Commit Graph

28 Commits

Author SHA1 Message Date
James Chen 82439733c5 fixed #1204: Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
minggo c048fe77c6 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1201_android_build 2012-05-02 14:41:49 +08:00
minggo f37d3dd5d3 issue #1201: simplify writing of Android.mk 2012-05-02 12:00:39 +08:00
Walzer 2addd06f21 fixed #1203, remove CCFileUtils::setResource & SimpleAudioEngine::setResource, these 2 methods were created for wophone. 2012-05-02 10:39:17 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
James Chen fa72c65737 fixed #1008: Missing "return" in SimpleAudioEngine::getEffectsVolume() method on android platform. 2012-03-04 11:25:01 +08:00
minggo 9249328afb fixed #970: use modules in the Android NDK build 2012-02-07 14:34:30 +08:00
minggo 3a3dcf736b fixed 924: make cocosdenshion thread safe for preloading 2011-12-22 15:06:00 +08:00
minggo 0f5dd0dbb1 fixed #884: make classOfCocos2dxActivity as a global reference 2011-12-19 15:00:51 +08:00
minggo bd595516b8 issue #781: add new functions for sound 2011-11-25 09:56:06 +08:00
minggo 762e342b4d fixed #727: invoke DeleteLocalRef() to resolve memory leak 2011-09-20 14:25:16 +08:00
Augusto Souza 28b1f317f4 Revert "First version of unloadBackgroundMusic for android - Feature #687"
This reverts commit a157b775f8.
2011-08-30 09:30:12 -03:00
Augusto Souza a157b775f8 First version of unloadBackgroundMusic for android - Feature #687 2011-08-28 01:02:12 -03:00
Augusto Souza 3a0c2cb4fb First version of a preloadBackgroundMusic for Android - Feature #687 2011-08-27 23:24:52 -03:00
minggo 1bb9e8139a issue 33: iOS & Android support looping playing effect 2011-07-26 15:52:41 +08:00
Walzer 00568c229a [android] back to shared library link 2011-06-25 11:21:16 +08:00
minggo a8b6b850de use precompile macro to cantrol if enable lua support 2011-06-01 17:51:08 +08:00
minggo dedbd638d3 lua runs ok on Android 2011-06-01 14:35:28 +08:00
natural-law 846b529e49 [wophone] fixed #482, Modify the resource data path for the new WoPhone-SDK. 2011-05-06 10:13:12 +08:00
natural-law d56575dd5a [uphone]change the parameter order of function setResource.And add default value of the parameter pszResPath. 2011-01-25 14:26:26 +08:00
minggo e92970ec69 [android] fixed #311: implement cocosdenshin on android 2011-01-21 15:15:09 +08:00
minggo dfad6ab9f9 change the interface of SimpleAudioEngine 2011-01-21 15:14:07 +08:00
minggo 14fa024e48 Merge https://github.com/cocos2d/cocos2d-x into merger 2011-01-20 09:22:29 +08:00
minggo d64ac9fdb8 issue #311: cocosdenshion for android 2011-01-19 16:00:19 +08:00
natural-law f992838f96 [uphone]fixed #293,Modify the absolute path method in CCFileUtils. 2011-01-18 18:21:06 +08:00
natural-law acff950860 [uphone]fixed #315,remove the way which use resource in ResourceMap. 2011-01-14 17:42:37 +08:00
minggo 7efa234d53 issue 311: add some codes to support cocosdenshion on android, the implementation has not implemented 2011-01-12 11:49:54 +08:00