Commit Graph

137 Commits

Author SHA1 Message Date
Turky Mohammed 527fb8968d Update CCMeshVertexIndexData.cpp [skip ci]
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 08:22:06 +03:00
Turky Mohammed 9f9a0352c3 Update CCBundle3DData.h
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 07:59:14 +03:00
Turky Mohammed 32ff9a9df4 Update CCBundle3DData.h
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 07:57:44 +03:00
DelinWorks 1c427c2199 Update CCBundle3DData.h 2022-07-04 07:36:42 +03:00
DelinWorks b1f7ab7e5d Update CCBundle3DData.h 2022-07-04 07:30:16 +03:00
DelinWorks ecb06265aa Update CCBundle3DData.h 2022-07-04 07:27:35 +03:00
DelinWorks 0180e8828f Update CCBundle3D.cpp 2022-07-04 07:25:04 +03:00
DelinWorks ee6c8f60bd Update CCBundle3DData.h 2022-07-04 07:23:02 +03:00
DelinWorks 69fc9490b9 Add safety checks. 2022-07-04 06:34:44 +03:00
DelinWorks 449e330b2f Improve function naming. 2022-07-04 06:23:49 +03:00
DelinWorks a8d704babe Improve function naming and add descriptions. 2022-07-04 05:55:29 +03:00
DelinWorks 6a7a77c604 Update CCDirector.h 2022-07-04 04:58:13 +03:00
halx99 38743291e2 Improve class IndexArray 2022-07-04 09:13:06 +08:00
DelinWorks c97042be2e Fix android arm64 incorrect random number generation. 2022-07-04 03:28:55 +03:00
DelinWorks c529c01b9e Revert "Update CCBundle3D.cpp [skip ci]"
This reverts commit 07bbe4e06c.
2022-07-03 23:25:36 +03:00
DelinWorks 36bfd2b12b Update CCBundle3D.cpp [skip ci] 2022-07-03 23:25:05 +03:00
DelinWorks 35d3df7075 Fix mobile compilation.
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks 0ff762b835 Move global enums to their own file. 2022-07-03 20:43:55 +03:00
halx99 db36b998d2 Improve class IndexArray 2022-07-03 21:17:49 +08:00
halx99 5f4e2c0463 [WIP] Wrapper IndexArray with byte_buffer 2022-07-03 17:24:10 +08:00
halx99 508836ed44 Enable switch fps position on mobile device 2022-07-03 11:17:22 +08:00
DelinWorks 686b74df86 Improve type naming. 2022-07-02 19:46:41 +03:00
DelinWorks 2043e4734f Remove buffers stat and add quad mesh shaders.
Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann 684fb3dcee FPS display set position should be set by API #695 2022-07-01 17:15:20 +02:00
DelinWorks d65f9cc931 Fix mesh index formatting. 2022-07-01 14:40:09 +03:00
DelinWorks 3c548943d3 Change shorts to ints 2022-07-01 14:11:00 +03:00
Turky Mohammed 8b22650ac9 Merge: 24c2550a09 8806d7bdf7
Merge branch 'adxeproject:dev' into improve-3d-renderer
2022-07-01 13:46:04 +03:00
涓€绾跨伒 5f2225662d Merge: 9b1edadb2f 6d8aa5e6c1
Merge pull request #690 from DelinWorks/engine-bug-fixes

[BUG] Fix `getDefaultCamera()` returning nullptr on scene initialization.
2022-07-01 12:17:08 +08:00
halx99 f0758b7993 Improve mac fps limit 2022-07-01 11:02:31 +08:00
DelinWorks b6a80ab5b6 Fix get default camera nullptr on scene initialization. 2022-07-01 03:34:37 +03:00
DelinWorks 28125465d0 Fix typos. [skip ci] 2022-06-30 23:21:21 +03:00
DelinWorks 35bd10e707 Add UINT mesh index format support. 2022-06-30 21:44:37 +03:00
halx99 ee3605c991 Improve renderer 2022-06-24 14:18:48 +08:00
deal fc03414f37 Update CCBundle3D.h 2022-03-18 22:20:31 +08:00
halx99 a576a42002 Remove CC_CONSTRUCTOR_ACCESS, refer to #603 2022-03-18 21:46:07 +08:00
halx99 beb8606e16 Fix ci & update project url in sources 2022-01-04 12:36:20 +08:00
halx99 def5f9e2bc Rename core folder name 2021-12-31 14:39:08 +08:00