minggo
25053b80bc
Merge pull request #8930 from super626/fixsprite
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add Sprite3D::getMeshArrayByName and refactor re-skin test
2014-11-05 18:11:51 +08:00
minggo
7565b9b1eb
Merge pull request #8969 from kaylyun/v3
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BUGFIX:SOMETIMES APP DIRECTLY AT THE STARTUP
2014-11-05 17:58:28 +08:00
minggo
8a49ae0b07
Merge pull request #8981 from vovkasm/clean-order-of-fields-initialization
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Cleanup order of fields initialization.
2014-11-05 17:51:58 +08:00
minggo
e56c84ebf0
Merge pull request #8983 from super626/camera
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fix wrong camera lookat computation
2014-11-05 17:49:59 +08:00
cpascal
c1f85bac0e
Fixed compile error with CC_REF_LEAK_DETECTION
2014-11-05 16:23:25 +09:00
CocosRobot
13f9073e22
[AUTO]: updating luabinding automatically
2014-11-05 05:44:02 +00:00
minggo
98073632d4
Merge pull request #8908 from zawasp/v3-source
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fix some warnings / remove TABs
2014-11-05 13:39:20 +08:00
Ricardo Quesada
3a34d6eb9d
Performance improvements
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`Director::getMatrix()` returns `const Mat4`
2014-11-04 16:46:14 -08:00
Jialong Zhai
6e35e91642
Update CCFileUtils-linux.cpp
2014-11-04 18:23:12 +08:00
峰 正博
828715ab8b
;; -> ;
2014-11-04 11:54:48 +09:00
峰 正博
29779a4604
modiry document->Parse((char*)pByte); to document->Parse((const char*)pByte);
2014-11-04 11:51:00 +09:00
峰正博
85fb2c91ab
fix memory leak cocos studiov2.0 engine v3.3
2014-11-04 01:25:58 +09:00
samuele3hu
08d6b0dcff
Fix the type judgment of lua value would parse string —> int or int —> string
2014-10-31 17:50:59 +08:00
yangxiao
642a601502
fix wrong look at
2014-10-31 11:32:10 +08:00
CocosRobot
9592b1f661
[AUTO]: updating luabinding automatically
2014-10-31 02:44:25 +00:00
minggo
d0edba2db3
Merge pull request #8975 from 2youyouo2/v3_EventFrame
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update event frame
2014-10-31 10:32:53 +08:00
minggo
543c65c7b3
Merge pull request #8970 from super626/v3
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refact 3d bundle code and fix sprite
2014-10-31 10:27:16 +08:00
minggo
87d7b7e8ee
Merge pull request #8973 from joshuastray/fix_constructor_access
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modify protected -> CC_CONSTRUCTOR_ACCESS
2014-10-31 10:26:32 +08:00
minggo
e87e0290fd
Merge pull request #8958 from MSOpenTech/wp8-shader-fix
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WP8 Shader fix for cocos2d-x issue 8933
2014-10-31 09:43:31 +08:00
Vladimir Timofeev
2835b094da
Cleanup order of fields initialization.
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Make initialization order to match declarations.
This change twice reduces number of warnings when compiling on MacOS X with Xcode 6.1
Warnings was like "Field 'XXXX' will be initialized after field 'YYYY'"
2014-10-30 17:28:41 +03:00
pipu
2ed51e042d
Modify that parsing attribute "fontName" of TextReader
2014-10-30 18:00:03 +08:00
Jialong Zhai
ce85ea3946
fix indentation
2014-10-30 14:38:55 +08:00
Jialong Zhai
4113929fc0
Update UIVideoPlayer.h
2014-10-30 14:36:15 +08:00
Jialong Zhai
fd238cab36
modify protected -> CC_CONSTRUCTOR_ACCESS
2014-10-30 14:24:37 +08:00
minggo
e99ea7a9fe
Merge pull request #8961 from Appgeneration/winrt_link_fix
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Winrt link fix
2014-10-30 12:54:48 +08:00
yangxiao
77aebb657d
merge cocos
2014-10-30 11:56:20 +08:00
kaylyun
97c076337a
BUGFIX:SOMETIMES APP DIRECTLY AT THE STARTUP
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Sometimes app directly at the startup on android platform.
2014-10-30 10:21:19 +08:00
kaile.yin
ec5081798c
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_EventFrame
2014-10-30 09:57:01 +08:00
Miguel Ferreira
ad8ffa5de1
Fixed winrt DLL link errors when using extern consts
2014-10-29 10:47:02 +00:00
kyokomi
2b4cf9ae59
bugfix: setting forget the contentSize.
2014-10-29 19:38:12 +09:00
Dale Stammen
32a5a2cbb8
Merge branch 'v3' into wp8-shader-fix
2014-10-28 22:08:04 -07:00
Dale Stammen
060779c138
added check for WP8_SHADER_COMPILER
2014-10-28 21:01:26 -07:00
Dale Stammen
a8e0987b8d
disabled distanceFieldEnabled for WP8 as the shader crashes some older windows phones
2014-10-28 20:59:44 -07:00
Dale Stammen
ee83a8a6e0
disabled distanceFieldEnabled for WP8 as the shader crashes some older windows phones
2014-10-28 20:57:40 -07:00
Dale Stammen
145156d698
disabled distanceFieldEnabled for WP8 as the shader crashes some older windows phones
2014-10-28 20:56:49 -07:00
minggo
e3d813795d
Merge pull request #8923 from liamcindy/v3
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update ui button size changed logic
2014-10-28 21:59:49 +08:00
Dale Stammen
af14b40ba0
must call DisplayInformation::GetForCurrentView() from main UI thread
2014-10-27 13:40:19 -07:00
Dale Stammen
5b69a55121
added check for WP8_SHADER_COMPILER
2014-10-27 11:16:14 -07:00
Dale Stammen
510c8caed7
added DPI support for universal app
2014-10-27 11:12:54 -07:00
Dale Stammen
6d46ee8f3d
fixed location of renderer filter
2014-10-27 11:09:27 -07:00
Dale Stammen
4dd48d5020
removed mutex. use concurrent_queue for events
2014-10-27 11:08:22 -07:00
Dale Stammen
b483162128
added ignore warning 4756
2014-10-27 11:07:27 -07:00
Dale Stammen
2eccd58d45
added DPI support for universal app
2014-10-27 11:07:00 -07:00
Dale Stammen
6fb69870f9
fixed compiler warnings for winrt code
2014-10-27 10:57:57 -07:00
Dale Stammen
77c00bc77f
removed use of std::mutex. Now using lock-free concurrent_queue
2014-10-27 08:32:19 -07:00
yangxiao
7656ff2f0e
fix wrong vertex buffer size
2014-10-27 13:59:40 +08:00
minggo
34c2587f7c
Merge pull request #8928 from Svenito/vec_op
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Add greater than operator to Vec2
2014-10-27 11:54:23 +08:00
minggo
23f922420a
Merge pull request #8919 from ahlwong/v3
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Fix Label Kerning on Single Characters Cocos2d-X3.3Beta0
2014-10-27 11:48:50 +08:00
minggo
baff367c94
Merge pull request #8918 from dumganhar/iss8843-drawpoint
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closed #8843 : Fixes DrawNode::drawPoint crash and uses VAO if it's available when draw points.
2014-10-27 11:38:11 +08:00
minggo
f1ac0df761
Merge pull request #8921 from TimothyZhang/fix-program-cache-add
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release old program with the same key before adding glprogram
2014-10-27 11:22:00 +08:00
Liam
d6564be67e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-10-27 11:16:58 +08:00
Liam
19ed3d1965
udpate for ui button state change event
2014-10-27 11:16:25 +08:00
minggo
7c09787324
Merge pull request #8925 from Teivaz/v3
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* [WP8] Enabled GLProgramState restoring on render recreated
2014-10-27 11:13:18 +08:00
Timothy Zhang
d42f8cac65
replace tab with 4 spaces
2014-10-27 10:02:28 +08:00
Timothy Zhang
80230258d6
replace tab with 4 spaces
2014-10-27 09:59:47 +08:00
kaile.yin
dd517813a8
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_EventFrame
2014-10-25 23:02:38 +08:00
Liam
57e6631918
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-10-25 19:01:18 +08:00
Liam
f1970e98dd
update for ui button press event
2014-10-25 18:00:57 +08:00
minggo
b99f0bf321
Merge pull request #8926 from MSOpenTech/wp8.1-universal
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WP8.1 universal app
2014-10-25 15:45:50 +08:00
yangxiao
0696041ea9
add getMeshArrayByName method
2014-10-25 12:27:03 +08:00
Sven Steinbauer
c9f5eacc2e
Add greater than operator to Vec2
2014-10-24 20:27:06 +01:00
Ahlwong
dfcdf10898
Fix Label Additional Kerning All Strings
2014-10-24 08:57:37 -07:00
Dale Stammen
042976265c
updated precompiled shaders for WP8
2014-10-24 07:20:16 -07:00
Dale Stammen
40e49cdc12
Merge branch 'v3' into wp8.1-universal
2014-10-24 07:08:55 -07:00
minggo
1c72b4fba8
Merge pull request #8924 from CocosRobot/update_lua_bindings_1414158758
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[AUTO]: updating luabinding automatically
2014-10-24 22:04:20 +08:00
CocosRobot
0ef3887497
[AUTO]: updating luabinding automatically
2014-10-24 13:55:25 +00:00
minggo
ab365b9498
Merge pull request #8892 from dumganhar/rm-uthash
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Removes uthash in CCGLProgram,uses std::unordered_map instead
2014-10-24 21:50:47 +08:00
minggo
a2eeea1d87
Merge pull request #8920 from super626/fixsprite
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Fix sprite
2014-10-24 21:48:30 +08:00
teivaz
bfe83e5624
* [WP8] Enabled GLProgramState restoring on render recreated
2014-10-24 16:00:08 +03:00
Dale Stammen
fa6b70cbb8
disabled xaml functions for WP8
2014-10-24 05:59:59 -07:00
Timothy Zhang
0fb584ad92
release old program with the same key before adding glprogram
2014-10-24 18:31:00 +08:00
Liam
92bdfea638
update ui button size changed logic
2014-10-24 17:38:32 +08:00
yangxiao
4d08a08809
add getMeshCount method
2014-10-24 15:57:47 +08:00
yangxiao
f878533f85
load attached sprite from cache
2014-10-24 15:52:24 +08:00
XiaoYang
01e2d62e90
Merge pull request #149 from lvlonggame/v3
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Fix bug: load sprite3D from cache, the attach node will be discarded.
2014-10-24 15:43:37 +08:00
yangxiao
7cf5b50790
add getMeshCount method
2014-10-24 15:24:36 +08:00
Dale Stammen
6fcd0ebafd
don't hide flyout when keyboard is hidden
2014-10-23 22:23:42 -07:00
Dale Stammen
5df4278e36
fixed reentrancy when closing flyout
2014-10-23 22:17:25 -07:00
Dale Stammen
b77e7a5a97
fixed reentrancy when closing flyout
2014-10-23 22:01:35 -07:00
Ahlwong
012683bf6e
Fix kerning on signle characters
2014-10-23 21:18:51 -07:00
James Chen
603700179e
closed #8843 : Fixes DrawNode::drawPoint crash and uses VAO if it's available when draw points.
2014-10-24 12:03:11 +08:00
lvlong
799f375802
Fix bug: load sprite3D from cache, the attach node will be discarded.
2014-10-24 12:02:55 +08:00
Dale Stammen
afa052c5c7
added critical section
2014-10-23 20:49:10 -07:00
Dale Stammen
f42afaa6bb
updated project files with new pch files
2014-10-23 19:40:57 -07:00
Dale Stammen
6e92d169cd
changed implementation to use xaml flyout for editbox
2014-10-23 19:30:32 -07:00
Dale Stammen
c82a75d4f7
added xaml support functions
2014-10-23 19:29:38 -07:00
Dale Stammen
2ddb692628
added flyout xaml to support uieditbox on winrt
2014-10-23 19:29:18 -07:00
Dale Stammen
96054e9c29
updated headers for change in pch.h
2014-10-23 19:28:53 -07:00
Dale Stammen
b6329c6c7b
added correct options to compile c file
2014-10-23 13:27:24 -07:00
Dale Stammen
b520e80e04
updated 2d and base file locations
2014-10-23 09:03:35 -07:00
Dale Stammen
0af2f30d61
fixed WP8_SHADER_COMPILER checks
2014-10-23 08:40:34 -07:00
Dale Stammen
a4294c07c1
added check for WP8_SHADER_COMPILER
2014-10-23 08:32:31 -07:00
Dale Stammen
d2f852c3cb
added editbox support for universal apps
2014-10-23 07:39:38 -07:00
Dale Stammen
b5fdf892b2
added text input from keyboard support for winrt
2014-10-23 07:38:46 -07:00
Dale Stammen
cc3b784dd1
added windows 8.1 platform support files
2014-10-23 07:38:04 -07:00
Dale Stammen
a4f13a91ab
added CC_NO_GL_POINTSIZE preprocessor define
2014-10-23 07:36:23 -07:00
Dale Stammen
89d3d7b7cf
added missing cocos2d files
2014-10-23 07:29:57 -07:00
Dale Stammen
9b2adef6b2
added CC_PLATFORM_WINRT
2014-10-23 07:15:58 -07:00
Dale Stammen
c0ebee6bc7
gl_PointSize currently not support for Windows Phone 8.1 in new version of ANGLE
2014-10-23 07:15:22 -07:00
Dale Stammen
14568361aa
gl_PointSize currently not support for Windows Phone 8.1 in new version of ANGLE
2014-10-23 07:14:58 -07:00
Dale Stammen
01fbcfcd31
Windows 8.1 ANGLE reguires vert and frag shaders to use same precision
2014-10-23 07:13:38 -07:00
Dale Stammen
1112cad792
remove PhoneDirect3DXamlAppComponent namesapce refactor
2014-10-23 07:12:51 -07:00
Dale Stammen
3d16bbc6b9
added UIEditBoxEvent. namespace refactor
2014-10-23 07:09:03 -07:00
Dale Stammen
b20015f845
updated for Universal App support
2014-10-23 07:07:58 -07:00
Dale Stammen
06913670dc
use device orientation for acceleration values
2014-10-23 07:04:13 -07:00
Dale Stammen
8af672c588
moved messagebox code to winrt cceglview to handle threading issues
2014-10-23 07:03:41 -07:00
Dale Stammen
bf9843a905
removed CMakeLists.txt
2014-10-23 07:02:36 -07:00
Dale Stammen
38d5be5082
no mp3 for winrt
2014-10-23 07:01:53 -07:00
Dale Stammen
00f9e888d2
enable console for winrt
2014-10-23 07:01:04 -07:00
Dale Stammen
753bc5034a
removed winrt/wp8 code. no longer needed
2014-10-23 06:59:09 -07:00
Mircea Rila
3d276db6d2
fix some warnings / remove TABs
2014-10-23 12:54:15 +03:00
kaile.yin
0f184a4982
add arriving last frame event
2014-10-23 17:38:04 +08:00
kaile.yin
e7de544231
1.fixed frame event may forword emit
2014-10-23 17:37:18 +08:00
James Chen
dd6bb0b3eb
Uses reference in for loop inside ccvector_std_string_to_luaval
2014-10-23 10:18:09 +08:00
Dhilan007
20d372b356
Fixed Label shifting when outline feature enabled
2014-10-22 14:34:01 +08:00
yangxiao
1a5ab908fd
Merge branch 'newcode' into v3
2014-10-21 19:31:15 +08:00
yangxiao
9be19cf5ac
remove nodetoparent
2014-10-21 19:29:56 +08:00
lvlong
63a47534ab
fix 0.2 version load bug.
2014-10-21 18:44:10 +08:00
minggo
14cb7518d6
Merge pull request #8894 from Dhilan007/v3-testcase-android
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Fixed incorrect file path of audio resource in AudioEngine on Android.
2014-10-21 18:36:44 +08:00
Dhilan007
c66348435c
Fixed incorrect file path of audio resource in AudioEngine on Android.
2014-10-21 18:34:05 +08:00
James Chen
22776dcd88
Removes uthash in CCGLProgram
2014-10-21 17:29:24 +08:00
minggo
47697daf03
remove unneeded codes
2014-10-21 17:28:14 +08:00
lvlong
622df56614
fix OBB intersects bug
2014-10-21 17:22:42 +08:00
lvlong
8664111e4a
modify camera attach bug!
2014-10-21 17:19:50 +08:00
minggo
78fd325ac7
Merge pull request #8889 from Dhilan007/v3-testcase-android
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Fixed line wrap error for system font on MAC
2014-10-21 16:55:22 +08:00
Dhilan007
90b2d8464b
Fixed line wrap error for system font on MAC
2014-10-21 16:46:00 +08:00
samuele3hu
8a2c66fc0e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_spine
2014-10-21 15:58:07 +08:00
samuele3hu
2f9dbb7142
Update cocos2d basic lua files and LabelTestNew.lua
2014-10-21 15:56:38 +08:00
Dhilan007
b741767b37
Rolling back text color of system font on Linux
2014-10-21 14:14:08 +08:00
minggo
65f007f5ff
Merge pull request #8857 from zhongfq/patch-2
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fix memory leak when add listener to ui object
2014-10-21 13:57:07 +08:00
minggo
60ecec2ff6
Merge pull request #8881 from super626/v3
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Fix Bugs
2014-10-21 13:55:48 +08:00
minggo
5c2ad2b151
Merge pull request #8878 from minggo/fix-warning
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fix warning
2014-10-21 13:54:49 +08:00
yangxiao
25409b441a
adjust code
2014-10-21 11:59:03 +08:00
minggo
38e4acb120
Merge pull request #8880 from huangshiwu/v3_wp8fixbug
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fix WP8 debug mode crash - update WP8's precompileshader.h
2014-10-21 11:58:07 +08:00
XiaoYang
9a7ecbf22b
Merge pull request #146 from tangziwen/v3
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fix some bugs when loading Animation3D from binary file
2014-10-21 11:47:45 +08:00
tangziwen
61a6fda1c0
fix some bugs when loading Animation3D from binary file
2014-10-21 11:43:28 +08:00
minggo
db8dc25b01
fix warning
2014-10-21 11:40:34 +08:00
huanghsiwu
e392bf9b17
fix wp8 debug mode crash - update WP8's precompileshader.h to match shader's modify
2014-10-21 11:14:07 +08:00
SunLightJuly
0cb8a3922b
fixed bug of definition of utils:: getCascadeBoundingBox()
2014-10-21 11:07:11 +08:00
XiaoYang
bf931d5883
Merge pull request #145 from tangziwen/v3
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fix animation3D ID bug
2014-10-21 10:04:46 +08:00
minggo
6313f9a622
Merge pull request #8868 from samuele3hu/v3_new_spine
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Update LuaMinXmlHttpRequest and remove some useless rename functions in the cocos2dx.ini and cocos2dx_studio.ini
2014-10-21 09:33:40 +08:00
yangxiao
1a72d89194
fix AABB computation
2014-10-20 22:53:24 +08:00
tangziwen
8f7d202816
fix animation3D ID bug
2014-10-20 19:22:00 +08:00
CocosRobot
e02558e391
[AUTO]: updating luabinding automatically
2014-10-20 10:17:27 +00:00
minggo
b2d1549686
Merge pull request #8869 from Dhilan007/v3-movefile
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Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d
2014-10-20 18:10:52 +08:00
samuele3hu
20bcafa143
Fix the bug that callbacks aren’t triggered when response failed
2014-10-20 17:43:04 +08:00
minggo
0dd8e89bb2
Merge pull request #8863 from Dhilan007/v3-labelfix
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Fix wrong text color for system font on Linux/Window
2014-10-20 16:38:32 +08:00
Dhilan007
a5f838496c
Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d
2014-10-20 16:25:24 +08:00
samuele3hu
72a98c154d
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_spine
2014-10-20 16:07:01 +08:00
samuele3hu
38b462100b
Update LuaMinXmlHttpRequest.h/.cpp
2014-10-20 16:05:13 +08:00