Arnold
|
2eb4625cbc
|
regenerate (#19887)
|
2019-07-01 13:51:02 +08:00 |
coulsonwang
|
7f96375871
|
Feature/fix tile map (#19883)
|
2019-06-30 11:36:52 +08:00 |
minggo
|
e0200eaa54
|
should unbind prebound attachments to avoid error on some android devcies (#19875)
|
2019-06-28 08:56:13 +08:00 |
coulsonwang
|
e8839cefbe
|
Feature/lua drawing node (#19863)
* fix DrawInRect in lua
* fix
* rename
|
2019-06-27 17:44:07 +08:00 |
Arnold
|
76edaa0993
|
[bugfix] fix TextureInfo copy constructor (#19865)
* fix copy
* fix compile error
* Update cocos/renderer/backend/ProgramState.cpp
|
2019-06-27 17:42:32 +08:00 |
Arnold
|
75ba0f91d1
|
add break statement (#19867)
|
2019-06-27 09:40:53 +08:00 |
coulsonwang
|
bbc6a88c51
|
optimize the uniform buffer (#19845)
* optimize the uniform buffer
* update review
|
2019-06-26 10:26:49 +08:00 |
Arnold
|
3620633fd8
|
[lua] remove simulator code from template project (#19862)
* update template'
* fix compile error
|
2019-06-25 18:14:50 +08:00 |
Arnold
|
abd7ffddc6
|
[lua] remove TODO in LuaBasicConversions.cpp (#19848)
* remove todos
* merge
|
2019-06-25 10:22:03 +08:00 |
Arnold
|
a0e114a07f
|
remove cc.SimpleAudioEngine (#19859)
|
2019-06-25 09:41:19 +08:00 |
coulsonwang
|
ab749c69ec
|
fix setBlendFunc (#19858)
|
2019-06-24 15:30:15 +08:00 |
coulsonwang
|
22e8a651d2
|
Feature/lua render texture test (#19827)
* fix render texture test in lua
* remove unnecessary code
* fix CI compile error
|
2019-06-18 22:45:14 -07:00 |
coulsonwang
|
1b6c3a7173
|
setFrameBufferOnly to false when necessary (#19843)
|
2019-06-18 18:05:22 -07:00 |
coulsonwang
|
2c5fc38297
|
add test case (#19830)
* add test case
* comment meaningless test case
|
2019-06-18 18:04:56 -07:00 |
coulsonwang
|
7a94e66a14
|
Feature/fix alpha test (#19824)
|
2019-06-18 00:25:26 -07:00 |
coulsonwang
|
7486fe89dc
|
fix flip issue (#19831)
* fix flip
* fix flip issue
|
2019-06-18 00:20:29 -07:00 |
Arnold
|
7851f212bf
|
Rename backend::Texture2D (#19821)
* compile on windows
* compile on mac
* rename to Texture2DBackend
* compile on mac
|
2019-06-12 00:01:15 -07:00 |
coulsonwang
|
fef1752cfe
|
fix TODO (#19793)
|
2019-06-11 23:58:07 -07:00 |
Arnold
|
3c93c3d3dd
|
swap shader source arguments (#19823)
|
2019-06-11 23:54:15 -07:00 |
minggo
|
1273fb305d
|
Remove simple audio engine (#19802)
|
2019-06-11 18:23:16 -07:00 |
patricejiang
|
85b72ca88a
|
pollEvents in loop
|
2019-06-11 10:16:20 +08:00 |
minggo
|
261cf5b82a
|
Merge pull request #19810 from minggo/change-version
change version to beta
|
2019-06-09 18:31:11 -07:00 |
minggo
|
07959475de
|
Merge pull request #19808 from minggo/fix-warnings
fix warnings
|
2019-06-09 18:30:24 -07:00 |
minggo
|
e1a10faa9c
|
change version to beta
|
2019-06-06 18:16:55 +08:00 |
minggo
|
0a85432d02
|
remove unneeded codes
|
2019-06-06 18:00:45 +08:00 |
minggo
|
d6cbaa44e0
|
fix warnings
|
2019-06-06 17:53:16 +08:00 |
Arnold
|
60deaa60ca
|
run genbindings.py (#19805)
|
2019-06-06 02:49:33 -07:00 |
coulsonwang
|
9dc04bf228
|
remove opengl codes (#19797)
|
2019-06-05 02:58:33 -07:00 |
coulsonwang
|
9bea7a3255
|
fix crash when using compressed pixel format (#19794)
|
2019-06-04 18:30:16 -07:00 |
coulsonwang
|
655d0d3404
|
[TileMapTest] Depth write state setting should not depended on the depth test flag (#19792)
|
2019-06-04 03:09:47 -07:00 |
coulsonwang
|
59d5f97d30
|
fix compile error (#19788)
|
2019-06-03 19:52:16 -07:00 |
coulsonwang
|
7c29811c81
|
vertex shader does not need header define (#19785)
|
2019-06-03 19:43:19 -07:00 |
coulsonwang
|
bf93892ec9
|
bind texture target (#19786)
|
2019-06-03 18:25:32 -07:00 |
coulsonwang
|
89ba801628
|
add compressed format for metal (#19762)
|
2019-06-03 03:34:28 -07:00 |
coulsonwang
|
10b2799051
|
Feature/fix mipmap issues (#19753)
* fix mipmap
* fix mipmap issues
* remove unneeded code
* fix
* remove Texture2D::PixelFormat, add backend::PixelFormat
* fix lua compile error
* reset *.tps files
* fix compile error
* fix compile error
|
2019-06-02 18:39:51 -07:00 |
coulsonwang
|
a67f729610
|
fix drawNode (#19773)
|
2019-05-29 19:06:43 -07:00 |
coulsonwang
|
8faf4a758f
|
get supported depthStencil pixel format (#19774)
|
2019-05-28 19:46:55 -07:00 |
coulsonwang
|
9b0d36c6a9
|
[Node::Light] fix no light effects on iPhone6 and iPhone6s (#19751)
* [Node::Light] fix no light effects on iPhone6 and iPhone6s
* add TODO
|
2019-05-27 22:59:37 -07:00 |
coulsonwang
|
000a5e124b
|
fix location (#19764)
|
2019-05-27 19:14:55 -07:00 |
minggo
|
23a21ef298
|
Remove jsb related (#19729)
* remove jsb related codes
* update 3rd party
|
2019-05-24 00:00:51 -07:00 |
coulsonwang
|
a61e408189
|
set render target flag correcttly (#19730)
|
2019-05-21 18:53:15 -07:00 |
coulsonwang
|
97431b1197
|
[ParticleSpriteFrameTest] remove getName() in Texture2D (#19740)
|
2019-05-21 18:49:11 -07:00 |
minggo
|
9cb539e0d0
|
fix base/CMakeLists.txt (#19575) (#19728)
|
2019-05-17 01:34:49 -07:00 |
minggo
|
39a051a58d
|
use CC_SAFE_DELETE_ARRAY instead of CC_SAFE_DELETE (#19580) (#19727)
|
2019-05-17 00:42:51 -07:00 |
coulsonwang
|
9c0033e1e7
|
Feature/draw in rect (#19664)
* Texture2D draw in point and draw in rectangle tests work
* optimize code
* fix compile error
* make initProgam() private
|
2019-05-16 18:14:14 -07:00 |
coulsonwang
|
2deea28f49
|
fix scissor rectangle setting
|
2019-05-16 13:48:44 +08:00 |
coulsonwang
|
2d02e23fbd
|
Feature/update device info (#19712)
* update DeviceInfo
* remove unneeded code
* fix indentation
* add FeatureSet enum for metal
* revert code
|
2019-05-15 18:26:00 -07:00 |
coulsonwang
|
2a0ded38a2
|
[Texture2D Test17/18] add methods to convert BGRA8888 format (#19716)
* [Texture2D Test17/18] add methods to convert BGRA8888 format
* use size_t and ssize_t when necessary
* fix compile error
|
2019-05-15 18:17:26 -07:00 |
minggo
|
a572d088d1
|
check metal support (#19710)
|
2019-05-14 01:38:14 -07:00 |
Arnold
|
3d314f29ea
|
rename Java_org_cocos2dx_lib_Cocos2dxLuaJavaBridge.* to Cocos2dxLuaJavaBridge.* (#19695)
|
2019-05-13 17:59:29 -07:00 |