Huabing.Xu
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a269ac2864
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remove kmMat4 interface in cocostudio and UI
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2014-04-09 14:44:54 +08:00 |
Huabing.Xu
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5d70170a4b
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getNodetoParentTransform getNodeToWorldTransform return Matrix instead of kmMat4
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2014-04-04 18:41:29 +08:00 |
yinkaile
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66e37cf481
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remove cc prefix
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2014-04-03 16:19:49 +08:00 |
yinkaile
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7177866331
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fixed set blend func
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2014-04-03 10:34:20 +08:00 |
Ricardo Quesada
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5fcbf42356
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GlobalZOrder is used for render priority...
...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
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2014-01-18 11:38:06 -08:00 |
walzer
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d4c1aa92d5
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add copyrights for 2014, in folders other then 2d.
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2014-01-07 11:47:11 +08:00 |
yinkaile
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1f38fc28a6
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change interface
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2014-01-02 11:07:31 +08:00 |
yinkaile
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ba809a0096
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change const char* to const std::string&
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2013-12-23 14:05:46 +08:00 |
Ricardo Quesada
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59fee6b8d2
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replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
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2013-12-19 13:34:41 -08:00 |
boyu0
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ef54ed3c15
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
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2013-12-19 17:05:59 +08:00 |
yinkaile
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57c33e0604
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fixed compile error
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2013-12-18 22:36:10 +08:00 |
yinkaile
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d3a575e8cc
|
change for iterator and callfunc
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2013-12-18 22:07:33 +08:00 |
yinkaile
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026811ca59
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Merge branch 'develop' into Array
Conflicts:
cocos/scripting/auto-generated
tools/bindings-generator
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2013-12-18 22:03:16 +08:00 |
yinkaile
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6ff45b09e7
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Merge branch 'newRenderer' into Array
Conflicts:
cocos/editor-support/cocostudio/CCArmature.cpp
cocos/editor-support/cocostudio/CCArmature.h
cocos/editor-support/cocostudio/CCBatchNode.cpp
cocos/editor-support/cocostudio/CCColliderDetector.cpp
cocos/scripting/auto-generated
tools/bindings-generator
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2013-12-17 18:06:11 +08:00 |
James Chen
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d16fa07661
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Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
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2013-12-17 17:45:29 +08:00 |
youyou
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81cdbea9c8
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change Array to Vector, Dictionary to Map
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2013-12-16 14:34:09 +08:00 |
Ricardo Quesada
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3838268fd0
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Merge branch 'develop' into newRenderer
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2013-12-14 19:28:01 -08:00 |
boyu0
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defae416f3
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Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
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2013-12-13 18:09:39 +08:00 |
youyou
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0e8c3409e5
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
Conflicts:
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
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2013-12-13 16:28:50 +08:00 |
youyou
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1bdf1a44a1
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1.change blendfunc method
2.support custom easing
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2013-12-13 15:02:09 +08:00 |
Ricardo Quesada
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29a15c885a
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Merge branch 'develop' into newRenderer
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2013-12-12 11:44:09 -08:00 |
boyu0
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d7106d49be
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
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2013-12-12 17:04:21 +08:00 |
minggo
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16efe94946
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fix compiling error after fixing conflicts
|
2013-12-12 14:48:27 +08:00 |
James Chen
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cc567a3077
|
issue #2790: Vector::remove —> Vector::erase.
|
2013-12-11 18:08:06 +08:00 |
boyu0
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7cbce905bf
|
issue #3162: delete duplicate functions.
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2013-12-11 16:12:14 +08:00 |
Ricardo Quesada
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23222923bf
|
Migrated code to Matrix4
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2013-12-10 11:07:15 -08:00 |
boyu0
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af5f496861
|
issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed.
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2013-12-06 18:07:16 +08:00 |
youyou
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e17b9d839b
|
1.add TEST_EASING
2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
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2013-12-06 13:40:49 +08:00 |
James Chen
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499a0404d4
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issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector.
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2013-12-05 10:35:10 +08:00 |
James Chen
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1d5984b29a
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issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach
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2013-12-04 16:01:02 +08:00 |
James Chen
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d4d864216b
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issue #2790: Deletes Vector::init, adds Vector::setCapacity.
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2013-12-04 16:00:18 +08:00 |
James Chen
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90062b656d
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issue #2790: Node::_children is Vector<Node*> now.
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2013-12-04 16:00:17 +08:00 |
yinkaile
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f308f2f95a
|
fix CCArmature display wrong on mac version
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2013-11-19 11:22:40 +08:00 |
2youyou2
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12d6bc1722
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1. change CCARRAY_FOREACH to range-based loop
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2013-11-06 15:25:44 +08:00 |
2youyou2
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16c23d0ad3
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remove CC_PROPERTY and CC_SYNTHESIZE.
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2013-11-05 19:53:38 +08:00 |
2youyou2
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3eef64c3b8
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1. Change NULL to null
2. Remove CocoStudio/Armature files
|
2013-11-05 15:32:13 +08:00 |
2youyou2
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25196072f2
|
1. change color json format
2. fix tween easing
3. fix CCBone crate bug
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2013-11-05 11:57:20 +08:00 |
2youyou2
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a9054ba14a
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1.add method to set collider filter
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2013-11-01 14:36:44 +08:00 |
yinkaile
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8fa8b9f844
|
update develop
|
2013-10-30 09:41:40 +08:00 |
yinkaile
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2d3df69982
|
fix add display
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2013-10-29 16:57:06 +08:00 |
minggo
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8f7a489a4d
|
issue #2905:make cocostudio and gui flat
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2013-10-16 16:48:39 +08:00 |