Ricardo Quesada
b053a9145a
Compiles on Windows32
2014-04-25 22:03:25 -07:00
James Chen
890dd64d38
issue #4729 : some warning fixes and compilation error fixes on win32.
2014-04-10 01:29:13 +08:00
koowolf
75ec817ac5
use xxhash in win32 and wp8
2014-03-31 17:15:04 +08:00
James Chen
a94b82e738
Updates VS project to fix compilation errors when building in Release mode.
2014-03-14 15:30:12 +08:00
koowolf
3365280a0a
build kazmath on win32
2014-03-05 14:30:55 +08:00
James Chen
0ea27d8543
issue #4058 : CCObject.cpp -> CCRef.cpp for all platform projects.
2014-02-20 10:56:25 +08:00
Dhilan007
0d5c702708
move labelttf's platform-dependent code from CCImage to CCDevice
2014-02-13 21:08:43 +08:00
Ricardo Quesada
28a6626852
Updates Windows project
2014-01-30 21:30:51 -08:00
James Chen
19062d716d
Updates includes path to 'desktop/CCEGLView.h'. And added windows relevant codes.
2014-01-23 10:27:42 +08:00
Dhilan007
df21bbf7df
1.remove unused code
...
2.reduce calculation amount.
3.reduces expenses of function calls
2014-01-22 14:57:11 +08:00
Dhilan007
a0b86abcf4
close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-20 10:32:12 +08:00
Dhilan007
a765e5e7e1
closed #3628:Integrate LabelAtlas with new Label
2014-01-16 16:37:29 +08:00
Dhilan007
a410c38e54
Update VS project file.
2014-01-16 09:55:13 +08:00
Dhilan007
f140ece282
update vs project for remove some file into renderer.
2013-12-24 15:34:40 +08:00
Dhilan007
786b7d9912
update vs project for remove CCCamera.
2013-12-22 17:19:59 +08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
...
* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
...
Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
Dhilan007
ffa6ad3cb2
update vs project for removes unneeded files
2013-12-19 10:24:50 +08:00
Dhilan007
2d9b7ee4fc
update vs project for new renderer and fix compiling fail on vs.
2013-12-18 14:36:49 +08:00
Huabing.Xu
25fc3d3c2a
Merge branch 'develop' into develop_gridNode
...
* develop: (105 commits)
update armature to new render
iOS & Mac project fix.
[AUTO] : updating submodule reference to latest autogenerated bindings
use size_t replace unsigned int for record redeque::size returned value.
issue #2171 : Updates CMakeLists.txt.
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
issue #2171 : Adds header files of renderer in cocos2d.h.
issue #2171 : Reorder renderer files for iOS & mac project.
issue #2171 : small fix in ccTypes.h
issue #2171 : Don’t ‘using namespace std;’ in header file.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #2171 : Ignores Director::getFrustum.
issue #2171 : Fixing compilation errors for Linux port.
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
issue #2171 : [New Renderer] Fixing compilation errors for Android.
[Win32] fix argument type. - argument of interface is ssize_t.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Add mouse scrolling support for extension test
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
...
Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/cocos2d.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
Huabing.Xu
6aa2908c13
rename:
...
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Dhilan007
39280d55f3
new label:add support for distanceField
...
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Huabing.Xu
305e80030c
update Visual studio project file
2013-12-13 10:59:23 +08:00
James Chen
b520941c5c
Reverts config of VS project.
2013-12-05 16:37:50 +08:00
James Chen
2b857ebb52
Fixing compilation errors on windows.
2013-12-05 16:09:38 +08:00
boyu0
2b43e72e7c
issue #2771 : fix vs compile errors, change project setting
2013-11-27 17:33:33 +08:00
boyu0
04c8e9f34e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-02 00:12:14 +08:00
boyu0
2efef34144
issue #2771 : fix vs compile errors
2013-10-31 18:18:02 +08:00
Nite Luo
a27975763f
Add MouseEvent to win32 build
2013-10-31 00:04:39 -07:00
Dhilan007
2865ad798b
issues #2905:Updating project configuration for folder change.
2013-10-15 10:18:37 +08:00
minggo
49d7bbd600
issue #2905 : remove sub folders except platform
2013-10-12 15:41:45 +08:00