Commit Graph

30879 Commits

Author SHA1 Message Date
CocosRobot c3693b8948 [AUTO][ci skip]: updating cocos2dx_files.json 2015-07-01 09:22:38 +00:00
子龙山人 1f90b87fa4 Merge pull request #12623 from andyque/fix-mac-32bit-tiff-include
[ci skip]fix tiff 32bit include error in mac
2015-07-01 17:20:05 +08:00
Wenhai Lin c06b5c5570 AudioEngine:Fixed play audio may fail when switch to new scene on iOS. 2015-07-01 17:19:28 +08:00
andyque df421f7734 fix tiff 32bit include error in mac 2015-07-01 17:18:19 +08:00
pandamicro 012b0b7083 Merge pull request #12612 from jianglong0156/callStaticMethodWithBool
Call static method with bool add testcase
2015-07-01 17:10:23 +08:00
pandamicro 48cc900198 Merge pull request #12622 from natural-law/framework
Add link libs config in simulator project for framework.
2015-07-01 17:03:46 +08:00
Bin Zhang d0fc1e9d34 Add link libs config in simulator project for framework. 2015-07-01 15:31:03 +08:00
Vincent Yang cb0e93fc08 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_scene3dtest 2015-07-01 14:58:06 +08:00
WenhaiLin 322bd30d7b Label:Fixed the top of character's texture may be tailored if enable outline effect. 2015-07-01 14:57:01 +08:00
Vincent Yang dc6e966501 [ci skip] remove a unnecessary CCLOG info. 2015-07-01 14:55:31 +08:00
yangxiao d35bf2305f add clipping test 2015-07-01 14:48:37 +08:00
Vincent Yang d26c08de46 Merge branch 'v3_scene3d_fixvisitingcamera' into v3_scene3dtest 2015-07-01 14:47:42 +08:00
pandamicro 2774d6ff1d Merge pull request #12602 from yangws/v3_scene3dtest
Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
2015-07-01 14:46:35 +08:00
Vincent Yang 276ed46c01 Fixbug : issue 8194. 2015-07-01 14:39:35 +08:00
Neo Kim 00e360f438 Add the missing file into CMake and Windows project configurations. 2015-07-01 15:36:53 +09:00
yangxiao 52daa2234c add setForce2DQueue 2015-07-01 14:24:22 +08:00
yangxiao 269feeb1f9 remove stencil from Renderstate 2015-07-01 14:06:37 +08:00
pandamicro 168d56ff98 Merge pull request #12610 from natural-law/v3.7-release
Remove the plugin-x related files from the Xcode project of js-bindings.
2015-07-01 12:48:30 +08:00
jianglong0156 b05b481b1c Merge branch 'v3' into callStaticMethodWithBool 2015-07-01 11:46:26 +08:00
pandamicro 4d95c8778b Merge pull request #12598 from shinhirota/v3
Fixed iOS/JS-Bind callStaticMethod() with bool arg
2015-07-01 11:34:03 +08:00
andyque 53817618b7 finish template daily build.
1. daily build doesn't clean when build finished.
2. add options to template daily build
2015-07-01 11:24:46 +08:00
Neo Kim a64e50688e Add the new files into CMake and Windows project configurations. 2015-07-01 12:21:42 +09:00
Vincent Yang 96b49277cc [ci skip] add comment for UIWidget::_hittedByCamera. 2015-07-01 11:03:09 +08:00
jianglong0156 9e9625feca add bool parm in android 2015-07-01 10:57:43 +08:00
jianglong0156 2ef2016c39 add call reflection with bool test case 2015-07-01 10:41:24 +08:00
jianglong0156 d6c039f528 Merge branch 'v3' of https://github.com/shinhirota/cocos2d-x into callStaticMethodWithBool 2015-07-01 10:30:13 +08:00
Alex Peak 5328996a18 Fix event listener cleanup in destructor
Event listeners should always be removed at destroy (move out of
if-block)
2015-06-30 18:59:33 -07:00
子龙山人 d65900ea3d Merge pull request #12606 from natural-law/v3.7-release
Optimize the implementation of framework-compile tools & simulator project.
2015-07-01 09:32:43 +08:00
Alex Peak 7cea464a11 Ensure CCLabel atlases are purged before resetting
The current purge->reset behavior occurs per label according to scene
graph priority.  This has two disadvanages; firstly, any labels that are
initialized but not part of the scene graph will not be reset.
Secondly, any labels which share atlases in the FontAtlasCache may not
be reset since each label will call releaseFontAtlas individually before
resetting its fontConfig.  This means that any shared atlases may not be
released all the way to a reference count of 0 and the invalid atlas
will not be deleted and reset from scratch.

By putting a fixed priority on both the purge and reset steps we can
ensure that firstly: all labels will be reset regardless of whether they
have been added to the scene-graph.  Secondly, ALL labels with the same
atlas must call releaseFontAtlas before any others are allowed to
rebuild their textures.  This will prevent any old atlases from sticking
around after a new GL context is created.

This is a fix for Github issue #8305
https://github.com/cocos2d/cocos2d-x/issues/8305
2015-06-30 13:16:25 -07:00
Neo Kim 3f05ad2b98 Replace all tabs to 4 spaces to comply with the convention 2015-06-30 20:31:31 +09:00
Neo Kim f5e7184f0b Add new cpp files into Android.mk 2015-06-30 18:50:13 +09:00
Neo Kim bed90606d3 Add RadioButton feature and a test case for it. 2015-06-30 18:50:13 +09:00
Neo Kim a37015d083 To create radio button feature which uses almost same logic with CheckBox, extract the common logic from CheckBox and make it as AbstractCheckButton class. 2015-06-30 18:50:13 +09:00
子龙山人 40521ad1c4 Merge pull request #12600 from fusijie/fix_spritebatchnode_sort_error
Fix SpriteBatchNode sort error.
2015-06-30 17:29:59 +08:00
Bin Zhang d0db3aee98 Remove the plugin-x related files from the Xcode project of js-bindings . 2015-06-30 17:28:47 +08:00
子龙山人 077241eecf Merge pull request #12599 from jianglong0156/jsbProjectMerge
merge the jsb project into cocos2d project
2015-06-30 17:04:12 +08:00
Bin Zhang 0726b2be9c Generate prebuilt Android.mk when compiling prebuilt libs for android. 2015-06-30 16:53:11 +08:00
Bin Zhang 78c5f2e77e Build simulator project when generating prebuilt libs for android. 2015-06-30 16:45:55 +08:00
Bin Zhang bb77101f0b Solve the error when building simulator for android. 2015-06-30 16:45:13 +08:00
子龙山人 d5d68223f1 Merge pull request #12604 from WenhaiLin/v3.8-audio-iosfix
AudioEngine:Fixed play audio may fail(error code:-1) on iOS
2015-06-30 16:30:05 +08:00
子龙山人 3b4d134050 Merge pull request #12603 from jianglong0156/autoPolygonFileEncode
change the file encoding,
2015-06-30 16:29:44 +08:00
jianglong0156 1f4e65e401 Merge pull request #10 from andyque/testMergeJSB
update daily build and pr build
2015-06-30 16:26:57 +08:00
andyque a6451c6c5e update daily build and pr build 2015-06-30 16:24:03 +08:00
Bin Zhang 9b45a9ee6f Add preprocessor CC_ENABLE_BULLET_INTEGRATION=1 in simulator. 2015-06-30 16:14:25 +08:00
Bin Zhang a6a1cbdfbe Solve the error config of js runtime template. 2015-06-30 16:03:39 +08:00
Wenhai Lin e124593a5c AudioEngine:Fixed play audio may fail(error code:-1) on iOS 2015-06-30 15:38:24 +08:00
jianglong0156 bc341edf1f change the file encoding,
It  display a coded warning in current encoding, leading to incredbuild unusable
2015-06-30 15:33:54 +08:00
Vincent Yang 2ba6f266ad Fixed bug: UI component can't click correctly by moving UI and camera far away of origin. 2015-06-30 14:32:14 +08:00
Jacky 25bac2f6a9 Fix SpriteBatchNode sort error. 2015-06-30 14:12:18 +08:00
jianglong0156 329aab4a7a delete invalid project file 2015-06-30 13:52:00 +08:00