coulsonwang
7f96375871
Feature/fix tile map ( #19883 )
2019-06-30 11:36:52 +08:00
coulsonwang
e8839cefbe
Feature/lua drawing node ( #19863 )
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* fix DrawInRect in lua
* fix
* rename
2019-06-27 17:44:07 +08:00
minggo
b9d72cdb53
add missing label ( #19871 )
2019-06-27 13:41:41 +08:00
Arnold
4f6e6454ba
convert to integer ( #19872 )
2019-06-27 13:38:27 +08:00
Arnold
0dfb0de1d3
remove removeFromParentAndCleanup ( #19860 )
2019-06-25 09:18:06 +08:00
coulsonwang
22e8a651d2
Feature/lua render texture test ( #19827 )
...
* fix render texture test in lua
* remove unnecessary code
* fix CI compile error
2019-06-18 22:45:14 -07:00
coulsonwang
2c5fc38297
add test case ( #19830 )
...
* add test case
* comment meaningless test case
2019-06-18 18:04:56 -07:00
coulsonwang
7a94e66a14
Feature/fix alpha test ( #19824 )
2019-06-18 00:25:26 -07:00
Arnold
cf83c91480
[cmake] Update plist template for iOS projects ( #19828 )
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* update cmake template
* fix tabs
* use function instead of macros
* rename local variables & cocos_fake_set
* use g++ 7 in travis ci
* use clang
* use g++6
2019-06-17 18:37:56 -07:00
Arnold
7851f212bf
Rename backend::Texture2D ( #19821 )
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* compile on windows
* compile on mac
* rename to Texture2DBackend
* compile on mac
2019-06-12 00:01:15 -07:00
coulsonwang
fef1752cfe
fix TODO ( #19793 )
2019-06-11 23:58:07 -07:00
Arnold
36228d0182
use https ( #19820 )
2019-06-11 18:23:56 -07:00
minggo
1273fb305d
Remove simple audio engine ( #19802 )
2019-06-11 18:23:16 -07:00
minggo
0d2b40b6ec
Merge pull request #19815 from PatriceJiang/ccEditBox_to_ccuiEditBox
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[lua-tests] replace cc.EditBox with ccui.EditBox
2019-06-10 01:53:26 -07:00
minggo
1445bca9b0
Merge pull request #19816 from PatriceJiang/fix_audio_engine_slider
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[cpp-tests] bugfix NewAudioEngineTests slider callback
2019-06-10 01:52:36 -07:00
Arnold
ad0ffc205c
update deprecated calls
2019-06-10 14:34:26 +08:00
Arnold
b2c5535ff4
ignore ON_PERCENTAGE_CHANGED event
2019-06-10 10:25:50 +08:00
Arnold
e9700c4e9d
replace deprecated usage
2019-06-10 10:01:14 +08:00
Arnold
a826515bbe
extend buffer size
2019-06-10 01:33:20 +08:00
minggo
b3f7f8922c
Merge pull request #19807 from PatriceJiang/lua_fix_proguard
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[lua-tests] update proguard configuration
2019-06-06 03:31:51 -07:00
minggo
c1f90ada4d
Merge pull request #19809 from PatriceJiang/fix_gl_consnts
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[lua-tests] replace `gl.` constant variables
2019-06-06 03:28:17 -07:00
minggo
a0a4e08674
[lua-tests] replace cc.LabelTTF:create with cc.Label:createWithTTF ( #19806 )
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* remove in FileUtilsTest
* fix label
2019-06-06 02:51:01 -07:00
patricejiang
6706c4dd04
save
2019-06-06 17:15:17 +08:00
Arnold
c616fdce85
[lua tests] update Scene3DTest programState usage ( #19803 )
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* fix title of DrawPrivmitivesTests
* fix program state in Scene3DTests
2019-06-05 23:45:45 -07:00
Arnold
f5a479d20c
update
2019-06-06 10:12:18 +08:00
Arnold
58269d2ce2
update consts
2019-06-06 10:02:12 +08:00
Arnold
39113c0a73
remove in FileUtilsTest
2019-06-06 09:32:50 +08:00
Arnold
ed364476d3
fix label
2019-06-06 16:16:20 +08:00
coulsonwang
9dc04bf228
remove opengl codes ( #19797 )
2019-06-05 02:58:33 -07:00
minggo
46ffa8e03d
remove PROP_BUILD_TYPE ( #19795 )
...
since only support cmake now
2019-06-04 18:29:58 -07:00
coulsonwang
10b2799051
Feature/fix mipmap issues ( #19753 )
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* fix mipmap
* fix mipmap issues
* remove unneeded code
* fix
* remove Texture2D::PixelFormat, add backend::PixelFormat
* fix lua compile error
* reset *.tps files
* fix compile error
* fix compile error
2019-06-02 18:39:51 -07:00
coulsonwang
254c57a347
add test cases ( #19741 )
2019-05-21 19:00:05 -07:00
coulsonwang
a066ac729f
add subTitle ( #19731 )
2019-05-21 18:52:40 -07:00
coulsonwang
97431b1197
[ParticleSpriteFrameTest] remove getName() in Texture2D ( #19740 )
2019-05-21 18:49:11 -07:00
coulsonwang
9c0033e1e7
Feature/draw in rect ( #19664 )
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* Texture2D draw in point and draw in rectangle tests work
* optimize code
* fix compile error
* make initProgam() private
2019-05-16 18:14:14 -07:00
coulsonwang
2d02e23fbd
Feature/update device info ( #19712 )
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* update DeviceInfo
* remove unneeded code
* fix indentation
* add FeatureSet enum for metal
* revert code
2019-05-15 18:26:00 -07:00
coulsonwang
833ab9bb81
need specify font path when use as system font ( #19692 )
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* need specify font path when use as system font
* set custom fonts
2019-05-13 18:31:46 -07:00
Arnold
825c4aa3f7
remove bad test case ( #19704 )
2019-05-13 18:01:04 -07:00
Arnold
e52a35708e
enable tests ( #19702 )
2019-05-13 18:00:27 -07:00
Arnold
bd76e891d5
[cpp-tests] SpritePolygonTest invoke `UISlide::setPercent` after initialization ( #19676 )
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* delay onProgressChange event when setProgress
* Revert "delay onProgressChange event when setProgress"
This reverts commit a9ad090f513f08e1103a0fd793d02f26600e52b3.
* setPercent after initialization
2019-05-09 20:31:10 -07:00
Arnold
ce7a6eadbe
fix localization tests ( #19675 )
2019-05-09 01:30:19 -07:00
Arnold
6dc547080f
[cpp-tests] fix fileutils list file, reject empty paths ( #19681 )
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* protect empty string
* enable tests cases
2019-05-08 19:21:25 -07:00
Arnold
62dc64a8d1
[cpp-tests] camera3dtests adjust button position ( #19673 )
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* reduce log 1
* fix camera3d test/2 button position
2019-05-07 18:07:37 -07:00
Arnold
0f2e5f513b
fix downloader url ( #19674 )
2019-05-07 18:07:17 -07:00
Arnold
8a7d6a77f5
merge ( #19669 )
2019-05-07 00:50:29 -07:00
Arnold
98d5f37a30
fix lua-tests errors ( #19646 )
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* enable test case
* save
* generate enum classes
* save
* autobindg backend interface
* safe
* fix typos
* fix setUniform
* enable draw primitives and fast tmx tiled map
* save all
* update
* fix compile error on mac
* fix locations
* fix locations
* deduce vertexlayout
* clean
* compile on mac
* fix resource path
* save
* update bindings-generator
* remove unused code
* rename ccbackend to ccb
* remove todo
2019-05-05 00:26:34 -07:00
Arnold
1ac3af6c90
compile & run on linux ( #19651 )
2019-05-04 19:57:53 -07:00
coulsonwang
7ee0b65bb6
[Feature] fix spirte, label test when EGL context lost ( #19612 )
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* [BugFix] fix compile error
* [Feature] fix spirte, label test when EGL context lost
* [Feature] map uniform location
* [Feature] remove unneeded codes
* [Feature] add BufferManager
* [Feature] fix compile error
* [Feature] add files
* [Feature] remove unneeded codes
* [Feature] no need to release opengl resource
* [Feature] update BufferManager
* 1. reCreate frame buffer when needed.
2. initial texture when come back to foreground
* [Feature] add Program and Buffer event listener
* [FixTerrain] need check location had used before
* fix compile error
* add updateTextureDescrptor function for TextureMTL, since TextureMTL creation was move to Texture2D constructor.
* [FixDrawNode] record buffer data when needed
* [FixShaderTest] add nullptr judgement
* [FixShaderText] no need to reCreate ProgramState when come back to foreground
* [FixRenderTexture] retain the render texture image
* [Feature] optimize buffer memory
* fix compile error
* fix CI test fail
2019-04-29 18:51:45 -07:00
John
c259918d03
Optimize cases where loop variable is unecessarily copied in a range-for loop. ( #19637 ) ( #19640 )
...
Pass by const reference when appropriate.
2019-04-27 18:20:22 -07:00
minggo
fd792813d2
Optimize calls to std::string::find() and friends ( #19624 )
2019-04-21 18:44:19 -07:00