Commit Graph

12182 Commits

Author SHA1 Message Date
samuele3hu 29f0909714 issue #2768:Add LuaObjectBridge and LuaJavaBridge 2013-09-11 09:48:24 +08:00
boyu0 d161c6a576 issue #2771: Add PhysicsTest to TestCpp. Add initTest to TestScene, move Scene::init() from constructor to TestScene::initTest() 2013-09-10 17:41:06 +08:00
boyu0 7bba5f1b01 issue #2771: Add method Scene::createWithPhysics() end Scene::initWithPhysics() 2013-09-10 17:38:47 +08:00
boyu0 bcab90ddc4 issue #2771: Change CC_USE_PHYSICS_ENGINE to CC_USE_PHYSICS. Add some implements. 2013-09-10 17:36:49 +08:00
minggo c07556fdfb Merge pull request #3570 from chengstory/#4551
#4551
2013-09-10 01:55:52 -07:00
chengstory bdfde89ef8 Merge branch '#develop' into #4551
Conflicts:
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj.filters
2013-09-10 16:25:31 +08:00
boyu0 bd10d92460 issue #2771: Add macros to control use physics engine or not 2013-09-10 14:15:19 +08:00
minggo 7e3b262c62 Merge pull request #3569 from CocosRobot/updategeneratedsubmodule_1378778871
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-09-09 22:59:16 -07:00
minggo 31ce15ea46 Merge pull request #3571 from dabingnn/new_shader_test
issue #2782 shader test sprite
2013-09-09 22:55:53 -07:00
chengstory e04a47b807 1. update mkfile. 2013-09-10 13:08:05 +08:00
chengstory 9bf6ab1e16 1. fixes error of 34 line in android.mk. 2013-09-10 11:50:08 +08:00
chengstory 8b509c456f 1. add shadernode.cpp to linux, nacl mk files. 2013-09-10 11:47:02 +08:00
Huabing.Xu 8e35e7cc27 issue #2782: shadertestSprite change test case textures and add normal sprite for comparison 2013-09-10 11:45:38 +08:00
chengstory 100228b4ae 1. fixes failed to build on linux. 2013-09-10 11:21:18 +08:00
chengstory 669de88e73 1. remove any unused functions. 2013-09-10 11:02:50 +08:00
Huabing.Xu 2912260b3a issue #2782: shadertestSprite linux and windows version 2013-09-10 11:00:57 +08:00
CocosRobot 54c5e63916 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-09-10 02:07:54 +00:00
boyu0 862a3bd6a4 issue #2771: Fix CI compile errors. 2013-09-10 10:06:51 +08:00
minggo 410125feba [skip ci] 2013-09-10 10:06:06 +08:00
minggo 2a5c3ff7e4 Merge pull request #3548 from nakosung/multi_assets
exposed AssetsManager to javascript and added multiple-assetsManager support
2013-09-09 19:01:53 -07:00
zhangcheng 98fce2fa84 1. update Samples on develop branch. 2013-09-10 09:53:15 +08:00
Huabing.Xu 5801e9118c issue #2782: remove a blank test case 2013-09-10 09:38:12 +08:00
Huabing.Xu f2fc710f86 issue #2782: shadertestSprite android make file 2013-09-10 09:32:03 +08:00
Nako Sung 31e3faaa4f Update AppDelegate.cpp 2013-09-09 22:38:37 +09:00
Huabing.Xu 8a86a883d0 issue #2782: update mac version, update test case title 2013-09-09 21:33:01 +08:00
zhangcheng 99f32077d2 1. upload SceneTest Resources. 2013-09-09 19:52:07 +08:00
zhangcheng 1115d0d3f9 1. merge scenereader Armature merge to cocos2dx 3.0. 2013-09-09 19:51:26 +08:00
Huabing.Xu d7d914feb1 Merge branch 'develop' into new_shader_test 2013-09-09 18:18:31 +08:00
Huabing.Xu d763de3d3c new shader test code 2013-09-09 17:49:13 +08:00
Huabing.Xu 5c3809b98c add fragment shaders 2013-09-09 17:48:34 +08:00
성낙호 bf4eaa7e7c merged 2013-09-09 18:20:16 +09:00
boyu0 0806c5fe15 issue #2771: Fix CI compile errors. 2013-09-09 17:13:59 +08:00
boyu0 6585fd2162 issue #2771: Fix CI compile errors. 2013-09-09 16:58:55 +08:00
boyu0 cb08f2baf2 issue #2771: Change _physicsBody from node to sprite. Reimplement Scene::addChild. Adjust some API. 2013-09-09 16:36:19 +08:00
성낙호 3a4c9f9fb0 men leak fixed (life-cycle management was hand downed to scene-graph) 2013-09-09 17:07:32 +09:00
James Chen 6944043648 Merge pull request #3561 from CocosRobot/updategeneratedsubmodule_1378695345
[ci skip][AUTO] : updating submodule reference to latest autogenerated bindings
2013-09-09 00:42:23 -07:00
Bruno Assarisse 71c1e10fd8 Win32 icons on template
Added icon to HelloCpp template, renamed the icon resource (so GLFW can
read it and put on window and taskbar), and removed unnecessary files
from projects.
2013-09-09 00:42:36 -03:00
CocosRobot a4ca30b9c3 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-09-09 02:55:48 +00:00
minggo c5b113c35e Merge pull request #3554 from ricardoquesada/fileutils_perf_improvements
Fileutils perf improvements
2013-09-08 19:50:12 -07:00
boyu0 dce205f688 issue #2771: add new line to the end of line. 2013-09-09 10:40:31 +08:00
boyu0 a6f9533a94 issue #2771: add Node::_physicsBody to Node init list 2013-09-09 10:34:03 +08:00
boyu0 1d47737f45 issue #2771: add physics files and entries. 2013-09-09 10:29:02 +08:00
minggo 90bac02af2 Merge pull request #3558 from dumganhar/warning-fixes
[develop] Warning fixes.
2013-09-08 18:44:21 -07:00
James Chen ba9fdc5774 Reverts samples/Cpp/HelloCpp/proj.win32/main.cpp 2013-09-08 11:30:50 +08:00
James Chen b8c82ae5a9 [develop] Warning fixes. 2013-09-08 11:26:38 +08:00
James Chen cd6b50811a Merge pull request #3551 from natural-law/develop
Change the linked commit of submodule plugin.
2013-09-07 06:24:25 -07:00
Ricardo Quesada 8078a574c2 snapshopTextures are no longer supported
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:55:36 -07:00
Ricardo Quesada 487f65af2e Replaces `Dictionary` with `std::unordered_map`
I did some performance tests, and `std::unordered_map` is more performant than `Dictionary`.

I need to do more tests, but so far, the results are good.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:55:11 -07:00
Ricardo Quesada 7d8261c722 Optimization + standardization in FileUtils
Since `FileUtils` was using `std::string` internally, it is more efficient to accept `const std::string &` as parameter than `char *` to avoid the creation of unneeded strings.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:54:08 -07:00
Ricardo Quesada 028deae846 Adds const in FileUtils
`const` was missing in some getters

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:52:55 -07:00