Michael Contento
fe180078f0
Android: add xlargeScreens="true" to supports-screens
2013-10-28 23:12:51 +01:00
minggo
e81efb24c9
issue #2905 : android samples run ok
2013-10-23 16:49:50 +08:00
Dhilan007
f11dba586a
issue #2905:modification vs-project for folder structure change
2013-10-21 22:09:21 +08:00
minggo
e50f9fc43b
issue #2905 : jsbinding samples and lua binding samples build ok on android
2013-10-17 15:04:30 +08:00
James Chen
5ffe904a1b
issue #2905 : [iOS Mac] Updating template.
2013-10-16 22:54:55 +08:00
James Chen
edcf9fecb4
[Win32] Fixing compilation errors after renaming CocosDenshion to 'audio'.
2013-10-11 21:52:28 +08:00
minggo
866906fd58
issue #2905:modify project settings to include correct audio path
2013-10-10 15:40:06 +08:00
Dhilan007
8dc55b3773
issues #2677:Use CoreMotion's API to replace UIAccelerometer.
2013-10-08 11:08:45 +08:00
Dhilan007
9727436a5d
issues #2834:Use Android standalone toolchain on windows to remove the dependence of cygwin
2013-09-27 21:54:48 +08:00
Ricardo Quesada
cd557a11bf
Adds missing icons to templates and samples
2013-09-20 14:06:44 -07:00
minggo
bcb171e3c9
fix line end in windows
2013-09-20 22:23:13 +08:00
Ricardo Quesada
7ecb9778a3
Product Name is the project name
2013-09-19 18:12:02 -07:00
Ricardo Quesada
d3827e9933
Template: Adds JS template for Mac
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Mac and iOS templates share the same Xcode project
2013-09-19 16:02:20 -07:00
Ricardo Quesada
c9a1cd49fe
unifies ios and mac templates into one.
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iOS and Mac templates unified into one Xcode project.
It is much easier to mantian an to develop games by having everything in one Xcode project
2013-09-19 14:59:44 -07:00
Ricardo Quesada
3427ed71c4
Adds iOS7 icons to ios template
2013-09-19 11:51:33 -07:00
Ricardo Quesada
24df87265e
Small fixes for Xcode templates
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Also, uses `auto` in the template code to be more c++11 friendly
2013-09-18 16:50:26 -07:00
Huabing.Xu
a2dee37b0e
glfw EGLView set alloc on the stack to prevent memory leak
2013-09-18 17:00:21 +08:00
minggo
40d91f0afa
disable compressing png when deploying for iOS device
2013-09-18 11:16:28 +08:00
minggo
c2e53d5673
Merge pull request #3665 from minggo/merge-physics
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Merge physics
2013-09-17 08:18:55 -07:00
Huabing.Xu
c1599300f6
fix template cpp not compiled in ipad retina
2013-09-17 20:05:24 +08:00
minggo
ddaff9cce6
make cocos2dx depend chipmunk
2013-09-17 19:24:30 +08:00
samuele3hu
cf5e04ad63
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTest
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Conflicts:
samples/Cpp/SimpleGame/Classes/HelloWorldScene.cpp
2013-09-16 16:58:30 +08:00
samuele3hu
b563c52e10
Issue:Resolve the carsh of the simple game test sample and modify the main.cpps in the template for the android projects
2013-09-16 16:55:16 +08:00
minggo
27381fc83f
Merge pull request #3562 from bassarisse/develop
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Win32 icons on template
2013-09-15 23:44:11 -07:00
LinWenhai
368d668e7b
Update RootViewController.mm
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fix not hide status on ios7
2013-09-13 09:42:26 +08:00
LinWenhai
644c3ebff5
Update RootViewController.h
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Fix not hide status bar on iOS 7
2013-09-13 09:40:43 +08:00
Bruno Assarisse
71c1e10fd8
Win32 icons on template
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Added icon to HelloCpp template, renamed the icon resource (so GLFW can
read it and put on window and taskbar), and removed unnecessary files
from projects.
2013-09-09 00:42:36 -03:00
Huabing.Xu
4c12f4029a
issue #2460 : project template for glfw
2013-09-02 13:48:39 +08:00
folecr
cbd7796438
Update nojava.txt with readme.
2013-08-07 12:29:58 -07:00
folecr
5295b85d8e
Update templates for Android
2013-08-05 19:14:47 -07:00
minggo
1d2b1c79c2
closed #2438:remove mac 32-bit support
2013-07-30 18:02:35 +08:00
James Chen
5aab0cab7b
[Android] Fixing build errors for ndk-r9.
2013-07-29 14:54:00 +08:00
samuele3hu
3c953a934e
issue #2404:Add more deprecated function and Modify template vs11 solution
2013-07-28 00:16:16 +08:00
minggo
b6b56a252c
make iOS template work ok on armv7s devices
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build only active architecture only
2013-07-27 21:20:25 +08:00
James Chen
d345ac7f3f
[Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache();
2013-07-26 14:00:10 +08:00
James Chen
a1c3631962
issue #2404 : DrawPrimitives deprecated.
2013-07-25 22:38:55 +08:00
minggo
99949331b1
fix error and compilings error in templates
2013-07-24 17:27:29 +08:00
minggo
f6cfe3007f
issue #2412:fix merging conflict
2013-07-23 10:41:11 +08:00
minggo
687c088b51
issue #2412:remove blackberry and marmalade port because they don't support c++11
2013-07-19 13:55:03 +08:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
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Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen
510b29a2ff
Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
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Conflicts:
cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
James Chen
f8cd252c5c
issue #2397 : sharedNotificationCenter --> getInstance
2013-07-12 14:17:42 +08:00
James Chen
1f8e852020
issue #2397 : Shader::sharedShaderCache() --> Shader::getInstance().
2013-07-12 13:40:01 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
Jaroslaw Lewandowski
626ba2686f
Solving 'black screen' on android
2013-07-09 21:21:43 +01:00
James Chen
cd2fae36f1
issue #2371 : Updating multi-platform-template for iOS and Mac
2013-07-05 10:31:20 +08:00
James Chen
80cb06d3f7
Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-24 10:01:57 +08:00
James Chen
53a372669a
closed #2322 : Updating all win32 project configurations, improvement by using Multi-processor Compilation.
2013-06-23 17:25:34 +08:00