Commit Graph

98 Commits

Author SHA1 Message Date
DelinWorks 30003499bd Fix Other Platforms Compilations 2022-05-21 17:57:21 +03:00
DelinWorks 1b45bba085 Fix Other Platforms Compilations
Somehow not including `2d/CCSpriteFrame.h` makes the other platforms fail to compile but not windows :o
2022-05-21 17:47:44 +03:00
DelinWorks ef404fed8c Add TODO 2022-05-21 16:56:56 +03:00
DelinWorks f18da9f6e4 Fix #include
Visual studio thinks it's doing something useful throwing includes all around LOL
2022-05-21 16:51:56 +03:00
DelinWorks c9ff24e830 Add sprite frame and animation descriptors support 2022-05-21 16:48:46 +03:00
DelinWorks 6ca5481edf Correct function naming 2022-05-20 01:45:55 +03:00
DelinWorks 49df4d727d Update 2022-05-20 01:15:39 +03:00
halx99 f9ad35af3b Delete unused code 2022-05-18 10:29:29 +08:00
halx99 21fe8df12b Fix lua template duplicate res error on mac
Fix typo

Fix cmdline fail on new macos
2022-05-15 16:36:06 +08:00
halx99 8ef23c7fe9 Tidy audio module code 2022-05-15 09:55:57 +08:00
一线灵 30fedb5f47
Fix high-end device always 120fps 2022-05-15 04:42:39 +08:00
halx99 80ec8f43aa Cleanup code 2022-05-14 02:47:47 -07:00
halx99 e4089b4ec8 Don't include freetype internal header 2022-05-14 15:16:39 +08:00
halx99 30a164c31a Improvements and bug fixes
Improve ResizableBufferAdapter style

    Improve extesnion adxelua

    Improve code quality

    Fix lua-tests BillBoardTest

    Sync texture pixel format enum values for adxelua

    Fix luaval_to_vec2 parameter location

    Improve windows workflow

    Improve cmake scripts

    Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99 810b0f563d Fix incorrect sampler for non-aligned video files 2022-05-09 10:05:33 +08:00
一线灵 e4170ffc59
Fix indent 2022-05-07 20:40:54 +08:00
halx99 eb5c7758cc Fix #627 2022-05-07 20:21:22 +08:00
Turky Mohammed f8b7f20e96
Update core/2d/CCMotionStreak.cpp [skip ci]
Co-authored-by: 一线灵 <halx99@live.com>
2022-05-04 10:00:38 +03:00
Turky Mohammed 6be3ac3d50
Update CCMotionStreak.cpp 2022-05-04 09:26:54 +03:00
DelinWorks edf0f5632e Update CCMotionStreak.cpp 2022-05-03 20:54:44 +03:00
DelinWorks 646f04f1c9 Update CCMotionStreak.cpp 2022-05-03 20:14:12 +03:00
DelinWorks d042af2d99 Update CCMotionStreak.cpp 2022-05-03 20:10:26 +03:00
DelinWorks 1cf7440ca0 Update CCMotionStreak.cpp 2022-05-03 20:01:12 +03:00
DelinWorks ad88b2628b Update UIVideoPlayer-win.cpp 2022-05-02 05:35:45 +03:00
halx99 4a35a8f8ae Add setPlayRate for UIVideoPlayer for windows only 2022-04-28 12:14:08 +08:00
halx99 15cf113e75 Improve code style [skip ci] 2022-04-28 12:04:23 +08:00
halx99 2bd3ce6bf2 Improve code style 2022-04-28 12:00:32 +08:00
halx99 c9f3ca9278 Improve VS Ninja workflow 2022-04-28 11:43:59 +08:00
halx99 bf2cc6205b Improve Ninja build with visual studio ide
a. Disable PCH for Ninja, just a workaround fix compiler always said: can't open xxx.pch files
b. Remove unnecessary definition _WINSOCKAPI_ for Ninja build
2022-04-27 18:48:57 +08:00
halx99 fbde97c360 Rename source file name match with class name 2022-04-27 18:24:33 +08:00
Turky Mohammed ad789839ef
[Fix] Camera masking bug deep child nesting (#623)
Co-authored-by: 一线灵 <halx99@live.com>
2022-04-27 16:23:57 +08:00
halx99 4db3ba63b7 Match compression test images PMA with engine settings 2022-04-26 16:38:59 +08:00
halx99 c5400fa176 Remove duplicated include 2022-04-26 16:33:04 +08:00
一线灵 9c5e935fd1
Merge pull request #622 from shatyuka/dev
Compatible with Ninja
2022-04-26 16:20:11 +08:00
Shatyuka d71c620fc1 Compatible with Ninja 2022-04-26 15:16:02 +08:00
halx99 bc16bb1cd3 Fix missing include 2022-04-26 12:51:01 +08:00
halx99 82ecc7c9e3 Remove duplicated macros 2022-04-25 21:39:49 +08:00
halx99 ef56d0d335 Update copyright notices 2022-04-25 19:15:46 +08:00
halx99 014e4f20e0 Add ktxv1.1 file format for etc2/etc1 support 2022-04-25 19:11:58 +08:00
halx99 0744ee4f74 Alloc astc block_size_descriptor same with original repo 2022-04-25 10:28:34 +08:00
Turky Mohammed 04f7cd1295
[Fix] Node Camera Masking Design Flaw (#621)
* Update CCNode.cpp

* Add a separate method for assigning mask to children

* Update CCNode.cpp

* Tidy Up Stuff
2022-04-25 09:37:41 +08:00
一线灵 1f76edf752
MSVC compiler bug? 2022-04-24 22:25:27 +08:00
halx99 aef5450056 Reindent code [skip ci] 2022-04-24 21:44:41 +08:00
halx99 a0702dfdb6 Try fix windows ci 2022-04-24 21:23:28 +08:00
halx99 5e97f88f26 Update astcenc to v3.6 2022-04-24 19:15:08 +08:00
Turky Mohammed eb66048144
Remove annoying logs when adding multiple components to a single node (#619) 2022-04-24 10:51:37 +08:00
halx99 024253df0a Delete DEPRECATED code 2022-04-23 17:49:42 +08:00
halx99 7d7a1f3f2c All compressed image should do PMA at texture convert tools or GPU fragment shader
such as astcenc-2.3+(https://github.com/ARM-software/astc-encoder/releases) with -pp-premultiply
2022-04-23 17:45:07 +08:00
halx99 893134c79d Delete unused code 2022-04-05 13:58:55 +08:00
halx99 0ea2db2dfd Improve use prebuilt engine libs for windows
a. Fix msedge webview2 include for win32
b. Fix msedeg webview2 linking for apps which use prebuilt libs
c. Improve optional libs linking for apps which use prebuilt libs
d. Auto build optional libs which not dependent by engine, such as yaml-cpp
2022-04-02 13:50:53 +08:00