Rohan Kuruvilla
f945f4efd6
Adding the generator config file. Includes CCGLProgram, CCShaderCache classes
2013-03-27 23:59:30 -07:00
Rohan Kuruvilla
1d89b137ed
Adding new Javascript bindings for OpenGL to cocos2d-x. Modifying bindings generated in cocos2d-iphone
2013-03-27 23:59:29 -07:00
Rohan Kuruvilla
57fd3cdb9c
Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template
2013-03-27 23:59:29 -07:00
James Chen
4e37161c7a
Update AUTHORS
2013-03-28 10:10:01 +08:00
James Chen
32cee20feb
Merge pull request #2271 from Weeds/fontdimension-fix
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fixed #1932 : [Linux] fixed font rendering crash for certain fonts.
2013-03-27 19:08:54 -07:00
Andre Rudlaff
89f08bb441
[Linux] fixed font rendering crash for certain fonts
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face->size->metrics->ascender seems to be unreliable for some fonts,
additionally the freetype documentation says that it may be used
differently for different fonts.
Therefore it may happen that the ascender of a font face is less then
the glyphs bounding box resulting in accessing invalid memory.
The fix is to use the bbox attribute instead of the ascender
2013-03-28 00:54:11 +01:00
nickveri
fd35ebd4d4
Added support for setting integer uniforms
2013-03-26 18:20:38 +00:00
James Chen
dccaedd20d
Merge pull request #2265 from dumganhar/master
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Adding LabelTest.lua. Three tests in LabelTest works ok.
2013-03-26 03:19:28 -07:00
James Chen
8c5f278d06
Updating mainMenu.lua
2013-03-26 18:18:37 +08:00
James Chen
567e1fa15f
Adding LabelTest.lua. Three tests in LabelTest works ok.
2013-03-26 18:14:14 +08:00
James Chen
166ffbd218
Update AUTHORS
2013-03-26 10:12:44 +08:00
James Chen
b9de14c8c7
Merge pull request #2261 from flaming0/gles20
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Null pointer check in order to prevent crashes.
2013-03-25 19:11:07 -07:00
flamingo
4a313e0ffe
Update CCLuaEngine.cpp
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Null pointer check in order to prevent crashes.
2013-03-26 00:24:47 +04:00
James Chen
092eb30d06
Merge pull request #2259 from rohankuruvilla/ccbreader
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fixed #1861 : CocosPlayer Android update.
2013-03-25 02:10:43 -07:00
Rohan Kuruvilla
596acfda09
Adding all CocosPlayer Android resource folders for CCB and updating to latest version
2013-03-25 01:28:13 -07:00
Rohan Kuruvilla
6b428aa3eb
Updating CocosPlayer to latest version. Includes following changes:
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1. Adding support for changing orientation
2. Updating communication protocol to latest CocosPlayer protocol. Including UUID and filelist messages
3. Fixing unzipping of ccb files to maintain proper directory structure
2013-03-25 01:24:24 -07:00
James Chen
83c7874a7a
Merge pull request #2258 from dumganhar/master
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Removing one line unused code in PerformanceNodeChildrenTest.cpp
2013-03-24 23:31:30 -07:00
James Chen
c9cdb81020
Removing unused codes.
2013-03-25 14:30:25 +08:00
James Chen
f1a52c2df8
Update AUTHORS
2013-03-25 12:02:40 +08:00
James Chen
15d56f7f65
Merge pull request #2257 from dumganhar/master
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Fixing compilation errors when CC_ENABLE_PROFILERS is enabled.
2013-03-24 20:58:46 -07:00
James Chen
f7b2ca2125
Fixing compilation errors when enable CC_ENABLE_PROFILERS.
2013-03-25 11:47:27 +08:00
James Chen
92f278657e
Merge branch 'fix_profiler_compile_error_android' of https://github.com/gelldur/cocos2d-x
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# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2013-03-25 11:46:02 +08:00
James Chen
79f88fcf77
Update AUTHORS
2013-03-24 17:08:13 +08:00
James Chen
001769c985
Merge pull request #2252 from billy1380/master
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fixed #1856:Adding 64bit target for Mac project.
2013-03-23 20:46:37 -07:00
billy1380
fc806d0496
added sample game xcode project for mac
2013-03-23 17:21:26 +00:00
billy1380
cdfe693583
- changed cocos2d mac project to support universal build and x86
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- fixed issues associated with that
2013-03-23 16:04:51 +00:00
tianTian
9144946176
Fix bug: CCControl's touch priority is not set correctly; m_nDefaultTouchPriority is never used;
2013-03-23 12:18:00 +08:00
James Chen
636f07a43f
Merge pull request #2243 from sbc100/fix_linux_build
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Fix linux compilation of CCTexturePVR.cpp
2013-03-22 19:07:24 -07:00
Sam Clegg
fe86b9d6df
Fix linux compilation of CCTexturePVR.cpp
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On linux (and possibly other platforms)
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG is simply not defined since we don't
include GLES/gl2ext.h.
2013-03-22 10:40:35 -07:00
minggo
71659f4aa9
Merge pull request #2247 from hailongiPhone/master
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release && set nil
2013-03-22 04:09:47 -07:00
James Chen
e7c44ec77b
Merge pull request #2248 from dumganhar/walzer-jsb_obfuscate
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Merging https://github.com/cocos2d/cocos2d-x/pull/2245 and updating JS Test.
2013-03-22 00:21:02 -07:00
James Chen
54bd3c1925
Updating JSTest.
2013-03-22 15:11:56 +08:00
minggo
1538c72581
Merge pull request #2197 from dumganhar/ios-default-font
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[iOS] Using system font by `[UIFont systemFontOfSize]` when font name wasn't found.
2013-03-22 00:10:09 -07:00
hailong
2ea447dbfd
Update CCDirectorCaller.mm
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First destroy CCDirector instance with cocos2d::CCDirector::sharedDirector()->end()
Then create new CCDirector instance with
cocos2d::CCApplication::sharedApplication()->run();
APP will crash at
CCApplication::setAnimationInterval
[[CCDirectorCaller sharedDirectorCaller] setAnimationInterval: interval ];
2013-03-22 15:02:46 +08:00
Dawid Drozd
21cab34029
Fixing profiling compile error
2013-03-22 07:58:57 +01:00
James Chen
0faeb5da5e
Merge branch 'jsb_obfuscate' of https://github.com/walzer/cocos2d-x into walzer-jsb_obfuscate
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# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2013-03-22 14:12:38 +08:00
walzer
9371bbf799
roll back samples/Javascript/Shared to the ref before.
2013-03-22 12:10:21 +08:00
James Chen
8bf7f96eef
Merge pull request #2244 from dumganhar/master
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fixed #1855 : std_string_to_jsval generates messy js string when passing non-ascii UTF8 std::string.
2013-03-21 21:07:38 -07:00
walzer
42c73fb820
Fixed #1841 , obfuscated js source can run on iOS correctly now.
2013-03-22 12:06:04 +08:00
James Chen
d80d68f7e0
fixed #1855 : std_string_to_jsval generates messy js string when passing non-ascii UTF8 std::string.
2013-03-22 12:01:08 +08:00
minggo
828b228239
Merge pull request #2239 from fape/android_eclipse2
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Eclipse Project import - Windows part 2
2013-03-21 18:50:24 -07:00
fape
9c6a65d898
Update template android projects README files
2013-03-21 19:06:58 +01:00
fape
e9343c2d8a
- update README files
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- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
fape
77207ea494
Remove "-o igncr" from CocosPlayer Android Eclipse project
2013-03-21 15:05:02 +01:00
walzer
c52bbec5bc
add icons into TestJavascript.xcodeproj
2013-03-21 20:50:21 +08:00
walzer
6f41b7c4ea
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into jsb_obfuscate
2013-03-21 17:37:28 +08:00
walzer
d1e2cf8b4c
remove jsb_*_.js from compile list
2013-03-21 17:35:36 +08:00
minggo
61685762a8
Merge pull request #2236 from minggo/iss1848-pvrtc
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use CCConfiguration::supportsPVRTC() to determine if the device supports pvrtc format
2013-03-21 02:22:08 -07:00
walzer
0a252aceaf
update submodule scripting/javascript/bindings/generated to the same ref ptr as upstream/master branch.
2013-03-21 17:13:24 +08:00
walzer
a590a27606
update submodule samples/Javascript/Shared to the same ref ptr as master branch
2013-03-21 17:10:14 +08:00