Huabing.Xu
8d58e43ad2
remove Class NewSprite
2013-12-24 09:40:00 +08:00
Huabing.Xu
1dd2c1c20c
remove NewTextureAtlas
2013-12-23 20:11:50 +08:00
Huabing.Xu
487e0b21af
update Xcode project file& android.mk
2013-12-23 18:03:08 +08:00
Ricardo Quesada
fd8c7e9a5d
Removes CCCamera
...
Not needed anymore.
2013-12-20 19:24:56 -08:00
James Chen
0db2067f97
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine
2013-12-20 20:11:41 +08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
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* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
...
Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
byeonggee.seo
e673bd80bb
new spine runtime applied
2013-12-19 10:50:37 +09:00
Ricardo Quesada
903844c7bd
Removes unneeded files
...
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
Ricardo Quesada
33c4f891a0
Adds 'CC' to renderer files
2013-12-17 18:41:09 -08:00
Huabing.Xu
25fc3d3c2a
Merge branch 'develop' into develop_gridNode
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* develop: (105 commits)
update armature to new render
iOS & Mac project fix.
[AUTO] : updating submodule reference to latest autogenerated bindings
use size_t replace unsigned int for record redeque::size returned value.
issue #2171 : Updates CMakeLists.txt.
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
issue #2171 : Adds header files of renderer in cocos2d.h.
issue #2171 : Reorder renderer files for iOS & mac project.
issue #2171 : small fix in ccTypes.h
issue #2171 : Don’t ‘using namespace std;’ in header file.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #2171 : Ignores Director::getFrustum.
issue #2171 : Fixing compilation errors for Linux port.
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
issue #2171 : [New Renderer] Fixing compilation errors for Android.
[Win32] fix argument type. - argument of interface is ssize_t.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Add mouse scrolling support for extension test
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
...
Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/cocos2d.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen
d3a4dbab08
iOS & Mac project fix.
2013-12-17 16:34:05 +08:00
James Chen
5d248ef77a
issue #2171 : Reorder renderer files for iOS & mac project.
2013-12-17 15:40:17 +08:00
Huabing.Xu
6aa2908c13
rename:
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1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Huabing.Xu
2be1a640fa
update Xcode project file
2013-12-13 10:58:31 +08:00
Ricardo Quesada
3b66d09bf5
Merge branch 'develop' into newRenderer
2013-12-10 11:10:55 -08:00
Ricardo Quesada
aa00137fde
Merge branch 'develop' into newRenderer
2013-12-09 11:10:00 -08:00
James Chen
8b69994d5c
issue #2790 : Removes CCBValue.
2013-12-09 17:55:56 +08:00
James Chen
d8061477c1
issue #2790 : Removes CCSort.h/.cpp from projects.
2013-12-07 14:21:01 +08:00
Ricardo Quesada
97fb43b8d7
Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada
dcf4eacd92
update project
2013-12-05 22:24:51 -08:00
Ricardo Quesada
e699a3b765
Uses MV in Quad Command
2013-12-05 19:04:01 -08:00
Nite Luo
42de943662
Fix Bug for Sprite performance test
2013-12-05 14:25:45 -08:00
Ricardo Quesada
f68dcd9969
Merge branch 'develop' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
James Chen
b0af2667f8
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
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Conflicts:
cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo
ba62c88682
Merge pull request #4420 from dumganhar/iss2790-template-container
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[ci skip]issue #2790 : (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
Ricardo Quesada
f42aef0af8
Moves CCConsole.* to base/
2013-12-04 18:09:23 -08:00
James Chen
3649530f97
issue #2790 : Moves CCValue.h/.cpp to base folder.
2013-12-04 16:02:54 +08:00
James Chen
3136ffc3dd
issue #2790 : Adds CCValue.h/.cpp.
2013-12-04 16:02:51 +08:00
James Chen
d2bddee11e
issue #2790 : Adds CCMap.h.
2013-12-04 16:01:56 +08:00
James Chen
80004548c8
issue #2790 : Adds CCVector.h to Xcode project. int —> long
2013-12-04 15:56:08 +08:00
boyu0
98779b0a9f
issue #2771 : move CC_USE_PHYSICS from project definition to ccConfig.h
2013-12-04 14:36:32 +08:00
Nite Luo
6862d59bb2
Add NewRenderTexture to convert RenderTexture to use new renderer
2013-12-02 17:23:52 -08:00
Nite Luo
fbadb3329a
Merge branch 'develop' into newRenderer
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
Ricardo Quesada
dbcae0af1e
Merge branch 'develop' into console
2013-12-02 09:57:53 -08:00
boyu0
cfe522283c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into upgrade_box2d_to_2.3.0
2013-11-28 12:19:07 +08:00
boyu0
1c55c207bf
update project setting
2013-11-28 11:55:18 +08:00
boyu0
72f2d68edd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-27 17:47:37 +08:00
boyu0
2b43e72e7c
issue #2771 : fix vs compile errors, change project setting
2013-11-27 17:33:33 +08:00
Huabing.Xu
ea46e1c658
change test case
2013-11-27 14:30:38 +08:00
Ricardo Quesada
534fd9600e
Adds CCConsole.
...
it doesn't work... just the skeleton
2013-11-26 18:58:36 -08:00
Huabing.Xu
3da196ea43
add Frustum culling to new Sprite
2013-11-27 10:35:12 +08:00
boyu0
99d904363a
issue #2771 : delete all the box2d implementation in physics parts.
2013-11-26 13:47:42 +08:00
boyu0
e55c81c9b6
upgrade box2d from 2.2.1 to 2.3.0
2013-11-25 14:50:11 +08:00
boyu0
f2dabe77ec
issue #2771 : add some method implements with box2d in PhysicsWorld
2013-11-25 10:08:52 +08:00
Nite Luo
b67ec6618f
Finish converting LayerColor start working on particle system
2013-11-22 17:14:24 -08:00
Nite Luo
f438e83104
Merge branch 'develop' into newRenderer
2013-11-20 11:14:28 -08:00
Ricardo Quesada
0d750cdbaf
Adds virtual destructors on Interfaces
...
Classes with at least one virtual function needs a virtual destructor.
This patch adds virtual destructors to Interface classes
And also enables 'warn on missing virtual destructors'
2013-11-19 16:57:23 -08:00
Nite Luo
e5ebcb2845
Merge branch 'develop' into newRenderer
2013-11-18 10:22:16 -08:00
Dhilan007
8b14575d7e
bind gui and studio.
2013-11-18 16:54:52 +08:00
Nite Luo
566767da60
Add NewDrawNode
2013-11-15 11:29:11 -08:00