samuele3hu
abf6a8b128
Update Xcode project configure
2014-08-19 22:54:57 +08:00
samuele3hu
cddb6c9fbd
Integrate all module into cocos2d on the iOS/Mac platform
2014-08-19 18:00:34 +08:00
andyque
8d1c422ac5
merge extension EditBox to ui module
2014-08-19 10:28:24 +08:00
samuele3hu
cb3f20ed47
Remove lib search paths for libcocos3d
2014-08-18 15:16:57 +08:00
samuele3hu
e0168c373c
Add manual lua bindings for 3d and adjust related test case on different platform
2014-08-18 15:04:32 +08:00
samuele3hu
6259aebdab
Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
2014-08-17 23:45:56 +08:00
samuele3hu
85ef11ae56
Split cocos3d from cocos2d on the iOS/Mac platform and adjust the related iOS/Mac test project
2014-08-16 21:51:39 +08:00
minggo
f2f8035724
Merge pull request #7708 from super626/obb
...
AABB, OBB
2014-08-15 15:32:14 +08:00
minggo
bf75e9996a
separate jpeg, tiff and webp
2014-08-15 14:29:10 +08:00
yangxiao
ab783d2702
merge cocos2d
2014-08-14 17:12:39 +08:00
gin0606
17aa2833db
Fix xcode warning that cause `getEngine` inline expansion
2014-08-12 18:07:17 +09:00
minggo
46cdd6f8dd
Merge pull request #7701 from dabingnn/v3_renderPrimitive
...
V3 render primitive
2014-08-12 16:11:40 +08:00
yangxiao
510b72d7c8
reset cocos2d project
2014-08-12 15:21:21 +08:00
zhangbin
88382994b9
Modify the gen-prebuilt tools for the lua-bindings modules.
2014-08-12 09:37:51 +08:00
Huabing.Xu
031efaf242
Merge branch 'v3_renderPrimitive' of github.com:dabingnn/cocos2d-x into v3
2014-08-11 14:37:43 +08:00
samuele3hu
3c3c05204f
Split files in lua-bindings/script into different module and adjust related project
2014-08-11 12:54:30 +08:00
samuele3hu
47c034af5d
Rename experimentalConstants.lua to experimentalUIConstantslua and modify related project configure
2014-08-11 10:25:40 +08:00
lvlong
8101e2ff1a
1. move drawnode3d to Sprite3DTest
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2. add getAABB to sprite3D and mesh
2014-08-08 17:54:39 +08:00
samuele3hu
2dacbf6f26
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
2014-08-08 16:59:33 +08:00
yangxiao
ceb6549ec8
merge cocos2d
2014-08-08 16:25:52 +08:00
samuele3hu
00865c8abb
Modify the mechanism that files copy to lua-empty-test and lua-template
2014-08-08 15:22:12 +08:00
yangxiao
97edd303b5
remove DrawNode3D
2014-08-08 15:06:45 +08:00
lvlong
28769c9b15
add obb sample
2014-08-08 11:16:33 +08:00
yangxiao
813e954f4e
aabb, obb
2014-08-08 00:00:58 +08:00
gin0606
5349aa7efb
Add ccRandom.h
2014-08-07 21:17:36 +09:00
Huabing.Xu
ba2ae6826c
Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive
2014-08-07 15:36:41 +08:00
yangxiao
3c9483899e
camera, cameratest, drawNode3D squash
2014-08-07 15:23:31 +08:00
Huabing.Xu
9978065d00
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3_renderPrimitive
2014-08-07 15:13:47 +08:00
martell
495f8ffc14
Moved mingw64 build scripts out of cocos2d-x and into msys2
2014-08-06 15:52:42 +01:00
martell
75911658aa
Make CMake More Robust
2014-08-06 15:43:19 +01:00
Huabing.Xu
64c2ede765
IOS work now
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reset binding buffer to 0 after drawing
2014-08-06 15:46:35 +08:00
samuele3hu
497847f7e8
Reset cpp-tests/cpp-empty-tests Mac build configure to ‘debug’ and delete some auto-bindings files.
2014-08-06 14:46:30 +08:00
samuele3hu
9912b596f8
Reset lua-empty-test Mac/iOS build configure to ‘debug’ and delete CCModuleManager.h/cpp by mistake
2014-08-06 13:51:46 +08:00
samuele3hu
0daa30419b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
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Conflicts:
cocos/scripting/lua-bindings/auto/api/lua_cocos2dx_auto_api.lua
cocos/scripting/lua-bindings/auto/lua_cocos2dx_auto.cpp
cocos/scripting/lua-bindings/auto/lua_cocos2dx_auto.hpp
cocos/scripting/lua-bindings/auto/lua_cocos2dx_extension_auto.hpp
tools/tolua/cocos2dx.ini
2014-08-06 00:37:19 +08:00
samuele3hu
6f763917a7
Delte liblua project for win32 and adjust cocos2d-win32 project
2014-08-06 00:26:02 +08:00
samuele3hu
d86a37110d
Split module for win32 and adjust related test cases
2014-08-05 19:46:13 +08:00
Huabing.Xu
01b69c9e4f
Merge branch 'v3' into v3_migrateFastTMX
2014-08-05 17:30:11 +08:00
samuele3hu
cd0c82f8b7
Split deprecated class, functions and enums to related module and adjust iOS/Mac test case and templates
2014-08-04 17:11:57 +08:00
samuele3hu
e5f9c1b488
Adjust common script and related test cases
2014-08-04 15:22:07 +08:00
yangxiao
4452d9579a
merge cocos2d, fix lua
2014-08-04 12:07:27 +08:00
samuele3hu
6f4cafcc1b
Add module register functions and adjust iOS and Mac test cases
2014-08-04 09:39:42 +08:00
huangshiwu
575c9787c0
Merge branch 'v3' into v3_pr
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
2014-08-01 15:11:34 +08:00
Huabing.Xu
f269d7345e
original version of PrimitiveCommand
2014-08-01 14:46:35 +08:00
yangxiao
e03d284e26
merge cocos2d
2014-07-31 18:55:41 +08:00
samuele3hu
6bb21c0f4d
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
tools/tolua/cocos2dx.ini
2014-07-31 17:52:22 +08:00
samuele3hu
2b562ace1a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
2014-07-31 17:22:33 +08:00
samuele3hu
5b620e610f
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_module
2014-07-31 16:44:29 +08:00
samuele3hu
ee4e479ce1
Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting
2014-07-31 16:38:55 +08:00
Huabing.Xu
2bf2bbeed7
1. remove mac 32bit
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2. remove copy files for mac(because of mac use .a instead of dylib)
2014-07-31 15:46:16 +08:00
samuele3hu
a47e52b5bc
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
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Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-07-31 15:22:46 +08:00
samuele3hu
9666f1ad7f
Split luabindings module to some independent modules
2014-07-31 15:20:23 +08:00
Huabing.Xu
a5add07fb5
Merge branch 'v3' into v3_renderPrimitive
2014-07-31 14:31:24 +08:00
Huabing.Xu
dfee337db1
original version of Primitive
2014-07-31 13:52:39 +08:00
yangxiao
407412e68b
remove .xcscheme
2014-07-31 11:54:44 +08:00
yangxiao
44c501ca2a
merge cocos2d
2014-07-31 09:56:23 +08:00
huangshiwu
ef69faf3ba
GLView Hook
2014-07-31 00:53:04 +08:00
yangxiao
9f1cfbfca5
add skeleton and refactor skin
2014-07-30 18:32:34 +08:00
Huabing.Xu
99eed6a0be
finish index data
2014-07-30 15:51:41 +08:00
Huabing.Xu
428e9b1b1a
Merge branch 'v3' into v3_buildAllTarget
2014-07-30 14:12:28 +08:00
minggo
e99879467d
Merge pull request #7620 from heliclei/jenkins-ios-build
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remove xcode shared scheme from code base
2014-07-30 09:48:02 +08:00
heliclei
9c76c59e6f
resolve conflits
2014-07-29 18:48:57 +08:00
heliclei
77a8d96f37
remove xcode shared scheme from code base
2014-07-29 18:39:16 +08:00
Huabing.Xu
3bee93a156
add target to build All target
2014-07-29 16:43:20 +08:00
andyque
ebf05d1acc
add UIScale9Sprite tests
2014-07-29 16:24:27 +08:00
andyque
717f20571b
add UIScale9Sprite implementation
2014-07-29 16:24:27 +08:00
andyque
32ed796657
add UIScale9Sprite
2014-07-29 16:24:27 +08:00
Huabing.Xu
c722c0fcd0
libcocostudio for windows
2014-07-29 11:31:37 +08:00
Huabing.Xu
d53ce4d664
libcocosbuilder rename for windows
2014-07-29 11:09:17 +08:00
Huabing.Xu
6d0b8852d1
libSpine rename for windows
2014-07-29 10:53:39 +08:00
yangxiao
da4ba95806
SubMesh and Attachment
2014-07-29 10:49:06 +08:00
Huabing.Xu
aaa65dcae4
Merge branch 'v3' into v3_windowChangeModule
2014-07-29 10:20:23 +08:00
Huabing.Xu
eacf003eed
change libExtensions for windows
2014-07-29 10:07:46 +08:00
Huabing.Xu
d6bc2f4998
liuGUI->libui for windows
2014-07-28 22:12:07 +08:00
Huabing.Xu
c6956504bf
change CocosDenshion to libcocosdenshion
2014-07-28 21:35:16 +08:00
Huabing.Xu
4a4f05c827
change cocos2d to libcocos2d for windows
2014-07-28 20:55:58 +08:00
minggo
98b0797c0e
add shared xcscheme
2014-07-28 15:41:33 +08:00
minggo
bf6e706ab9
fix xcode project setting
2014-07-28 15:37:00 +08:00
Huabing.Xu
2795c10627
rename box2d->libbox2d
2014-07-28 12:05:58 +08:00
Huabing.Xu
b72bffab1f
change mac/ios target name
2014-07-25 14:27:52 +08:00
minggo
b9d8e84b4d
Merge pull request #7581 from andyque/fixEditBoxCompile
...
fix mac compile error
2014-07-24 21:59:31 +08:00
Huabing.Xu
7dc7c95ca3
fix mac compile error
2014-07-24 14:47:54 +08:00
Huabing.Xu
b110296e53
reverse win32 sln
2014-07-24 10:09:38 +08:00
Huabing.Xu
e274b38a16
change mac cocosNetwork deps to relative path
2014-07-24 09:36:21 +08:00
minggo
abe0166f60
fix the bug that cocos2d_libs.xcodeproj can not be opened in cocos2d_tests.xcodeproj
2014-07-22 23:41:30 +08:00
Sergey
2acce6771f
software per decompression support
2014-07-22 15:49:36 +04:00
zhangcheng
6cfc5b72dc
1. CocosStudio adapt to cocos2d-x v3.2.
2014-07-21 17:45:56 +08:00
Huabing.Xu
1dc3552916
rename product name to $(TARGET_NAME)
2014-07-18 14:41:21 +08:00
Huabing.Xu
dbb3e0ac2e
copy dylib to *.app bundle
2014-07-18 14:00:14 +08:00
Huabing.Xu
21b3e55339
Mac dylib version works now
2014-07-17 20:58:50 +08:00
Huabing.Xu
52ac47aea8
Merge branch 'v3' into v3_dll
2014-07-17 18:27:36 +08:00
samuele3hu
a9031154e0
Fix the actionTimelineTest crash on mac platform
2014-07-17 17:38:53 +08:00
Huabing.Xu
0f89c6c8b5
add dependency for lua iOS targets
2014-07-17 13:58:50 +08:00
Huabing.Xu
02c61af9fd
add cocosStudio cocosBuilder cocosGUI iOS target
2014-07-17 12:06:20 +08:00
Huabing.Xu
4c609e11f0
add cocosSpin iOS target
2014-07-17 10:44:13 +08:00
Huabing.Xu
d030c8aed3
add cocosNetwork ios target
2014-07-17 10:06:23 +08:00
Huabing.Xu
add4caca5a
add cocosNetwork target for mac
2014-07-16 18:21:21 +08:00
Huabing.Xu
ab76be8d47
add cocosSpine target for mac
2014-07-16 17:51:42 +08:00
Huabing.Xu
778f1983b1
add cocosStudio target for mac
2014-07-16 17:35:35 +08:00
Huabing.Xu
b7f6ba84c6
add cocosGUI and cocosBuilder target for mac
2014-07-16 16:37:29 +08:00
Huabing.Xu
a0be6d9ac7
remove Storage project, merge code into cocos2d
2014-07-16 14:49:05 +08:00
Huabing.Xu
0350186589
Merge branch 'v3' into v3_dll
2014-07-16 11:15:16 +08:00
minggo
a59a86df0a
Merge pull request #7439 from boyu0/merge_arm64_lib_to_fat_lib
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merge iOS arm64 libs to fat libs, change the project setting.
2014-07-15 16:57:10 +08:00
boyu0
0c4f4efc0b
merge iOS arm64 lib to fat lib, change the project setting.
2014-07-14 19:27:19 +08:00
samuele3hu
7757df222a
Add bit extend module
2014-07-14 18:26:39 +08:00
Huabing.Xu
469dbea7da
window dll version work now
2014-07-14 14:40:47 +08:00
andyque
da80170d06
fix ios project bug
2014-07-11 14:55:00 +08:00
andyque
43255e2b96
Merge branch 'v3' into addStudio1.4
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Conflicts:
cocos/editor-support/cocostudio/WidgetReader/TextReader/TextReader.cpp
2014-07-11 13:55:13 +08:00
andyque
646f7c7e3f
Merge branch 'v3' into addStudio1.4
2014-07-11 13:39:34 +08:00
samuele3hu
dd76ae93f6
Update controller lua binding and related test cases
2014-07-11 11:52:05 +08:00
samuele3hu
caae8392d4
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_controller
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Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
cocos/scripting/lua-bindings/Android.mk
cocos/scripting/lua-bindings/proj.ios_mac/cocos2d_lua_bindings.xcodeproj/project.pbxproj
tools/tolua/genbindings.py
2014-07-10 22:42:09 +08:00
andyque
6de47ea53a
update ccs-res and add custom ImageView and custom particle widget support
2014-07-10 16:37:15 +08:00
andyque
8b42eb4ce9
add Cocostudio 1.3,1.4, 1.5 ui tests
2014-07-10 16:37:15 +08:00
andyque
937b0ab52a
add cocostudio parser test template
2014-07-10 16:37:15 +08:00
samuele3hu
3546c131dd
Add Lua bindings for controller and related test case project
2014-07-09 18:05:02 +08:00
samuele3hu
521f805219
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer
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Conflicts:
tests/lua-tests/src/mainMenu.lua
tools/bindings-generator
tools/tolua/cocos2dx_physics.ini
2014-07-08 14:57:19 +08:00
LinWenhai
2ca5c01902
issue #4689 : Refactoring game controller API[ios]
2014-07-04 21:24:32 +08:00
minggo
d8c9f6a0a6
add regular support in Node::enumerateChildren()
2014-07-02 17:07:36 +08:00
samuele3hu
1bc0397644
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer
2014-07-01 09:47:41 +08:00
minggo
3b13855374
fix compiling error on iOS
2014-06-30 17:20:13 +08:00
Dhilan007
6ed0ac8762
remove unnecessary file
2014-06-30 14:14:43 +08:00
Dhilan007
ef5da0649a
issue #4895:Add test case[ios]
2014-06-30 12:53:26 +08:00
Dhilan007
a63216d97b
issue #4895:Add test case
2014-06-30 03:25:49 +08:00
minggo
7f28e81d09
Merge pull request #7226 from super626/v3
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Animation3D
2014-06-29 16:41:13 +08:00
andyque
1eab15ea41
add MarginZero as an external variable
2014-06-27 15:56:29 +08:00
samuele3hu
cfb992e7cf
Upate templates project setting
2014-06-27 14:52:32 +08:00
samuele3hu
b1d07f2711
Add VideoPlayer Test for Lua
2014-06-27 13:56:39 +08:00
yangxiao
392a769c8f
merge cocos2d v3
2014-06-26 22:48:42 +08:00
samuele3hu
3bd195d4ef
Add Lua binding for ActionTimeline related and related test cases
2014-06-26 09:51:32 +08:00
andyque
5624da5448
Merge branch 'v3' into cleanupBinaryLoader
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.h
cocos/editor-support/cocostudio/proj.win32/libCocosStudio.vcxproj.filters
2014-06-23 09:37:39 +08:00
Dale Stammen
113f20094f
added building wp8 shaders instructions
2014-06-20 09:12:16 -07:00
Dale Stammen
aa4ffc33ac
updated WP8 shader compiler tool
2014-06-20 09:06:49 -07:00
yangxiao
1e319bc1f8
fix compile bug
2014-06-20 22:38:09 +08:00
minggo
0d07e19cd1
Merge pull request #7054 from 2youyouo2/v3
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add TimelineAction
2014-06-19 21:05:15 +08:00
gin0606
3ae8e29ce5
Add new line at the end of a file to *.h
2014-06-19 20:45:49 +09:00
zhangbin
1b056b6c49
Remove the debug symbols for release mode in xcode projects.
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Modify the template of lua runtime.
2014-06-18 17:06:56 +08:00
andyque
ca24ad6768
Merge branch 'v3' into cleanupBinaryLoader
2014-06-18 11:19:19 +08:00
minggo
26cca348cb
Merge pull request #7085 from super626/v3
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Sprite3D animation
2014-06-17 21:05:58 +08:00
Dale Stammen
5d85d93ef3
added script to copy angle dlls for testing new versions of angle
2014-06-16 10:36:50 -07:00
yangxiao
7ae06d44a6
cache work
2014-06-16 20:58:13 +08:00
yinkaile
b289106eda
add cpp to mac project
2014-06-13 19:41:08 +08:00
pipu
cb213183bc
adjust project.pbxproj and files associated with ActionTimeLine
2014-06-13 16:33:07 +08:00
pipu
320f04f79f
adjust files associated with TimeLineAction
2014-06-13 13:46:13 +08:00
pipu
1cb7dd58ec
add CCNodeReader into project
2014-06-12 19:40:58 +08:00
pipu
f191c72732
add TimeLineAction into project
2014-06-12 16:27:45 +08:00
Huabing.Xu
f1bc0971aa
extract mesh data, material data, skin data into a header file for reuse in converter and engine
2014-06-11 18:24:14 +08:00
Huabing.Xu
65acec013b
Merge branch 'v3' into v3Animation
2014-06-11 17:45:31 +08:00
andyque
b895018765
update parser
2014-06-11 09:35:24 +08:00
andyque
48f7743daa
Merge branch 'v3' into cleanupBinaryLoader
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-06-10 15:08:10 +08:00
minggo
29ac8d746d
Merge pull request #7012 from Dhilan007/v3-testcast
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update test cast of label.
2014-06-09 16:32:32 +08:00
Dhilan007
c109cff099
update Xcode project.
2014-06-09 14:18:05 +08:00
andyque
7a25fbfe29
refactor touch event
2014-06-09 10:23:11 +08:00
andyque
6bbf5a1459
tests
2014-06-06 10:12:23 +08:00
yangxiao
ed8f8a9cad
sprite3d with skin render&bundle
2014-06-05 16:36:01 +08:00
andyque
c96a6086c3
improve parsing code
2014-06-05 11:43:43 +08:00
Ricardo Quesada
0c2f8ed401
Lua compiles and runs
2014-06-04 09:26:39 -07:00
yangxiao
54caf26a57
animation3d
2014-06-04 18:17:09 +08:00
andyque
54e93f6c41
fix ObjectFactory refactor issue
2014-06-04 14:56:34 +08:00
minggo
cb10fb560a
not treat warnings as error
2014-06-04 09:44:34 +08:00
minggo
4b979d67db
issue #5429 : treat warning as error on Mac
2014-05-30 16:46:01 +08:00
minggo
70f3510a27
issue #5429 : treat warning as eror on iOS
2014-05-30 16:21:31 +08:00
minggo
d7cca2a044
closed #4819 : remove KeyboardTest
2014-05-28 18:31:00 +08:00
minggo
0acc4cd961
issue #4819 : remove KeyPadTest
2014-05-28 18:17:22 +08:00
minggo
0ad0f9c405
issue #4819 : remove AccelerometerTest
2014-05-28 18:10:37 +08:00
andyque
769300d25e
rename UILayout
...
Executant.h to UILayoutManager.h
2014-05-28 10:17:34 +08:00
minggo
866a1cb9aa
Merge pull request #6820 from newnon/v3_android_improvements
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Android project improvements
2014-05-27 10:17:03 +08:00
andyque
634fea7c45
Merge remote-tracking branch 'upstream/v3' into refactor5183
2014-05-26 09:18:32 +08:00
Ricardo Quesada
5601048829
Fixes compiler warnings for mac and ios
2014-05-22 16:34:16 -03:00
samuele3hu
a6efd4f650
Move `setSearchPat` operation from cpp to script
2014-05-22 14:00:39 +08:00
samuele3hu
6c8e38871c
issue #5255:Remove Sprite3D effect test
2014-05-22 10:22:10 +08:00
Dale Stammen
3971666426
updated pch file for wp8
2014-05-20 10:06:24 -07:00
Sergey
49f26f3fbf
lua template & android-build.py updated
2014-05-20 13:49:02 +04:00
andyque
b6373b5303
Merge branch 'v3' into refactorLayout
2014-05-20 09:30:23 +08:00
andyque
a03a565863
issue #5138 , add Groups in Xcode
2014-05-19 14:11:39 +08:00
andyque
5ddfc41414
Merge branch 'v3' into refactorLayout
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-19 13:54:16 +08:00
Mazyad Alabduljaleel
9bf7ec3c20
Cleanup project file.
...
[REM]: old library references. New libraries are under prebuilt.
2014-05-19 09:08:35 +04:00
Ricardo Quesada
6461e26c9f
Squashed commit of the following:
...
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 14:03:53 2014 -0700
More WP8 fixes
commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:41 2014 -0700
Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d
commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:19 2014 -0700
Adds missing resources for Windows Phone 8
commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:54:15 2014 -0700
Updates CHANGELOG
commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:48:59 2014 -0700
Adds Sprite3d files and tests
commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:16:13 2014 -0700
fixes compiler warnings for windows
commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 10:53:34 2014 -0700
fixes for Sprite3D
Adds copyright header
removes compilation warnings
cleans code a bit
commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:46:26 2014 -0700
Merge pull request #34 from dumganhar/pull/6731
fix compilation error of missing bind Mesh for luabindings.
commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:45:12 2014 -0700
use const & and changed typo
commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:43:10 2014 +0800
fix compilation error of missing bind Mesh for luabindings.
commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94
5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:33:01 2014 +0800
Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731
commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:23:58 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:22:49 2014 -0700
remove empty lines
commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:15:44 2014 -0700
Merge pull request #33 from dabingnn/mesh3d_work
Mesh3d work
commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:14:01 2014 -0700
added mesh3d file to template
commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 19:10:45 2014 -0700
Merge pull request #32 from dabingnn/mesh3d_work
Mesh3d work
commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 18:18:13 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Fri May 16 17:15:39 2014 -0700
Merge pull request #31 from Trace0429/mesh3d_work
windows work now
commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Sat May 17 08:12:46 2014 +0800
windows work now
commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:32:58 2014 -0700
Merge pull request #30 from dabingnn/mesh3d_work
Mesh3d work
commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:32:00 2014 -0700
fix compile error after merge (MAC can work)
commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:24:11 2014 -0700
Merge branch 'v3' into mesh3d_work
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/cocos2d.vcxproj
cocos/2d/cocos2d.vcxproj.filters
cocos/Android.mk
cocos/CMakeLists.txt
cocos/renderer/CMakeLists.txt
commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:11:39 2014 -0700
Merge pull request #29 from dabingnn/mesh3d_work
Mesh3d work
commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:08:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:05:37 2014 -0700
bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw
commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 16:02:27 2014 -0700
bind buffer to 0 when finish draw
commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 14:00:38 2014 -0700
fix outline width
commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:17 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:12 2014 -0700
make some member protected
commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:06:17 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d
commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:04:27 2014 -0700
linux work now
commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:48:34 2014 -0700
inc drawcall
commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:31:44 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:31:31 2014 -0700
Merge pull request #28 from dabingnn/mesh3d_work
Mesh3d work
commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:30:01 2014 -0700
optimize code
commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:29:37 2014 -0700
adjust code style
commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:06:53 2014 -0700
Merge pull request #27 from dabingnn/mesh3d_work
Mesh3d work
commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:06:02 2014 -0700
fix visual error for outline
commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:54 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:47 2014 -0700
fix shader, add multiple sprite to Sprite3DEffectTest
commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 11:33:31 2014 -0700
Merge pull request #26 from dabingnn/mesh3d_work
Mesh3d work
commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:30:34 2014 -0700
share the same glprogram in effect3DOutline
commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:19:56 2014 -0700
add class static variable for EffectOutline
commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:07:04 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:55:28 2014 -0700
add mesh.h in cocos2d.h
commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:24 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:05 2014 -0700
remove namespace
commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 10:30:23 2014 -0700
Merge pull request #25 from dabingnn/mesh3d_work
Mesh3d work
commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:27:28 2014 -0700
remove redundant uniform CC_Texture0
commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:20:01 2014 -0700
Merge branch 'v3' into mesh3d_work
commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 09:11:36 2014 -0700
warning more than one texture
commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 08:45:03 2014 -0700
remove redundant line
commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:53:10 2014 -0700
Merge pull request #24 from dabingnn/mesh3d_work
Mesh3d work
commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:52:33 2014 -0700
fix memory leak
commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:49:04 2014 -0700
remove unused member variable
commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:37:16 2014 -0700
Merge pull request #23 from dabingnn/mesh3d_work
Mesh3d work
commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:35:48 2014 -0700
fix memory leak
commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 20:01:49 2014 -0700
Merge pull request #22 from dabingnn/mesh3d_work
Mesh3d work
commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 20:01:29 2014 -0700
android work now
commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:53:39 2014 -0700
remove sprite3dEffect include
commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:50:17 2014 -0700
remove unused Sprite3dEffect
commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:48:12 2014 -0700
remove unused outline shader files
commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:43:17 2014 -0700
fix error on IOS
commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 18:47:37 2014 -0700
Merge pull request #21 from dabingnn/mesh3d_work
Mesh3d work
commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:46:54 2014 -0700
adjust indent, and line to the end of the file
commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:35:18 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
Conflicts:
cocos/3d/CCSprite3D.cpp
cocos/3d/CCSprite3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:31:06 2014 -0700
add testCase for outline
commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:03:34 2014 -0700
extract base class Effect3D
commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 18:02:45 2014 -0700
RendeMeshData member rename
commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:57:29 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Thu May 15 17:54:24 2014 -0700
Merge pull request #20 from Trace0429/mesh3d_work
Mesh3d work
commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:54:03 2014 -0700
android meshcommand
commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Fri May 16 08:50:38 2014 +0800
windows work now
commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 17:38:41 2014 -0700
raw EffectSprite
commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:37:20 2014 -0700
remove SpriteEffect from Sprite3D
commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 16:34:36 2014 -0700
raw effectSpriteTest
commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:14:57 2014 -0700
use meshcommand
commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 15:38:30 2014 -0700
use meshcommand
commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 15:31:43 2014 -0700
comment out effect framework
commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 15:11:25 2014 -0700
Merge pull request #19 from dabingnn/mesh3d_work
Mesh3d work
commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:55:06 2014 -0700
fix compile error in testcases
commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:52:43 2014 -0700
fix compile error after merge with v3
commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:48:19 2014 -0700
Merge branch 'v3' into mesh3d_work
commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 14:26:40 2014 -0700
Merge pull request #18 from dabingnn/mesh3d_work
Mesh3d work
commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:25:40 2014 -0700
move 3d shaders to shader cache
commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:56:00 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:55:49 2014 -0700
meshcommand
commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:21:36 2014 -0700
add mesh rebuild when come to foreground in android
commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:13:59 2014 -0700
android work now
commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 12:21:40 2014 -0700
Merge pull request #17 from dabingnn/mesh3d_work
Mesh3d work
commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:19:24 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:18:49 2014 -0700
commit the changed IOS/MAC project file
commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:17:57 2014 -0700
remove MeshPart
commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 11:03:54 2014 -0700
Merge pull request #16 from dabingnn/mesh3d_work
Mesh3d work
commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 10:59:10 2014 -0700
raw version of single Mesh
commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:44:04 2014 -0700
fix outline
commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:09:45 2014 -0700
without normal no outline effect
commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 22:39:03 2014 -0700
android listenBackToForeground
commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:58:09 2014 -0700
add boss1 with normal
commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:54:20 2014 -0700
change cache
commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:35:59 2014 -0700
depress no .mtl crash
commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:50 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:36 2014 -0700
merge dabingnn
commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:53:58 2014 -0700
Merge pull request #15 from dabingnn/mesh3d_work
Mesh3d work
commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:52:58 2014 -0700
android can work now
commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:33:07 2014 -0700
refactoring render code
commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:27:21 2014 -0700
Merge pull request #14 from dabingnn/mesh3d_work
Mesh3d work
commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:26:19 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work
commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:25:55 2014 -0700
android can compile now(can not work)
commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 14:21:09 2014 -0700
Merge pull request #13 from dabingnn/mesh3d_work
Mesh3d work
commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 14:15:16 2014 -0700
include Sprite3DEffect in the cocos2d header
commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 12:51:09 2014 -0700
outline sprite
commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:48:55 2014 -0700
meshvertexattrib work
commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:40:55 2014 -0700
use meshvertexattribute
commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 09:41:57 2014 -0700
Merge pull request #12 from dabingnn/mesh3d_work
Mesh3d work
commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:40:14 2014 -0700
remove compile error
commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:31:14 2014 -0700
Merge branch 'v3' into mesh3d_work
commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 00:25:47 2014 -0700
vertex attrib
commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 23:49:09 2014 -0700
mesh vertex attribute
commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 19:06:38 2014 -0700
Merge pull request #11 from dabingnn/mesh3d_work
Mesh3d work
commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:05:40 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:04:15 2014 -0700
fix texcoord y flipped
commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 18:35:08 2014 -0700
Merge pull request #10 from dabingnn/mesh3d_work
Mesh3d work
commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 18:22:16 2014 -0700
added blendFunc
commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 16:03:01 2014 -0700
Merge pull request #9 from dabingnn/mesh3d_work
Mesh3d work
commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 16:01:59 2014 -0700
fix compile error after merge
commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 15:56:46 2014 -0700
Merge branch 'v3' into mesh3d_work
commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 14:19:24 2014 -0700
Merge pull request #8 from dabingnn/mesh3d_work
Mesh3d work
commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:17:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:15:06 2014 -0700
add new interface for createSprite3D
commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 13:58:35 2014 -0700
default GLProgram to object
commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:13:24 2014 -0700
remove compile warning
commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:01:20 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 12:59:59 2014 -0700
rename init->initWithFile in Sprite3D
commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 12:58:23 2014 -0700
Merge pull request #7 from super626/mesh3d_tmp
Mesh3d
commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 12:56:06 2014 -0700
Merge branch 'mesh3d_tmp' into mesh3d
commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:59:46 2014 -0700
Merge pull request #6 from dabingnn/mesh3d_work
Mesh3d work
commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:53:17 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:52:41 2014 -0700
adjust line indent and header file define
commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 11:44:22 2014 -0700
using vbo
commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:42:10 2014 -0700
Merge pull request #5 from dabingnn/mesh3d_work
Mesh3d work
commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:39:06 2014 -0700
add CCSprite3d include into cocos2d.h
commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:33:18 2014 -0700
remove cocos2d.h include in Sprite3DTest.h
commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:28:47 2014 -0700
Merge pull request #4 from dabingnn/mesh3d
Mesh3d
commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:26:40 2014 -0700
fix compile error after rename
commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:07:30 2014 -0700
rename FileXXX to CCFileXXX
commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 10:52:36 2014 -0700
rename _model to _mesh
commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 22:23:59 2014 -0700
Merge pull request #3 from dabingnn/mesh3d
Mesh3d
commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 22:21:22 2014 -0700
fix retain/release in sprite3D
commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 20:04:16 2014 -0700
remove compile warnings
commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 19:16:25 2014 -0700
using glprogramstate work ok
commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:38:52 2014 -0700
add obj
commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:33:23 2014 -0700
use glprogramstate
commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 13:01:56 2014 -0700
sprite3d
commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 10:52:17 2014 -0700
Merge pull request #1 from dabingnn/newcode
Newcode
commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 10:50:14 2014 -0700
Merge branch 'v3' into newcode
commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 09:44:41 2014 -0700
3d mesh initial code
2014-05-18 14:49:16 -07:00
Ricardo Quesada
a1243ca9ed
Squashed commit of the following:
...
commit 8342086a358287a77d6f6bf8dd6e2ae0a488aef7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 17:37:58 2014 -0700
little fixes in project
commit 832397c96cc63523a2ad0490ac9d8ad3e3bf7d5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 17:33:11 2014 -0700
CopyTemplates working
commit 8c1555cb0369bf123f84733839ef30c30f70f4ff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 17:22:05 2014 -0700
Re-adds CopyTemplate to VS solution
commit fef2ad65596fd0ff60846e3a0b09dfea82c692a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 16:40:22 2014 -0700
Updated shaders
and project fixes
2014-05-16 17:38:52 -07:00
Ricardo Quesada
0f67247325
Squashed commit of the following:
...
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
2014-05-16 14:36:00 -07:00
andyque
967c071c68
issue #5183 , refator LayoutExecutant
2014-05-14 18:24:23 +08:00
andyque
8c8f9611f7
issue #5183 , add CCLayoutExecutant file
2014-05-14 18:03:44 +08:00
samuele3hu
ee4e5e4800
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-14 14:45:15 +08:00
samuele3hu
534ad2aafb
fix the compile error in Xcode 4.6 for mac platform which trigger by the Architectures’ value
2014-05-14 14:43:10 +08:00
Nite Luo
fca0ec696f
Undo project file changes
2014-05-12 23:32:19 -07:00
Nite Luo
7d8cfc4cca
set parent transform dirty when addChild
2014-05-12 23:28:20 -07:00
Nite Luo
e1f82c174b
add TestCase for reparentChildren bug
2014-05-12 22:50:31 -07:00
Dale Stammen
5c5b0184ab
updated winrt shader compiler app to latest version
2014-05-12 09:23:48 -07:00
minggo
9ab2dae212
Merge pull request #6635 from dumganhar/iss4660-unicode
...
issue #4660 : ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
andyque
9a8c87601c
Merge branch 'v3' into refactor5057
2014-05-12 15:52:47 +08:00
James Chen
a61b1097db
issue #4660 : Adds ConvertUTFWrapper.cpp, using llvm::ConvertUTF8toWide and llvm:: convertUTF16ToUTF8String
2014-05-10 19:24:03 +08:00
James Chen
e84ccc8914
issue #4660 : Updates Xcode project
2014-05-10 19:24:03 +08:00
Ricardo Quesada
77c03fcf11
ShaderCache -> GLProgramCache
2014-05-09 18:39:25 -07:00
Ricardo Quesada
fec1b82c0a
Shader files use STRINGIFY
2014-05-09 16:45:42 -07:00
Trace
0b8aed3536
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-09 11:51:00 -07:00
Trace
88f1d8ac4e
Add ShaderTest sample and shader code
2014-05-09 11:48:11 -07:00
Ricardo Quesada
6727c6d19c
Adds missing files to xcode
2014-05-09 11:45:12 -07:00
Ricardo Quesada
78dd92a7ef
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
andyque
d12a71f738
issue #5057 , refactor UILayoutDefine
2014-05-09 17:16:11 +08:00
andyque
c5a505ec4c
issue #5057 , Merge branch 'v3' into refactor5057
...
Conflicts:
cocos/ui/CocosGUI.h
2014-05-09 15:39:02 +08:00
yangxiao
95e036dd1b
GLProgramStateCache
2014-05-08 21:54:49 -07:00
Dhilan007
c904fff9eb
update XCode project.pbxproj
2014-05-09 11:37:14 +08:00
Ricardo Quesada
62d9c24518
moves shaders files from 2d/ to renderer/
2014-05-08 18:01:48 -07:00
Ricardo Quesada
51f498fc94
fixed deprecation warnings
2014-05-08 16:42:36 -07:00
Ricardo Quesada
453b670ad2
Removes CCVertexAttribBind
2014-05-08 14:01:26 -07:00
Ricardo Quesada
087378926f
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
Dhilan007
52d7d804f7
Update XCode project.pbxproj for add files related to VideoWidget.
2014-05-08 18:28:28 +08:00
andyque
0c2fd977ea
issue #5057 . add UIDeprecated.h and refactor FocusDirection to inner class of
...
Widget and also simplify the enum value
2014-05-08 18:10:21 +08:00
minggo
9f0e25d808
Merge pull request #6628 from andyque/refactor5056
...
refactor 5056. pull gui tests from ExtensionTest to UITest
2014-05-08 17:00:38 +08:00
James Chen
bea98a1416
Lua xcode project fix
2014-05-08 15:09:02 +08:00
andyque
898a66131a
issue #5056 . move gui test from ExtensionsTest to the outside
2014-05-08 14:35:45 +08:00
Ricardo Quesada
b401f6adc1
Lots of new code
...
Adds GLProgramState
2014-05-07 20:20:19 -07:00
yangxiao
bbd4533c5e
Improves GLProgram
...
Adds vetex attrib bind class
2014-05-06 11:03:24 -07:00
andyque
cb5b2a4f85
issue #4861 , Merge branch 'v3' into focus3861
...
Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-05-05 17:40:28 +08:00
James Chen
67b2fbf14b
Updates xcode project, add ccs-res folder to Resources folder
2014-05-05 15:24:33 +08:00
James Chen
d82e03b048
Xcode project fix
2014-05-05 13:31:38 +08:00
andyque
a7fbd590dc
issue #4861 . add a horizontal focus test
2014-05-05 11:37:39 +08:00
andyque
47acbc24e0
issue #4861 , add CCEventFocus and CCEventListener
2014-05-05 11:37:38 +08:00
James Chen
530efbca7e
Reverts files for winrt project
2014-05-05 01:33:22 +08:00
James Chen
8cbcf17163
issue #4674 : Re-added deleted source files.
2014-05-04 14:37:55 +08:00
James Chen
3b3c1c4dbb
issue #4674 : Removed large files and updated .gitignore
2014-05-04 14:36:16 +08:00
Ricardo Quesada
8bb8416c26
Improved directory structure
2014-04-29 17:37:36 -07:00
Ricardo Quesada
81c2d92355
yeah... love in includes
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<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada
9b118e5e96
Squashed commit of the following:
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commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:10:06 2014 -0700
Updates templates files
commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:08:19 2014 -0700
compiles on Windows
commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:55:30 2014 -0700
adds cocos2d.h
commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:54:24 2014 -0700
re-adds missing files
commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:51:12 2014 -0700
Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes
commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:49:12 2014 -0700
Adds SimpleAudioEngine
commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:47:45 2014 -0700
Compiles for Android
commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:13:35 2014 -0700
Fixes the includes
2014-04-26 10:11:22 -07:00
Huabing.Xu
feec24e3ef
Merge branch 'v3' into develop_migrate_math_lib_merge
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/CCNode.cpp
cocos/2d/CCRenderTexture.cpp
cocos/2d/platform/wp8/CCGLView.h
cocos/physics/CCPhysicsBody.cpp
extensions/physics-nodes/CCPhysicsSprite.cpp
extensions/physics-nodes/CCPhysicsSprite.h
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
James Chen
037c57ef96
Merge branch 'develop' into perf-callback
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Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-25 12:07:48 +08:00
James Chen
477fc9f0e0
Merge commit 'refs/pull/6012/head' of git://github.com/cocos2d/cocos2d-x into pull/6012
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-04-25 10:59:11 +08:00
James Chen
7beb8b78fe
Merge pull request #6325 from MSOpenTech/wp8-3.0-update
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Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu
7a38050e09
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-21 17:47:34 +08:00
Huabing.Xu
68e058b12d
IOS/Mac OK: remove kazMath
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Make code compatible with old tests
2014-04-21 17:37:52 +08:00
andyque
a6b81ec772
issue #3333 , fix project unused link
2014-04-21 17:13:43 +08:00
Dale Stammen
f71178bac5
added missing files
2014-04-19 10:11:18 -07:00
Dale Stammen
1a56f435fe
added missing files
2014-04-19 09:32:12 -07:00
James Chen
ec40dda7f3
Adds performance test for callbacks: 1) std::function,
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2) (target->*selector)(), 3) simulate new api of Scheduler
2014-04-16 10:35:58 +08:00
Huabing.Xu
c3bf78494a
remove CCFrustum.cpp, we will use new instead
2014-04-14 14:18:32 +08:00
Huabing.Xu
1670e07300
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
James Chen
0af6057996
issue #4729 : [ios/mac] Updates cocos2d_libs.xcodeproj
2014-04-10 00:36:42 +08:00
James Chen
2fc6c0150c
issue #4729 : iOS/Mac works fine
2014-04-10 00:36:41 +08:00
Darragh Coy
f147ef723a
Merge the alternate RefPtr<T> implementation
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Merge in the version at: https://github.com/DarraghCoy/cocos2d-x/blob/add_refptr_class_alt_impl/cocos/base/CCRefPtr.h
This version sacrifices the ability to use forward references in some places in return for added type safety and ensures we can never assign a non cocos2d::Ref derived object to the pointer.
2014-04-07 16:04:00 -07:00
Huabing.Xu
f9405e0ea9
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-03 17:47:16 +08:00
Huabing.Xu
1a454590e7
changed project file
2014-04-02 15:06:42 +08:00
James Chen
48839b9d4d
closed #4635 : ControlSwitch's marksprite is shown at a wrong place
2014-04-02 11:26:39 +08:00
James Chen
8ae82e2eb5
Fixed copying resource fails in empty-lua-test.
2014-04-01 20:06:43 +08:00
samuele3hu
6c92c10a67
update android-build.py for copying files about lua
2014-04-01 18:09:49 +08:00
minggo
7fb5e1f13a
Merge pull request #6066 from minggo/quadcommand-optimize
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use xxhash to generate material id
2014-04-01 11:27:51 +08:00
minggo
504eea0269
use xxhash to generate material id
2014-03-31 13:47:07 +08:00
minggo
6cc51a2cfc
Merge pull request #6057 from samuele3hu/develop_socket
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Add the omitted socket script for lua-tests
2014-03-31 10:15:38 +08:00
samuele3hu
219a91a641
Add the omitted socket script for lua-tests
2014-03-29 14:58:23 +08:00
Dale Stammen
039e746745
updated project dependencies
2014-03-28 16:12:00 -07:00
Dale Stammen
ffbaac5fa5
fixed project refs
2014-03-28 16:03:37 -07:00
Dale Stammen
7b25ffeb4e
added wp8 build files
2014-03-28 11:33:09 -07:00
Darragh Coy
036dc5542c
Add cocos2d::RefPtr<T>
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This class which acts a smart pointer type class for cocos2d::Ref objects. Can be used to help automate memory management and remove manual retain/release calls from code, resulting in less code and less chance of errors. Also useful to implement the RAII idiom in certain scenarios, ensuring that an object gets released upon exiting a scope.
2014-03-26 15:30:15 -07:00
CaiWenzhi
243b7e5822
Modify layout and add Boxes
2014-03-25 17:15:54 +08:00
CaiWenzhi
2dffcb9808
Add ProtectedNode and remove "addNode"
2014-03-25 14:28:58 +08:00
James Chen
f6b94d8c3e
Updates iOS/Mac project configuration, CCTweenFunc.h/.cpp was included to wrong target.
2014-03-24 10:23:21 +08:00
James Chen
d5e8bde89e
Merge pull request #5889 from samuele3hu/develop_socket
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close #4400 : Use the latest version of LuaSocket and modify the related project config
2014-03-21 10:52:38 +08:00
samuele3hu
4b25c9f62e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket
2014-03-20 17:07:33 +08:00
samuele3hu
d3487d2d3c
close #4400 : Use the newest version of LuaSocket for lua
2014-03-20 17:04:54 +08:00
andyque
91d972ba87
rollback the scheme mode of projects
2014-03-20 17:01:21 +08:00
andyque
dd790ce54d
add id return value to LuaObjectCBridge
2014-03-20 16:59:18 +08:00
andyque
7ab639ec0f
fix lots compile warnings
2014-03-20 16:24:55 +08:00
andyque
2dcc600fa1
remove unused accelerometer
2014-03-20 14:29:05 +08:00
andyque
7ae77c9335
fix cocos2dx engine internal warnings
2014-03-20 10:58:04 +08:00
andyque
23c3fabeb2
fix box2d ios & mac library warnings
2014-03-20 10:18:56 +08:00
andyque
d7b3737605
fix cocos2d tests and lu-bdinings and cocos2d_libs project config warnings
2014-03-20 10:14:25 +08:00
boyu0
f23db68151
build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files.
2014-03-15 01:19:06 +08:00
boyu0
a54bfb223e
fix typo, add release condition link arguments.
2014-03-14 14:33:33 +08:00
boyu0
fddffae611
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into support_for_xcode_iphone_64bit_simulator
2014-03-14 14:21:52 +08:00
boyu0
38a1b13415
extract arm64 architectures form .a file, add condition link arguments.
2014-03-14 14:18:13 +08:00
James Chen
b893ca3378
Some fixes for android-build.py.
2014-03-14 12:52:43 +08:00
CaiWenzhi
a4d558adee
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-13 10:25:32 +08:00
CaiWenzhi
b8ce59962a
Fixed bug of ScrollView
2014-03-13 10:11:41 +08:00
Ricardo Quesada
372c26b5ba
only active arch for DEBUG
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RELEAES compiles all valid archs
2014-03-12 08:40:04 -07:00
James Chen
611cccd3e7
[win32] HelloCpp -> cpp-empty-test, HelloLua -> lua-empty-test.
2014-03-12 15:59:48 +08:00
James Chen
dd87df1cbc
rename TestCpp to cpp-tests, TestLua to lua-tests in VS projects.
2014-03-12 15:30:21 +08:00
andyque
2c2a5ee38e
rename gui to ui
2014-03-12 10:46:49 +08:00
andyque
d806274f98
change gui to ui
2014-03-12 10:12:02 +08:00
andyque
8e125734fe
Merge branch 'develop' into fix_gui_to_ui
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
samples/cpp-tests/Resources/cocosgui/100/100.ExportJson
samples/cpp-tests/Resources/cocosgui/100/1000.plist
samples/cpp-tests/Resources/cocosgui/100/1000.png
samples/cpp-tests/Resources/cocosgui/CloseNormal.png
samples/cpp-tests/Resources/cocosgui/CloseSelected.png
samples/cpp-tests/Resources/cocosgui/CocoGUISample.json
samples/cpp-tests/Resources/cocosgui/CocoGUI_PageView_Sample.json
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.plist
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.png
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_2_1.ExportJson
samples/cpp-tests/Resources/cocosgui/Hello.png
samples/cpp-tests/Resources/cocosgui/Marker Felt.ttf
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ui_checkbox_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/GUI/labelatlasimg.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ui_labelatlas_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.fnt
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ui_labelbmfont_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/A Damn Mess.ttf
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ui_label_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/Hello.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ui_layout_backgroundimage_editor_1_0_0.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ui_layout_color_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ui_layout_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ui_layout_gradient_color_editor_1_0.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ui_layout_linear_horizontal_layout_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ui_layout_linear_vertical_layout_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/ui_layout_relative_align_location_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/ui_layout_relative_align_parent_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Scale9_BackgroundImage_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Scale9_BackgroundImage_Editor/background.png
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tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_11.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_12.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_13.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_14.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_15.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_16.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_17.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_18.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_19.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_20.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_21.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_22.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_23.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_24.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_25.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_26.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_27.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_28.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_29.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_3.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_30.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_31.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_8.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_9.png
tests/cpp-tests/Resources/cocosgui/labelatlas.png
tests/cpp-tests/Resources/cocosgui/loadingbar.png
tests/cpp-tests/Resources/cocosgui/scrollviewbg.png
tests/cpp-tests/Resources/cocosgui/slidbar.png
tests/cpp-tests/Resources/cocosgui/sliderProgress.png
tests/cpp-tests/Resources/cocosgui/sliderProgress2.png
tests/cpp-tests/Resources/cocosgui/sliderThumb.png
tests/cpp-tests/Resources/cocosgui/sliderTrack.png
tests/cpp-tests/Resources/cocosgui/sliderTrack2.png
tests/cpp-tests/Resources/cocosgui/slider_bar_active_9patch.png
tests/cpp-tests/Resources/cocosgui/sliderballnormal.png
tests/cpp-tests/Resources/cocosgui/sliderballpressed.png
tests/cpp-tests/Resources/cocosgui/switch-mask.png
tools/cocos2d-console
2014-03-12 10:09:09 +08:00
Ricardo Quesada
8f7fd3e13c
Deployment iOS >= 5.1.1 (needed for ARM64)
...
Adds also Valid signature = iOS Developer
2014-03-11 10:18:38 -07:00
James Chen
8feccc45ee
Updates win32 project.
2014-03-11 21:52:03 +08:00
James Chen
8c56b11819
Updates Xcode project and adds scheme for xcbuild.
2014-03-11 19:27:55 +08:00
James Chen
431e800dd6
All tests could run on Android.
2014-03-11 19:10:36 +08:00
James Chen
3d5c3001bd
cpp-empty-test works ok for Android.
2014-03-11 19:10:36 +08:00
James Chen
91a3ba61da
lua-empty-test, cpp-empty-test work for iOS/Mac
2014-03-11 19:10:36 +08:00
James Chen
fda8cfa740
plist rename.
2014-03-11 19:10:35 +08:00
James Chen
36e9f55c98
Renames cocos2d_samples to cocos2d_tests, what could i say?
2014-03-11 19:10:09 +08:00
James Chen
69fc09d715
Removes xcscheme for test project.
2014-03-11 19:10:09 +08:00
James Chen
f23bb8c9c1
Adds lua-hello samples, it works on iOS / Mac .
2014-03-11 19:10:09 +08:00
James Chen
c156a1df04
Removes unused configuration for Xcode.
2014-03-11 19:10:09 +08:00
andyque
b95bba56d8
update vs2012 project dependency
2014-03-11 18:48:28 +08:00
andyque
032ca5f309
rename cocosgui resource to cocosui
2014-03-11 18:48:27 +08:00
andyque
cbcc1bbbcf
let ios project compile correct
2014-03-11 18:48:26 +08:00
James Chen
fd44277e7c
lua-tests works again for Win32.
2014-03-10 17:05:35 +08:00
James Chen
6deadf34b8
lua-tests works again for Android.
2014-03-10 16:04:46 +08:00
James Chen
705ab115b8
Reuse the resources in cpp-tests.
2014-03-10 15:40:48 +08:00
James Chen
69bbda688b
lua-tests works ok for iOS / Mac, luabindings has its own project.
2014-03-10 15:32:48 +08:00
James Chen
2e473027c1
Re-add xcode 'scheme' files.
2014-03-10 11:58:33 +08:00
James Chen
ab1b10169e
Compilation error fixes for Linux and Android.
2014-03-10 11:54:26 +08:00
James Chen
218dc822e1
Updates win32 project configuration.
2014-03-10 11:23:35 +08:00
James Chen
11dc78a57b
cocos2d_tests -> cocos2d_samples
2014-03-10 10:46:44 +08:00
James Chen
f9ecaa3274
Deletes xcode xcschemes temporarily.
2014-03-10 10:30:48 +08:00
James Chen
4475209277
Renames 'cocos2d_tests.xcodeproj' to 'cocos2d_samples.xcodeproj'
2014-03-10 10:27:16 +08:00
CaiWenzhi
62dfe630c7
Add custom widget
2014-03-07 15:36:45 +08:00
CaiWenzhi
8b7a5c3141
Add RichText sample
2014-03-06 20:52:29 +08:00
CaiWenzhi
5e84c15812
Add RichText
2014-03-05 23:03:49 +08:00
CaiWenzhi
ad85d2c800
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-05 21:20:26 +08:00
CaiWenzhi
4f9dfdbef8
Fixed build error except Windows
2014-03-05 21:18:51 +08:00
minggo
db4d163806
update android build script since it only has testcpp now
2014-03-05 20:36:37 +08:00
CaiWenzhi
7a4ba91f29
Modify project file
2014-03-05 17:08:59 +08:00
CaiWenzhi
ab47cafb31
Merge branch 'develop' into develop_nutty_modify_framework_for315
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/gui/UIButton.cpp
cocos/gui/UIButton.h
cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
Ricardo Quesada
4fe3b16287
Updates to latest version of kazmath
2014-03-04 16:33:00 -08:00
CaiWenzhi
4a2dc4a607
Add custom widget and reader
2014-03-04 16:51:35 +08:00
James Chen
b2cebebbaf
issue #4129 : Remove unused references in Xcode project.
2014-02-28 15:40:03 +08:00
James Chen
801e981286
issue #4116 : Updates iOS / Mac projects.
2014-02-26 22:27:38 +08:00
James Chen
e4837e7f94
issue #4116 : Removes script-bindings codes.
2014-02-26 21:34:06 +08:00
samuele3hu
a765178a5f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
2014-02-24 09:38:08 +08:00
James Chen
c5bf3950bc
closed #4107 : Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm).
2014-02-21 11:55:37 +08:00
samuele3hu
555ef20202
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
...
Conflicts:
cocos/scripting/lua/bindings/LuaBasicConversions.h
cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
samuele3hu
3532665520
issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object
2014-02-21 09:45:33 +08:00
James Chen
450d30b164
Merge pull request #5040 from martell/mingwclang
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closed #3809 : Added clang support for Windows
2014-02-20 20:24:36 +08:00
James Chen
0d8846d876
closed #4097 : Adds a macro to disable inserting script binding relevant codes.
2014-02-20 16:40:46 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
Dhilan007
dfc6522f5c
update XCode project for add miss file on Mac and IOS.
2014-02-19 17:11:28 +08:00
andyque
f16b0022a3
move CCActionEaseEx content to CCActionEase
2014-02-18 14:22:13 +08:00
andyque
895b2a0055
move CCActionEaseEx and CCTweenFunction to core engine
2014-02-18 14:22:12 +08:00
James Chen
297fe597e1
Updates mac / iOS project.
2014-02-18 11:08:27 +08:00
James Chen
78163e604e
Merge pull request #5358 from dumganhar/merge5343
...
closed #4037:Exposed the missing data structures of Spine to JS
2014-02-14 11:17:38 +08:00
James Chen
a5aa547c7b
Merge pull request #5316 from natural-law/ScenarioTest
...
closed #3738 : Add performance test case on game scenario.
2014-02-14 11:12:01 +08:00
James Chen
9d764718f9
issue #4037 : Removes unused files from Xcode setting.
2014-02-14 10:26:27 +08:00
James Chen
acefa4e237
Merge commit 'refs/pull/5343/head' of git://github.com/cocos2d/cocos2d-x into merge5343
2014-02-14 09:33:42 +08:00
James Chen
fb4699359d
Merge pull request #5326 from Dhilan007/develop_label
...
issue #3821 : Moving platform-dependent codes of LabelTTF from cocos2d::Image to cocos2d::Device.
2014-02-14 09:24:11 +08:00
James Chen
c8ec90781c
Merge pull request #5351 from heliclei/xcode-scheme
...
share xcode build schemes to support xcodebuild command line build
2014-02-14 09:09:07 +08:00
Dhilan007
0d5c702708
move labelttf's platform-dependent code from CCImage to CCDevice
2014-02-13 21:08:43 +08:00
heliclei
1154c28516
share xcode build schemes to support xcodebuild command line build
2014-02-13 18:11:24 +08:00
ucchen
2c961bdfbf
add spine manual binding;
2014-02-13 11:01:54 +08:00
James Chen
a255478127
[Linux] Installs libssl-dev package.
2014-02-13 10:08:03 +08:00
Éloi Rivard
79e3c05ef1
Minor debugging messages and guards.
...
Dependencies installation is skipped on linux distributions that does not use .deb package format.
2014-02-13 01:25:23 +01:00
Éloi Rivard
3fb2b61591
Linux local storage support. Depends on libsqlite3-dev
2014-02-13 00:53:51 +01:00
Ricardo Quesada
1836375468
schemes are no longer shared
2014-02-12 08:26:22 +08:00
zhangbin
89cc82c332
Merge branch 'develop' into ScenarioTest
2014-02-10 14:26:31 +08:00
zhangbin
926f84d385
issue #3738 , Add game scenario performance test case.
2014-02-10 11:42:15 +08:00
Ricardo Quesada
24f655f9b1
Better 'vertices drawn'
2014-02-09 19:31:45 -08:00
Ricardo Quesada
ceba63db8b
Merge branch 'develop' into fast_tmx
2014-02-08 09:08:33 -08:00
Ricardo Quesada
616feadda1
More fixes and "tiles" is an uint32 (GID)
2014-02-07 18:11:17 -08:00
heliclei
e081ea2dc4
add xcode shared schemes
2014-02-07 14:46:36 +08:00
Ricardo Quesada
9a53f5a9f5
Testing a new TMX renderer
...
faster
2014-02-04 17:59:21 -08:00
James Chen
bed6777673
issue #3828 : Don't package Test_info.plist for `TestJavascript Mac` target.
2014-02-01 12:20:38 +08:00
James Chen
a4e7d2b658
issue #3828 : Icon resources should be packaged. Only XXX_info.plist should not be packaged. If it was packaged, it would cause problem of running on simulator.
2014-02-01 12:18:22 +08:00
James Chen
d0a44cd57e
issue #3828 : Don't copy resources in test-xxx/proj.ios(mac)/xxx.png(.plist) in project configuration. This will fix the issue that application installed to iOS simulator can't be launched.
2014-02-01 11:55:46 +08:00
Ricardo Quesada
e77d22a58f
samples -> tests
2014-01-31 14:09:28 -08:00
Ricardo Quesada
5fde81d1e2
cocos2d-samples -> cocos2d-tests
2014-01-31 11:13:48 -08:00
Ricardo Quesada
5691829b72
Linux with #ifdef
2014-01-30 17:10:18 -08:00
Ricardo Quesada
7da8c84a75
Renames EGLView -> GLView
2014-01-30 16:51:43 -08:00
Ricardo Quesada
862500f99a
Renames EGLView -> GLView
2014-01-30 15:40:56 -08:00
Ricardo Quesada
4ed2e0d9d2
Merge branch 'develop' into glview_improvements
...
Conflicts:
CHANGELOG
cocos/2d/platform/linux/CCApplication.cpp
samples/Cpp/AssetsManagerTest/Classes/AppDelegate.cpp
samples/Cpp/HelloCpp/Classes/AppDelegate.cpp
samples/Cpp/HelloCpp/Classes/AppMacros.h
samples/Cpp/HelloCpp/proj.ios/AppController.mm
samples/Cpp/HelloCpp/proj.mac/main.cpp
samples/Cpp/SimpleGame/Classes/AppDelegate.cpp
samples/Cpp/SimpleGame/proj.ios/AppController.mm
samples/Cpp/SimpleGame/proj.mac/main.cpp
samples/Cpp/TestCpp/Classes/AppDelegate.h
samples/Javascript/CocosDragonJS/Classes/AppDelegate.cpp
samples/Javascript/CocosDragonJS/proj.ios/AppController.mm
samples/Javascript/CocosDragonJS/proj.mac/main.cpp
samples/Javascript/CrystalCraze/Classes/AppDelegate.cpp
samples/Javascript/CrystalCraze/proj.ios/AppController.mm
samples/Javascript/CrystalCraze/proj.mac/main.cpp
samples/Javascript/MoonWarriors/Classes/AppDelegate.cpp
samples/Javascript/MoonWarriors/proj.ios/AppController.mm
samples/Javascript/MoonWarriors/proj.mac/main.cpp
samples/Javascript/WatermelonWithMe/Classes/AppDelegate.cpp
samples/Javascript/WatermelonWithMe/proj.ios/AppController.mm
samples/Javascript/WatermelonWithMe/proj.mac/main.cpp
samples/Lua/HelloLua/Classes/AppDelegate.cpp
samples/Lua/HelloLua/proj.ios/AppController.mm
samples/Lua/HelloLua/proj.mac/main.cpp
2014-01-28 11:32:25 -08:00
James Chen
6988d48d08
issue #3828 : Updates win32 projects.
2014-01-28 15:49:23 +08:00
James Chen
ffd8970996
issue #3828 : Updates android build.
2014-01-28 15:33:23 +08:00
James Chen
ebe22aaeec
issue #3828 : Fix a mistake in android-build.py.
2014-01-28 15:17:34 +08:00
James Chen
5d67d53393
issue #3828 : Updates android build.
2014-01-28 15:14:27 +08:00
James Chen
d1d447b52e
issue #3828 : Updates iOS & Mac projects. And update JS-Tests.
2014-01-28 12:55:06 +08:00
Ricardo Quesada
b96c4f1ad0
Only compile iOS files on iOS
2014-01-27 16:44:10 -08:00
Ricardo Quesada
efaec7b7ec
Merge branch 'develop' into glview_improvements
...
Conflicts:
samples/Lua/HelloLua/Classes/AppDelegate.cpp
template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
James Chen
6a302735d8
Removes unused files.
2014-01-26 17:54:13 +08:00
andyque
96af336780
issue #3859 . update description of android-build.py
2014-01-26 16:22:09 +08:00
andyque
7f3a0216c2
issue #3859 . improve the prompt of android-build scripts
2014-01-26 16:10:51 +08:00
samuele3hu
cf684bc3f4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBug
2014-01-26 15:16:02 +08:00
minggo
b7d5d430a4
Merge pull request #5225 from dumganhar/iss3853-jsb-crash-debug-mode
...
closed #3853 : Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform.
2014-01-25 20:37:31 -08:00
samuele3hu
9b514927f5
issue #3837:Make `HelloLua` support to debug by the ZeroBrane Studio
2014-01-26 11:55:02 +08:00
James Chen
5b9f1697d3
closed #3853 : Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform. Don’t define `DEBUG` macro in our projects since all third party libraries(e.g. Spidermonkey) were built in RELEASE mode.
2014-01-26 11:16:25 +08:00
James Chen
7069a5afa9
Merge pull request #5218 from Dhilan007/develop_crash
...
fix get_num_of_cpu on win32.
2014-01-24 21:26:32 -08:00
Dhilan007
3a09cdfe2e
fix get_num_of_cpu on win32.
2014-01-24 18:34:02 +08:00
samuele3hu
58eab72d26
issue:Add luasocket's support for lua
2014-01-24 17:24:10 +08:00
Ricardo Quesada
8ecaf49f93
GLView improvements
...
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
Ricardo Quesada
6b8781241c
code is cleaner
2014-01-22 13:51:01 -08:00
Ricardo Quesada
83f16e25e3
merge from develop
2014-01-22 11:44:48 -08:00
Ricardo Quesada
1b6dfcda40
Merge branch 'develop' into cceglview_in_desktop
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-01-22 11:21:16 -08:00
Dhilan007
4095ab36b6
update xcode project.
2014-01-22 15:22:46 +08:00
James Chen
32572e257e
issue #3677 : File rename. PerformanceEventDispatcher.h/.cpp -> PerformanceEventDispatcherTest.h/.cpp.
2014-01-22 14:10:42 +08:00
James Chen
cecb20f824
issue #3677 : Adds EventDispatcher performance test.
2014-01-22 13:33:40 +08:00
James Chen
0ab5ec742a
closed #3808 : Removes unused files for MAC platform after using glfw3 to create opengl context
2014-01-22 10:16:34 +08:00
Ricardo Quesada
1113587f47
mac/CCEGLView moved to desktop/
2014-01-21 17:52:30 -08:00
Ricardo Quesada
06be466f29
Removed unused code and files.
...
Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada
98d23d30a6
First step in simplifying the mac platform
2014-01-21 15:44:01 -08:00
minggo
4833810c6e
Merge pull request #5132 from minggo/iss3713-replace_CCObject
...
remove Object::_autoReleaseCount
2014-01-21 02:26:40 -08:00
minggo
6378d10d5d
issue #3713:add test case for autorelease pool
2014-01-21 17:47:59 +08:00
James Chen
ccecaeb94f
Merge pull request #5125 from Dhilan007/develop_label
...
close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-21 00:58:21 -08:00
minggo
a6ec66c340
Merge pull request #5126 from liang8305/use_multiple_build_process
...
get number of cpu, using multiple concurrent job processes;
2014-01-19 19:50:48 -08:00
Dhilan007
9f9e289f8c
update xcode project.
2014-01-20 11:30:35 +08:00
liang8305
bf99e10c10
get number of cpu, using multiple concurrent job processes;
2014-01-20 10:37:01 +08:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
...
...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
James Chen
d309ae76d0
issue #3628 : Adds missing files for iOS and Mac.
2014-01-17 11:13:40 +08:00
James Chen
4302f3886d
issue #2789 : Adds performance test for Vector and CCArray.
2014-01-17 10:02:12 +08:00
Huabing.Xu
21d586d4ca
Merge branch 'develop' into develop_renderer_tileMapTest
...
* develop: (24 commits)
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
More renderer optimizations
[AUTO] : updating submodule reference to latest autogenerated bindings
Update CHANGELOG [ci skip]
Sprite: removed _hasChildren
Compilation fix: Updates cocos_files.json and removes unused in template.
use data.isNull() instead of !data.getBytes()
Update VS project file.
Updates CHANGELOG
SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
Updates Xcode, Android and Linux project
fixes #3720
Renderer performance fixes
Console::log(format, va_args) is private
fix compiling error
Relieve inherit from LabelProtocol
closed #3688 , Solve the bug : LabelAtlas set a shorter string than before, the effect will be wrong.
add check data valid in getStringFromFile
...
2014-01-16 12:47:32 +08:00
Ricardo Quesada
65602a4574
Updates Xcode, Android and Linux project
...
with new BatchCommand
2014-01-15 16:06:47 -08:00
Huabing.Xu
19705fcf37
issue #3640 : add performance test->renderer LargeTileMap test
2014-01-15 11:27:57 +08:00
martell
66caa13550
Added clang support for Mingw64
2014-01-11 13:26:04 +00:00
James Chen
f5ae2bbacc
Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
...
issue #3401 : physical lua binding
2014-01-06 23:48:47 -08:00
boyu0
cf146b32cf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/CCLuaStack.cpp
cocos/scripting/lua/script/Cocos2d.lua
cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
Ricardo Quesada
d15768d630
Removes RELASE_NOTES
2014-01-06 16:28:24 -08:00
chengstory
b4118a7ccc
fixed #3582
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1. add #include "cocostudio/CCComBase.h" into CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory
aae6d27c74
fixed #3582
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1. revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory
bac600ab9f
fixed #3582
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1. create Component By component Factory.
2014-01-05 02:22:32 +08:00
James Chen
052f24cceb
[ci skip] Updates TestLua project for iOS and Mac.
2014-01-04 17:33:21 +08:00
James Chen
4c3fa3da49
Merge pull request #4865 from dumganhar/testjs-bugfix
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Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen
046384ca1f
Uses blue folder for iOS & Mac resources to prevent adding new resources.
2014-01-04 14:22:57 +08:00
James Chen
9bb558ad46
Removes wrong resource in TestJavascript project.
2014-01-04 13:54:25 +08:00
James Chen
e65c6b8e53
Merge pull request #4841 from dumganhar/template-container-unit-test
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Template container unit test
2014-01-03 20:01:25 -08:00
James Chen
5072e63f89
issue #3577 : Updates project file for mac and ios.
2014-01-04 11:41:06 +08:00
chengstory
7f8224b621
Merge branch 'develop' into #3480
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
2014-01-03 19:36:22 +08:00
Dhilan007
8e2c51d31e
update vs project for split spine binding.
2014-01-03 15:29:50 +08:00
samuele3hu
07a3efb585
Update the lua test cases about the GUI
2014-01-03 10:39:19 +08:00
chengstory
77dca5958f
issue #3480 upload Samples resources.
2014-01-03 02:03:05 +08:00
samuele3hu
d802518413
Rename Cocos2dStudio.lua to CocoStudio.lua
2014-01-02 15:51:25 +08:00
samuele3hu
a2b706c87c
Rename some common script files to keep consistent
2014-01-02 15:18:32 +08:00
samuele3hu
b8d4010ae5
Develop branch adds lua trigger for CocoStudio
2014-01-02 12:00:37 +08:00
boyu0
0a06d93328
issue #3401 : physical lua banding script and auto script
2014-01-02 11:45:11 +08:00
CaiWenzhi
81bdfac795
Modify class name Label LabelBMFont LabelAtlas
2013-12-31 16:36:33 +08:00
heliclei
7696a5f2cc
move ghprb.py to tools/jenkins-scripts/
2013-12-30 21:40:28 +08:00
jiusheng
0cf0ad26d2
add github pull request builder for Jenkins
2013-12-30 21:11:32 +08:00
chengstory
8ae7ecff33
Merge branch 'develop' into #3457
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
James Chen
444389e92d
[GUI] Updates Mac project.
2013-12-26 10:44:41 +08:00
chengstory
8afdf88d25
Test triiger 3.0
2013-12-26 01:17:04 +08:00
CaiWenzhi
96279c12dc
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 18:32:15 +08:00
yinkaile
d72c9d94d7
upload trigger code.
2013-12-25 17:40:54 +08:00
samuele3hu
45cfe00ec4
Modify iOS project set and some manual lua binding
2013-12-25 13:47:22 +08:00
CaiWenzhi
2ae8576e0f
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 10:40:05 +08:00
chengstory
e4e22b52cb
Merge branch 'develop' into #3456
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory
64f0987fea
issue #3456 ios test rapidjson.
2013-12-24 21:23:24 +08:00
James Chen
0305ff15db
Merge pull request #4625 from dabingnn/develop_NewClippingNode
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Develop new clipping node
2013-12-23 23:20:38 -08:00
James Chen
451d76f6b0
Merge pull request #4611 from dumganhar/spine-test
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Merge PR #4572 , Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu
e7facf9f85
remove NewClippingNode feature function into ClippingNode
2013-12-24 14:08:57 +08:00
Huabing.Xu
24ac743a3c
remove class NewSpriteBatchNode
2013-12-24 11:03:59 +08:00
CaiWenzhi
6dd55921aa
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-24 10:44:57 +08:00
Huabing.Xu
8d58e43ad2
remove Class NewSprite
2013-12-24 09:40:00 +08:00
James Chen
05f6a5b09b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test
2013-12-23 22:05:20 +08:00
James Chen
8c0f6ba80e
Adds `SpineTest` to iOS, Mac projects.
2013-12-23 21:13:23 +08:00
James Chen
cafebe7295
Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
Huabing.Xu
1dd2c1c20c
remove NewTextureAtlas
2013-12-23 20:11:50 +08:00
Huabing.Xu
487e0b21af
update Xcode project file& android.mk
2013-12-23 18:03:08 +08:00
CaiWenzhi
a19000b49f
Add samples
2013-12-23 15:35:35 +08:00
CaiWenzhi
9aa85d2bd6
Remove NodeRGBA inherit
2013-12-23 15:02:52 +08:00
Dhilan007
d1972b3d17
support generate APK by script in template project and unify help message for usage.
2013-12-22 17:48:35 +08:00
Ricardo Quesada
fd8c7e9a5d
Removes CCCamera
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Not needed anymore.
2013-12-20 19:24:56 -08:00
James Chen
0db2067f97
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine
2013-12-20 20:11:41 +08:00
byeonggee.seo
d5ea2d22a5
undo my mistake
2013-12-20 19:45:50 +09:00
byeonggee.seo
ef1709bc3d
Add SpineTest to TestJavascript 1
2013-12-20 19:20:13 +09:00
byeonggee.seo
0a30a9a604
spine simple JS binding supported
2013-12-20 16:10:15 +09:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
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* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
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Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
byeonggee.seo
e673bd80bb
new spine runtime applied
2013-12-19 10:50:37 +09:00
Ricardo Quesada
903844c7bd
Removes unneeded files
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New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
Ricardo Quesada
33c4f891a0
Adds 'CC' to renderer files
2013-12-17 18:41:09 -08:00
Huabing.Xu
25fc3d3c2a
Merge branch 'develop' into develop_gridNode
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* develop: (105 commits)
update armature to new render
iOS & Mac project fix.
[AUTO] : updating submodule reference to latest autogenerated bindings
use size_t replace unsigned int for record redeque::size returned value.
issue #2171 : Updates CMakeLists.txt.
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
issue #2171 : Adds header files of renderer in cocos2d.h.
issue #2171 : Reorder renderer files for iOS & mac project.
issue #2171 : small fix in ccTypes.h
issue #2171 : Don’t ‘using namespace std;’ in header file.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #2171 : Ignores Director::getFrustum.
issue #2171 : Fixing compilation errors for Linux port.
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
issue #2171 : [New Renderer] Fixing compilation errors for Android.
[Win32] fix argument type. - argument of interface is ssize_t.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Add mouse scrolling support for extension test
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
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Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/cocos2d.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen
d3a4dbab08
iOS & Mac project fix.
2013-12-17 16:34:05 +08:00
James Chen
5d248ef77a
issue #2171 : Reorder renderer files for iOS & mac project.
2013-12-17 15:40:17 +08:00
Huabing.Xu
6aa2908c13
rename:
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1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Huabing.Xu
2be1a640fa
update Xcode project file
2013-12-13 10:58:31 +08:00
Ricardo Quesada
3b66d09bf5
Merge branch 'develop' into newRenderer
2013-12-10 11:10:55 -08:00
Ricardo Quesada
aa00137fde
Merge branch 'develop' into newRenderer
2013-12-09 11:10:00 -08:00
James Chen
8b69994d5c
issue #2790 : Removes CCBValue.
2013-12-09 17:55:56 +08:00
James Chen
d8061477c1
issue #2790 : Removes CCSort.h/.cpp from projects.
2013-12-07 14:21:01 +08:00
Ricardo Quesada
97fb43b8d7
Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada
73b1e3bb9e
Merge branch 'develop' into newRenderer
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Conflicts:
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
Ricardo Quesada
dcf4eacd92
update project
2013-12-05 22:24:51 -08:00
minggo
19c86c0e4f
Merge pull request #4434 from martell/msys2
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Msys2 and Mingw added fixed x64 cocos/audio on Windows for MSVC and MinGW
2013-12-05 22:23:45 -08:00
Ricardo Quesada
e699a3b765
Uses MV in Quad Command
2013-12-05 19:04:01 -08:00
Nite Luo
42de943662
Fix Bug for Sprite performance test
2013-12-05 14:25:45 -08:00
Ricardo Quesada
f68dcd9969
Merge branch 'develop' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
James Chen
b0af2667f8
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
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Conflicts:
cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo
ba62c88682
Merge pull request #4420 from dumganhar/iss2790-template-container
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[ci skip]issue #2790 : (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
martell
e5ada6f377
added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors
2013-12-05 03:37:27 +00:00
Ricardo Quesada
f42aef0af8
Moves CCConsole.* to base/
2013-12-04 18:09:23 -08:00
James Chen
3649530f97
issue #2790 : Moves CCValue.h/.cpp to base folder.
2013-12-04 16:02:54 +08:00
James Chen
3136ffc3dd
issue #2790 : Adds CCValue.h/.cpp.
2013-12-04 16:02:51 +08:00
James Chen
d2bddee11e
issue #2790 : Adds CCMap.h.
2013-12-04 16:01:56 +08:00
James Chen
80004548c8
issue #2790 : Adds CCVector.h to Xcode project. int —> long
2013-12-04 15:56:08 +08:00
boyu0
98779b0a9f
issue #2771 : move CC_USE_PHYSICS from project definition to ccConfig.h
2013-12-04 14:36:32 +08:00
Ricardo Quesada
a34352cef7
Console is working!
2013-12-03 18:46:54 -08:00
Nite Luo
6862d59bb2
Add NewRenderTexture to convert RenderTexture to use new renderer
2013-12-02 17:23:52 -08:00
Nite Luo
fbadb3329a
Merge branch 'develop' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
Ricardo Quesada
dbcae0af1e
Merge branch 'develop' into console
2013-12-02 09:57:53 -08:00
martell
1a94e393af
Setup for testing for every windows user
2013-11-30 09:36:22 +00:00
boyu0
cfe522283c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into upgrade_box2d_to_2.3.0
2013-11-28 12:19:07 +08:00
boyu0
1c55c207bf
update project setting
2013-11-28 11:55:18 +08:00
boyu0
72f2d68edd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-27 17:47:37 +08:00
boyu0
2b43e72e7c
issue #2771 : fix vs compile errors, change project setting
2013-11-27 17:33:33 +08:00
Huabing.Xu
ea46e1c658
change test case
2013-11-27 14:30:38 +08:00
Ricardo Quesada
534fd9600e
Adds CCConsole.
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it doesn't work... just the skeleton
2013-11-26 18:58:36 -08:00
Huabing.Xu
3da196ea43
add Frustum culling to new Sprite
2013-11-27 10:35:12 +08:00
Nite Luo
92b57c79ba
Merge branch 'develop' into newRenderer
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Conflicts:
cocos/2d/CCClippingNode.h
cocos/2d/CCLayer.h
2013-11-26 11:56:03 -08:00
minggo
6c7cb0bf23
Merge pull request #4359 from Dhilan007/androdi_build
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[ci skip]add proceed java compilation and generate apk.
2013-11-26 01:47:14 -08:00
boyu0
99d904363a
issue #2771 : delete all the box2d implementation in physics parts.
2013-11-26 13:47:42 +08:00
Dhilan007
881d43fe3b
add proceed java compilation and generate apk.
2013-11-26 11:58:01 +08:00
Nite Luo
19b8ba89e2
Merge branch 'develop' into newRenderer
2013-11-25 10:21:02 -08:00
boyu0
e55c81c9b6
upgrade box2d from 2.2.1 to 2.3.0
2013-11-25 14:50:11 +08:00
boyu0
f2dabe77ec
issue #2771 : add some method implements with box2d in PhysicsWorld
2013-11-25 10:08:52 +08:00
Nite Luo
b67ec6618f
Finish converting LayerColor start working on particle system
2013-11-22 17:14:24 -08:00
samuele3
3a69ee301b
issue #3228 : Resolve TestLua and HelloLua test samples compile error on the Xcode 4.6.2 when choose Mac platform
2013-11-22 14:06:48 +08:00
Nite Luo
f438e83104
Merge branch 'develop' into newRenderer
2013-11-20 11:14:28 -08:00
Ricardo Quesada
0d750cdbaf
Adds virtual destructors on Interfaces
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Classes with at least one virtual function needs a virtual destructor.
This patch adds virtual destructors to Interface classes
And also enables 'warn on missing virtual destructors'
2013-11-19 16:57:23 -08:00
Nite Luo
e5ebcb2845
Merge branch 'develop' into newRenderer
2013-11-18 10:22:16 -08:00
Dhilan007
8b14575d7e
bind gui and studio.
2013-11-18 16:54:52 +08:00
Nite Luo
c5f9434331
Merge branch 'develop' into newRenderer
2013-11-15 11:33:38 -08:00