Commit Graph

354 Commits

Author SHA1 Message Date
CaiWenzhi 8b7a5c3141 Add RichText sample 2014-03-06 20:52:29 +08:00
CaiWenzhi 5e84c15812 Add RichText 2014-03-05 23:03:49 +08:00
CaiWenzhi ad85d2c800 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-05 21:20:26 +08:00
CaiWenzhi 4f9dfdbef8 Fixed build error except Windows 2014-03-05 21:18:51 +08:00
minggo db4d163806 update android build script since it only has testcpp now 2014-03-05 20:36:37 +08:00
CaiWenzhi 7a4ba91f29 Modify project file 2014-03-05 17:08:59 +08:00
CaiWenzhi ab47cafb31 Merge branch 'develop' into develop_nutty_modify_framework_for315
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/gui/UIButton.cpp
	cocos/gui/UIButton.h
	cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
Ricardo Quesada 4fe3b16287 Updates to latest version of kazmath 2014-03-04 16:33:00 -08:00
CaiWenzhi 4a2dc4a607 Add custom widget and reader 2014-03-04 16:51:35 +08:00
James Chen b2cebebbaf issue #4129: Remove unused references in Xcode project. 2014-02-28 15:40:03 +08:00
James Chen 801e981286 issue #4116: Updates iOS / Mac projects. 2014-02-26 22:27:38 +08:00
James Chen e4837e7f94 issue #4116: Removes script-bindings codes. 2014-02-26 21:34:06 +08:00
samuele3hu a765178a5f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic 2014-02-24 09:38:08 +08:00
James Chen c5bf3950bc closed #4107: Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm). 2014-02-21 11:55:37 +08:00
samuele3hu 555ef20202 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
Conflicts:
	cocos/scripting/lua/bindings/LuaBasicConversions.h
	cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
samuele3hu 3532665520 issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object 2014-02-21 09:45:33 +08:00
James Chen 450d30b164 Merge pull request #5040 from martell/mingwclang
closed #3809: Added clang support for Windows
2014-02-20 20:24:36 +08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Dhilan007 dfc6522f5c update XCode project for add miss file on Mac and IOS. 2014-02-19 17:11:28 +08:00
andyque f16b0022a3 move CCActionEaseEx content to CCActionEase 2014-02-18 14:22:13 +08:00
andyque 895b2a0055 move CCActionEaseEx and CCTweenFunction to core engine 2014-02-18 14:22:12 +08:00
James Chen 297fe597e1 Updates mac / iOS project. 2014-02-18 11:08:27 +08:00
James Chen 78163e604e Merge pull request #5358 from dumganhar/merge5343
closed #4037:Exposed the missing data structures of Spine to JS
2014-02-14 11:17:38 +08:00
James Chen a5aa547c7b Merge pull request #5316 from natural-law/ScenarioTest
closed #3738: Add performance test case on game scenario.
2014-02-14 11:12:01 +08:00
James Chen 9d764718f9 issue #4037: Removes unused files from Xcode setting. 2014-02-14 10:26:27 +08:00
James Chen acefa4e237 Merge commit 'refs/pull/5343/head' of git://github.com/cocos2d/cocos2d-x into merge5343 2014-02-14 09:33:42 +08:00
James Chen fb4699359d Merge pull request #5326 from Dhilan007/develop_label
issue #3821: Moving platform-dependent codes of LabelTTF from cocos2d::Image to cocos2d::Device.
2014-02-14 09:24:11 +08:00
James Chen c8ec90781c Merge pull request #5351 from heliclei/xcode-scheme
share xcode build schemes to support xcodebuild command line build
2014-02-14 09:09:07 +08:00
Dhilan007 0d5c702708 move labelttf's platform-dependent code from CCImage to CCDevice 2014-02-13 21:08:43 +08:00
heliclei 1154c28516 share xcode build schemes to support xcodebuild command line build 2014-02-13 18:11:24 +08:00
ucchen 2c961bdfbf add spine manual binding; 2014-02-13 11:01:54 +08:00
James Chen a255478127 [Linux] Installs libssl-dev package. 2014-02-13 10:08:03 +08:00
Éloi Rivard 79e3c05ef1 Minor debugging messages and guards.
Dependencies installation is skipped on linux distributions that does not use .deb package format.
2014-02-13 01:25:23 +01:00
Éloi Rivard 3fb2b61591 Linux local storage support. Depends on libsqlite3-dev 2014-02-13 00:53:51 +01:00
Ricardo Quesada 1836375468 schemes are no longer shared 2014-02-12 08:26:22 +08:00
zhangbin 89cc82c332 Merge branch 'develop' into ScenarioTest 2014-02-10 14:26:31 +08:00
zhangbin 926f84d385 issue #3738, Add game scenario performance test case. 2014-02-10 11:42:15 +08:00
Ricardo Quesada 24f655f9b1 Better 'vertices drawn' 2014-02-09 19:31:45 -08:00
Ricardo Quesada ceba63db8b Merge branch 'develop' into fast_tmx 2014-02-08 09:08:33 -08:00
Ricardo Quesada 616feadda1 More fixes and "tiles" is an uint32 (GID) 2014-02-07 18:11:17 -08:00
heliclei e081ea2dc4 add xcode shared schemes 2014-02-07 14:46:36 +08:00
Ricardo Quesada 9a53f5a9f5 Testing a new TMX renderer
faster
2014-02-04 17:59:21 -08:00
James Chen bed6777673 issue #3828: Don't package Test_info.plist for `TestJavascript Mac` target. 2014-02-01 12:20:38 +08:00
James Chen a4e7d2b658 issue #3828: Icon resources should be packaged. Only XXX_info.plist should not be packaged. If it was packaged, it would cause problem of running on simulator. 2014-02-01 12:18:22 +08:00
James Chen d0a44cd57e issue #3828: Don't copy resources in test-xxx/proj.ios(mac)/xxx.png(.plist) in project configuration. This will fix the issue that application installed to iOS simulator can't be launched. 2014-02-01 11:55:46 +08:00
Ricardo Quesada e77d22a58f samples -> tests 2014-01-31 14:09:28 -08:00
Ricardo Quesada 5fde81d1e2 cocos2d-samples -> cocos2d-tests 2014-01-31 11:13:48 -08:00
Ricardo Quesada 5691829b72 Linux with #ifdef 2014-01-30 17:10:18 -08:00
Ricardo Quesada 7da8c84a75 Renames EGLView -> GLView 2014-01-30 16:51:43 -08:00
Ricardo Quesada 862500f99a Renames EGLView -> GLView 2014-01-30 15:40:56 -08:00
Ricardo Quesada 4ed2e0d9d2 Merge branch 'develop' into glview_improvements
Conflicts:
	CHANGELOG
	cocos/2d/platform/linux/CCApplication.cpp
	samples/Cpp/AssetsManagerTest/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppMacros.h
	samples/Cpp/HelloCpp/proj.ios/AppController.mm
	samples/Cpp/HelloCpp/proj.mac/main.cpp
	samples/Cpp/SimpleGame/Classes/AppDelegate.cpp
	samples/Cpp/SimpleGame/proj.ios/AppController.mm
	samples/Cpp/SimpleGame/proj.mac/main.cpp
	samples/Cpp/TestCpp/Classes/AppDelegate.h
	samples/Javascript/CocosDragonJS/Classes/AppDelegate.cpp
	samples/Javascript/CocosDragonJS/proj.ios/AppController.mm
	samples/Javascript/CocosDragonJS/proj.mac/main.cpp
	samples/Javascript/CrystalCraze/Classes/AppDelegate.cpp
	samples/Javascript/CrystalCraze/proj.ios/AppController.mm
	samples/Javascript/CrystalCraze/proj.mac/main.cpp
	samples/Javascript/MoonWarriors/Classes/AppDelegate.cpp
	samples/Javascript/MoonWarriors/proj.ios/AppController.mm
	samples/Javascript/MoonWarriors/proj.mac/main.cpp
	samples/Javascript/WatermelonWithMe/Classes/AppDelegate.cpp
	samples/Javascript/WatermelonWithMe/proj.ios/AppController.mm
	samples/Javascript/WatermelonWithMe/proj.mac/main.cpp
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	samples/Lua/HelloLua/proj.ios/AppController.mm
	samples/Lua/HelloLua/proj.mac/main.cpp
2014-01-28 11:32:25 -08:00
James Chen 6988d48d08 issue #3828: Updates win32 projects. 2014-01-28 15:49:23 +08:00
James Chen ffd8970996 issue #3828: Updates android build. 2014-01-28 15:33:23 +08:00
James Chen ebe22aaeec issue #3828: Fix a mistake in android-build.py. 2014-01-28 15:17:34 +08:00
James Chen 5d67d53393 issue #3828: Updates android build. 2014-01-28 15:14:27 +08:00
James Chen d1d447b52e issue #3828: Updates iOS & Mac projects. And update JS-Tests. 2014-01-28 12:55:06 +08:00
Ricardo Quesada b96c4f1ad0 Only compile iOS files on iOS 2014-01-27 16:44:10 -08:00
Ricardo Quesada efaec7b7ec Merge branch 'develop' into glview_improvements
Conflicts:
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
James Chen 6a302735d8 Removes unused files. 2014-01-26 17:54:13 +08:00
andyque 96af336780 issue #3859. update description of android-build.py 2014-01-26 16:22:09 +08:00
andyque 7f3a0216c2 issue #3859. improve the prompt of android-build scripts 2014-01-26 16:10:51 +08:00
samuele3hu cf684bc3f4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBug 2014-01-26 15:16:02 +08:00
minggo b7d5d430a4 Merge pull request #5225 from dumganhar/iss3853-jsb-crash-debug-mode
closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform.
2014-01-25 20:37:31 -08:00
samuele3hu 9b514927f5 issue #3837:Make `HelloLua` support to debug by the ZeroBrane Studio 2014-01-26 11:55:02 +08:00
James Chen 5b9f1697d3 closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform. Don’t define `DEBUG` macro in our projects since all third party libraries(e.g. Spidermonkey) were built in RELEASE mode. 2014-01-26 11:16:25 +08:00
James Chen 7069a5afa9 Merge pull request #5218 from Dhilan007/develop_crash
fix get_num_of_cpu on win32.
2014-01-24 21:26:32 -08:00
Dhilan007 3a09cdfe2e fix get_num_of_cpu on win32. 2014-01-24 18:34:02 +08:00
samuele3hu 58eab72d26 issue:Add luasocket's support for lua 2014-01-24 17:24:10 +08:00
Ricardo Quesada 8ecaf49f93 GLView improvements
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
Ricardo Quesada 6b8781241c code is cleaner 2014-01-22 13:51:01 -08:00
Ricardo Quesada 83f16e25e3 merge from develop 2014-01-22 11:44:48 -08:00
Ricardo Quesada 1b6dfcda40 Merge branch 'develop' into cceglview_in_desktop
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-01-22 11:21:16 -08:00
Dhilan007 4095ab36b6 update xcode project. 2014-01-22 15:22:46 +08:00
James Chen 32572e257e issue #3677: File rename. PerformanceEventDispatcher.h/.cpp -> PerformanceEventDispatcherTest.h/.cpp. 2014-01-22 14:10:42 +08:00
James Chen cecb20f824 issue #3677: Adds EventDispatcher performance test. 2014-01-22 13:33:40 +08:00
James Chen 0ab5ec742a closed #3808: Removes unused files for MAC platform after using glfw3 to create opengl context 2014-01-22 10:16:34 +08:00
Ricardo Quesada 1113587f47 mac/CCEGLView moved to desktop/ 2014-01-21 17:52:30 -08:00
Ricardo Quesada 06be466f29 Removed unused code and files.
Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada 98d23d30a6 First step in simplifying the mac platform 2014-01-21 15:44:01 -08:00
minggo 4833810c6e Merge pull request #5132 from minggo/iss3713-replace_CCObject
remove Object::_autoReleaseCount
2014-01-21 02:26:40 -08:00
minggo 6378d10d5d issue #3713:add test case for autorelease pool 2014-01-21 17:47:59 +08:00
James Chen ccecaeb94f Merge pull request #5125 from Dhilan007/develop_label
close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-21 00:58:21 -08:00
minggo a6ec66c340 Merge pull request #5126 from liang8305/use_multiple_build_process
get number of cpu, using multiple concurrent job processes;
2014-01-19 19:50:48 -08:00
Dhilan007 9f9e289f8c update xcode project. 2014-01-20 11:30:35 +08:00
liang8305 bf99e10c10 get number of cpu, using multiple concurrent job processes; 2014-01-20 10:37:01 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
James Chen d309ae76d0 issue #3628: Adds missing files for iOS and Mac. 2014-01-17 11:13:40 +08:00
James Chen 4302f3886d issue #2789: Adds performance test for Vector and CCArray. 2014-01-17 10:02:12 +08:00
Huabing.Xu 21d586d4ca Merge branch 'develop' into develop_renderer_tileMapTest
* develop: (24 commits)
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  More renderer optimizations
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG [ci skip]
  Sprite: removed _hasChildren
  Compilation fix: Updates cocos_files.json and removes unused  in template.
  use data.isNull() instead of !data.getBytes()
  Update VS project file.
  Updates CHANGELOG
  SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
  Updates Xcode, Android and Linux project
  fixes #3720
  Renderer performance fixes
  Console::log(format, va_args) is private
  fix compiling error
  Relieve inherit from LabelProtocol
  closed #3688, Solve the bug : LabelAtlas set a shorter string than before, the effect will be wrong.
  add check data valid in getStringFromFile
  ...
2014-01-16 12:47:32 +08:00
Ricardo Quesada 65602a4574 Updates Xcode, Android and Linux project
with new BatchCommand
2014-01-15 16:06:47 -08:00
Huabing.Xu 19705fcf37 issue #3640: add performance test->renderer LargeTileMap test 2014-01-15 11:27:57 +08:00
martell 66caa13550 Added clang support for Mingw64 2014-01-11 13:26:04 +00:00
James Chen f5ae2bbacc Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
2014-01-06 23:48:47 -08:00
boyu0 cf146b32cf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/scripting/lua/bindings/CCLuaStack.cpp
	cocos/scripting/lua/script/Cocos2d.lua
	cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
Ricardo Quesada d15768d630 Removes RELASE_NOTES 2014-01-06 16:28:24 -08:00
chengstory b4118a7ccc fixed #3582
1.  add #include "cocostudio/CCComBase.h" into  CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory aae6d27c74 fixed #3582
1.  revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory bac600ab9f fixed #3582
1.  create Component By  component Factory.
2014-01-05 02:22:32 +08:00
James Chen 052f24cceb [ci skip] Updates TestLua project for iOS and Mac. 2014-01-04 17:33:21 +08:00