DelinWorks
30003499bd
Fix Other Platforms Compilations
2022-05-21 17:57:21 +03:00
DelinWorks
1b45bba085
Fix Other Platforms Compilations
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Somehow not including `2d/CCSpriteFrame.h` makes the other platforms fail to compile but not windows :o
2022-05-21 17:47:44 +03:00
DelinWorks
ef404fed8c
Add TODO
2022-05-21 16:56:56 +03:00
DelinWorks
f18da9f6e4
Fix #include
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Visual studio thinks it's doing something useful throwing includes all around LOL
2022-05-21 16:51:56 +03:00
DelinWorks
c9ff24e830
Add sprite frame and animation descriptors support
2022-05-21 16:48:46 +03:00
DelinWorks
6ca5481edf
Correct function naming
2022-05-20 01:45:55 +03:00
DelinWorks
49df4d727d
Update
2022-05-20 01:15:39 +03:00
halx99
f9ad35af3b
Delete unused code
2022-05-18 10:29:29 +08:00
halx99
21fe8df12b
Fix lua template duplicate res error on mac
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Fix typo
Fix cmdline fail on new macos
2022-05-15 16:36:06 +08:00
halx99
8ef23c7fe9
Tidy audio module code
2022-05-15 09:55:57 +08:00
一线灵
30fedb5f47
Fix high-end device always 120fps
2022-05-15 04:42:39 +08:00
halx99
80ec8f43aa
Cleanup code
2022-05-14 02:47:47 -07:00
halx99
e4089b4ec8
Don't include freetype internal header
2022-05-14 15:16:39 +08:00
halx99
30a164c31a
Improvements and bug fixes
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Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99
810b0f563d
Fix incorrect sampler for non-aligned video files
2022-05-09 10:05:33 +08:00
一线灵
e4170ffc59
Fix indent
2022-05-07 20:40:54 +08:00
halx99
eb5c7758cc
Fix #627
2022-05-07 20:21:22 +08:00
Turky Mohammed
f8b7f20e96
Update core/2d/CCMotionStreak.cpp [skip ci]
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Co-authored-by: 一线灵 <halx99@live.com>
2022-05-04 10:00:38 +03:00
Turky Mohammed
6be3ac3d50
Update CCMotionStreak.cpp
2022-05-04 09:26:54 +03:00
DelinWorks
edf0f5632e
Update CCMotionStreak.cpp
2022-05-03 20:54:44 +03:00
DelinWorks
646f04f1c9
Update CCMotionStreak.cpp
2022-05-03 20:14:12 +03:00
DelinWorks
d042af2d99
Update CCMotionStreak.cpp
2022-05-03 20:10:26 +03:00
DelinWorks
1cf7440ca0
Update CCMotionStreak.cpp
2022-05-03 20:01:12 +03:00
DelinWorks
ad88b2628b
Update UIVideoPlayer-win.cpp
2022-05-02 05:35:45 +03:00
halx99
4a35a8f8ae
Add setPlayRate for UIVideoPlayer for windows only
2022-04-28 12:14:08 +08:00
halx99
15cf113e75
Improve code style [skip ci]
2022-04-28 12:04:23 +08:00
halx99
2bd3ce6bf2
Improve code style
2022-04-28 12:00:32 +08:00
halx99
c9f3ca9278
Improve VS Ninja workflow
2022-04-28 11:43:59 +08:00
halx99
bf2cc6205b
Improve Ninja build with visual studio ide
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a. Disable PCH for Ninja, just a workaround fix compiler always said: can't open xxx.pch files
b. Remove unnecessary definition _WINSOCKAPI_ for Ninja build
2022-04-27 18:48:57 +08:00
halx99
fbde97c360
Rename source file name match with class name
2022-04-27 18:24:33 +08:00
Turky Mohammed
ad789839ef
[Fix] Camera masking bug deep child nesting ( #623 )
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Co-authored-by: 一线灵 <halx99@live.com>
2022-04-27 16:23:57 +08:00
halx99
4db3ba63b7
Match compression test images PMA with engine settings
2022-04-26 16:38:59 +08:00
halx99
c5400fa176
Remove duplicated include
2022-04-26 16:33:04 +08:00
一线灵
9c5e935fd1
Merge pull request #622 from shatyuka/dev
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Compatible with Ninja
2022-04-26 16:20:11 +08:00
Shatyuka
d71c620fc1
Compatible with Ninja
2022-04-26 15:16:02 +08:00
halx99
bc16bb1cd3
Fix missing include
2022-04-26 12:51:01 +08:00
halx99
82ecc7c9e3
Remove duplicated macros
2022-04-25 21:39:49 +08:00
halx99
ef56d0d335
Update copyright notices
2022-04-25 19:15:46 +08:00
halx99
014e4f20e0
Add ktxv1.1 file format for etc2/etc1 support
2022-04-25 19:11:58 +08:00
halx99
0744ee4f74
Alloc astc block_size_descriptor same with original repo
2022-04-25 10:28:34 +08:00
Turky Mohammed
04f7cd1295
[Fix] Node Camera Masking Design Flaw ( #621 )
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* Update CCNode.cpp
* Add a separate method for assigning mask to children
* Update CCNode.cpp
* Tidy Up Stuff
2022-04-25 09:37:41 +08:00
一线灵
1f76edf752
MSVC compiler bug?
2022-04-24 22:25:27 +08:00
halx99
aef5450056
Reindent code [skip ci]
2022-04-24 21:44:41 +08:00
halx99
a0702dfdb6
Try fix windows ci
2022-04-24 21:23:28 +08:00
halx99
5e97f88f26
Update astcenc to v3.6
2022-04-24 19:15:08 +08:00
Turky Mohammed
eb66048144
Remove annoying logs when adding multiple components to a single node ( #619 )
2022-04-24 10:51:37 +08:00
halx99
024253df0a
Delete DEPRECATED code
2022-04-23 17:49:42 +08:00
halx99
7d7a1f3f2c
All compressed image should do PMA at texture convert tools or GPU fragment shader
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such as astcenc-2.3+(https://github.com/ARM-software/astc-encoder/releases ) with -pp-premultiply
2022-04-23 17:45:07 +08:00
halx99
893134c79d
Delete unused code
2022-04-05 13:58:55 +08:00
halx99
0ea2db2dfd
Improve use prebuilt engine libs for windows
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a. Fix msedge webview2 include for win32
b. Fix msedeg webview2 linking for apps which use prebuilt libs
c. Improve optional libs linking for apps which use prebuilt libs
d. Auto build optional libs which not dependent by engine, such as yaml-cpp
2022-04-02 13:50:53 +08:00