Commit Graph

8119 Commits

Author SHA1 Message Date
James Chen 8b466f12a2 fixed #1838: Adding test for the new feature(Timeline callback & playing effect) of CocosBuilder. 2013-03-19 16:33:23 +08:00
minggo 42b74758f5 change Android.Manifest.xml to unix style 2013-03-19 16:30:11 +08:00
minggo 6577279ff7 Merge pull request #2200 from minggo/test-before-release
delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-18 23:26:45 -07:00
Rohan Kuruvilla 80a268baf6 Fixing couple of bugs in reader that was checked into different branch 2013-03-18 23:20:14 -07:00
minggo 0a8b4f923f delete parameter(-o igncr) when running build_native.sh in eclipse project 2013-03-19 13:48:32 +08:00
James Chen aa022b532d Merge pull request #2198 from CocosRobot/updategeneratedsubmodule_1363671942
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-18 22:47:18 -07:00
CocosRobot afccad27e1 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-19 13:45:54 +08:00
James Chen ac509f70db [iOS] Using system font by `[UIFont systemFontOfSize]` when font name wasn't found. 2013-03-19 13:11:33 +08:00
James Chen b6df232039 Merge pull request #2196 from dumganhar/fake-master
fixed #1838: Updating iOS project setting for CocosDragonJS. Regenerating all resources with the latest CocosBuilder.
2013-03-18 22:09:30 -07:00
James Chen 7b5e2351c3 Updating jsb_cocosbuilder.js. 2013-03-19 13:08:34 +08:00
James Chen b4c52f9c5a Regenerating all resources with the latest CocosBuilder. 2013-03-19 13:05:17 +08:00
James Chen 3380c7cdca fixed #1838: Updating iOS project setting for CocosDragonJS. 2013-03-19 13:05:06 +08:00
James Chen 97a91c5294 Update AUTHORS 2013-03-19 13:00:10 +08:00
James Chen deb739f13b Merge pull request #2194 from rohankuruvilla/ccbreader
fixed #1838: Latest CCBReader changes.
2013-03-18 21:56:13 -07:00
Rohan Kuruvilla e4efa88d00 Adding empty virtual definition to CCBScriptCallbackProxy to support CallFunc 2013-03-18 20:54:48 -07:00
minggo a3ea9b782a Update AUTHORS 2013-03-19 10:00:39 +08:00
minggo d9f47d2066 Merge pull request #2128 from biteforest/Branch_fix_CCScale9Sprite_bug
fix cc scale9 sprite bug
2013-03-18 18:37:17 -07:00
Rohan Kuruvilla 5ca6648e47 Updating CCBReader JS bootstrap file 2013-03-18 16:06:48 -07:00
Rohan Kuruvilla f53b3633be Updating generator for CCBAnimationManager bindings 2013-03-18 16:06:48 -07:00
Rohan Kuruvilla c86e8376dc Adding dependency on CocosDenshion for CocosBuilderReader in Android makefile 2013-03-18 16:06:47 -07:00
Rohan Kuruvilla 8680d4dbfc Adding animation callback support for native classes 2013-03-18 16:06:47 -07:00
Rohan Kuruvilla 035c0d7eee Modifyign CCBSequence to do proper copy of objects 2013-03-18 16:06:47 -07:00
Rohan Kuruvilla 9acaaa289a Making the changes to support Sound, Callbacks and skew property in CCBReader 2013-03-18 16:06:46 -07:00
Andre Rudlaff 865a730ef5 added kResolutionFixedHeight and kResolutionFixedWidth resolution policy
These new resolution policies will either ignore the width or height of the
specified design resolution size, but scale the ignored dimension, so it
matches the aspect ratio of the device.

Example:
A device with 854x480 pixels and a design resolution size set to 480x320
and the kResolutionFixedHeight policy, will create an internal canvas of
the size of 570x320px
If the device original size is 800x480 its internal size will be
534x320px
The height for both examples stays the same, the width is adjusted to match
the aspect ratio

Benefits:
- no distortions
- full canvas is usable, the visibility origin is 0/0
- I can use getWinSize() to place objects which is more intuitive
- for objects that should be placed at 0/0 I can use CGPointZero or 0/0 instead
  of the VisibilityRect methods, which is more readable
- using this method projects from the 1.x branch are probably much easier to
  port

Disadvantages:
- it is the developers responsibility to create the game code so that it
  supports multiple aspect ratios
2013-03-18 20:06:01 +01:00
James Chen f0638245fd Merge pull request #2191 from dumganhar/master
Fixing wrong display of CCEditbox on retina iOS device.
2013-03-18 08:18:29 -07:00
James Chen 1cbc796805 Fixing wrong display of CCEditbox on retina iOS device. 2013-03-18 23:14:20 +08:00
James Chen 234300ce18 Merge pull request #2189 from dumganhar/master
Synchronizing  cocos2d-js-test to the latest one.
2013-03-18 03:26:33 -07:00
James Chen 6a98553633 Synchronizing the submodule reference of cocos2d-js-test to the latest one. 2013-03-18 18:24:37 +08:00
minggo 15733e0089 Merge pull request #2187 from minggo/merge-fape-android-eclipse
merge pull request and fix some conflicts
2013-03-18 01:16:10 -07:00
minggo 58618172e6 merge pull request and fix some conflicts 2013-03-18 16:15:48 +08:00
minggo 49c57ad233 Merge pull request #2186 from minggo/test-before-release
make AssetsManager work on iOS
2013-03-18 00:58:55 -07:00
minggo 529a9bf394 make AssetsManager work on iOS 2013-03-18 15:57:30 +08:00
James Chen 4269faa858 Merge pull request #2185 from CocosRobot/updategeneratedsubmodule_1363592486
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-18 00:46:57 -07:00
CocosRobot d098eb06aa cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-18 15:41:39 +08:00
James Chen f52e56be20 Merge pull request #2184 from dumganhar/iss1837-jsb-schedule
fixed #1837: Refactoring schedule binding codes.
1) We need bind cc.Node.scheduleUpdate and cc.Scheduler.scheduleUpdate manually since schedules need to be associated with _schedFunc_target_ht and _schedObj_target_ht.
2) Bind cc.Scheduler.unscheduleCallbackForTarget.
2013-03-18 00:35:33 -07:00
James Chen f57a751a48 fixed #1837: Refactoring schedule binding codes.
* 1) We need bind cc.Node.scheduleUpdate and cc.Scheduler.scheduleUpdate manually since `schedules` need to be associated with _schedFunc_target_ht and _schedObj_target_ht
* 2) Bind cc.Scheduler.unscheduleCallbackForTarget.
2013-03-18 15:29:53 +08:00
minggo 819b7d753e Merge pull request #2183 from minggo/iss1803-spritetest-lua
Iss1803 spritetest lua
2013-03-17 20:32:58 -07:00
minggo 1560bb2af8 don't require un-exist file in ActionsTest.lua 2013-03-18 11:26:38 +08:00
minggo ac2a52e71b modify version 2013-03-18 11:25:27 +08:00
minggo c404e03d26 Merge pull request #2150 from Weeds/feature-linux-fontcache
[Linux] add cache for font family -> font path mapping
2013-03-17 19:15:04 -07:00
minggo 14f2599bf8 Merge pull request #2173 from rogerzanoni/master
Quick fix on make-all-linux-project script
2013-03-17 19:08:31 -07:00
minggo 19cf6665c4 Merge pull request #2176 from folecr/easierandroidbuild
Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
minggo 1382f7efc0 Merge pull request #2175 from ricardoquesada/eclipse_readme_fixes
README.md eclipse improvements
2013-03-17 18:52:39 -07:00
James Chen 62d7dd5002 Merge pull request #2182 from dumganhar/master
fixed #1642: Cxx-generator now works ok on windows, it uses the same config file as unix. For details, please refer to README file.
2013-03-16 23:50:10 -07:00
James Chen 3ffd531648 Fixing bugs of genbindings-win32.bat on windows xp. 2013-03-17 14:48:00 +08:00
James Chen 831f001f54 Adding ._.XXX files to ignore file. 2013-03-17 14:36:11 +08:00
James Chen ec0ded0766 Adding dos2unix.exe 2013-03-17 14:34:29 +08:00
James Chen 77469346cf fixed #1642: Renaming `extra_flag` to `extra_flags`. 2013-03-17 14:11:15 +08:00
James Chen 5c30675455 fixed #1642: Updating genbindings.sh, adding empty variable `extra_flags`. 2013-03-17 14:10:20 +08:00
James Chen 6bc5c3b0a8 fixed #1642: Cxx-generator now works ok on windows, it uses the same config file as unix. For details, please refer to README file. 2013-03-17 14:07:41 +08:00