samuele3hu
5ddd9ae23c
issue #2784:Delete class destuctor js-binding and lua-binding document
2013-09-13 13:52:42 +08:00
minggo
fd92708d16
Merge pull request #3588 from minggo/label-best-practice
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fixed #2793:best practice of New Label
2013-09-12 22:29:56 -07:00
minggo
c4cb2582cc
fixed #2793:best practice of New Label
2013-09-13 11:46:46 +08:00
samuele3hu
3a334b7478
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into doxygen
2013-09-13 11:42:04 +08:00
samuele3hu
a34ec99014
issue #2784:Add js-binding and lua-binding document
2013-09-13 11:41:20 +08:00
James Chen
cb7d090992
[dispatcher] Updating CCDevice.cpp for linux.
2013-09-12 21:39:47 +08:00
James Chen
57b0a66bda
[dispatcher] Removing Layer::setTouchPriority since it's not needed.
2013-09-12 21:11:47 +08:00
James Chen
1702cbd7b2
[dispatcher] Other platforms update.
2013-09-12 20:56:57 +08:00
James Chen
dd57d6321b
[dispatcher] Updating Makefile.
2013-09-12 20:51:44 +08:00
James Chen
6f37529236
[dispatcher] Adding 'Node::updateEventPriorityIndex' and making 'Node::addEventId(removeEventId)' method to be private.
2013-09-12 20:47:15 +08:00
James Chen
06bc92ff19
[dispatcher] Removing unused listeners after dispatching event.
2013-09-12 20:45:35 +08:00
James Chen
fb12c90238
[dispatcher] Using temporary std::vector in handleTouchXXXX.
2013-09-12 20:43:09 +08:00
James Chen
ea74c30895
[Dispatcher] Updating ios/CCDevice.mm.
2013-09-12 20:41:59 +08:00
James Chen
24c8438fa6
[Dispatcher] Updating Android.mk, and some refractor.
2013-09-12 17:31:37 +08:00
James Chen
f6faf58f2e
[Dispatcher] Updating Log message in CCAccelerationEventListener.cpp.
2013-09-12 16:03:30 +08:00
James Chen
891bcba459
[Dispatcher] Reverting Touch, it should be inherited from Object for JSB.
2013-09-12 16:01:49 +08:00
James Chen
1c7287dd59
[Dispatcher] Updating license of CCEventListener.cpp.
2013-09-12 16:01:14 +08:00
James Chen
6623879f6d
[EventDispatcher] Refactoring Touch, Touch doesn't inherit from Object now. Using std::vector<Touch*> to dispatch event and a little performance improved.
2013-09-12 14:26:39 +08:00
James Chen
7071240e30
[EventDispatcher] Remove unused file(CCTouchDispatcher) reference in CCEGLView.mm.
2013-09-12 14:24:30 +08:00
Bruno Assarisse
636c3d1dfc
TMX map polyline parse
2013-09-11 20:36:53 -03:00
Siim Kallas
4e1e69e873
Fixed compilation on VC12 (VS2013 RC), std::min and std::max require <algorithm>
2013-09-11 19:00:48 +03:00
James Chen
b798535f14
[win32] Removing CCAccelerometer.cpp.
2013-09-11 22:31:17 +08:00
James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
samuele3hu
7c62509b02
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Bridge
2013-09-11 09:50:31 +08:00
samuele3hu
29f0909714
issue #2768:Add LuaObjectBridge and LuaJavaBridge
2013-09-11 09:48:24 +08:00
boyu0
7bba5f1b01
issue #2771 : Add method Scene::createWithPhysics() end Scene::initWithPhysics()
2013-09-10 17:38:47 +08:00
boyu0
bcab90ddc4
issue #2771 : Change CC_USE_PHYSICS_ENGINE to CC_USE_PHYSICS. Add some implements.
2013-09-10 17:36:49 +08:00
boyu0
bd10d92460
issue #2771 : Add macros to control use physics engine or not
2013-09-10 14:15:19 +08:00
chengstory
669de88e73
1. remove any unused functions.
2013-09-10 11:02:50 +08:00
boyu0
862a3bd6a4
issue #2771 : Fix CI compile errors.
2013-09-10 10:06:51 +08:00
boyu0
0806c5fe15
issue #2771 : Fix CI compile errors.
2013-09-09 17:13:59 +08:00
boyu0
6585fd2162
issue #2771 : Fix CI compile errors.
2013-09-09 16:58:55 +08:00
boyu0
cb08f2baf2
issue #2771 : Change _physicsBody from node to sprite. Reimplement Scene::addChild. Adjust some API.
2013-09-09 16:36:19 +08:00
minggo
c5b113c35e
Merge pull request #3554 from ricardoquesada/fileutils_perf_improvements
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Fileutils perf improvements
2013-09-08 19:50:12 -07:00
boyu0
dce205f688
issue #2771 : add new line to the end of line.
2013-09-09 10:40:31 +08:00
boyu0
a6f9533a94
issue #2771 : add Node::_physicsBody to Node init list
2013-09-09 10:34:03 +08:00
boyu0
1d47737f45
issue #2771 : add physics files and entries.
2013-09-09 10:29:02 +08:00
James Chen
b8c82ae5a9
[develop] Warning fixes.
2013-09-08 11:26:38 +08:00
Ricardo Quesada
487f65af2e
Replaces `Dictionary` with `std::unordered_map`
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I did some performance tests, and `std::unordered_map` is more performant than `Dictionary`.
I need to do more tests, but so far, the results are good.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:55:11 -07:00
Ricardo Quesada
7d8261c722
Optimization + standardization in FileUtils
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Since `FileUtils` was using `std::string` internally, it is more efficient to accept `const std::string &` as parameter than `char *` to avoid the creation of unneeded strings.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:54:08 -07:00
Ricardo Quesada
028deae846
Adds const in FileUtils
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`const` was missing in some getters
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:52:55 -07:00
Ricardo Quesada
2d2e15d275
Key should start with '/' to gain performance
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:51:47 -07:00
Ricardo Quesada
3a0e957e9e
compatible with cocos2d c++ guidelines
2013-09-06 19:02:24 -07:00
Ricardo Quesada
bf6750067f
little optimization.
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string is created when needed
2013-09-06 19:00:12 -07:00
Ricardo Quesada
b2a81b5b86
Removes some Hungarion notation...
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...and improves performance in FileUtils: String is not created
2013-09-06 18:46:33 -07:00
Ricardo Quesada
ef622b23bd
lazy alloc component container
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faster and less memory
2013-09-06 16:00:24 -07:00
Ricardo Quesada
b78382d5e5
Performance improvements in FileUtils / TextureCache
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Added common "apple" platform to avoid duplicate files in FileUtils and other common files
Improves performance in fetching files.
2013-09-06 15:33:28 -07:00
minggo
249b4d79a3
Merge pull request #3503 from dabingnn/Iss2460-glfw-refractor
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Iss2460 glfw refractor
2013-09-05 18:28:31 -07:00
samuele3hu
32d056df18
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TableView
2013-09-04 14:03:21 +08:00
samuele3hu
6815e01f84
issue #2764:Add TableView lua binding and releated test sample
2013-09-04 14:02:22 +08:00
minggo
9dedb072e6
Merge pull request #3528 from natural-law/ForPlugin
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Modify the method cocos_android_app_init()
2013-09-03 22:50:40 -07:00
Ricardo Quesada
ee638b9c8b
removes 'private' section from SpriteBatchNode
2013-09-02 16:56:14 -07:00
Ricardo Quesada
088a11ad0d
Little performance improvements in SpriteBatchNode
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_descendants: Array -> std::vector<Sprite*> since retain/release is no needed
Code is cleaner
Removes unused method (bug inherited from cocos2d-iphone)
Adds more doxygen strings
2013-09-02 16:44:25 -07:00
zhangbin
b854c25103
Add parameter in method cocos_android_app_init() to initialize plugin.
2013-09-02 16:10:08 +08:00
Huabing.Xu
bc5ae78423
issue #2460 : change other sample projects to glfw version
2013-09-02 11:46:23 +08:00
minggo
54a5f1e870
Merge pull request #3516 from minggo/perf_addchild_test_fix
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Perf addchild test fix
2013-09-01 08:12:24 -07:00
minggo
2c6665ac3b
add missing head
2013-09-01 22:41:11 +08:00
Ricardo Quesada
b697e2bc99
uses std::sort() by default
2013-08-31 15:37:35 -07:00
Ricardo Quesada
d41fdea999
objectComparisonLess -> nodeComparisonLess
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and unified it.
No need to have 3 different copies.
The only copy is in CCNode.cpp
2013-08-31 15:18:28 -07:00
Ricardo Quesada
1393fb356a
SpriteBatchNode: follows C++ best practices
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removes hungarian notation
uses `int` instead of `unsigned int`
Add more asserts
2013-08-31 10:38:10 -07:00
James Chen
b7258abbe6
Merge pull request #3510 from samuele3hu/iss2433-lua-bindings-generator-new
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Iss2433:Add deprecated class and enums and modify some project config and test samples
2013-08-31 03:52:41 -07:00
Ricardo Quesada
9ad1ab50fd
compiles on ARM
2013-08-30 21:08:28 -07:00
Ricardo Quesada
09c0234821
Ooops, reverting optimization for C
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still valid for Neon, but the current optimization is not valid for C.
Please, apply this patch otherwise cocos2d won't work correctly
on simulator, windows, linux, mac, etc...
2013-08-30 20:59:01 -07:00
samuele3hu
8f338cc209
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator-new
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Conflicts:
tools/tolua/cocos2dx.ini
2013-08-30 15:21:59 +08:00
samuele3hu
f56c6f7087
issue #2433:Modify platform config and some test samples
2013-08-30 11:56:35 +08:00
Ricardo Quesada
c599ecb260
revert back fps interval to 0.1s
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Why was it set to 2 seconds?
2013-08-29 20:05:14 -07:00
Huabing.Xu
b7d788a2f9
issue #2460 : remove comment code
2013-08-29 13:48:58 +08:00
Huabing.Xu
99f88df8d2
issue #2460 : optimize EGLView interface
2013-08-29 11:36:16 +08:00
Ricardo Quesada
530a0119ae
`getNodeToParent()` returns a `const &`
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This gives a little performance improvement.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 18:31:32 -07:00
Ricardo Quesada
f4101d8b25
receives a `const &` instead of `const *`
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If is more accurate since a `NULL` AffineTransform is not allowed.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 18:30:00 -07:00
Ricardo Quesada
57ce406bdb
More reliable profiling.
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clock is the first instruction to execute on `EndTimingBlock`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 18:29:09 -07:00
Ricardo Quesada
c4eb6c99ab
kazmath: removes unneeded `memcpy`
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gains about 5% in improvement
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 18:28:30 -07:00
Ricardo Quesada
85ed6d620b
fixes some macro names
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kActionInvalidTag -> Action::INVALID_TAG
kNodeTagInvalid -> Node::INVALID_TAG
and it is no longer a `#define` but an `int`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 12:43:20 -07:00
Huabing.Xu
d73b8e8b23
issue #2460 : glfw windows keyboard input
2013-08-28 18:31:02 +08:00
James Chen
2578d15420
issue #2747 : [Best C++ practice] Deprecating Sprite::displayFrame, adding Sprite::getDisplayFrame.
2013-08-28 18:17:05 +08:00
Huabing.Xu
1e4defb14d
issue #2460 : glfw linux keyboard input
2013-08-28 17:17:46 +08:00
James Chen
3ad8de9f15
Minor fix of 'Color4F(const Color3B& color3B)'. r(color3B.r) --> r(color3B.r/255.0f)
2013-08-28 17:15:35 +08:00
Huabing.Xu
4af0a418fe
issue #2460 : glfw mac keyboard input
2013-08-28 16:25:03 +08:00
Huabing.Xu
e935481361
Merge branch 'develop' into Iss2460-glfw-refractor
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Conflicts:
cocos2d_libs.xcodeproj/project.pbxproj
cocos2dx/platform/mac/CCEGLView.mm
samples/Cpp/TestCpp/proj.linux/main.cpp
samples/Cpp/TestCpp/proj.win32/main.cpp
2013-08-28 13:42:22 +08:00
Huabing.Xu
29746d513a
issue #2640 : glfw linux version
2013-08-28 12:00:06 +08:00
minggo
48444c864c
Merge pull request #3484 from ledyba/develop
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Override LayerMultiplex::init()
2013-08-27 19:08:39 -07:00
minggo
5834fc2f37
Merge pull request #3470 from boyu0/iss2494_Point_isSegmentIntersect_bug
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closed #2494 : Fix bug when two line is incident, the Point::isSegmentIntersect() may return wrong result
2013-08-26 23:27:00 -07:00
minggo
faa94fd074
Merge pull request #3482 from minggo/release_unneeded_codes
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Remove unneeded codes
2013-08-26 23:23:41 -07:00
Ricardo Quesada
48ef1f24c3
fixes possible crash when using `SpriteFrameCache`
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the returned dictionary was double-released. ouch.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-26 18:08:56 -07:00
Ricardo Quesada
62c578667b
API compliant with cocos2d-x best practices
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Uses `int` instead of `unsigned int` as described in the cocos2d-x best practices
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-26 18:07:40 -07:00
Ricardo Quesada
b3b3583583
CCNode perf improvements
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AffineTransforms uses a const global variable for the `IDENTITY`
`removeObject` only seeks the index once
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-26 18:04:51 -07:00
psi
9b352d5ff4
Merge remote-tracking branch 'parent/develop' into develop
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merged from parent
2013-08-26 21:36:38 +09:00
psi
1beea771b4
type
2013-08-26 20:42:41 +09:00
psi
f0620b0e85
add overrode init method for LayerMultiplex
2013-08-26 20:38:23 +09:00
James Chen
6501c9bffd
Merge pull request #3479 from pyrasis/tizen_2.2
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[Tizen] Update project files
2013-08-26 03:23:14 -07:00
minggo
61d82924be
update Android.mk to remove deleted cpp files
2013-08-26 18:01:42 +08:00
minggo
ec3fa59ae3
remove unneeded files
2013-08-26 17:40:25 +08:00
boyu0
1e452bf0bc
closed #2494 : add isLineOverlap, isLineParallel, isSegmentOverlap method to Point.
2013-08-26 13:45:45 +08:00
minggo
c186ed6a7f
Merge pull request #3447 from NatWeiss/patch-5
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Fixes full paths on Android (cleaner)
2013-08-25 18:35:57 -07:00
Ricardo Quesada
b6a90b81aa
Adds missing include
2013-08-25 10:50:29 -07:00
Ricardo Quesada
ea8eb601af
Uses std::sort()
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Uses std::sort() for inserting the nodes.
This code is not final, but preliminary results show that std::sort() is 60% faster
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-24 10:56:07 -07:00
Lee, Jae-Hong
bbf9053788
[Tizen] Update project files.
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- Update file list.
- change order of link files.
2013-08-25 02:22:50 +09:00
Ricardo Quesada
364288cf66
Adds "Sort all Children" perf test
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Adds a new perf tests: "sortAllChildren"
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-23 13:14:57 -07:00
boyu0
9a3a03d6ef
closed #2494 : Fix some typo
2013-08-23 14:41:49 +08:00
boyu0
3f23a4a661
closed #2494 : Fix bug when two line is incident, the Point::isSegmentIntersect() may return wrong result
2013-08-23 14:37:56 +08:00
minggo
bbbfc82541
Merge pull request #3463 from ricardoquesada/perf_test_invocation
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Adds 2 new performance tests
2013-08-22 20:26:54 -07:00
minggo
b746bda738
Merge pull request #3461 from dumganhar/iss2650-remove-typeinfo
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closed #2650 : Remove ccTypeInfo since we could get the hash value from typeid(T).hash_code() if using c++11.
2013-08-22 20:26:25 -07:00
Ricardo Quesada
38bfadf7f3
Adds 2 new performance tests
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Invocation with `for_each()` and using `arrayMakeObjectsPerformSelector`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-22 18:21:52 -07:00
Ricardo Quesada
c4735af1ef
Adds more constants to Color
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Adds more constants for Colors, in particular to `Color4B` and `Color4F`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-22 17:19:07 -07:00
James Chen
ca78d2d129
closed #2650 : Remove ccTypeInfo since we could get the hash value from *typeid(T).hash_code()* if using c++11.
2013-08-22 18:16:50 +08:00
minggo
ddb4219d24
Merge pull request #3457 from boyu0/iss2434_gen_android_mk
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closed #2434 : Add android_mk_generator.py to generate Android.mk
2013-08-22 03:05:11 -07:00
James Chen
f02f72d980
Merge pull request #3456 from sbc100/fix_build
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[NaCL] Add missing include of <sys/mount.h> [ci skip]
2013-08-22 00:39:16 -07:00
Ricardo Quesada
d7590affda
Merge branch 'develop' into dictionary_array_fixes
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Conflicts:
cocos2dx/cocoa/CCArray.cpp
cocos2dx/cocoa/CCArray.h
cocos2dx/label_nodes/CCLabel.cpp
extensions/CCArmature/datas/CCDatas.cpp
extensions/CCArmature/display/CCDisplayManager.cpp
2013-08-21 21:27:44 -07:00
Ricardo Quesada
29d0bab0d3
fixes memory leak!
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and double-autorelease on Dicts (on mac)
2013-08-21 21:12:32 -07:00
minggo
d9da52ce86
Merge pull request #3454 from minggo/array-support-sort
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Array can be use in stl::sort() when not using vector inside
2013-08-21 20:50:03 -07:00
boyu0
da566a3c16
issue #2434 : add android_generator and generate cocos2dx, extensions and TestCpp's android.mk files
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add PathUtils.py for python library.
2013-08-22 11:49:34 +08:00
Sam Clegg
7bd5025064
[NaCL] Add missing include of <sys/mount.h>
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This was previously included by nacl_io.h but
upstrean changes in NaCl removed this.
2013-08-21 20:27:34 -07:00
Ricardo Quesada
a3eb0a058e
Merge branch 'develop' into dictionary_array_fixes
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Conflicts:
cocos2dx/platform/mac/CCFileUtilsMac.mm
extensions/CCBReader/CCBAnimationManager.cpp
extensions/CCBReader/CCBReader.cpp
extensions/CCBReader/CCBSequenceProperty.cpp
extensions/GUI/CCScrollView/CCScrollView.cpp
2013-08-21 20:27:19 -07:00
Ricardo Quesada
2e221ee6cc
Array & Dictionary fixes
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In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.
This patch fixes all those issues.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
Ricardo Quesada
4104cdc20e
Better destructors logs
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:08:51 -07:00
Ricardo Quesada
967eb4b08f
Adds more asserts
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The instance methods cannot be used if the instance was not `init()`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:04:30 -07:00
Ricardo Quesada
4dc18029b7
Removed Iterator class
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There is no need to implement `Array::Iterator`.
It is replaced by returning `end()` and `begin()`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:03:45 -07:00
minggo
2de8963a0a
fix warnings caused by deprecating some functions of Array
2013-08-22 10:45:47 +08:00
minggo
3476a843e2
Array can be use in stl::sort() when not using vector inside
2013-08-22 10:18:59 +08:00
James Chen
1ee7790f0e
Initializing Array after it was constructed.
2013-08-22 10:15:47 +08:00
Huabing.Xu
b2e167c6ea
issue #2460 : glfw mac version
2013-08-21 12:01:56 +08:00
Ricardo Quesada
f9df7cf4e5
Uses high resolution clock for Profiling
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and adds another average time.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 16:06:34 -07:00
Ricardo Quesada
f7241ea533
Default capacity of Array is 10
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plus better documentation
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 16:06:04 -07:00
Ricardo Quesada
4c99492589
Profiling: more useful information
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Prints min,max, #calls
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 14:18:06 -07:00
Ricardo Quesada
d96a504f3c
cocos2d in lowercase
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Cocos2d -> cocos2d
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 14:17:43 -07:00
Ricardo Quesada
4d6d2d0dfa
Better default values for auto-release pool
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150 is a reasonable number for auto-release pool.
By using 150, it prevents the unneeded re-alloc of the pool.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 14:17:26 -07:00
Ricardo Quesada
5225758c5c
CCArray: performance improvements
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CCArray:
- Iterator uses position for iterator. MUCH faster.
- Do not double init the array. performance improvements in memory.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 14:16:43 -07:00
NatWeiss
fb3d422f0c
Fixes full paths on Android (cleaner)
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If one adds a search resolutions order directory without a trailing slash, CCFileUtils::getFullPathForDirectoryAndFilename will fail on Android. For example it will return:
assets/sdBg1.png
Instead of the expected:
assets/sd/Bg1.png
This small commit fixes the function to add a slash if necessary, fixing the issue on Android.
Compared to the last pull request of this name, formatting matches the style of code around it and comments have been added.
2013-08-20 10:22:44 -07:00
Huabing.Xu
c276cdf6ee
issue #2460 : glfw windows version: remove some unused function
2013-08-20 15:19:48 +08:00
minggo
f97f7edeb6
Merge pull request #3440 from ricardoquesada/better_array
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Better array
2013-08-19 23:39:36 -07:00
James Chen
c215a1d5a2
Merge pull request #3285 from gkosciolek/fix_for_CCNotificationCenter
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closed 2611: Fixing the bug that observers with the same target and selector but different sender are the same observer in NotificationCenter.
2013-08-19 23:23:18 -07:00
Huabing.Xu
dd538a28a7
issue #2460 : glfw window version
2013-08-20 13:57:15 +08:00
minggo
0ec5d6f029
Merge pull request #3439 from folecr/android_rendering_bugfix
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Let CCDirector set all GL state in the Android port
2013-08-19 19:08:47 -07:00
James Chen
7e3d3b3d3e
Merge pull request #2950 from zcgit/develop
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a potential bug in Layer.
2013-08-19 19:02:53 -07:00
Ricardo Quesada
6c2c5f727f
small fix to make it compile with std::vector too
2013-08-19 17:33:23 -07:00
Ricardo Quesada
6c02102b17
Fixes crash when reordering
2013-08-19 17:27:31 -07:00
Ricardo Quesada
511ec1cc5d
Compiles with improved CCArray
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Compiles both with std::vector or ccCArray
2013-08-19 17:09:28 -07:00
folecr
9d8e2d991b
Let CCDirector set all GL state
2013-08-19 15:58:05 -07:00
James Gregory
ff6c5f8adf
Fix comment broken in last commit.
2013-08-19 13:45:32 -07:00
James Chen
175316f2c6
Merge pull request #3404 from timothyqiu/docfix
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Documentation fix: broken links and wrong encoding in the doc...
2013-08-18 19:35:47 -07:00
minggo
61e8b14601
Merge pull request #3420 from boyu0/tilemap_plain_xml_format_support
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Support for loading tilemaps with plain XML layer format
2013-08-17 01:13:41 -07:00
minggo
c7f313419e
Merge pull request #3431 from minggo/iss2525-add_iterator_for_array
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add iterator for Array and make Array can be used in range-based loop
2013-08-17 00:42:42 -07:00
minggo
baa9e0a1e4
issue #2525:add iterator for Array and make Array can be used in range-based loop
2013-08-16 18:23:41 +08:00
godyZ
f0dbc22c16
updata: [cocos2d's code style] add space before backslash and return before else if
2013-08-16 16:10:39 +08:00
Huabing.Xu
205f6765e8
issue #2460 : add glfw include and library file to Xcode
2013-08-16 15:43:25 +08:00
godyZ
28656598ef
closed #2533:updating new file copyrights
2013-08-16 15:01:22 +08:00
godyZ
b5af9eb4c8
closed #2533:fix some wrong indent
2013-08-16 14:36:35 +08:00
godyZ
8c0f2dfed1
issue #2533 : resolve some conflicts
2013-08-16 14:27:13 +08:00
godyZ
9e07ac967f
issue #2533 : updating some GL macro definition
2013-08-16 14:03:30 +08:00
minggo
77f89956a3
Merge pull request #3414 from boyu0/iss2522_unpackccz
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closed #2522 : Let Image::initWithImageData() support the packed data.
2013-08-15 21:44:43 -07:00