minggo
df73cd12a6
fixed #1623:use file descriptor instead of file path to create media player
2012-12-24 17:20:44 +08:00
Denis Mingulov
ca00d50259
CocosDenshion Android - missing sound effects with some conditions
...
Android SoundPool.load returns 0 if sound might not be loaded - for
example, it does not exist. Previously - 0 has been ignored and
incorrectly written to HashMap, so it was not possible to
understand on the application side that something goes wrong
(and use some additional workaround).
Use case:
1) On the game loading - preload all possible sound effects
(to speed up their playing later, when it will be needed)
2) Game APK does not have any sound file, they are downloaded
later in a separate thread.
3) Application tries to play sound effects as usual, when needed.
So due to this bug - as there was no any sound file exist
during the game loading - internal HashMap contains incorrect
0 as id for every effect, and there is no any sound effect during
the first application start.
2012-12-21 23:15:29 +02:00
minggo
e15c0a33ae
fixed #1610:skip only white character
2012-12-10 17:18:20 +08:00
minggo
0f58987ad1
Merge pull request #1740 from rtissera/gles20
...
[android] Cocos2dxHelper/CCFileUtils JNI fixes and improvements
2012-12-10 00:33:11 -08:00
minggo
71f61596e9
fixed #1580:request focus after keyboard closed
2012-12-10 14:08:01 +08:00
Romain TISSERAND
bc0309f1a3
[android] Removed hardcoded /data/data path in CCFileUtils, make use of Context.getCacheDir() through JNI callback instead. Needed in order to get CCUserDefault working fine on Nexus 10 (Androi 4.2 multi-user environment)
2012-12-09 19:40:41 +01:00
Romain TISSERAND
4cb7506932
Added proper JNIEXPORT / JNICALL modifiers to Cocos2dxHelper JNI functions called from Java side
2012-12-09 13:44:41 +01:00
fape
320d532e15
add Hungarian language support
2012-12-05 11:31:05 +01:00
minggo
a256d35a5b
fix some confilcs
2012-12-05 14:01:05 +08:00
minggo
54309c56b2
change accelerometer accurate to SENSOR_DELAY_GAME
2012-11-30 14:07:01 +08:00
minggo
75fb997513
Merge pull request #1670 from rohankuruvilla/gles20
...
Fixing Accelerometer crash on Android
2012-11-29 22:01:16 -08:00
minggo
61b2e2b880
comment codes for FPS controlling
2012-11-30 13:55:25 +08:00
Rohan Kuruvilla
a4b55b5217
Fixing Accelerometer crash on Android
2012-11-28 15:56:57 -08:00
Taro Kobayashi
a37e034e61
added support for Japanese language
2012-11-28 17:53:10 +09:00
minggo
226b10a9e2
modify lua project setting
2012-11-23 10:41:41 +08:00
minggo
a4a53df159
issue #1555:build ok on android
2012-11-16 14:23:14 +08:00
Denis Mingulov
83cf8aaf29
Android: Access to files from APK is boosted - 1st review update
2012-11-09 09:53:40 +02:00
Denis Mingulov
071d264cc5
Android: Access to files from APK is boosted
...
Open APK file just once and cache a file list information (name and
position inside archive). Also a general ZipFile helper class is
created to read multiple files from Zip archives - might be used
for another platforms if needed.
Previously it was so for each separate file access operation:
- Open zip archive, initially parse its structure (unzOpen)
- Locate the particular file there by a linear search through
full archive (unzLocateFile).
So if file does not exist - still an archive has to be handled
fully, even slower than a file exists.
- Read file.
- Close zip archive
After this commit:
- Once - open zip/apk file and collect file list information
(average consumed time - the same like a search for 2 different
files by unzLocateFile)
- When needed - directly retrieve file position inside the archive,
setting it up to the zip reader and reading file
ZipFile class is located in support/zip_support/ZipUtils.h and .cpp
to prevent creation of a new files and adding them to multiple
project files.
2012-11-08 13:46:53 +02:00
Rohan Kuruvilla
d6753f8a2f
Adding accelerometer setInterval support to Android
2012-10-29 15:08:16 +08:00
wenbin1989
62351462a8
Add kLanguageKorean to ccLanguageType and CCApplication::getCurrentLanguage()
2012-10-18 17:17:11 +08:00
wenbin1989
29a63a3b0f
Fix stack overflow in CCLog
2012-10-18 14:39:56 +08:00
minggo
0a39fa8bef
fixed #1507 : use SoundPool.OnLoadCompleteListener to play effect if it is not preloaded
2012-10-12 17:43:43 +08:00
Ed Bartley
04527f7378
Added some flexibility to the Cocos2dxActivity. View creation can be overridden by developers that use a custom Layout and custom views.
2012-10-06 23:39:47 -04:00
Ed Bartley
a9177fed6f
Fix Typo.
...
Make mGLSurfaceView public so that subclasses can may initialize mGLSurfaceView from a custom xml layout.
2012-10-05 10:24:17 -04:00
James Chen
4a3127f41f
Updated android template. Added 'cocos2dx/platform/android/java/res/.gitignore' since res folder is needed for eclipse.
2012-09-25 21:52:30 +08:00
minggo
364d7a487a
Update cocos2dx/platform/android/java/src/org/cocos2dx/lib/Cocos2dxAccelerometer.java
...
Comment some debug codes, because it will cause auto-building fail.
2012-09-25 14:42:45 +08:00
minggo
74b9e2539b
fix auto building error
2012-09-25 12:13:06 +08:00
minggo
0a1f0369e6
fixed #1481 : merge Nicolas's pull request and do some bug fixes
2012-09-21 17:01:19 +08:00
Nicolas Gramlich
cd4b22a503
Merge branch 'gles20-official' into patch-5
2012-09-18 10:50:15 -07:00
Donald Alan Morrison
216ebab0e1
Minor English Spelling Corrections, etc.
2012-09-15 14:19:14 -07:00
Nicolas Gramlich
f03c0caaf9
Added proper JNIEXPORT/JNICALL markers to android platform jni bindings.
2012-09-13 09:34:30 -07:00
Nicolas Gramlich
4c7705171a
Android JAVA refactoring. Android JNI Cleanup.
2012-09-07 17:23:04 -07:00
James Chen
06f240fa5e
Moved '#include <stdint.h>' to 'platform/ios(android,linux,blackberry)/CCStdC.h' since win32 don't have a stdint.h.
2012-08-29 14:49:02 -07:00
James Chen
3d0b5bf455
fixed some warnings in java codes for android port.
2012-08-27 10:21:43 +08:00
James Chen
ee3e68014b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_editbox
2012-08-24 00:16:11 +08:00
James Chen
1685e5c497
issue #1429 : Used java code to implement keyboard layout.
2012-08-24 00:15:15 +08:00
James Chen
7f2c9f6fb4
issue #1429 : Removed some used codes.
2012-08-23 23:09:12 +08:00
minggo
37cb691600
fix some bugs while testing
2012-08-23 18:01:28 +08:00
James Chen
06038163ca
iss1429: Finished using Dialog to implement CCEditBox for android port.
...
Next step:
Using Java codes to implement Cocos2dxEditBox. Don't use style.xml, color.xml and keyboard.xml.
2012-08-23 15:34:57 +08:00
James Chen
a437099779
issue #1429 : Use activity to implement CCEditBox for android. Next step: use dialog to implement CCEditBox.
2012-08-23 09:42:28 +08:00
James Chen
bcbd161398
issue #1429 : First commit CCEditBox for android port.
2012-08-22 09:47:04 +08:00
minggo
07ddd43695
issue #1437:make CCApplication::sharedApplication() return pointer
2012-08-21 15:28:43 +08:00
minggo
cfdc50fb60
issue #1437:make CCEGLView::sharedOpenGLView() return pointer
2012-08-21 14:58:31 +08:00
minggo
316c484936
Merge pull request #1173 from mustime/bug1284
...
issue #1284 : add detection for I9100 model
2012-08-16 18:39:28 -07:00
minggo
bcf61cdf26
issue #1405:use enum to distinguish target
2012-08-16 10:21:15 +08:00
mustime
0933a032e9
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into bug1284
2012-08-14 09:41:18 +08:00
mustime
89f0508043
issue #1284 : add detection for I9100 model
2012-08-13 17:14:33 +08:00
minggo
cc39dc55f4
issue #1405:remove unneeded functions of CCFileUtils
2012-08-08 18:39:33 +08:00
minggo
3853611e62
issue #1405:support loading resources from directory defined by developer
2012-08-08 17:42:04 +08:00
minggo
0b2396c54b
issue #1405:support three type of resolution
2012-08-01 16:56:12 +08:00
minggo
7bfc88c568
Merge pull request #1130 from mustime/bug1284
...
issue #1284 : using OpenSL for playing effects on I9100
2012-07-26 20:31:51 -07:00
mustime
bfc53e3453
issue #1284 : using OpenSL for playing effects on I9100
2012-07-26 15:30:09 +08:00
James Chen
557f654cf3
Built successfully on android.
2012-07-20 17:06:00 +08:00
Ngoc Dao
14a23ced56
Fix compilation error: platform/android/CCEGLView.h:30:39: error: platform/CCPlatFormMacros.h: No such file or directory
2012-07-06 10:32:54 +09:00
James Chen
c4056b1bb0
fixed #1269 : Updated include search paths for win32 and android.
2012-06-19 17:22:55 +08:00
minggo
90448ec7d0
issue #1269:fix some compiling error because of including error header files
2012-06-19 16:20:46 +08:00
folecr
90a6a65404
Modify source.dir to match updated directory name
2012-06-15 09:24:10 -07:00
James Chen
cc572ab8e7
fixed #1329 : Moved all java files part of engine into a certain directory, then all projects refer to them.
2012-06-15 18:15:43 +08:00
James Chen
24cc0796b6
Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android
2012-06-15 17:47:04 +08:00
minggo
899022d107
fixed #1292:fix some bugs that caused by modify function name
2012-06-15 17:39:13 +08:00
folecr
6fc2dc5ed9
Use Java code instead of XML to define layout
...
* Android layout for cocos apps are very simple (full screen)
* Avoids creation of R.java for loading the layout
* Can package entire library in jar
* Remove unused layout resource
2012-06-14 19:52:45 -07:00
folecr
4e5a64fd9e
Minimal layout directives in XML
2012-06-14 19:52:45 -07:00
folecr
b6164c7590
Create a library named cocos2dandroid
...
* Based on sources from HelloWorld that should be common across all cocos2d-x android projects
* Rename, use prefix cocos2dx_default_ for items in layout
* Project files for android library, targeted to android-8
2012-06-14 19:21:02 -07:00
minggo
9d9e2579e3
issue #1181 : save render texture when comming to background
2012-06-14 18:37:57 +08:00
minggo
9321a8d025
fixed #1322 : vertical alignment works ok on android
2012-06-13 18:33:44 +08:00
James Chen
c95cbb1774
issue #1310 : Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
...
Updated CCFileUtils, added some method, such as sharedFileUtils/purgeFileUtils/purgeCachedEntries.
Fixed a bug in CCDirector, made retina mode work correctly.
2012-06-11 10:59:57 +08:00
James Chen
3959fe8f4d
typo fixed in CCGL.h
2012-06-01 14:48:45 +08:00
James Chen
5f5af82254
fixed #1177 : Moved CCStdC.h/.cpp to relevant platform folder.
2012-05-29 15:51:13 +08:00
minggo
683c91bbfa
fixed #1236 : return empty string when parameter is null
2012-05-16 14:17:37 +08:00
minggo
1d18c6607a
fixed #1237 : correct line number output by CCAssert
2012-05-16 14:10:27 +08:00
Walzer
f70855e959
fixed #1229 , reduce the requirement of gles20 branch from NDK android-10 to android-8 level (official android 2.2 image, the lowest version which supports OpenGL ES 2.0), remove EGL dependency.
2012-05-05 10:06:41 +08:00
minggo
27b5fb8074
merge commit of issue 1216
2012-05-03 16:30:13 +08:00
James Chen
82439733c5
fixed #1204 : Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
...
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
James Chen
5fc72581cb
issue #1204 : Removed CCApplication::initInstance.
2012-05-02 17:50:26 +08:00
Walzer
2addd06f21
fixed #1203 , remove CCFileUtils::setResource & SimpleAudioEngine::setResource, these 2 methods were created for wophone.
2012-05-02 10:39:17 +08:00
James Chen
8d63e9f1bd
issue #1190 : Updated some files for android port.
2012-04-26 11:52:21 +08:00
James Chen
1d94ba05a0
fixed #1189 : updated linebreak and tab(4 space) for all source files.
2012-04-25 18:17:04 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
James Chen
062ae1756d
fixed #1177 : updated project configuration for android and ios platforms.
2012-04-24 17:35:36 +08:00
James Chen
521155e9e2
issue #1177 : Added some common methods for CCPoint,CCSize,CCRect. Added MutiTouchTest demo.
2012-04-23 14:30:38 +08:00
James Chen
909a759ff6
issue #1177 : Updated android project configuration.
2012-04-20 17:33:28 +08:00
James Chen
d1d0fd619a
issue #1177 : Added CCEGLViewProtocol class as CCEGLView's super class. Updated win32, android project configuration.
2012-04-20 15:23:00 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
84ffaf130a
delete semicolon after NS_CC_BEGIN and NS_CC_END
2012-04-19 11:56:22 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
minggo
86b13a64c4
CCFileUtils::fullPathFromRelativePath() works correct
2012-04-08 14:52:47 +08:00
minggo
355e27dada
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
2012-04-08 14:16:29 +08:00
James Chen
2e8bae8ebf
issue #1056 : Update Android.mk. Make tests project being compiled successfully.
2012-03-21 22:49:58 +08:00
James Chen
35d93328b9
issue #1056 : 1.Fixed a bug of double delete TouchDispatcher.
...
2. Modified the last parameter of glDrawElements. It will cause crash on some devices if the last parameter which means Indices's pointer is zero.
2012-03-21 21:53:03 +08:00
James Chen
f529bcd659
issue #1056 : Move some singletons to CCDirector. It is easily managed by CCDirector.
2012-03-21 17:35:20 +08:00
minggo
382e4e7eb8
issue #1056 : modify code according new code after pull
2012-03-20 17:27:06 +08:00
minggo
74aaf4c6ca
issue #1056:gles20 runs ok on android
2012-03-20 16:10:12 +08:00
minggo
7fc0ffbf26
fixed #737 : remove view id
2012-03-12 11:00:12 +08:00
minggo
645d561276
fixed #737 : remove view id
2012-03-08 12:40:27 +08:00
James Chen
cb1f94df47
revert CCFileUtils::getFileData method.
2012-03-05 09:55:50 +08:00
James Chen
347a8294ac
fixed #1007 : Allocate one more byte of '\0' to terminate string in CCFileUtils::getFileData.
2012-03-03 12:24:02 +08:00
James Chen
dfd5adb3bd
fixed #994 : add support for bbndk2.0 on blackberry platform.
2012-03-01 16:52:17 +08:00
minggo
b0b6b85a79
fixed #946 : HD image for both retina and normal
2012-02-16 10:47:16 +08:00
minggo
153d2b8192
issue #971 : build cocos2dx as static lib and remove some unneeded codes
2012-02-09 15:49:14 +08:00
minggo
c6da8d2fbd
call correct java method
2012-01-04 10:14:46 +08:00