Commit Graph

104 Commits

Author SHA1 Message Date
minggo 4baf92760b fixed #1639:add CCBEaseInstant 2013-01-21 11:18:06 +08:00
James Chen 6733f786a5 fixed #1649: Reverted some invokings of function that returns const reference. 2013-01-14 16:06:18 +08:00
minggo 7a1f445bff issue #1639:set visible to correct value 2013-01-05 18:35:11 +08:00
tiantian dc49561357 Fix crash for call runAnimation() in CCBAnimationManagerDelegate::completedAnimationSequenceNamed; Set mRunningSequence to NULL before any runAnimation() call; 2012-12-13 13:21:58 +08:00
minggo d5533fcf15 fix a type information in CCBAnimationManager 2012-12-10 11:30:07 +08:00
minggo 58a187f774 do some bug fixes 2012-12-04 18:44:32 +08:00
James Chen 478791a472 Added CCBReader::setCCBRootPath. 2012-12-03 18:27:50 +08:00
James Chen 0333981c94 Suffix check. 2012-11-30 14:16:38 +08:00
James Chen d27ab38be9 fixed some warning and make win32 release version compiled ok. 2012-11-29 18:04:33 +08:00
James Chen 10195d0215 fixed #1582: A logic bug in CCBAnimationManager::setAnimatedProperty. 2012-11-29 11:07:06 +08:00
James Chen 95ccf17739 Bind some functions for js:
void runAnimationsForSequenceNamedTweenDuration(const char *pName, float fTweenDuration);
    void runAnimationsForSequenceNamed(const char *pName);
    void runAnimationsForSequenceIdTweenDuration(int nSeqId, float fTweenDuraiton);
2012-11-28 11:49:20 +08:00
James Chen de8be8561e minor fix for a comment. 2012-11-27 11:05:52 +08:00
James Chen 8d55abd432 fix touch event lost on Win32, the reason is that:
Cocos2d-x is using touch event callback for all platforms, it's different from cocos2d-iphone which uses mouse event for Mac port. So we just need to touch event by using kCCBPlatformIOS.
2012-11-27 11:03:12 +08:00
James Chen 9bd3014137 Fixed CocosBuilderTest/AnimationTest crash, fixed some memory leaks in CCBReader.cpp. 2012-11-27 10:26:40 +08:00
James Chen e0948a4817 fixed #1576: Sync CCBReader to latest version, CCString* --> std::string, CocosBuilderTest crash fixes. 2012-11-26 21:51:05 +08:00
James Chen 7c1e860d78 issue #1573: Added CocosDragonJS. Made it compiled ok on iOS,android and win32. 2012-11-23 15:09:03 +08:00
Rohan Kuruvilla 36bbd80b68 Adding changes to CCBreader 2012-11-23 15:08:55 +08:00
James Chen ebd522e3fa issue #1564: Return a new object instead of 'const reference' for some get methods. 2012-11-20 16:34:55 +08:00
Rohan Kuruvilla 09248f3667 Updating CCBReader to latest version from cocos2d-iphone. Includes support for script callbacks 2012-11-01 17:52:07 -07:00
Rohan Kuruvilla 89e40a2c98 Adding support for animationCompletedJSCallback in CCBReader 2012-11-01 00:08:00 -07:00
Rohan Kuruvilla a9473f1e8a Changing mAnimationManagers and bringing CCBReader implementation closer to cocos2d-iphone CCBReader 2012-11-01 00:07:34 -07:00
Rohan Kuruvilla dc51a78981 Updating bindings for CCBReader. It is now very similar to cocos2d-iphone CCBReader bindings 2012-11-01 00:06:24 -07:00
minggo f17545a1ae fix a compile error 2012-09-24 15:26:18 +08:00
minggo 88952396e4 Merge branch 'ptr_int_casting_issue' of https://github.com/ByungChoi/cocos2d-x into ptr_int 2012-09-24 15:16:30 +08:00
James Chen e4cee68688 Added libExtensions.lib for TestJavascript vs2010 project.
Removed some calling of 'USING_NS_CC;' in extensions.
2012-09-24 11:47:33 +08:00
James Chen a413496a1a Delete 'cocos2d::' since extension is the sub-namespace of cocos2d. 2012-09-24 11:08:10 +08:00
James Chen 426915dd4a fixed some compilation error for win32 platform. 2012-09-24 11:05:15 +08:00
Byung Choi 2ed9119d4f fixed pointer to int casting warnings and errors, based on stdint 2012-09-22 03:02:29 +09:00
minggo 0a1f0369e6 fixed #1481: merge Nicolas's pull request and do some bug fixes 2012-09-21 17:01:19 +08:00
Rohan Kuruvilla 100a7a1883 Adding sample game wrapper using CCBReader. Also includes small modification to CCBReader 2012-09-20 18:02:17 -07:00
Rohan Kuruvilla 0fc7feb3f0 Updating CCBReader to support Scripting Owners 2012-09-20 14:45:34 -07:00
M.W. Park d042e8557d fixed CCSpriteLoader's flipX bug. 2012-09-20 12:47:45 +09:00
M.W. Park b4b9a1be2b fixed log output. 2012-09-20 12:32:37 +09:00
James Chen 9fabf3a45b fixed #1470: Made CCBReader support cocosbuilder v2.1-beta0. 2012-09-19 18:41:50 +08:00
minggo 4bc5e9e415 issue #1470:fix more logical errors 2012-09-18 17:55:03 +08:00
minggo a0feb5f289 issue #1470:fix some logical errors 2012-09-18 17:04:10 +08:00
minggo 4b969e35c8 issue #1470:implement animation 2012-09-17 18:49:05 +08:00
minggo 0845e08fd3 issue #1470:update CCBReader to support Cocosbuilder v2.1 beta0 2012-09-17 14:27:17 +08:00
James Chen 554b1709c3 issue #1458: Adding CCScrollView::updateInset. 2012-09-09 22:46:31 +08:00
James Chen bf45edeed5 Reverted one line code. 2012-09-09 22:37:32 +08:00
James Chen d9cc8fa346 issue #1458: Adding CCTableView support. Updated win32 project configuration. 2012-09-09 22:34:32 +08:00
Donald Alan Morrison 5075a83271 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/kazmath/src/ray2.c
2012-08-25 00:00:27 -07:00
Donald Alan Morrison ee9f3d09a8 Fixed VS2010 Warning C4334: '<<' : result of 32-bit shift implicitly
converted to 64 bits.
2012-08-24 09:22:02 -07:00
minggo 0231f65716 Merge pull request #1208 from minggo/iss1382_ccb_reader
fixed #1382:safe retain mOwner to avoid crash caused by null pointer
2012-08-20 20:23:03 -07:00
minggo 4db53b2f91 fixed #1382:safe return mOwner to avoid crash caused by null pointer 2012-08-20 15:54:53 +08:00
Dale Ducharme 4004a8ac61 Cocos2dx for gles2. 2012-08-17 17:45:21 -04:00
Walzer b8fa32dbc0 use extensions/GUI instead of extensions/UI 2012-07-30 22:57:59 +08:00
Walzer dfea09819f fixed #1409, sync with CocosBuilder v2.0, use number "4" to stand for PROPERTY_*_DISABLED in CCControlButton
The cub & ccbi files in current test suit use "3" to stand for DISABLED state in CCControlButton, while CocosBuilder v2.0 generate "4" for it.
2012-07-29 22:13:20 +08:00
Walzer 1411705de4 fixed #1408, CCBReader, CCMenuItemImage should be loaded when the target and selector are empty 2012-07-29 21:17:35 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo 5163b17a8a make CCBReaderTest work ok 2012-07-23 11:33:11 +08:00
James Chen b2b0a0c3d5 Updated ios project settings and updated some files in CCBReader folder. 2012-07-20 18:02:18 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00