yangxiao
bec346bf73
add comments
2015-03-06 10:35:42 +08:00
songchengjiang
444dbfdf9e
replace .mesh with .c3b
...
modify ParticleUniverse file structure
2015-03-05 14:54:32 +08:00
yangxiao
70c25ecded
modify project using short path
2015-03-05 13:40:52 +08:00
yangxiao
4de96cf1e6
modify pu path
2015-03-05 13:28:42 +08:00
yangxiao
faf299c5a1
make path shorter
2015-03-05 13:24:06 +08:00
songchengjiang
590912ba49
Merge branch 'particle_merge' of https://github.com/super626/cocos2d-x into particle_merge
2015-03-04 15:29:05 +08:00
songchengjiang
4783ac4f86
remove setParticleSystemScaleVelocity
2015-03-04 15:18:03 +08:00
yangxiao
9665bb6dd8
add to linux project
2015-03-04 15:17:37 +08:00
songchengjiang
d861220993
restore model search path
2015-03-04 14:56:04 +08:00
songchengjiang
7c1e8e1a08
Merge branch 'particle_merge' of https://github.com/super626/cocos2d-x into particle_merge
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Conflicts:
tests/cpp-tests/Classes/Particle3DTest/Particle3DTest.cpp
2015-03-04 14:12:34 +08:00
songchengjiang
1b0fc162b0
fix bugs
2015-03-04 13:19:42 +08:00
yangxiao
e466b5d231
fix warning
2015-03-04 10:24:07 +08:00
yangxiao
a92a8ac924
particle to transparent queue
2015-03-04 10:10:33 +08:00
yangxiao
68eaadaffb
merge cocos
2015-03-04 09:57:42 +08:00
XiaoYang
8092437463
Merge pull request #245 from songchengjiang/particle_merge
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add test demo
2015-03-03 17:46:47 +08:00
yangxiao
18a3a23a2e
adjust code style
2015-03-03 15:57:03 +08:00
yangxiao
db5c098ca8
adjust
2015-03-03 15:13:47 +08:00
songchengjiang
9bdcdec60a
add test demo
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use particleSystemScaleVelocity
2015-03-03 15:10:42 +08:00
yangxiao
6023777133
reset modify
2015-03-03 14:12:12 +08:00
songchengjiang
e650ef2b4d
check sprite == nullptr
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remove unneeded namespace
2015-03-03 11:52:55 +08:00
songchengjiang
6b046c5236
add log to Render
2015-03-03 11:42:15 +08:00
yangxiao
874f7c7f99
fix transparent render bug
2015-03-03 10:42:47 +08:00
songchengjiang
def8da1612
remove unneeded code
2015-03-03 10:33:28 +08:00
songchengjiang
6a3e810bc2
code optimization
2015-03-03 10:15:49 +08:00
songchengjiang
a3ae37ac7a
optimization
2015-03-02 17:47:26 +08:00
songchengjiang
a9eb4dc7f9
support read material files on linux
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modify the name of getAliveParticleCnt function
2015-03-02 16:28:38 +08:00
songchengjiang
79d892bffc
add std::nothrow
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modify Copyright
2015-03-02 16:05:26 +08:00
songchengjiang
5c460ebb2d
add/update particle files
2015-03-02 13:07:32 +08:00
yangxiao
c216984b6f
clear the particle pool when start
2015-02-26 13:57:18 +08:00
yangxiao
22d8917100
add Particle Universe copy right
2015-02-25 18:05:41 +08:00
yangxiao
a50efe998f
fix compile
2015-02-16 11:57:07 +08:00
yangxiao
bdd7da89a1
add header
2015-02-16 11:26:06 +08:00
yangxiao
6c73e22a32
variable name error
2015-02-16 11:18:54 +08:00
yangxiao
5c8fbcedab
load all materials linux routine
2015-02-16 10:03:58 +08:00
yangxiao
f71b432d1d
fix render release bug
2015-02-15 16:52:20 +08:00
yangxiao
d34a9f68f2
check ParticleModelRender to avoid crash
2015-02-15 16:39:58 +08:00
yangxiao
5547d85add
missing file
2015-02-15 11:41:14 +08:00
yangxiao
f9f532ef65
missing file
2015-02-15 11:16:46 +08:00
yangxiao
33a0cc310a
wrong filename
2015-02-15 11:01:11 +08:00
yangxiao
6172302a9b
ref path add extensions
2015-02-13 16:57:00 +08:00
yangxiao
0f27e0c31a
add to ext.h
2015-02-13 16:16:30 +08:00
yangxiao
954fd52493
rename folder and fix warning
2015-02-12 17:54:27 +08:00
yangxiao
2bae6b5351
check created vertex and index buffer
2015-02-12 17:15:48 +08:00
yangxiao
026ce1a288
modify according to minggo
2015-02-12 16:51:02 +08:00
yangxiao
8f290b2d24
modify according to minggo
2015-02-12 16:09:08 +08:00
yangxiao
c114d5d496
add particle to linux project
2015-02-12 11:00:48 +08:00
yangxiao
79a0c0152a
add 3d particle (Particle Universe)
2015-02-11 18:14:22 +08:00
pandamicro
897416eb4e
cocos2d/cocos2d-js#1313 : Remove dangerous code in AssetsManagerEx::setStoragePath
2015-01-30 11:12:35 +08:00
pandamicro
5e8baa4f39
Fix AssetsManagerEx small issues
2015-01-23 12:10:32 +08:00
kompjoefriek
ca48c5e5dd
Fixed lots of compiler warnings
...
- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
2015-01-23 02:02:33 +01:00
Nite Luo
0bddeb88c8
Disable 3D rendering support for commands that needs to execute in order
2015-01-15 14:57:51 -08:00
Nite Luo
4a440e66c9
Refactor draw command
2015-01-15 14:00:49 -08:00
andyque
412e76a626
add fixme
2015-01-04 15:16:22 +08:00
andyque
7328c2eea0
fix linux compile error
2015-01-04 15:16:22 +08:00
andyque
60ec08eef4
upgrade libcurl for iOS
2014-12-31 10:18:44 +08:00
pandamicro
5755cc69e9
Fix a small compilation issue
2014-12-30 10:11:30 +08:00
pandamicro
ffd7c30c87
Polish restart implementation
2014-12-30 10:09:56 +08:00
pandamicro
1e32d0fb80
Added getSearchPaths API in Manifest
2014-12-28 11:55:31 +08:00
minggo
6db7cfb68b
Merge pull request #9039 from pandamicro/v3_origin
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#9061 : Polish AssetsManagerEx, bug fixes and feature added
2014-11-27 22:01:03 +08:00
pandamicro
ef76724f19
#9061 : Add check for instantiation
2014-11-26 14:39:56 +08:00
Vladimir Timofeev
b0a6cf1182
Use standard cmake control variable to control static or dynamic build BUILD_SHARED_LIBS
2014-11-18 17:48:54 +03:00
Vladimir Timofeev
1e8aeb7fd2
Minizip
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1. Add cmake module for finding minizip in system
2. Check that system installed minizip recent enough for us
3. As right minizip exists only for MSYS2 (mingw), use our embedded version on all other platforms
4. Correctly include minizip as <minizip/unzip.h> if it is found from system (make it compatible to current build system, so by default all should stay same)
5. Remove one unused include of unzip.h
2014-11-16 22:41:37 +03:00
Vladimir Timofeev
eb0159b2b7
Unify usage of chipmunk library
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* cmake/Modules/FindChipmunk.cmake now can find prebuilt chipmunk libs
* follow USE_CHIPMUNK variable (although at the moment cocos can't build without chipmunk)
* come cleanups and formatting
2014-11-15 13:17:23 +03:00
pandamicro
f4e61f5620
Issue #9061 : Add std::nothrow
2014-11-14 10:44:18 +08:00
martell
d8be5a8af4
fix includes so that minizip builds correctly on Mingw-w64
2014-11-13 23:27:04 +00:00
pandamicro
bf45accf8e
Revert "Issue #9061 : Made Manifest::getAssets public for assets process after update finished"
...
This reverts commit 8652864242
.
2014-11-13 10:53:38 +08:00
pandamicro
68e5132107
Issue #9061 : Fix issue about compare logic
2014-11-10 19:23:41 +08:00
pandamicro
8652864242
Issue #9061 : Made Manifest::getAssets public for assets process after update finished
2014-11-10 16:52:20 +08:00
pandamicro
e167f0889b
Issue #9061 : Fix no success notification for empty download queue issue
2014-11-10 16:51:41 +08:00
pandamicro
ead867559c
Issue #9061 : Fix local manifest more recent than cached manifest issue
2014-11-10 16:51:08 +08:00
pandamicro
aca5930711
Fixed #9038 : parseVersion shouldn't set Manifest loaded flag
2014-11-06 23:08:34 +08:00
Vladimir Timofeev
2835b094da
Cleanup order of fields initialization.
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Make initialization order to match declarations.
This change twice reduces number of warnings when compiling on MacOS X with Xcode 6.1
Warnings was like "Field 'XXXX' will be initialized after field 'YYYY'"
2014-10-30 17:28:41 +03:00
yangxiao
cfb6a7846f
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-10-17 18:08:55 +08:00
yangxiao
66dd0807eb
add isVisibleByVisitingCamera check when visit
2014-10-17 18:07:45 +08:00
Dhilan007
ccbc668427
Improve Android.mk
2014-10-17 10:13:33 +08:00
samuele3hu
d997f72be2
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_assetsmanager
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nter
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2014-10-16 10:59:58 +08:00
samuele3hu
3f667fac85
Update the related AssetsManagerEx files and related project configure
2014-10-16 10:28:52 +08:00
Dale Stammen
d8d94d214b
added missing file methods for winrt/wp8
2014-10-14 17:49:25 -07:00
Dale Stammen
a91ae61071
added check for WinRT and WP8
2014-10-14 16:46:23 -07:00
Dale Stammen
cca5d90cbe
added winrt and wp8 platforms. Cleaned up platform checks
2014-10-14 16:45:43 -07:00
Dale Stammen
fd638f00b7
removed old WP8 project files
2014-10-14 14:09:52 -07:00
pandamicro
4e9e40363f
Feature #4977 : Fix an issue about checkUpdate function
2014-10-09 19:55:11 +08:00
pandamicro
a26e91f839
no message
2014-10-09 18:30:39 +08:00
martell
73980195c0
wp8: use CC_STATIC because libs are static
2014-10-09 06:33:46 +01:00
martell
c3172bef50
Finalise Windows cmake support for mingw-w64
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Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:22:09 +01:00
martell
30240a8a37
Multi platform cmake support
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Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:21:45 +01:00
martell
b911c240c9
added support for static and shared builds with extensions
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Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:21:19 +01:00
Ricardo Quesada
342d934a0e
scheduler and macro fixes
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* kRepeatForever -> CC_REPEAT_FOREVER
* schedule_selector -> CC_SCHEDULE_SELECTOR
* [new] Node::schedule(const std::function<>& callback, const std::string &key)
Updates all smaples
2014-10-03 09:38:36 -07:00
minggo
efa1c86fc5
Merge pull request #8103 from cpascal/fix_no_physics
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Fixed compile error when I turned off physics definitions.
2014-09-25 09:56:45 +08:00
andyque
53d28168fe
remove duplicated Win32InputBox.cpp/.h and add WebViewTest to win32
2014-09-24 16:39:32 +08:00
cpascal
fe07589141
Fixed my mistakes - preprocessor.
2014-09-22 14:25:47 +09:00
cpascal
07f5568ae8
Using CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION instead of CC_USE_PHYSICS
2014-09-22 14:19:08 +09:00
cpascal
c527d7476b
Fixed compile error when I turned off physics definitions.
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Fixed the following compile error.
cocos2d\extensions\physics-nodes\ccphysicssprite.cpp(305): error C4716:
'cocos2d::extension::PhysicsSprite::getRotation' : must return a value
and more..
Conditions:
CC_USE_PHYSICS = 0
CC_ENABLE_CHIPMUNK_INTEGRATION = 0
CC_ENABLE_BOX2D_INTEGRATION = 0
2014-09-19 01:35:01 +09:00
DENPEN
0cfb8c6469
fix ScrollView bug
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I Fixed a bug that scroll view hidden picks up the touch events.
2014-09-05 20:49:15 +09:00
huangshiwu
7372604f7f
fix wp8 compile error and modify default resource path
2014-09-05 11:21:08 +08:00
andyque
7493c7bf3e
fxi compile warning
2014-09-03 14:47:04 +08:00
minggo
b37ef4e1c3
remove unneeded files
2014-09-03 11:52:19 +08:00
andyque
a0c28e49ac
remove exteion edtibox
2014-09-02 16:14:07 +08:00
andyque
ffee7b27d4
fix linux and android compile error
2014-09-01 17:43:40 +08:00
andyque
85ce801fdd
remove ccscale9sprite , cceditBox
2014-09-01 17:06:22 +08:00