768 from Dhilan007/v3-33rc
Improve Android.mk
2014-10-17 14:09:49 +08:00
Dhilan007 ccbc668427 Improve Android.mk 2014-10-17 10:13:33 +08:00
Dale Stammen 53302789a0 added missing files 2014-10-16 11:16:02 -07:00
Huabing.Xu 644aa19b2d Merge branch 'v3' into v3_updateSpine
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-10-16 16:48:16 +08:00
Huabing.Xu 85ba18b4db spine works on windows now 2014-10-15 14:29:30 +08:00
Huabing.Xu f3d91d17ce spine linux works now 2014-10-15 13:47:32 +08:00
Huabing.Xu c882fc02f1 spine runs on android platform 2014-10-15 13:35:22 +08:00
Huabing.Xu 93158a1cfb update spine runtime and test case 2014-10-15 11:23:02 +08:00
Dale Stammen 94f53ecaa3 added universal app project files 2014-10-14 16:30:23 -07:00
Dale Stammen 867556eef4 updated property sheets and pch files 2014-10-14 14:16:03 -07:00
Dale Stammen fd638f00b7 removed old WP8 project files 2014-10-14 14:09:52 -07:00
martell 73980195c0 wp8: use CC_STATIC because libs are static 2014-10-09 06:33:46 +01:00
martell 30240a8a37 Multi platform cmake support
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:21:45 +01:00
andyque 87af0ecdd6 add back libbox2d and libspine project to our solution 2014-09-03 17:37:34 +08:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
minggo d3ce2acff6 Merge pull request #7892 from Dhilan007/v3-androidmk
Adjust android.mk for cocos2d and related module
2014-08-28 10:16:39 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
Dhilan007 bef774a14a Adjust android.mk for cocos2d and related module 2014-08-27 22:54:28 +08:00
samuele3hu 3d5f8de346 Adjust android.mk for cocos2d and related module 2014-08-27 20:58:32 +08:00
samuele3hu 3759648d3a Remove the useless aneroid.mk files 2014-08-27 10:21:47 +08:00
samuele3hu a5a706aa05 Remove the useless win32 project 2014-08-27 10:20:15 +08:00
samuele3hu 33fd605a16 Adjust libcocos2d and libluacocos2d on the win32 platform and adjust related test cases. 2014-08-27 10:18:44 +08:00
samuele3hu 2f60e610a2 Integrate libcocosdenshion,libcocos3d,libnetwork,libcocostudio and libextension into cocos2d on the iOS/Mac platform 2014-08-22 13:49:21 +08:00
minggo cdd67be77a use LOCAL_STATIC_LIBRARIES instead of LOCAL_WHOLE_STATIC_LIBRARIES 2014-08-19 15:29:40 +08:00
martell 75911658aa Make CMake More Robust 2014-08-06 15:43:19 +01:00
Huabing.Xu 65775f2d30 remove CC_CONSTUCTOR_ACCESS fow win32 release 2014-07-30 16:39:21 +08:00
Huabing.Xu bf287252df change libnetwork and libSpine 2014-07-29 09:31:52 +08:00
Huabing.Xu 4a4f05c827 change cocos2d to libcocos2d for windows 2014-07-28 20:55:58 +08:00
Huabing.Xu c7bfc934fd windows works now 2014-07-24 12:57:39 +08:00
zhangcheng 6cfc5b72dc 1. CocosStudio adapt to cocos2d-x v3.2. 2014-07-21 17:45:56 +08:00
minggo 0be6d27271 Merge pull request #7295 from minggo/support-regular-expression
Support regular expression
2014-07-03 15:20:06 +08:00
minggo 6cc600ccce fix compiling warnings 2014-07-03 11:43:56 +08:00
minggo d9a1f76755 fix effect of spine 2014-07-02 09:58:07 +08:00
zhangbin 0019d9a061 Optimize the win32 projects configuration. 2014-06-20 10:50:43 +08:00
pandamicro 94fdff1da9 Fixed #5563: Make sendNodeEventToXXX as static functions of ScriptEngineManager in CCScriptSupport 2014-06-18 11:51:52 +08:00
pandamicro d00c9fe70a Fixed #5563: Add sendNodeEventToJSExtended function to fix issues and remove lua event send (unnecessary) 2014-06-16 12:50:35 +08:00
pandamicro d524ba1013 Fixed #5563: Wrap override onEnter function by script call detection code to solve bugs in JSB 2014-06-13 17:59:23 +08:00
Ricardo Quesada 1b8d0d88df Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00
Ricardo Quesada dc711643cd Squashed commit of the following:
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 14 10:03:44 2014 -0700

    math renames

    `Vector2` -> `Vec2`
    `Vector3` -> `Vec3`
    `Vector4` -> `Vec4`
    `Matrix` -> `Mat4`

commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:24:28 2014 -0700

    raw version of rename Vector3

commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:07:14 2014 -0700

    rename Vector2 after merge

commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:05:30 2014 -0700

    Merge branch 'v3' into v3_renameMathClassName

    Conflicts:
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp

commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 08:51:45 2014 -0700

    rename vector2 in tests/cpp-empty-test folder

commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:58:23 2014 -0700

    rename vector2 in tests/cpp-tests cpp files

commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:52:57 2014 -0700

    rename vector2 in tests/cpp-tests head files

commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:49:48 2014 -0700

    rename vector2 in extension folder

commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:47:22 2014 -0700

    rename vector2 in cocos/2d cpp files

commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:44:39 2014 -0700

    rename vector2 in cocos/2d head files

commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:59 2014 -0700

    rename vector2 in cocos/base folder

commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:43 2014 -0700

    rename vector2 in cocos/deprecated folder

commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:26 2014 -0700

    rename vector2 in cocos/editor-support folder

commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:36:48 2014 -0700

    rename vector2 in cocos/ui folder

commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:39 2014 -0700

    rename vector2 in cocos/renderer folder

commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:15 2014 -0700

    rename vector2 in cocos/physics folder

commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:25:01 2014 -0700

    rename vector2 in cocos/math folder

commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:16:55 2014 -0700

    rename Vector2 to Vec2
    deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
James Chen 86411837c6 PLEASE NEVER `using namespace cocos2d;` in header file 2014-05-13 16:15:21 +08:00
Ricardo Quesada 012f1020ca GLProgramState fixes
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
Ricardo Quesada 77c03fcf11 ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
Ricardo Quesada 51f498fc94 fixed deprecation warnings 2014-05-08 16:42:36 -07:00
Mircea Rila b66b4c6f1d upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
Ricardo Quesada 32f3fedb37 Moves cocos/2d/Android.mk to cocos/Android.mk
Easier to find Android.mk
2014-05-01 14:09:26 -07:00
Ricardo Quesada 8bb8416c26 Improved directory structure 2014-04-29 17:37:36 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
Ricardo Quesada b053a9145a Compiles on Windows32 2014-04-25 22:03:25 -07:00
Huabing.Xu 63b52dd287 replace Point with Vector2 in cocos folder cpp file 2014-04-15 18:13:57 +08:00
Huabing.Xu 5303f50904 Migrate to Vector2 in DrawPrimitive.h 2014-04-15 17:29:23 +08:00
Huabing.Xu a269ac2864 remove kmMat4 interface in cocostudio and UI 2014-04-09 14:44:54 +08:00
Huabing.Xu 3837c23ebe draw() using Matrix instead of kmMat4 2014-04-08 22:07:35 +08:00
Huabing.Xu 960ac300d5 migrate cocostudio to director matrix stack 2014-04-03 14:55:55 +08:00
Dale Stammen 31150ce189 added wp8 support files and projects 2014-03-28 12:55:40 -07:00
Ricardo Quesada a0ab8fcdf3 onDraw() updated
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.

`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada ff79c0d9ad Merge branch 'develop' into visit_draw_improved 2014-02-28 10:59:07 -08:00
James Chen ec4a4466b4 Merge pull request #5461 from Wilhansen/spine_skelFix
closed #4156: spine::Skeleton would not be updated after re-adding to scene.
2014-02-28 16:34:35 +08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
Ricardo Quesada 8ebf00fec1 SpineDrawing fixes 2014-02-27 19:40:21 -08:00
Wilhansen Li a1b7beb400 Fix spine::Skeleton not updating on re-entry.
Could be done in a tighter manner by scheduling updates in
spine::SkeletonAnimation instead and listening for animation events.
However, this may need a more robust interface on scheduleUpdate and
unscheduleUpdate to work correctly.
2014-02-25 15:36:57 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
James Chen 9f793f8a9b Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int 2014-01-20 15:03:30 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
James Chen 1d852788e2 [Spine] Saves old transform matrix in Skeleton::draw, uses it in ::onDraw. 2014-01-07 21:40:06 +08:00
James Chen 9387e516be [JSB] Fix for SpineTest didn’t show anything. Skeleton uses new renderer. 2014-01-07 21:19:51 +08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
James Chen e509a52551 Small fix for `FREE` wrong variable. 2013-12-28 14:38:13 +08:00
James Chen b17117a1a1 More warning fixes. 2013-12-28 14:34:52 +08:00
James Chen 142b189305 Some warning fixes. 2013-12-25 16:06:39 +08:00
James Chen 538da31773 Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings. 2013-12-25 11:18:14 +08:00
James Chen 0ff85852cc Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead. 2013-12-24 18:08:40 +08:00
James Chen 6bbc6e2dde CCSkeleton is inherited from Node now. 2013-12-23 21:12:58 +08:00
James Chen ab7a273354 closed #3465: New spine runtime support, update CMakeLists.txt 2013-12-20 20:18:32 +08:00