James Chen
82439733c5
fixed #1204 : Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
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And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
minggo
c048fe77c6
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1201_android_build
2012-05-02 14:41:49 +08:00
minggo
f37d3dd5d3
issue #1201 : simplify writing of Android.mk
2012-05-02 12:00:39 +08:00
Walzer
2addd06f21
fixed #1203 , remove CCFileUtils::setResource & SimpleAudioEngine::setResource, these 2 methods were created for wophone.
2012-05-02 10:39:17 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
James Chen
fa72c65737
fixed #1008 : Missing "return" in SimpleAudioEngine::getEffectsVolume() method on android platform.
2012-03-04 11:25:01 +08:00
minggo
9249328afb
fixed #970 : use modules in the Android NDK build
2012-02-07 14:34:30 +08:00
minggo
3a3dcf736b
fixed 924: make cocosdenshion thread safe for preloading
2011-12-22 15:06:00 +08:00
minggo
0f5dd0dbb1
fixed #884 : make classOfCocos2dxActivity as a global reference
2011-12-19 15:00:51 +08:00
minggo
bd595516b8
issue #781 : add new functions for sound
2011-11-25 09:56:06 +08:00
minggo
762e342b4d
fixed #727 : invoke DeleteLocalRef() to resolve memory leak
2011-09-20 14:25:16 +08:00
Augusto Souza
28b1f317f4
Revert "First version of unloadBackgroundMusic for android - Feature #687 "
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This reverts commit a157b775f8
.
2011-08-30 09:30:12 -03:00
Augusto Souza
a157b775f8
First version of unloadBackgroundMusic for android - Feature #687
2011-08-28 01:02:12 -03:00
Augusto Souza
3a0c2cb4fb
First version of a preloadBackgroundMusic for Android - Feature #687
2011-08-27 23:24:52 -03:00
minggo
1bb9e8139a
issue 33: iOS & Android support looping playing effect
2011-07-26 15:52:41 +08:00
Walzer
00568c229a
[android] back to shared library link
2011-06-25 11:21:16 +08:00
minggo
a8b6b850de
use precompile macro to cantrol if enable lua support
2011-06-01 17:51:08 +08:00
minggo
dedbd638d3
lua runs ok on Android
2011-06-01 14:35:28 +08:00
natural-law
846b529e49
[wophone] fixed #482 , Modify the resource data path for the new WoPhone-SDK.
2011-05-06 10:13:12 +08:00
natural-law
d56575dd5a
[uphone]change the parameter order of function setResource.And add default value of the parameter pszResPath.
2011-01-25 14:26:26 +08:00
minggo
e92970ec69
[android] fixed #311 : implement cocosdenshin on android
2011-01-21 15:15:09 +08:00
minggo
dfad6ab9f9
change the interface of SimpleAudioEngine
2011-01-21 15:14:07 +08:00
minggo
14fa024e48
Merge https://github.com/cocos2d/cocos2d-x into merger
2011-01-20 09:22:29 +08:00
minggo
d64ac9fdb8
issue #311 : cocosdenshion for android
2011-01-19 16:00:19 +08:00
natural-law
f992838f96
[uphone]fixed #293,Modify the absolute path method in CCFileUtils.
2011-01-18 18:21:06 +08:00
natural-law
acff950860
[uphone]fixed #315,remove the way which use resource in ResourceMap.
2011-01-14 17:42:37 +08:00
minggo
7efa234d53
issue 311: add some codes to support cocosdenshion on android, the implementation has not implemented
2011-01-12 11:49:54 +08:00