CocosRobot
1462c2a570
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-04-02 12:01:52 +08:00
James Chen
ec7a2f4c5c
fixed #1944 : The subclass of cc.Sprite,cc.Layer... doesn't need cc.associateWithNative anymore.
2013-04-02 11:35:55 +08:00
Deniz Piri
c73a6e3b14
LUA: print() function should use CCLOG internally.
...
CCLOG uses __android_log_print internally, this allows lua's print() function
to print to android log output and allows developer to see print output from
LUA using "adb logcat".
2013-04-01 19:16:43 +02:00
James Chen
5fd2acca47
Updating CCLabelBMFont.pkg, CCLabelTTF.pkg, and updating luabinding.
2013-04-01 17:39:26 +08:00
CocosRobot
9f50cb71e2
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-29 17:02:38 +08:00
CocosRobot
7b37a9aaef
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-29 12:02:51 +08:00
James Chen
92d132ae19
Updating Android.mk to add OpenGL jsb support.
2013-03-29 11:43:25 +08:00
James Chen
fd1b056d6a
define JSB_INCLUDE_OPENGL in js_bindings_config.h
2013-03-29 11:41:32 +08:00
James Chen
b7a86c601a
fixing compilation errors for TestJavascript on windows.
2013-03-29 11:16:14 +08:00
James Chen
54edf8cafd
Don't require 'jsb_opengl_constants.js' in 'jsb_opengl.js'. It will break js obscure
2013-03-28 16:58:02 +08:00
James Chen
771ffb4368
fixer #1936 : Updating "obfuscate_exclude_cocos2d.js".
2013-03-28 16:53:35 +08:00
James Chen
65bcc6035e
Fixing a type: "FiniteTimeAction" --> "GLNode".
2013-03-28 16:51:11 +08:00
Rohan Kuruvilla
1d89b137ed
Adding new Javascript bindings for OpenGL to cocos2d-x. Modifying bindings generated in cocos2d-iphone
2013-03-27 23:59:29 -07:00
Rohan Kuruvilla
57fd3cdb9c
Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template
2013-03-27 23:59:29 -07:00
flamingo
4a313e0ffe
Update CCLuaEngine.cpp
...
Null pointer check in order to prevent crashes.
2013-03-26 00:24:47 +04:00
James Chen
0faeb5da5e
Merge branch 'jsb_obfuscate' of https://github.com/walzer/cocos2d-x into walzer-jsb_obfuscate
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2013-03-22 14:12:38 +08:00
walzer
42c73fb820
Fixed #1841 , obfuscated js source can run on iOS correctly now.
2013-03-22 12:06:04 +08:00
James Chen
d80d68f7e0
fixed #1855 : std_string_to_jsval generates messy js string when passing non-ascii UTF8 std::string.
2013-03-22 12:01:08 +08:00
walzer
6f41b7c4ea
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into jsb_obfuscate
2013-03-21 17:37:28 +08:00
walzer
0a252aceaf
update submodule scripting/javascript/bindings/generated to the same ref ptr as upstream/master branch.
2013-03-21 17:13:24 +08:00
walzer
67cda2bfd4
issue #1841 , TestJavascript is obfuscated successfully
2013-03-21 16:55:55 +08:00
CocosRobot
5414a02c9f
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-20 18:36:26 +08:00
James Chen
4bf7f9bad4
Fix a crash in cc.Scheduler.unscheduleAll cpp binding codes.
2013-03-20 18:32:30 +08:00
James Chen
196ff7228d
Updating CCLabelBMFont.pkg.
2013-03-20 16:05:45 +08:00
CocosRobot
e34d9b18e5
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-20 14:20:23 +08:00
James Chen
a38fc50593
Fixing compilation errors for win32.
2013-03-19 19:51:07 +08:00
CocosRobot
a115096bec
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-19 18:05:15 +08:00
walzer
0d73934f5c
issue #1841 , TestJavascript-ios is obfuscated successfully
2013-03-19 17:21:01 +08:00
CocosRobot
afccad27e1
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-19 13:45:54 +08:00
James Chen
7b5e2351c3
Updating jsb_cocosbuilder.js.
2013-03-19 13:08:34 +08:00
James Chen
3380c7cdca
fixed #1838 : Updating iOS project setting for CocosDragonJS.
2013-03-19 13:05:06 +08:00
Rohan Kuruvilla
e4efa88d00
Adding empty virtual definition to CCBScriptCallbackProxy to support CallFunc
2013-03-18 20:54:48 -07:00
Rohan Kuruvilla
5ca6648e47
Updating CCBReader JS bootstrap file
2013-03-18 16:06:48 -07:00
James Chen
6a98553633
Synchronizing the submodule reference of cocos2d-js-test to the latest one.
2013-03-18 18:24:37 +08:00
CocosRobot
d098eb06aa
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-18 15:41:39 +08:00
James Chen
f57a751a48
fixed #1837 : Refactoring schedule binding codes.
...
* 1) We need bind cc.Node.scheduleUpdate and cc.Scheduler.scheduleUpdate manually since `schedules` need to be associated with _schedFunc_target_ht and _schedObj_target_ht
* 2) Bind cc.Scheduler.unscheduleCallbackForTarget.
2013-03-18 15:29:53 +08:00
James Chen
3aeb22292b
Reverting ccarray_to_jsval.
2013-03-16 21:23:33 +08:00
James Chen
09757428e7
fixed #1836 : JS target of "cc.Scheduler().scheduleCallbackForTarget" should not depend on CCNode or its subclass.
2013-03-16 21:14:39 +08:00
James Chen
529e65787a
Fix the crash CrystalCraze, we should check whether the arr parameter is valid for ccarray_to_jsval.
2013-03-15 22:22:44 +08:00
CocosRobot
da16e7d2ff
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-15 11:57:26 +08:00
James Chen
92d0e1c983
Uncommenting jsb_CCEditBox_prototype, updating the submodule of cxx-generator to the latest one.
2013-03-15 11:53:56 +08:00
CocosRobot
5ee810c535
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-15 11:35:51 +08:00
James Chen
ae2f2e2f0e
Temporarily comment `jsb_CCEditBox_prototype` to make jsb projects compiled ok, because the server of auto generating jsbinding has some issues now.
2013-03-14 23:23:52 +08:00
James Chen
911f607484
Tabs ~> 4 spaces
2013-03-14 20:38:52 +08:00
James Chen
293e17494d
fixed #1830 : Force casting `unsigned short*` to `jschar*` for `cc_utf8_to_utf16`.
2013-03-14 20:34:54 +08:00
James Chen
d783715c18
Merge pull request #2164 from dumganhar/iss1824-editbox-js
...
fixed #1824 : Exposed cc.EditBox to js and refactored ScriptingCore::executeFunctionWithOwner
2013-03-14 03:19:45 -07:00
minggo
ee846c3248
Merge https://github.com/cocos2d/cocos2d-x into iss1803-spritetest-lua
2013-03-14 18:14:57 +08:00
James Chen
3e33868a63
fixed #1824 : Exposed cc.EditBox to js.
2013-03-14 18:14:16 +08:00
minggo
815733e0b7
issue #1803:add SpriteOffsetAnchorRotationalSkewScale
2013-03-14 15:11:55 +08:00
CocosRobot
0b828a67c7
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-14 11:20:23 +08:00
James Chen
a57cc21d7a
Merge pull request #2156 from dumganhar/iss1830-jsb-utf8
...
fixed #1830 : Using JS::CompileOptions::setUTF8(true) to compile script.
2013-03-13 19:59:25 -07:00
James Chen
29aa62d923
fixed #1830 : Using JS::CompileOptions::setUTF8(true) to compile script.
2013-03-13 18:10:54 +08:00
CocosRobot
57b7a85dc8
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-13 12:05:05 +08:00
minggo
85f39cee24
Merge pull request #2114 from linshun/master
...
Added compatible function for multi secene resouces preloading.
2013-03-12 19:38:09 -07:00
CocosRobot
bf31b7af26
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-13 00:03:13 +08:00
James Chen
3aaf5cabdb
Updating cocos2dx.ini(adding CCScheduler to 'abstract_class' section) and adding ScriptingCore::getGlobalObject method.
2013-03-12 22:03:37 +08:00
CocosRobot
ee768ba814
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-11 17:34:03 +08:00
James Chen
c780f2ff78
Merge pull request #2137 from dumganhar/iss1748-jsb-chipmunk-sqlite
...
fixed #1748 : Separating js extension from cocos2dx.hpp/cpp.
1) Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original cocos2dx.hpp/cpp. Developer could remove redundant jsbinding native codes now.
2) cocos2dx.hpp/cpp ~> jsb_cocos2dx_auto.hpp/cpp
3) Adding jsb_cocos2dx_extension_manual.hpp/cpp
2013-03-11 02:31:40 -07:00
James Chen
2a032bc6c9
fixed #1748 : Updating win32 project setting.
2013-03-11 17:24:33 +08:00
James Chen
69b2b13325
fixed #1748 : Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
...
Developer could remove redundant jsbinding codes now.
2013-03-11 16:39:28 +08:00
James Chen
6829f82893
Merge pull request #2107 from SevInf/patch-1
...
fixed #1823 : Using shared NodeLoaderLibrary in CCBReader bindings.
2013-03-10 23:14:56 -07:00
CocosRobot
50f1ca7956
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-10 16:12:51 +08:00
CocosRobot
3b183c0517
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-10 14:03:20 +08:00
James Chen
1a42e85219
fixed #1808 : Updated the submodule of cxx-generator and fixed some compilation errors after that.
2013-03-10 13:55:29 +08:00
Sam Clegg
c0b150c859
Cleanup the tolua++ bindings build system.
...
Update basic.lua to do all the required patching of
the output file without helper scripts such as
build.xml or build.php.
Update README file with current instructions.
Re-generate output file using new build system.
Add build.sh and build.bat for building on POSIX and
win32 respectively.
2013-03-08 11:09:10 -08:00
James Chen
a91d308070
fixed #1811 : getStringWithContentsOfFile ~> getStringFromFile .
2013-03-08 16:50:16 +08:00
James Chen
91e3570ec4
fixed #1811 : Fixing complication error on win32 after this pull request ( https://github.com/cocos2d/cocos2d-x/pull/2119 ).
2013-03-08 15:15:08 +08:00
James Chen
f7e60e290f
fixed #1811 : Adding a method to get file data for JSB. Updating the way of encoding cpp string to jsval or jsval to cpp string.
2013-03-08 14:34:59 +08:00
CocosRobot
da5d1dcce8
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-07 16:04:48 +08:00
linshun
d60ba89b36
Added compatible functions for HTML5 multi resources preloading.
2013-03-07 15:49:05 +08:00
wangshuai
d5cdba484e
Merge branch 'master' into feature_1802
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai
6914c9d902
feature #1802:add touches lua test
2013-03-07 11:55:57 +08:00
minggo
44857e5137
Merge pull request #2093 from sbc100/linux_build_system
...
Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg
7ad171d8ee
Use same top level Makefile for nacl and linux builds.
...
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.
Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg
8677dad3c6
Improved build system from linux.
...
This change makes several fundamental improvements to the linux
build system:
- Remove duplication: a lot of the common make logic is now in
a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk
- Quiet by default: unless you specify V=1 on the commandline
the output is now very clean and quiet.
- Dependencies: gcc's automatic dependancy generation is now
used (-MMD). This means that if you change a header file
then all the object that depend on it now get rebuilt.
- Don't store objects in the source tree: previously object
files were stored alongside the sources, which meant that
debug and release object clobbered each other which leads
to confusion and lots of unnecessary rebuilding.Q
- Library dependencies: each binary now depends on the libraries
it links aginst. This means that if the cocos2dx library
changes then all examples will get re-linked.
- Top level Makefile: there is now a top level Makefile that
can be shared/used by any platform the uses make as the
build system (for example NaCl). Everything can be built
by simply running 'make' at the top level. e.g:
make DEBUG=1
make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai
3aaa18f7f4
Merge branch 'master' into iss1425-lua
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
Sergej Tatarincev
56ab904e0a
Use shared NodeLoaderLibrary in CCBReader bindings
2013-03-06 14:09:01 +02:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
...
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
wangshuai
bdbdbc27f5
issue #1425:exist lua test case is ok!
...
1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Sam Clegg
33c422d1d5
Add new port: Native Client
2013-03-02 12:15:24 -08:00
Sam Clegg
dcb591eadb
Add missing ccGLServerState to CCNode.pkg.
...
Without this missing enum the resuling cpp file would generate
an unused function warning.
Also, remove the duplication between build_macosx.xml and build.xml.
They only differed in single property. Instead use build.sh, which
should work on all UNIXs, no just maxosx.
2013-03-02 11:28:04 -08:00
minggo
f7802a0794
Merge pull request #2072 from yuezang/iss1425-luatest
...
issue #1425 : exist lua test case is ok.
2013-03-01 01:17:15 -08:00
wangshuai
8867766241
issue #1425 : exist lua test case is ok.
...
1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
CocosRobot
bc159f1ba7
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-01 16:30:34 +08:00
CocosRobot
bee13bd7d5
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-01 11:04:33 +08:00
CocosRobot
86891fb15f
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-01 09:31:09 +08:00
wangshuai
b4e13af460
issue #1425 :
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
...
2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
CocosRobot
dfc1cb8139
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-02-28 09:51:31 +08:00
James Chen
537abaec42
fixed #1753 : Android works ok now.
2013-02-27 16:57:36 +08:00
James Chen
0d70e6f92f
issue #1753 : Win32 works ok.
2013-02-27 15:45:23 +08:00
James Chen
473e8e6139
issue #1753 : Upgrading SpiderMonkey to Firefox19.0, iOS works ok.
2013-02-27 15:16:49 +08:00
James Chen
19ef02ffa5
Merge pull request #2039 from dumganhar/iss1747-jsb-animation
...
fixed #1747 : Crash occurs when passing null to cc.AnimationFrame.initWithSpriteFrame.
2013-02-24 22:27:40 -08:00
James Chen
9c9e64283e
fixed #1747 : Crash occurs when passing null to cc.AnimationFrame.initWithSpriteFrame.
2013-02-25 14:20:38 +08:00
giginet
70612a722b
Fix CCRepeat#create is recieved bad argument on Lua binding.
...
CCRepeat#create must be recieved CCFiniteTimeAction as first argument.
But, CCActionInterval recieved in LuaCocos2d.cpp
2013-02-22 20:24:22 +09:00
CocosRobot
e3745b0078
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-02-22 12:12:11 +08:00
CocosRobot
397457aa68
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-02-22 10:54:39 +08:00
James Chen
486f7941a7
Merge pull request #2023 from nicolasgramlich/patch-7
...
fixed #1740 : Added cleanup and reset methods to ScriptingCore.
2013-02-21 17:56:55 -08:00
Nicolas Gramlich
84aae750a9
Converted tabs to spaces since that seemed to be the predominant choice in this file.
2013-02-21 08:34:51 -08:00
Nicolas Gramlich
b993c6fa08
Added cleanup and reset methods to ScriptingCore.
2013-02-21 08:33:37 -08:00
CocosRobot
06ad046c2f
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-02-21 10:24:44 +08:00