Commit Graph

30 Commits

Author SHA1 Message Date
Ricardo Quesada b053a9145a Compiles on Windows32 2014-04-25 22:03:25 -07:00
James Chen 890dd64d38 issue #4729: some warning fixes and compilation error fixes on win32. 2014-04-10 01:29:13 +08:00
koowolf 75ec817ac5 use xxhash in win32 and wp8 2014-03-31 17:15:04 +08:00
James Chen a94b82e738 Updates VS project to fix compilation errors when building in Release mode. 2014-03-14 15:30:12 +08:00
koowolf 3365280a0a build kazmath on win32 2014-03-05 14:30:55 +08:00
James Chen 0ea27d8543 issue #4058: CCObject.cpp -> CCRef.cpp for all platform projects. 2014-02-20 10:56:25 +08:00
Dhilan007 0d5c702708 move labelttf's platform-dependent code from CCImage to CCDevice 2014-02-13 21:08:43 +08:00
Ricardo Quesada 28a6626852 Updates Windows project 2014-01-30 21:30:51 -08:00
James Chen 19062d716d Updates includes path to 'desktop/CCEGLView.h'. And added windows relevant codes. 2014-01-23 10:27:42 +08:00
Dhilan007 df21bbf7df 1.remove unused code
2.reduce calculation amount.
3.reduces expenses of function calls
2014-01-22 14:57:11 +08:00
Dhilan007 a0b86abcf4 close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage. 2014-01-20 10:32:12 +08:00
Dhilan007 a765e5e7e1 closed #3628:Integrate LabelAtlas with new Label 2014-01-16 16:37:29 +08:00
Dhilan007 a410c38e54 Update VS project file. 2014-01-16 09:55:13 +08:00
Dhilan007 f140ece282 update vs project for remove some file into renderer. 2013-12-24 15:34:40 +08:00
Dhilan007 786b7d9912 update vs project for remove CCCamera. 2013-12-22 17:19:59 +08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
Dhilan007 ffa6ad3cb2 update vs project for removes unneeded files 2013-12-19 10:24:50 +08:00
Dhilan007 2d9b7ee4fc update vs project for new renderer and fix compiling fail on vs. 2013-12-18 14:36:49 +08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
Huabing.Xu 6aa2908c13 rename:
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid  getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Dhilan007 39280d55f3 new label:add support for distanceField
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Huabing.Xu 305e80030c update Visual studio project file 2013-12-13 10:59:23 +08:00
James Chen b520941c5c Reverts config of VS project. 2013-12-05 16:37:50 +08:00
James Chen 2b857ebb52 Fixing compilation errors on windows. 2013-12-05 16:09:38 +08:00
boyu0 2b43e72e7c issue #2771: fix vs compile errors, change project setting 2013-11-27 17:33:33 +08:00
boyu0 04c8e9f34e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-02 00:12:14 +08:00
boyu0 2efef34144 issue #2771: fix vs compile errors 2013-10-31 18:18:02 +08:00
Nite Luo a27975763f Add MouseEvent to win32 build 2013-10-31 00:04:39 -07:00
Dhilan007 2865ad798b issues #2905:Updating project configuration for folder change. 2013-10-15 10:18:37 +08:00
minggo 49d7bbd600 issue #2905: remove sub folders except platform 2013-10-12 15:41:45 +08:00