Commit Graph

2026 Commits

Author SHA1 Message Date
Dhilan007 b14999a7a7 fix label not appear on the screen 2014-01-04 10:56:14 +08:00
James Chen 32546b58f9 Merge pull request #4840 from nutty898/develop_nutty_modify_framework_addNode
Develop nutty modify framework add node
2014-01-03 18:53:51 -08:00
James Chen f3eb21e748 Merge pull request #4852 from dumganhar/iss3579-lua-bugtest914-crash
closed #3579: TestLua->BugsTest->bug914 crashes if clicking 'reset' button all the time.
2014-01-03 18:51:16 -08:00
James Chen 61af958976 closed #3579: Bug fix in setTouchEnabledForLayer for jsbindings. 2014-01-04 10:32:04 +08:00
James Chen baeacaddfc closed #3579: Bug fix in setTouchEnabledForLayer for luabindings.
Also fixed lua module error.
2014-01-04 10:30:11 +08:00
James Chen 0082cf3e4d closed #3579: TestLua->BugsTest->bug914 crashes if clicking 'reset' button all the time. 2014-01-04 10:28:09 +08:00
Ricardo Quesada 76960ab83a Merge pull request #4851 from ricardoquesada/node_vertex_z_fix
Node vertex Z fix
2014-01-03 17:55:32 -08:00
Ricardo Quesada 5a0284c183 Node vertex Z fix
Node correctly  sets the Z vertex in getNodeToParentTransform(),
and not in transform().

This is the correct thing to do, and also fixes possible collisions
with the additionalTransform (eg: Camera)
2014-01-03 17:54:07 -08:00
CocosRobot 54ee3392fc [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-04 01:40:17 +00:00
minggo 964d327db9 Merge pull request #4848 from dumganhar/more-warning-fixes
More warning fixes.
2014-01-03 17:31:02 -08:00
minggo 93f3545154 Merge pull request #4842 from Dhilan007/develop_crash
update js binding for studio change.
2014-01-03 17:29:14 -08:00
James Chen 46153d8c34 More warning fixes. 2014-01-04 09:17:37 +08:00
Ricardo Quesada a7b33e3ec3 Fixes NodeToWorld
Multiplication was in the incorrect order
2014-01-03 14:21:33 -08:00
Dawid Drozd b7314cd655 Fix for missing field in particle file. 2014-01-03 21:27:08 +01:00
Dawid Drozd 43ce4fa546 Fixed mistake in documentation addImage doesn't support gif format 2014-01-03 21:22:05 +01:00
Dhilan007 e017609fc4 fix compiling error in jsb_cocos2dx_studio_manual.cpp on android. 2014-01-03 23:59:05 +08:00
Dhilan007 b6e676caa4 fix warn and compiling error in jsb_cocos2dx_studio_manual.cpp. 2014-01-03 23:03:48 +08:00
Dhilan007 b4d392dc38 update js binding for studio change. 2014-01-03 21:33:48 +08:00
CaiWenzhi 8c5678a59e Modify wrong codes. 2014-01-03 20:35:14 +08:00
CaiWenzhi 785e1740e4 Add "addNode" methods 2014-01-03 20:29:16 +08:00
chengstory 20b118739e Merge branch 'develop' into #3480 2014-01-03 20:20:18 +08:00
CaiWenzhi 24a9f57b8e Merge branch 'develop' into develop_nutty_modify_framework_optimizewidgets 2014-01-03 20:05:49 +08:00
Liam 0e42c1c369 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2014-01-03 19:53:23 +08:00
chengstory 7f8224b621 Merge branch 'develop' into #3480
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
2014-01-03 19:36:22 +08:00
CocosRobot 126c315673 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-03 11:32:54 +00:00
chengstory 46c7338008 fixed #3480
1.  remove unused getnode and setnode interface.
                 2.  add condition test.
                 3.  Modify ComAttribute to support for parse json file.
                 4.  Replace scenereader callback function  to C++ 11 implement.
2014-01-03 19:30:47 +08:00
minggo 5ad3414921 Merge pull request #4834 from minggo/bug-fix
Put "initxx" functions into protected.
2014-01-03 03:27:55 -08:00
CaiWenzhi a7f482fbf9 Merge branch 'develop' into develop_nutty_modify_framework_optimizewidgets 2014-01-03 19:17:26 +08:00
CaiWenzhi 3ccb80085f Fixed bugs of page view 2014-01-03 19:14:17 +08:00
minggo 4fc7ad6e3d Merge pull request #4791 from dabingnn/develop_clippingNodeMobile
fix bug clippingNodetest on mobile
2014-01-03 02:36:52 -08:00
minggo 1d04b42947 Put "initxx" functions into protected. 2014-01-03 18:15:56 +08:00
James Chen 86598edb73 Merge pull request #4829 from CocosRobot/updategeneratedsubmodule_1388738242
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-03 00:39:24 -08:00
CocosRobot 37c8b03253 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-03 08:37:25 +00:00
James Chen c5ec24195a Merge pull request #4821 from nutty898/develop_nutty_modify_framework_optimizewidgets
optimize button
2014-01-03 00:35:48 -08:00
James Chen 5346677a47 Merge pull request #4825 from samuele3hu/developNewUI
Update the lua test cases about the armature
2014-01-03 00:29:24 -08:00
CaiWenzhi a32976802a Merge branch 'develop' into develop_nutty_modify_framework_optimizewidgets 2014-01-03 15:50:35 +08:00
CaiWenzhi 767bf81e90 Modify renderers draw order define. 2014-01-03 15:46:42 +08:00
Dhilan007 8e2c51d31e update vs project for split spine binding. 2014-01-03 15:29:50 +08:00
CaiWenzhi 9c0e669e09 Add "override" 2014-01-03 15:14:48 +08:00
samuele3hu a72cf0428c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-03 14:53:15 +08:00
samuele3hu 2b19da00df Update the lua test cases about the armature 2014-01-03 14:51:36 +08:00
CocosRobot 0661d87cdb [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-03 05:02:28 +00:00
James Chen ac6b72450f Merge pull request #4816 from samuele3hu/developNewUI
Update the lua test cases about the GUI
2014-01-02 20:53:19 -08:00
CaiWenzhi 7d8d645c70 Modify "include" 2014-01-03 12:15:42 +08:00
CaiWenzhi e734f3ccaf optimize button 2014-01-03 12:14:21 +08:00
andyque 88efbfc9cc remove srand function call 2014-01-03 11:56:58 +08:00
andyque 774542a341 fix compile error of getRandomObject in map
and add srand to  vector and map
2014-01-03 11:53:16 +08:00
samuele3hu 53f2415fcf Resolve the android compile error 2014-01-03 11:29:56 +08:00
samuele3hu 51e3e3fd1b Resolve the android and linux compile error 2014-01-03 11:15:46 +08:00
James Chen 4de2f82bd2 Merge pull request #4815 from andyque/fix
ix move assignment operator doesn't clear previous content bug
2014-01-02 18:55:41 -08:00
samuele3hu bfc7441453 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-03 10:51:05 +08:00
samuele3hu cdc82d6e8c Add a newline 2014-01-03 10:50:06 +08:00
andyque 67153f816c remove unused code 2014-01-03 10:44:43 +08:00
samuele3hu c4588722dd Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-03 10:41:03 +08:00
andyque 0e90ef8337 fix move assignment operator doesn't clear previous content bug 2014-01-03 10:39:53 +08:00
samuele3hu 07a3efb585 Update the lua test cases about the GUI 2014-01-03 10:39:19 +08:00
James Chen 04760f2508 [Android] Adds jsb-spine module. TestJavascript now depends on jsb-spine module. 2014-01-03 10:30:55 +08:00
andyque c68efd7c5c Merge remote-tracking branch 'upstream/develop' into develop 2014-01-03 09:39:10 +08:00
chengstory e08e4ce0f8 fixed #3480 add search paths. 2014-01-03 02:21:36 +08:00
chengstory 77dca5958f issue #3480 upload Samples resources. 2014-01-03 02:03:05 +08:00
chengstory 5903a74bd2 issue #3480
1.  add getNode  and  setNode class function to Component.
            2.  fixes some build error.
2014-01-03 01:42:14 +08:00
chengstory 6892d8cf6a issue #3480
1.  add SceneReader Tests.
                  2.  Modify class member name.
2014-01-03 01:14:12 +08:00
James Chen 0fe73f3a5d Merge pull request #4804 from minggo/android-config
don't build spine module when build 2d module
2014-01-02 06:53:15 -08:00
James Chen 831e0b08e0 Merge pull request #4807 from dumganhar/iss3291-xmlhttprequest-error-fix-develop
closed #3291: XMLHttpRequest.status needs to be assigned even when connection fails.
2014-01-02 06:46:25 -08:00
CocosRobot c120394cae [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-02 14:20:27 +00:00
James Chen e337fb35fc closed #3291: XMLHttpRequest.status needs to be assigned even when connection fails. 2014-01-02 21:59:47 +08:00
minggo d345139a08 fix compiling errors 2014-01-02 21:53:18 +08:00
minggo 674b38beef no in header file 2014-01-02 21:43:27 +08:00
minggo 676e25d304 2d module don't denpend on spine 2014-01-02 20:17:11 +08:00
James Chen 602468e3f2 Merge pull request #4802 from dumganhar/develop
Fixes two memory leaks in EventDispatcher::removeEventListener(removeEventListeners).
2014-01-02 04:08:22 -08:00
minggo 2b5be1bacf Merge pull request #4801 from minggo/namespace
fix compiling errors because of new namespace of network module
2014-01-02 04:03:03 -08:00
James Chen 05b1be3aeb Fixes two memory leaks in EventDispatcher::removeEventListener(removeEventListeners). 2014-01-02 19:59:10 +08:00
minggo 9124f189c3 fix compiling errors because of new namespace of network module 2014-01-02 19:44:46 +08:00
CocosRobot 1c5638ad4f [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-02 11:36:25 +00:00
James Chen b071578541 Merge pull request #4798 from andyque/fixassignment
fix missing check self assignment of Vector<T>, Map<K,V>, Value and String
2014-01-02 03:31:39 -08:00
minggo 054972fd3b Merge pull request #4796 from minggo/deprecated-function
use std::function for call back
2014-01-02 03:29:17 -08:00
andyque 961b27eacb remove move semantic into another pr 2014-01-02 18:32:47 +08:00
andyque 8a7228049a fixed self assignment error and provide move semantics to pushBack of Vector<T> 2014-01-02 18:31:43 +08:00
andyque 75d5bcfb42 remove const modifier of move semantic 2014-01-02 18:05:22 +08:00
andyque 80adda2ce8 fixed self assignment error and provide move semantics to pushBack of Vector<T> 2014-01-02 17:54:52 +08:00
minggo ded3e753f3 use std::function for call back 2014-01-02 17:23:00 +08:00
Liam dd0b22be8d resolved ui animation easing error for develop branch 2014-01-02 17:18:40 +08:00
Liam ef76edbd1c merge from develop branch 2014-01-02 17:02:55 +08:00
minggo f2b1a3cc83 Merge pull request #4793 from minggo/namespace
network -> cocos2d::network
2014-01-02 00:38:50 -08:00
James Chen c29e328490 Merge pull request #4779 from samuele3hu/DispatcherBak1
Develop branch adds lua trigger for CocoStudio
2014-01-02 00:29:30 -08:00
minggo 07600bd46b network -> cocos2d::network 2014-01-02 16:25:35 +08:00
James Chen 67c5ba8dfb closed #3565: Adds missing `lua_pop`to prevent lua stack issues. 2014-01-02 16:21:35 +08:00
Kenneth Chan 80df88d2cf Add missing bindings to setBlendFunc for various classes
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_manual.cpp
2014-01-02 16:21:35 +08:00
Huabing.Xu 57b0426994 fix bug clippingNodetest on mobile 2014-01-02 16:19:23 +08:00
samuele3hu d802518413 Rename Cocos2dStudio.lua to CocoStudio.lua 2014-01-02 15:51:25 +08:00
James Chen 7abeacd86e HttpClient don't have to be inherited from Object, its a singeton, ok? 2014-01-02 15:47:38 +08:00
samuele3hu a2b706c87c Rename some common script files to keep consistent 2014-01-02 15:18:32 +08:00
CocosRobot c6425172b7 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-02 06:58:15 +00:00
James Chen 91e25bc0b4 Merge pull request #4782 from CocosRobot/updategeneratedsubmodule_1388645344
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-01 22:51:49 -08:00
CocosRobot ada5eb82ec [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-02 06:49:06 +00:00
James Chen 1480dd99d6 Merge pull request #4777 from 2youyouo2/develop
update armature, change interface from "by" to "with"
2014-01-01 22:47:18 -08:00
James Chen 69d681e343 Merge pull request #4781 from dumganhar/js-ui-test
Updates JSB gui test
2014-01-01 22:44:25 -08:00
James Chen dd54e906f0 ccs.XXX —> ccui.XXX for gui js bindings. 2014-01-02 14:21:24 +08:00
James Chen efc7effac5 Adds override keyword for some override methods in gui::Widget class. 2014-01-02 14:20:52 +08:00
samuele3hu f1d94b9b7b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1 2014-01-02 12:02:28 +08:00
samuele3hu b8d4010ae5 Develop branch adds lua trigger for CocoStudio 2014-01-02 12:00:37 +08:00
Lee, Jae-Hong c44dea5eb8 [Win32] Update project files.
- lIbGUI
2014-01-02 12:49:56 +09:00
boyu0 0a06d93328 issue #3401: physical lua banding script and auto script 2014-01-02 11:45:11 +08:00
yinkaile 1f38fc28a6 change interface 2014-01-02 11:07:31 +08:00
minggo 3a1c5e4f6e Merge pull request #4759 from Dhilan007/develop_crash
fix crash related to not support the z length modifier for size_t on vs
2014-01-01 18:47:21 -08:00
James Chen 0ec2738ce5 Merge pull request #4720 from zarelaky/develop
closed #3556: openal context not destroy correctly on mac and ios
2014-01-01 05:55:03 -08:00
CocosRobot ff550bf865 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-01 13:49:57 +00:00
James Chen 71d21d2e10 Merge commit 'refs/pull/4761/head' of git://github.com/cocos2d/cocos2d-x into gui-rename 2013-12-31 19:13:59 +08:00
James Chen 8c1c9fef15 Bug fix in cc.VisibleRect 2013-12-31 18:17:20 +08:00
James Chen 74a7f68dc1 [JSB] Adds cc.VisibleRect. 2013-12-31 18:12:42 +08:00
CaiWenzhi 81bdfac795 Modify class name Label LabelBMFont LabelAtlas 2013-12-31 16:36:33 +08:00
Dhilan007 ebf3faadc3 fix crash related to not support the z length modifier for size_t on vs 2013-12-31 16:32:16 +08:00
Huabing.Xu b2934d32bc Merge branch 'develop' into develop_RenderTextureBug
* develop: (32 commits)
  fix align text error in label
  Update the JS binding code & samples for latest cocos2d engine.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
  Updates nativeactivity.cpp.
  closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead.
  remove other non-functional jenkins scripts
  [AUTO] : updating submodule reference to latest autogenerated bindings
  move ghprb.py to tools/jenkins-scripts/
  issue #2050: commit resources
  add github pull request builder for Jenkins
  Adds an empty LuaEngine::parseConfig function.
  [JSB] Adds trigger bindings for CocoStudio.
  update cocos2d-x version string
  update describe for support translucency on android
  update describe for support translucency on android
  update describe for support translucency on android
  recover java activity on android.
  remove draw increment
  migrate ShaderTestSprite to new renderer
  ...
2013-12-31 14:58:11 +08:00
minggo a80c9dd625 Merge pull request #4752 from Dhilan007/label_distanceField
fix align text error in label
2013-12-30 22:27:55 -08:00
Dhilan007 b51efbd654 fix align text error in label 2013-12-31 14:13:26 +08:00
Huabing.Xu bf1f5dd0e0 fix rendertexture bug 2013-12-31 11:48:51 +08:00
CocosRobot 2555318c13 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-31 03:36:47 +00:00
minggo 2b54e5e296 Merge pull request #3864 from dumganhar/iss2865-deprecate-ccnotification
closed #2865:Deprecates NotificationCenter, uses new EventDispatcher instead.
2013-12-30 19:31:34 -08:00
James Chen 8145bf903e texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled. 2013-12-31 11:02:01 +08:00
James Chen 973adc6b2f Updates nativeactivity.cpp. 2013-12-31 10:55:59 +08:00
James Chen cf006df9ff closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead. 2013-12-31 10:54:37 +08:00
CocosRobot 674804f1b4 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-30 13:49:19 +00:00
James Chen 1d8ee016e5 Merge pull request #4596 from boyu0/bug2050_tilemap_firstgid_bug
closed #2050: fix tilemap firstgid bug
2013-12-30 05:42:19 -08:00
Huabing.Xu a14006bb8f calculation matrix 2013-12-30 21:24:16 +08:00
James Chen edb2ad0933 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
Conflicts:
	cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen 165e6c2a78 Adds an empty LuaEngine::parseConfig function. 2013-12-30 21:04:00 +08:00
James Chen 1edf748dc3 [JSB] Adds trigger bindings for CocoStudio. 2013-12-30 20:57:46 +08:00
Huabing.Xu c030553d8c Fix missed popMatrix 2013-12-30 20:25:25 +08:00
minggo 3680995f0b Merge pull request #4742 from minggo/develop
update cocos2d-x version string
2013-12-30 04:23:41 -08:00
minggo 046d6696bc update cocos2d-x version string 2013-12-30 20:22:25 +08:00
minggo c7fd67ee29 Merge pull request #4736 from chengstory/#3474
fixed #3474
2013-12-30 02:14:55 -08:00
CaiWenzhi b8aa9fbf93 Merge branch 'develop' into develop_nutty_modify_framework_testbugfixed 2013-12-30 15:57:41 +08:00
boyu0 0984eafaef closed #2050: move autorelease to CLN 2013-12-30 15:32:04 +08:00
chengstory 0488aa6dcb fixed #3474
1.  Modify CCLOG, Add classname.
         2.  change ArmatureMovementDispatcher::addAnnimationEventCallBack to ArmatureMovementDispatcher::addAnimationEventCallBack.
         3.  remove unused do while(0).
2013-12-30 15:26:51 +08:00
minggo b474f7ca0e Merge pull request #4735 from dabingnn/develop_transitionPageTurn
migration transition page turn to new renderer
2013-12-29 23:25:38 -08:00
minggo 714af52e0c Merge pull request #4732 from Dhilan007/update_vs_project
fix compiling error on liblua VS 2012 project
2013-12-29 23:24:01 -08:00
Huabing.Xu 1962dfa52d migration transition page turn to new renderer 2013-12-30 14:43:18 +08:00
CaiWenzhi e5b0bbad74 Fixed bugs 2013-12-30 14:40:49 +08:00
Dhilan007 30b3a6f8c3 fix compiling error on liblua VS 2012 project 2013-12-30 14:21:32 +08:00
CocosRobot a269fba371 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-30 05:58:34 +00:00
minggo 0e9b43248c Merge pull request #4728 from dabingnn/develop_removeCommandPool
Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0 1f72fafd08 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
Conflicts:
	cocos/2d/CCTMXXMLParser.cpp
	cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
James Chen d72a9d2c0d Merge pull request #4727 from dumganhar/develop
Fix of wrong include symbol of CCVector.h
2013-12-29 19:55:58 -08:00
James Chen c5c03a3b35 Fix of wrong include symbol of CCVector.h 2013-12-30 11:55:01 +08:00
boyu0 a76c59f644 closed #2050: add tile map xml format test and fix tile property bug. 2013-12-30 11:33:41 +08:00
James Chen 200f07dc34 closed #3290: [JSB] The order of onEnter and onExit is wrong. For develop branch. 2013-12-30 11:10:02 +08:00
James Chen 31e2b3d5c2 Merge pull request #4715 from SBKarr/develop
closed #3542: AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
zarelaky 2822066a5f openal context not destroy correctly on mac and ios 2013-12-30 08:37:36 +08:00
Roman "SBKarr 93f6d9c4f5 Added test case for binary fnt file
Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
CocosRobot 203b0f183e [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-28 06:59:45 +00:00
James Chen e509a52551 Small fix for `FREE` wrong variable. 2013-12-28 14:38:13 +08:00
James Chen b17117a1a1 More warning fixes. 2013-12-28 14:34:52 +08:00
Roman "SBKarr b0e6b5a43f AngelCode binary file format support for LabelBMFont 2013-12-27 22:32:07 +04:00
CocosRobot 2051041df7 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-27 13:12:17 +00:00
James Chen 0d16f7bc3b Merge pull request #4712 from dumganhar/cocostudio-test
Merge PR #4672: We need to replace trigger system by EventDispatcher in future.
2013-12-27 05:05:41 -08:00
James Chen f4825ec94a Bug fixes for cocostudio. 2013-12-27 20:54:05 +08:00
minggo 3760cddf49 Merge pull request #4705 from Dhilan007/failed_dispatch_receive
fix failed to receive dispatch signal on some android device
2013-12-27 04:33:30 -08:00
James Chen b03c8259b1 Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
Conflicts:
	cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
samuele3hu aa0eb36071 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1 2013-12-27 20:08:09 +08:00
samuele3hu 30439e4689 Improve the coding style 2013-12-27 20:07:00 +08:00
James Chen 9baa64f274 Merge pull request #4688 from walzer/develop
make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen bf881f3ac0 Merge pull request #4691 from samuele3hu/DispatcherBak1
Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
CaiWenzhi af563653e2 Merge branch 'develop' into develop_nutty_modify_framework_texturebugfixed 2013-12-27 18:26:30 +08:00
CaiWenzhi d8a5fd6af4 Modify wrong codes 2013-12-27 18:23:53 +08:00
CocosRobot 0116866e58 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-27 10:16:22 +00:00
CaiWenzhi 6fe49bf6dd Merge branch 'develop' into develop_nutty_modify_framework_texturebugfixed 2013-12-27 18:12:09 +08:00
Dhilan007 b319cb58ac fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m]. 2013-12-27 18:05:48 +08:00
CaiWenzhi b2da9d2da5 Fixed bugs 2013-12-27 17:58:00 +08:00
minggo 5ce228e68c Merge pull request #4703 from CocosRobot/updategeneratedsubmodule_1388138100
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-27 01:57:03 -08:00
minggo ec3b3ea012 Merge pull request #4696 from dumganhar/warning-fix
Some warning fixes on linux.
2013-12-27 01:56:47 -08:00
CocosRobot 68cf83ee7d [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-27 09:55:01 +00:00
chengstory 3f4e4c9684 Merge branch 'develop' into #3457 2013-12-27 17:51:27 +08:00
minggo 0690305398 Merge pull request #4666 from 2youyouo2/develop
change play interface name
2013-12-27 01:50:08 -08:00
CaiWenzhi 495e574f44 Fixed bugs 2013-12-27 17:22:51 +08:00
chengstory faaf6d3f2b fixed #3457 fixes some bug. 2013-12-27 17:21:13 +08:00
CaiWenzhi 385894548d Merge branch 'develop' into develop_nutty_modify_framework_addnewreader 2013-12-27 17:19:29 +08:00
James Chen a47a7075e4 Merge pull request #4699 from boyu0/iss3509_physics_switch_foreground_bug
closed #3509: Sprites with PhysicsBody moves to wrong position when swit...
2013-12-27 00:28:43 -08:00
James Chen 012e7f6618 Merge pull request #4698 from dumganhar/map-fix
Removes Map<K, V>::capacity(), adds Map<K, V>::bucketCount/bucketSize/bucket methods.
2013-12-27 00:09:21 -08:00
CaiWenzhi 6123344d9b Modify location of members define 2013-12-27 16:07:02 +08:00
CaiWenzhi 26fd64c61a Merge branch 'develop' into develop_nutty_modify_framework_addnewreader 2013-12-27 16:02:38 +08:00
CaiWenzhi e45c2a8601 Modify manager of some widgets' children 2013-12-27 16:01:03 +08:00
boyu0 1e8e15506d closed #3509: Sprites with PhysicsBody moves to wrong position when switch foreground/background. 2013-12-27 15:53:55 +08:00
James Chen 3ee48fc1ca Map::bucketSize fix. 2013-12-27 15:50:48 +08:00
walzer ece68aafc2 add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0 2013-12-27 15:49:08 +08:00
James Chen 0d4a816e3b Removes Map<K, V>::capacity(), adds Map<K, V>::bucketCount/bucketSize/bucket methods. 2013-12-27 15:44:23 +08:00
byeonggee.seo b9d56ae793 CCData bugfix 2013-12-27 16:34:00 +09:00
CaiWenzhi 1a486f22ec Add "override" 2013-12-27 15:15:11 +08:00
James Chen febc19ea8d Some warning fixes on linux. 2013-12-26 23:06:16 -08:00
Dhilan007 861925e752 fix compiling error in vs project on win7. 2013-12-27 14:38:22 +08:00
Huabing.Xu 66e550e5a0 Merge branch 'develop' into develop_removeCommandPool
* develop: (33 commits)
  fix black screen when back to foreground  on android.
  Fix set FPS broken.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CCString.cpp
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Renames: IntValueMap —> ValueMapIntKey
  Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
  Modify reader
  long --> ssize_t for TableView callback.
  Generates execute file in cocos root_dir/bin folder for HelloCpp.
  Add listview and pageview  reader
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Modify actionnode
  [AUTO] : updating submodule reference to latest autogenerated bindings
  optimize loop
  fix LabelTestNew
  Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
  Fix box2dView
  ...
2013-12-27 14:07:04 +08:00
Huabing.Xu 76d07fc76e remove empty interface releaseToCommandPool 2013-12-27 14:02:17 +08:00
Huabing.Xu 268f2fcc21 adjust comment codes 2013-12-27 13:52:44 +08:00
Huabing.Xu 40af66a7bc remove commandPool in renderCommand 2013-12-27 13:51:11 +08:00
minggo ef6295f046 Merge pull request #4693 from Dhilan007/black_screen_android
fix black screen when back to foreground  on android.
2013-12-26 21:46:18 -08:00
chengstory 4cb227ae0d fixed #3457 ui action can not play. 2013-12-27 12:45:05 +08:00
zhangcheng dd4339b0bb Merge branch '#3457' of git://github.com/chengstory/cocos2d-x into #3457 2013-12-27 12:41:01 +08:00
zhangcheng 1b666d4d41 fixed #3457 scenetest crashed when back to menu. 2013-12-27 12:39:21 +08:00
samuele3hu ee7aa0f077 Rename EVENT_KEYBOARD_RELEASED and resolve a possible memory leak bug 2013-12-27 12:05:12 +08:00
Dhilan007 f250d24766 fix black screen when back to foreground on android. 2013-12-27 11:56:56 +08:00
James Chen 0d9fe874a3 Fix set FPS broken. 2013-12-26 19:49:54 -08:00
samuele3hu d51440f62a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
Liam 0cdf2d15fe merge from develop branch 2013-12-27 10:50:50 +08:00
Liam 2a6c24f8bf update coco action with correct coding rule 2013-12-27 10:43:49 +08:00
samuele3hu 6d9e865f15 Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong 2013-12-27 10:35:44 +08:00
zhangcheng 6a9fbfbc60 fixed #3457 update libCocosStudio.vcxproj, add trigger code. 2013-12-27 10:24:50 +08:00
luocker fc655162fa Update CCString.cpp
we can't change _string value after get Array.
2013-12-27 00:26:02 +08:00
walzer d7704d574a issue #3517, enable CC_USE_PHYSICS by default 2013-12-27 00:00:50 +08:00
walzer c5e95618d9 fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment 2013-12-26 23:55:05 +08:00
chengstory 7a7d939da0 issue #3457 use C++ 11 auto loop. 2013-12-26 23:51:55 +08:00
chengstory 774e3d8536 issue #3457
1. replace UIAction NULL to nullptr.
2. modify  class variable  name.
2013-12-26 23:40:50 +08:00
chengstory cfbbb7889b Merge branch 'develop' into #3457
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
CocosRobot edeeae4ff9 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-26 14:48:08 +00:00
chengstory 26df681915 fixed #3457 remove jsoncpp. 2013-12-26 22:45:23 +08:00
James Chen 17ff6ef764 Renames: IntValueMap —> ValueMapIntKey 2013-12-26 22:07:20 +08:00
James Chen a73991dcc1 Merge pull request #4685 from dumganhar/develop
Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
2013-12-26 06:03:11 -08:00
boyu0 a19d212f4f fix bug. 2013-12-26 22:00:52 +08:00
James Chen a8d93ddf72 Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`. 2013-12-26 21:49:40 +08:00
boyu0 6bc0a7066f change CustomCommand variable to class member. 2013-12-26 21:19:12 +08:00
CaiWenzhi 26a7f3474c Modify reader 2013-12-26 21:02:47 +08:00
CaiWenzhi a8ab58d8d8 Merge branch 'develop' into develop_nutty_modify_framework_addnewreader 2013-12-26 20:32:50 +08:00
James Chen 93ed5a4f0f long --> ssize_t for TableView callback. 2013-12-26 04:09:24 -08:00
samuele3hu 756a72cbca Reconstruct the operation of handling lua script event 2013-12-26 19:43:49 +08:00
boyu0 dec003477c delete ‘delete ptr’ and add CC_UNUSED_PARAM 2013-12-26 19:25:53 +08:00
boyu0 d32fbbbfca change GroupCommand variable to class member. 2013-12-26 18:11:23 +08:00
CaiWenzhi ad535e2fcb Add listview and pageview reader 2013-12-26 17:53:22 +08:00
chengstory bd46681867 fixed #3457 continue to fixes failed to build. 2013-12-26 17:37:02 +08:00
CaiWenzhi f0eb5d28c1 Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles 2013-12-26 17:32:08 +08:00
chengstory 041e78cb54 Fixes failed to build android. 2013-12-26 17:17:02 +08:00
CocosRobot 50a379b8f0 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-26 09:04:04 +00:00
CaiWenzhi 3206727b9c Modify actionnode 2013-12-26 17:01:31 +08:00
chengstory 91edad5152 Merge branch 'develop' into #3457 2013-12-26 16:56:43 +08:00
yinkaile 891d8c3a38 change comment 2013-12-26 16:48:19 +08:00
CaiWenzhi a2e873d12a Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles 2013-12-26 16:45:48 +08:00
Liam a158e25767 modify coco action with new coding rule 2013-12-26 16:36:21 +08:00
boyu0 2fb0179293 change QuadCommand variable to class member. 2013-12-26 16:36:03 +08:00
Liam bc54707893 modify coco action with new coding rule 2013-12-26 16:29:59 +08:00
CocosRobot 09996ea82c [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-26 08:20:26 +00:00
yinkaile f0d4f3f9bf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-26 16:19:21 +08:00
CaiWenzhi 7b6e022388 Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles 2013-12-26 16:19:12 +08:00
CaiWenzhi 067af2fb93 optimize loop 2013-12-26 16:17:52 +08:00
James Chen 5dfb7f321a Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669 2013-12-26 16:03:30 +08:00
yinkaile 7027587542 fixed armature update 2013-12-26 15:49:20 +08:00
boyu0 f878864794 Specialize GroupCommand and CustomCommand, change generateCommand to new. 2013-12-26 15:41:47 +08:00
yinkaile c096743325 change comment 2013-12-26 14:57:38 +08:00
CaiWenzhi 530f82ee27 Add refresh layout method 2013-12-26 14:57:30 +08:00
Huabing.Xu 963d637198 use raw new instead of generateCommand 2013-12-26 14:45:44 +08:00
Huabing.Xu b4c61d5a7c specialize RenderCommandPool<QuadCommand> 2013-12-26 14:44:21 +08:00
chengstory ab3cf064d1 fixed #4357 failed to build android. 2013-12-26 13:26:23 +08:00
chengstory 8ae7ecff33 Merge branch 'develop' into #3457
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
CaiWenzhi 946dab0b34 Modify android mk 2013-12-26 12:23:58 +08:00
CaiWenzhi b1d2aa9b79 Modify CMakeList 2013-12-26 11:25:49 +08:00
CaiWenzhi 581678b6b0 Modify android mk 2013-12-26 11:06:10 +08:00
CocosRobot e6727ea087 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-26 02:50:37 +00:00
yinkaile b553828ed2 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-26 10:24:33 +08:00
yinkaile b44090b40b change std::map to std::unordered_map 2013-12-26 10:23:51 +08:00
chengstory 19d75cee01 fixed #3647 fixes ComAttribute warning. 2013-12-26 02:18:28 +08:00
chengstory 8afdf88d25 Test triiger 3.0 2013-12-26 01:17:04 +08:00
CaiWenzhi eaef723bd7 Remove C cast 2013-12-25 22:13:19 +08:00
CaiWenzhi 8299e4c494 Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 22:05:21 +08:00
yinkaile 5eb961b165 fixed warning 2013-12-25 19:46:09 +08:00
CocosRobot 6492f61691 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-25 10:34:46 +00:00
CaiWenzhi 96279c12dc Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 18:32:15 +08:00
CaiWenzhi c516860017 Fixed bugs about color and opacity 2013-12-25 18:30:21 +08:00
samuele3hu 7c3978bdd8 Add missing file for linux lua binding 2013-12-25 17:42:59 +08:00
yinkaile d72c9d94d7 upload trigger code. 2013-12-25 17:40:54 +08:00
CaiWenzhi 570b6c95a7 Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 17:29:30 +08:00
samuele3hu a2c5881699 Add include_directories for spine 2013-12-25 17:22:14 +08:00
samuele3hu 1075a711e0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine 2013-12-25 16:58:19 +08:00
yinkaile 369b4da721 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #3456 2013-12-25 16:55:56 +08:00
yinkaile ebf9833958 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-25 16:47:14 +08:00
yinkaile 13408e4dc5 change play interface name 2013-12-25 16:46:31 +08:00
samuele3hu 9cf45a292b Delete some annotated statement about spine and add some reserve manual lua binding functions 2013-12-25 16:42:40 +08:00
James Chen 142b189305 Some warning fixes. 2013-12-25 16:06:39 +08:00
CocosRobot c71cd5a407 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-25 06:39:38 +00:00
James Chen 55b0ef85d8 Merge pull request #4631 from boyu0/const_char_star_to_std_string
Change const char* to const std::string&
2013-12-24 22:34:34 -08:00
boyu0 2c2953abc1 change “string.compare()” to “==“ 2013-12-25 14:20:37 +08:00
boyu0 f2e18f32a9 fix android compile error 2013-12-25 13:57:17 +08:00
samuele3hu 9fd64df099 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine 2013-12-25 13:48:10 +08:00
samuele3hu 45cfe00ec4 Modify iOS project set and some manual lua binding 2013-12-25 13:47:22 +08:00
CocosRobot 9aa48cac37 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-25 03:49:23 +00:00
James Chen 538da31773 Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings. 2013-12-25 11:18:14 +08:00
James Chen 6fce4f9061 Don’t use ‘String::createWithFormat’ in our codes, use StringUtils::format() instead. 2013-12-25 11:00:51 +08:00
boyu0 62fc889a54 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
Conflicts:
	cocos/2d/platform/CCFileUtils.cpp
	cocos/2d/platform/CCFileUtils.h
	cocos/2d/platform/CCImageCommon_cpp.h
	cocos/2d/platform/CCSAXParser.cpp
	cocos/2d/platform/CCSAXParser.h
2013-12-25 10:41:37 +08:00
CaiWenzhi 2ae8576e0f Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 10:40:05 +08:00
chengstory e4e22b52cb Merge branch 'develop' into #3456
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory 64f0987fea issue #3456 ios test rapidjson. 2013-12-24 21:23:24 +08:00
zhangcheng 2c6f95ecea issue #3456 replace jsoncpp to rapidjson. 2013-12-24 20:33:55 +08:00
CaiWenzhi 0dac69523c Remove "_renderer" from widget 2013-12-24 20:22:14 +08:00
James Chen 17a6dbebb6 Compilation error fixes. 2013-12-24 19:05:35 +08:00
zhangcheng 5214965e4f fixed #3456 2013-12-24 18:33:19 +08:00
James Chen 1f5611ae05 Adds missing ‘)’. 2013-12-24 18:23:36 +08:00
James Chen 0ff85852cc Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead. 2013-12-24 18:08:40 +08:00
James Chen f664a72d6e Merge pull request #4635 from dabingnn/develop_FixClippingNodeBug
fix clippingNode bug
2013-12-24 01:50:51 -08:00
Huabing.Xu b6dc3d0371 fix clippingNode bug 2013-12-24 17:16:28 +08:00
CocosRobot c3b7406b43 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-24 09:00:04 +00:00
James Chen 81d073aff0 Reverts FileUtil::getFileData to virtual function. 2013-12-24 16:29:55 +08:00
James Chen d33b2c41c7 Merge branch 'develop' into data-refactor
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
samuele3hu e497f823ea Merge branch 'lua_spine_dev' of https://github.com/edwardzhou/cocos2d-x into Spine 2013-12-24 16:14:10 +08:00
boyu0 1a453a26ab Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
Conflicts:
	cocos/2d/renderer/CCNewSpriteBatchNode.cpp
	cocos/2d/renderer/CCNewSpriteBatchNode.h
2013-12-24 16:07:25 +08:00
James Chen f527b50ce6 Merge pull request #4630 from dumganhar/iss3492-bmfont-fix
closed #3492: LabelBMFont string can't be shown integrally.
2013-12-23 23:56:38 -08:00
James Chen 7ee0771101 closed #3492: LabelBMFont string can't be shown integrally.
Issue URL:  http://www.cocos2d-x.org/issues/3492
2013-12-24 15:55:45 +08:00
boyu0 6e6ccbd5f9 change some const char* to const std::string& 2013-12-24 15:49:58 +08:00
James Chen 16195b4571 Merge pull request #4629 from Dhilan007/update_vsProject
update vs project for remove some file into renderer.
2013-12-23 23:49:48 -08:00
Liam 921f067ab7 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2013-12-24 15:42:50 +08:00
Dhilan007 f140ece282 update vs project for remove some file into renderer. 2013-12-24 15:34:40 +08:00
Liam c6fb3b7e0d Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2013-12-24 15:32:09 +08:00
CocosRobot 3875d89ce6 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-24 07:31:29 +00:00
James Chen 0305ff15db Merge pull request #4625 from dabingnn/develop_NewClippingNode
Develop new clipping node
2013-12-23 23:20:38 -08:00
Huabing.Xu 5cc45493ef remove commented codes 2013-12-24 15:13:37 +08:00
Huabing.Xu ccf47e6422 remove commented codes 2013-12-24 15:11:01 +08:00
James Chen 451d76f6b0 Merge pull request #4611 from dumganhar/spine-test
Merge PR #4572, Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu 07bc4d34a8 some rename for global variables and member functions. 2013-12-24 14:53:49 +08:00
CocosRobot 4775b4c4d8 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-24 06:33:43 +00:00
James Chen 39c3bc10ed Merge pull request #4614 from 2youyouo2/develop
update armature, using `const std::string&` instead of `const char*`
2013-12-23 22:25:50 -08:00
yinkaile 67c3480320 change std::string.compare() to == 2013-12-24 14:21:25 +08:00
Huabing.Xu c36d920159 remove include reference 2013-12-24 14:15:23 +08:00
Huabing.Xu eee06ec905 update project file:android and linux 2013-12-24 14:12:15 +08:00
Huabing.Xu 9db599c0c9 remove class NewClippingNode 2013-12-24 14:10:54 +08:00
Huabing.Xu e7facf9f85 remove NewClippingNode feature function into ClippingNode 2013-12-24 14:08:57 +08:00
CocosRobot c170559759 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-24 05:59:50 +00:00
yinkaile 9f8d95131e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-24 13:48:41 +08:00
samuele3hu 7f4e384886 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-24 13:43:57 +08:00
samuele3hu 98e4e802f4 Support pass by value for setPosition\setAnchorPoint\setContentSize for lua binding 2013-12-24 13:42:32 +08:00
yinkaile 44e22584a4 fixed getFileData 2013-12-24 13:35:46 +08:00
Edward Zhou 4082c86070 1. add Spine LUA binding with testcase; 2. CCSkeleton inherites from Node since NodeRGBA is deprecated. 2013-12-24 11:55:53 +08:00
CocosRobot e50b6b616b [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-24 03:45:37 +00:00
boyu0 8e329501ba Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
Conflicts:
	cocos/2d/renderer/CCNewSprite.cpp
	cocos/2d/renderer/CCNewSprite.h
	cocos/2d/renderer/CCNewTextureAtlas.cpp
	cocos/2d/renderer/CCNewTextureAtlas.h
2013-12-24 11:44:08 +08:00
Huabing.Xu b821a33cfa remove comment code 2013-12-24 11:28:42 +08:00
Huabing.Xu a607bc9ac1 Merge branch 'develop' into develop_NewSpriteBatchNode
* develop:
  [JSB] long —> ssize_t in JSB_TableViewDataSource::callJSDelegate.
  [AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 11:21:37 +08:00
Huabing.Xu 12e2cfedf2 update project file:android and linux 2013-12-24 11:20:21 +08:00
CaiWenzhi f355fa6201 Fixed bugs 2013-12-24 11:18:25 +08:00
yinkaile ff053e71fe change std::string compare method 2013-12-24 11:05:53 +08:00
Huabing.Xu 24ac743a3c remove class NewSpriteBatchNode 2013-12-24 11:03:59 +08:00
boyu0 3344c5243c change some const char* to const std::string& 2013-12-24 10:51:47 +08:00
Huabing.Xu b61bf3ad95 LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
yinkaile 4de3e520d8 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-24 10:51:24 +08:00
Huabing.Xu 410cfb9ca4 move NewSpriteBatchNode feature function into SpriteBatchNode 2013-12-24 10:48:57 +08:00
CaiWenzhi 6dd55921aa Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-24 10:44:57 +08:00
James Chen 325f2e21a7 [JSB] long —> ssize_t in JSB_TableViewDataSource::callJSDelegate. 2013-12-24 10:41:45 +08:00
CaiWenzhi 3885477276 Remove CCDictionary from GUIReader 2013-12-24 10:41:01 +08:00
CocosRobot d22f2aaf67 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-24 02:28:17 +00:00
Huabing.Xu 8310c18105 update project file: android and linux 2013-12-24 10:07:53 +08:00
Huabing.Xu c4f4f91cb4 Merge branch 'develop' into develop_mergeNewSprite
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Binds Node::setAnchorPoint manually.
  Don’t hide parent’s addChild method in TMXLayer class.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates JS-tests to the latest version.
  [Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
  Updates js tests to the latest version.
  Removes unneeded binding glue codes, Sprite::setPosition.
  Bindings-generator skips Node::setContentSize. Binds it manually.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3353:Add the DisplayLinkDirector lua binding
  issue #2771: fix warning log and fix typo.
  issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-24 10:03:21 +08:00
Huabing.Xu 8d58e43ad2 remove Class NewSprite 2013-12-24 09:40:00 +08:00
CocosRobot a9d8a64e63 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-23 14:10:01 +00:00
James Chen 05f6a5b09b Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test 2013-12-23 22:05:20 +08:00
James Chen 44f9009a5d Merge pull request #4610 from dumganhar/lastest-js-test
Updates JS-test to the latest version and some binding fixes
2013-12-23 06:04:49 -08:00
James Chen 3327614a99 Binds Node::setAnchorPoint manually. 2013-12-23 21:54:02 +08:00
James Chen 5f17984826 Don’t hide parent’s addChild method in TMXLayer class. 2013-12-23 21:53:23 +08:00
CocosRobot cc7aa1ee0d [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-23 13:45:59 +00:00
James Chen 6b73fa570e Merge pull request #4601 from samuele3hu/toluaerror
issue #3353 Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-23 05:40:15 -08:00
James Chen 09e04e1490 Merge pull request #4607 from samuele3hu/NewEventDispatcher
[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>
2013-12-23 05:38:53 -08:00
James Chen 6bbc6e2dde CCSkeleton is inherited from Node now. 2013-12-23 21:12:58 +08:00
Huabing.Xu e66eb6464d use Sprite instead of NewSprite 2013-12-23 21:07:25 +08:00
Huabing.Xu c3247c800f merge feature function from NewSprite into Sprite 2013-12-23 21:06:37 +08:00
James Chen a48544c814 Merge pull request #4598 from boyu0/iss2771_physical
issue #2771: fix warning log and fix typo.
2013-12-23 05:00:03 -08:00
samuele3hu b1dd233a04 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-23 20:30:33 +08:00
samuele3hu 48a95cfa55 [Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>. 2013-12-23 20:29:05 +08:00
James Chen cafebe7295 Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
James Chen 3096c34311 Removes unneeded binding glue codes, Sprite::setPosition. 2013-12-23 20:25:46 +08:00
James Chen 1ed0f80348 Merge pull request #4605 from dabingnn/develop_mergeNewTextureAtlas
Develop merge new texture atlas
2013-12-23 04:16:16 -08:00
CocosRobot 2efe4b7420 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-23 12:14:14 +00:00
Huabing.Xu b3eb297249 Merge branch 'develop' into develop_mergeNewTextureAtlas
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  closed #3478: BitmapFontMultiLineAlignment test shows some unneeded 'line break'
  Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
  Updates bindings-generator, skips to bind override functions.
  Removes unneeded ‘clone’ in cocos2d_specifics.cpp.
2013-12-23 20:12:06 +08:00
Huabing.Xu 1dd2c1c20c remove NewTextureAtlas 2013-12-23 20:11:50 +08:00
James Chen bbbfa4b106 Merge pull request #4603 from dabingnn/develop_mergeNewRenderTexture
Develop merge new render texture
2013-12-23 04:09:33 -08:00
Huabing.Xu 98d573f4cb rename protected _beginWithClear to beginWithClear 2013-12-23 19:59:09 +08:00
CocosRobot 509d4513eb [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-23 11:48:15 +00:00
James Chen eb9cb237d5 Merge pull request #4600 from dumganhar/remove-unneeded-bindings-codes
closed #3480: Removes unneeded codes of override function.
2013-12-23 03:43:27 -08:00
Huabing.Xu 0dab85a3bf update CMakeLists.txt 2013-12-23 18:37:18 +08:00
Huabing.Xu 75597bc47f Merge branch 'develop' into develop_mergeNewRenderTexture
* develop:
  [LUA] Removes CCCameraDeprecated table in Deprecated.lua.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info
  Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583).
  issue #3403:Delete Camera manual lua binding
  issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-23 18:34:12 +08:00
James Chen 8c3315de76 closed #3478: BitmapFontMultiLineAlignment test shows some unneeded 'line break' 2013-12-23 18:23:39 +08:00
Huabing.Xu 9c97fc6f19 remove NewRenderTexture include file 2013-12-23 18:08:50 +08:00
Huabing.Xu bcaec978d3 remove NewRenderTexture Class 2013-12-23 18:04:04 +08:00
Huabing.Xu 487e0b21af update Xcode project file& android.mk 2013-12-23 18:03:08 +08:00
samuele3hu 783be69322 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into toluaerror
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-23 17:20:17 +08:00
Huabing.Xu 41a77fed61 TestCase Use RenderTexture instead of NewRenderTexture 2013-12-23 17:13:41 +08:00
Huabing.Xu a7a50dffcc move begin(), end(),draw() to RenderTexture 2013-12-23 17:13:06 +08:00
boyu0 669ba8149a closed #2050: fix js glue code. 2013-12-23 17:06:13 +08:00
James Chen ed93f90ccc Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings. 2013-12-23 16:58:26 +08:00
James Chen 43e9df17bb Removes unneeded ‘clone’ in cocos2d_specifics.cpp. 2013-12-23 16:39:25 +08:00
James Chen 9dff1dcd36 [LUA] Removes CCCameraDeprecated table in Deprecated.lua. 2013-12-23 16:37:40 +08:00
Huabing.Xu fad585fbef move rendering callback to RenderTexture 2013-12-23 15:59:47 +08:00
boyu0 0cbbfdba8c closed #2050: Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
Conflicts:
	cocos/2d/CCTMXLayer.cpp
2013-12-23 15:40:33 +08:00
CaiWenzhi 9aa85d2bd6 Remove NodeRGBA inherit 2013-12-23 15:02:52 +08:00
Huabing.Xu b7c0d7a9e8 1. remove redundant code in NewRenderTexture 2. rename protected beginWithClear to _beginWithClear 2013-12-23 14:59:44 +08:00
boyu0 69f1834e61 issue #2771: fix warning log and fix typo. 2013-12-23 14:30:43 +08:00
yinkaile 8d9035c5e8 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-23 14:06:22 +08:00
yinkaile ba809a0096 change const char* to const std::string& 2013-12-23 14:05:46 +08:00
CocosRobot 9901703f4a [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-23 05:52:59 +00:00
James Chen f9c45f89ac Merge branch 'data-refactor' of https://github.com/dumganhar/cocos2d-x into data-refactor 2013-12-23 13:52:42 +08:00
James Chen 2fec81fcae Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-23 13:52:15 +08:00
James Chen 4ed988b8c5 Fixes linux build failure. 2013-12-23 13:45:31 +08:00
James Chen aeafe06d7f Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_manual.cpp
2013-12-23 11:57:29 +08:00
James Chen 11423b5851 Changes the type of FontFreeType::_ttfData from `unsigned char*` to `Data`, makes codes more elegant. 2013-12-23 11:53:39 +08:00
James Chen ca082080b5 Binds FileUtils::getStringFromFile automatically since we have added this method. 2013-12-23 11:47:56 +08:00
samuele3hu 9128960c13 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-23 11:22:41 +08:00
samuele3hu f0dc7f0b15 issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info 2013-12-23 11:19:55 +08:00
boyu0 1072711a4c issue #2050: use static_cast 2013-12-23 10:46:35 +08:00
boyu0 baf8cb06c5 issue #2050: delete max/minGID, fix firstGID bug 2013-12-23 10:37:46 +08:00
James Chen 0a2490333b Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583). 2013-12-23 10:03:36 +08:00
samuele3hu 7daace0b2a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-23 09:43:05 +08:00
samuele3hu 71d5896d41 issue #3403:Delete Camera manual lua binding 2013-12-23 09:42:36 +08:00
yinkaile 87103434e3 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-23 09:30:14 +08:00
samuele3hu 50bcdee725 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-22 22:11:17 +08:00
samuele3hu 97f26176e8 issue #3403:Add the EventDispatcher lua binding and the releated test cases 2013-12-22 22:10:21 +08:00
Dhilan007 786b7d9912 update vs project for remove CCCamera. 2013-12-22 17:19:59 +08:00
CocosRobot bc5fd247ac [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-21 20:35:41 +00:00
Ricardo Quesada 4f435a8613 Adds getScene() to Node
helper function to get the Scene containing the Node
2013-12-21 12:28:49 -08:00
Ricardo Quesada d35846b0d4 Merge pull request #4588 from ricardoquesada/events_in_director
Events in director
2013-12-21 10:58:43 -08:00
Ricardo Quesada 49903ea779 Director emits events after visit, after draw and after update. And when the projection changes
Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada eea2e70d1e Adds events in director 2013-12-21 00:56:28 -08:00
CocosRobot 58e25a657f [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-21 03:47:33 +00:00
Ricardo Quesada 72d77bb035 removes dirty from ActionCamera 2013-12-20 19:45:30 -08:00
Ricardo Quesada eadbaa3bf5 Adds comment to ActionCamera file 2013-12-20 19:37:14 -08:00
Ricardo Quesada fd8c7e9a5d Removes CCCamera
Not needed anymore.
2013-12-20 19:24:56 -08:00
Ricardo Quesada b8b7714431 Camera is working OK in 2d projection 2013-12-20 19:19:24 -08:00
Ricardo Quesada d8ad5291f4 Nore camera 2013-12-20 16:33:31 -08:00
Ricardo Quesada 0703d974e2 NodeGrid fixes
Adds license
Removes unneded matrix
replaces std::for_each with for range-loop
2013-12-20 11:52:52 -08:00
James Chen 2a7b2c107a Updates CCUserDefaultAndroid.cpp. 2013-12-20 21:51:53 +08:00
James Chen b504d817b5 Small bug fix in CCData. 2013-12-20 21:41:20 +08:00
minggo 9bea08ded9 Merge pull request #4580 from dabingnn/develop_MotionStreak
Migrate MotionStreak to new renderer
2013-12-20 05:36:52 -08:00
Huabing.Xu 739cf0ce85 Migrate MotionStreak to new renderer 2013-12-20 21:21:50 +08:00
James Chen 9e05f300f3 [Data Refactor] compilation error fix. 2013-12-20 21:16:46 +08:00
James Chen 21a9f05110 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/2d/CCUserDefault.cpp
	cocos/2d/CCUserDefault.mm
	cocos/2d/CCUserDefaultAndroid.cpp
	cocos/2d/ZipUtils.cpp
	cocos/2d/platform/CCFileUtils.h
	cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen ab7a273354 closed #3465: New spine runtime support, update CMakeLists.txt 2013-12-20 20:18:32 +08:00
James Chen 0db2067f97 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine 2013-12-20 20:11:41 +08:00
James Chen 3d76281617 Removes an unused assert. 2013-12-20 19:49:25 +08:00
James Chen 5852c66e5a closed #3463: ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms. 2013-12-20 19:47:11 +08:00
Huabing.Xu a8d2ae9eda Merge branch 'develop' into develop_transitionScene
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
byeonggee.seo f3e4d9277e spine android build phase moved 2013-12-20 19:16:16 +09:00
CocosRobot f3d3e65e76 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-20 09:35:05 +00:00
James Chen 55ff96df3a closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding.
Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()),
We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
2013-12-20 17:13:09 +08:00
yinkaile 3bd1562f4a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-20 16:46:29 +08:00
James Chen e54c993918 Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
byeonggee.seo 0a30a9a604 spine simple JS binding supported 2013-12-20 16:10:15 +09:00
Huabing.Xu ef5b072182 fix transition scene CrossFade 2013-12-20 14:38:02 +08:00
James Chen 2c590cea3e closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now. 2013-12-20 14:06:24 +08:00
Huabing.Xu 87f62bc8a0 Merge branch 'develop' into develop_transitionScene
* develop:
  #include <string> in CCComponentContainer.h to fix linux build failure.
  #include <algorithm> for std::find in CCVector.h.
  const love in CCFileUtils.cpp.
  More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo ea751f8f1f Merge pull request #4568 from dabingnn/develop_transitionScene
fix transition scene progress timer
2013-12-19 19:06:06 -08:00
CocosRobot 8c0d74bb33 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-20 02:56:57 +00:00
yinkaile 4f003da8cb Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-20 10:53:37 +08:00
Huabing.Xu 9385fb3481 fix transition scene progress timer 2013-12-20 10:53:35 +08:00
James Chen e56a4a7c00 Merge pull request #4567 from dumganhar/for_each-gone
All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen a53f00c579 #include <string> in CCComponentContainer.h to fix linux build failure. 2013-12-20 10:41:29 +08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
James Chen 3dba88c5c9 #include <algorithm> for std::find in CCVector.h. 2013-12-20 10:12:07 +08:00
James Chen 58772d7dec const love in CCFileUtils.cpp. 2013-12-20 10:11:41 +08:00
James Chen 34382b4a8a More std::for_each —> for(const auto& …) 2013-12-20 09:54:50 +08:00
boyu0 19e1609c27 issue #2050: unsigned int to int 2013-12-20 09:50:53 +08:00
Ricardo Quesada f5d0d1ce43 batched children work as expected
Fixed order in the multi matrix.
2013-12-19 16:33:47 -08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Damien 52c66a678c Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
- defaultValue was not being passed into the JNI CallStaticDoubleMethod
method previously.
-  CCUserDefault::getDoubleForKey() would return undefined garbage when
the key doesn’t exist.
Test Case:
Call the following from anywhere in your code (in release
configuration). X will be garbage.
Call the following from your code:
double x =
CCUserDefault::sharedUserDefault()->getDoubleForKey("Some-Non-existant-k
ey-1234", 0);
CCLOG("x = %4.2f", x);

Fix Tested on Android. Affects Android only.
2013-12-19 12:32:51 -08:00
Ricardo Quesada 99ae4d86d3 fixes compiler warnings
* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
Huabing.Xu 61cf9e49eb change TransitionPageTurn::_outSceneProxy when class construction instead of onEnter 2013-12-19 22:01:32 +08:00
Huabing.Xu 517fec4de7 change TransitionTurnOffTiles::_outSceneProxy when class construction instead of onEnter 2013-12-19 21:49:21 +08:00
Huabing.Xu 034e1152e5 minor change accord to cocos2d coding style 2013-12-19 21:41:07 +08:00
Huabing.Xu 9fec597ff3 remove unreachable code 2013-12-19 21:36:44 +08:00
James Chen cfec4d5b7e Updates spine test. 2013-12-19 21:35:43 +08:00
CocosRobot 982d5626fc [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-19 13:13:34 +00:00
yinkaile 05e0d03ca9 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-19 21:13:15 +08:00
yinkaile c58963bd45 add support for tweenRotate property 2013-12-19 21:12:25 +08:00
James Chen df85ba8fd9 Merge commit 'refs/pull/4545/head' of git://github.com/cocos2d/cocos2d-x into new-spine
Conflicts:
	cocos/editor-support/spine/CCSkeleton.h
2013-12-19 21:07:24 +08:00
James Chen ec0bdf06af Merge pull request #4555 from 2youyouo2/develop
fixed armature position not right
2013-12-19 05:05:25 -08:00
CocosRobot fc1516aee4 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-19 12:54:14 +00:00
yinkaile b367896f94 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-19 20:50:27 +08:00
James Chen 3dc052db4f Fixes linux and windows building failure. 2013-12-19 20:32:22 +08:00
James Chen 755d29b0e1 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into more_container_bind 2013-12-19 20:17:54 +08:00
James Chen f73e939b57 Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>. 2013-12-19 20:17:44 +08:00
CocosRobot 8421d43195 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-19 10:12:28 +00:00
Huabing.Xu 44366c653c fix compile error 2013-12-19 17:20:36 +08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Huabing.Xu 911e5b0bac fix bug : group command nesting will cause infinite loop 2013-12-19 16:55:22 +08:00
Huabing.Xu 1bc7250f7e node grid migrating to new renderer 2013-12-19 16:54:39 +08:00
yinkaile c02272ade3 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-19 15:44:05 +08:00
yinkaile 140bd2ecad fixed armature position not right 2013-12-19 15:43:32 +08:00
Ricardo Quesada 1ed37df37f Merge pull request #4553 from ricardoquesada/skew_fixes
Skew works again!
2013-12-18 21:11:47 -08:00
Ricardo Quesada 1d3cc7a24c Skew works again! 2013-12-18 21:11:06 -08:00
CocosRobot ac24dec620 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-19 04:19:07 +00:00
James Chen 113fa9924e Merge pull request #4550 from dumganhar/merge-pr-4532
Merge pr 4532
2013-12-18 20:12:18 -08:00
CocosRobot 403315e315 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-19 03:58:41 +00:00
James Chen f8b7d70d92 Reverts submodule. 2013-12-19 11:53:56 +08:00
James Chen d31c1457b1 Merge pull request #4546 from Dhilan007/update_vsProject
update vs project for removes unneeded files
2013-12-18 19:30:21 -08:00
James Chen 75b5edb66c Merge commit 'refs/pull/4532/head' of git://github.com/cocos2d/cocos2d-x into armature-test 2013-12-19 11:16:03 +08:00
yinkaile a6a432d2a2 fixed not render 2013-12-19 10:42:06 +08:00
Ricardo Quesada d138925aa0 Merge branch 'develop' into node_fixes 2013-12-18 18:33:56 -08:00
Ricardo Quesada b9a64725ab iterator in Sprite fixes
And replaces some std::for_each() with for() to prevent another object in the stack.
2013-12-18 18:33:04 -08:00
Dhilan007 ffa6ad3cb2 update vs project for removes unneeded files 2013-12-19 10:24:50 +08:00
minggo 9fc28e6c7d Merge pull request #4534 from boyu0/edit_hungarian_notation
Edit hungarian notation
2013-12-18 18:10:17 -08:00
Ricardo Quesada 89701f5006 getNodeToParentTransform fixes
Code is cleaner.
`Armature` calls parent to reduce code.

[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
byeonggee.seo e673bd80bb new spine runtime applied 2013-12-19 10:50:37 +09:00
boyu0 c6cc77e75b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation 2013-12-19 09:45:21 +08:00
yinkaile 93eaf44e9c Merge branch 'develop' into Array
Conflicts:
	cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada 8390e7eadb Node cleanup
Uses "normal" interation without the lambda to prevent another object in the stack.

removed unused code.
2013-12-18 16:56:59 -08:00
CocosRobot 228b4ebf75 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-18 22:11:07 +00:00
Ricardo Quesada 7616edd9f3 Improves SpriteTest
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).

Needed for the new renderer.

Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada a175e5a13c Merge pull request #4539 from CocosRobot/updategeneratedsubmodule_1387397647
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 12:18:22 -08:00
CocosRobot d0779b5352 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-18 20:14:20 +00:00
Ricardo Quesada b36d77b1c2 Android and Linux fixes 2013-12-18 12:07:51 -08:00
Ricardo Quesada d1b555614e removes `using namespace std` from header file
... in order to prevent possible collisions.

`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00