Commit Graph

568 Commits

Author SHA1 Message Date
VisualSJ bdf161a99e Fixed a bug about LoaderTest 2016-12-27 10:53:07 +08:00
pandamicro 41abefd082 Merge branch 'v3.14' of github.com:cocos2d/cocos2d-x into v3.14
# Conflicts:
#	CHANGELOG
#	cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
#	cocos/scripting/js-bindings/manual/spine/jsb_cocos2dx_spine_manual.cpp
2016-12-26 18:53:42 +08:00
pandamicro 8c71531338 Fix test case issues and add change log 2016-12-26 18:36:19 +08:00
子龙山人 6fa331b065 fix js tests description (#17065) 2016-12-26 18:15:05 +08:00
pandamicro 0496857283 Fix chipmunk test issue 2016-12-26 00:07:17 +08:00
pandamicro a3d6705b02 Improve cc.formatStr 2016-12-21 11:05:49 +08:00
minggo bd0789e22c sync codes from cpp to js (#17042) 2016-12-19 16:00:27 +08:00
pandamicro 24be2acde0 Merge branch 'v3.14' of github.com:cocos2d/cocos2d-x into v3.14
# Conflicts:
#	cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
#	cocos/scripting/js-bindings/manual/js_manual_conversions.cpp
#	cocos/scripting/js-bindings/manual/jsb_event_dispatcher_manual.cpp
#	tests/js-tests/src/SpineTest/SpineTest.js
2016-12-19 12:39:55 +08:00
minggo 3adbc2a116 change button background picture (#17040) 2016-12-19 10:44:56 +08:00
minggo 691a0ce8a5 fix the bug that sprite is not hide after trees (#17028) 2016-12-16 15:45:34 +08:00
minggo 291307b698 should retain object to be used later (#17027) 2016-12-16 15:16:00 +08:00
minggo 7c2bd27d71 unschedule all before exit (#17026) 2016-12-16 14:53:15 +08:00
minggo 332ef17d51 use correct spine api (#17023) 2016-12-16 11:24:11 +08:00
pandamicro 5823f5792b Synchronize creator engine bug fixes and upgrade web engine (#17003)
* Add EventDispatcher#hasEventListener (sync from creator)

* Fix function wrapper using js object during its gc

* Support more system languages

* Direct log/error for better understanding problems & add sys.now

* Synchronize Editbox APIs

* Synchronize Scheduler.PRIORITY_NON_SYSTEM const

* Upgrade web engine

* Upgrade test cases

* Manually bind EventDispatcher::addCustomEventListener to avoid memory issue

* Manual bind EventListeners’ create to avoid memory issue

* Fix compilation issue when COCOS_DEBUG = 2

* Unify function name of Texture2D::releaseTexture

* Fix compilation issues and update web & bindings-generator

* Fix lua compilation issue

* Use %ld instead of %zd
2016-12-14 09:27:47 +08:00
pandamicro e469f4f710 Upgrade test cases 2016-12-13 14:29:24 +08:00
James Chen f26cc15373 Avoids function name conflict, and uses `http://httpbin.org/gzip` to test gzip functionality since only httpbin.org was added to exception list in Info.plist. (#16933) 2016-12-13 11:44:42 +08:00
James Chen cef013dcc6 Fixes broken of JS AssetsManagerTest. And updates https configuration of cpp-tests, js-tests for macOS. (#16970)
fixed http://punchbox.info:3000/issues/26031
2016-12-08 10:40:22 +08:00
James Chen 46fd7e3d59 Sync JS TerrainTest.js from cpp test. (#16967) 2016-12-07 14:17:45 +08:00
子龙山人 f51234c549 fix jsb test inconsistance (#16963) 2016-12-06 17:50:26 +08:00
Dale Stammen 8791794f39 updated for v3.14 (#16942) 2016-12-01 10:37:04 +08:00
James Chen 51efcb9365 Fixes setScale & setAnchorPoint could not work in js-tests -> webview test . (#16935) 2016-11-30 15:32:02 +08:00
James Chen df13bc8856 Allows Arbitrary Loads for cpp-tests, js-tests, lua-tests project. removes exception dictionary. (#16934) 2016-11-30 15:29:48 +08:00
David DeSimone 9204c87cfc Adding performance.now() to cocos2d-js. (#16766)
* Adding performance.now() to cocos2d-js. See https://developer.mozilla.org/en-US/docs/Web/API/Performance/now

* Fixing improper logic for converting from microseconds, to milliseconds with micro-precision

* Adding performance.now tests
2016-11-04 11:58:48 +08:00
Ricardo Quesada 90db0eb6bf Android pixel fixes (#16694)
* android pixel fixes

- pragma pack for NavMesh! (how this was working)
- no no-const global variables in shaders

* spine: js bindings work again
2016-10-17 15:44:41 +08:00
Paul Gardiner 6b27f014fc Correct the Skybox fov (#16655)
* Remove undrawn quads from the skybox mesh

CCSkybox had been implemented using a combination of two
inconsistent techniques. The rendering was being achieved via use of
the vertex shader's inherent support for cubemaps. That technique requires
only a single screen-covering quad, but the implemtation defined a cube.
Defining a cube mesh would be appropriate if one were simply mapping the
cubemap's 6 textures to faces, but is unnecessary if using the shader's
cubemap feature.

Not only was the use of a cube mesh unnecessary, but the particular way
the cube was defined and used meant that only one face would ever
contribute to the rendering. One of the other faces would always be culled
and the other four would be viewed edge on, mapping the the infinitesimally
thin lines defining the edges of the screen.

This commit simply removes the never-rendered faces, and adds comments
explaining the technique.

* Within test code, remove setScale calls applied to skyboxes.

A Skybox is defined in such a way that it's position, rotation and
scaling has no effect on it's rendering, so setScale has no effect.
The calls are removed from test code to avoid confusing anyone using
it as a template for their own programs.

* Make the Skybox correctly account for the camera's fov

The Skybox does not use the model/view and projection matricies. Instead
a single quad that maps exactly to the screen is rendered and the camera's
world matrix is passed into a shader that renders using cubemap lookups.
The way that works hardwires the fov to 90deg in both the horizontal and
vertical. That shows up particularly badly when the camera is pointed
directly downwards and rotated: the image deforms as it rotates.

This commit corrects the problem by using scaling factors from the
camera's projection matrix to prescale the matrix passed into the shader.
2016-10-17 13:46:26 +08:00
pandamicro 466053b740 Fix JS AssetsManagerTest and Improve scheduler wrapper (#16605)
* Fix tests for v3.12 web

* Improve scheduler wrapper

* Update web engine ref
2016-09-26 14:44:32 +08:00
minggo 84a102edf8 merge v3.13.1 back to v3 2016-09-15 10:08:28 +08:00
minggo 937525a4de prevent restarting activity on some events (#16525) 2016-09-06 16:12:49 +08:00
minggo 04fd2b16b2 merge v3.13 back to v3 2016-08-29 11:57:13 +08:00
pandamicro f0be4f3069 Merge part of Cocos2d-x-lite (#16380)
* Update js auto binding settings with new ndk version

* Remove unnecessary property from Ref

* Merge part of Cocos2d-x-lite :
1. Improve network bindings
2. Use nullptr instead of NULL
3. Remove usage of some deprecated APIs
4. Add some defensive code and cleanup

* Fix spine track entry circle referencing issue

* cocos2d/cocos2d-x#16327: Fix global object leak issue in JSB

* Improve ScriptingCore::evalString, old implementation have been deprecated in Spidermonkey

* Update JS versions

* Add docs for web v3.13

* Improve ScriptingCore

* Manual merge cocos2d/cocos2d-x#16383 by DavidDeSimone

* Fix auto bindings configurations

* Update web ref
2016-08-19 16:28:47 +08:00
Greg Rynkowski 14b8fc0a71 Remove AppDelegate memory leak in Android projects (#16333)
* Remove AppDelegate memory leak from Android projects

AppDelegate object and all its members are never released.
As a solution I propose to use static unique_ptr that could destroy it
at the end of the application.

Issue:
https://github.com/cocos2d/cocos2d-x/issues/14110

* Correct code style in Android main.cpp files

- removed redundant headers (reduced dependencies)
- removed redundant code
- corrected code style
2016-08-08 10:53:04 +08:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
minggo 7131451f1b change to use api 19 (#16248)
* change to use api 19

* update deps version
2016-07-29 13:57:01 +08:00
Ricardo Quesada 2945968614 Upgrades to Spine v3.4 (#16242)
* Upgrades to Spine v3.4

Github issue #16115

* compiles and works on windows

tested on:

* win32
* win10
* win8.1

* include-linter: don't test spine files

we need them unmodified

* spine bindings fixes

also, doesn't use goblins-ffd. instead it uses goblins.
goblins-ffd is no longer present in spine v3.4
2016-07-28 07:25:50 -07:00
minggo 5f2c1df448 use android 21 to fix compiling error 2016-07-22 10:53:56 +08:00
Ricardo Quesada 05a772115e fixes issue #15566
lua and javascript for arm64 is not compiled

version 103

uses JPEG 9b for android

using armeabi

uses Lua, and not LuaJIT for Android ARM64
2016-07-12 19:03:53 -07:00
minggo c267167d07 Merge pull request #16069 from minggo/ndkr12b-issue
fix compiling and linking error with ndk r12b
2016-07-08 17:01:09 +08:00
minggo 4e125d84a4 fix compiling and linking error with ndk r12b 2016-07-08 15:29:35 +08:00
minggo 734d857ced Merge branch 'v3.12' into merge-v312 2016-07-07 15:13:21 +08:00
pandamicro 96155a670f Improve web template and update web ref 2016-07-06 13:54:55 +08:00
Ricardo Quesada afe36e4a00 feat: upgrades to GLFW v3.2
Inclues Mac and Win32 binaries
Includes udpated downlaod+compile Linux script

fixes github issue #11748

uses WINAPI instead of APIENTRY

it seems that it is being redefined somewhere... but I couldn't find
exactly where
2016-06-29 16:11:30 -07:00
pandamicro 91341c151a Fix js test issues 2016-06-29 11:08:34 +08:00
pandamicro 6e54080e83 Fix style issue in html page 2016-06-28 21:59:37 +08:00
pandamicro 417ddcc9e7 [Web] Fix TransitionsTest issue on render type detection 2016-06-28 15:10:42 +08:00
pandamicro 6b2a96a2b9 Fix LoaderTest 2016-06-28 14:08:30 +08:00
pandamicro 8cb2e93644 Fix easing action crash because the js object is not rooted 2016-06-24 14:38:59 +08:00
pandamicro d643b306ef Remove cocos studio tests in JS-tests 2016-06-24 13:50:24 +08:00
minggo 324931a242 Merge pull request #15919 from zilongshanren/fix-android-system-fontname
fix system font creation on Android platform
2016-06-22 18:10:13 +08:00
pandamicro 2a659b932a Update html5 engine to v3.12 2016-06-22 17:39:47 +08:00
pandamicro 683a4bfec6 Fix tests for v3.12 web 2016-06-22 17:39:38 +08:00
zilongshanren 783dfb3f14 fix system font name on Android ttf creation 2016-06-22 16:54:01 +08:00
PooperPig 7214173e98 Added Particle Emitter Pause option, and tests (#15836)
* Added Particle Emitter Pause option, and tests

* private field emitter => _emitter
isPaused changed to const
removed erroneously added spaces
renamed unPauseEmissions => resumeEmissions
2016-06-15 18:31:10 +08:00
patriciog 097eebdb50 Testcase for CCS 1.6 animations with only one frame (#15714)
* Testcase for CCS 1.6 animations with only one frame

* Removed extra comma

* Removed conflict garbage

* Removed old code

* Create new Test section Cocos Studio > Issues

* update ccs-res submodule

* Fixed Back button visibility
2016-06-06 09:32:33 +08:00
minggo 3810854c45 use std::isnan instead of isnan to fix compiling errors 2016-05-30 18:19:10 +08:00
BQ 93ed59bfb3 English grammar corrections. 2016-05-25 15:25:38 +01:00
BQ 6097c3abd1 English grammar corrections.
Make brackets consistent.
2016-05-25 15:18:57 +01:00
minggo 9c0acf1e5d Merge pull request #15619 from VisualSJ/v3_audio
audio search path (android)
2016-05-19 18:06:58 +08:00
zilongshanren b154f274a5 Merge pull request #15410 from 1scaR1/up_v3
Make PageView indicator more tunable
2016-05-19 16:19:18 +08:00
Wilson E. Alvarez f0343bf219 Fixed APP_NAME for cpp, cpp-empty, js, and lua tests. 2016-05-13 22:13:05 -04:00
minggo 74af3b5232 merge v3.11 back to v3 2016-05-12 09:50:03 +08:00
ViusualSJ ada1d1dfe8 audio search path (android) 2016-05-11 17:24:14 +08:00
minggo 2ad6f10bb6 Merge pull request #15609 from pandamicro/v3.11
Fix web engine issues and SocketIO connection fail issue
2016-05-11 09:28:24 +08:00
pandamicro 05dd3bb608 Fix web engine issues in test cases 2016-05-10 20:34:35 +08:00
minggo 2a712a0c3b set correct package name 2016-05-09 18:14:53 +08:00
minggo 5d7cbe622a Merge pull request #15589 from pandamicro/v3.11
Add cc.game.end to close game window
2016-05-07 22:11:46 +08:00
minggo c4b2f6ff35 Merge pull request #15584 from VisualSJ/v3.11_bugs
loader test bug
2016-05-07 22:07:49 +08:00
pandamicro 1980311204 Fix OpenGL test issue on web 2016-05-07 17:31:58 +08:00
pandamicro d0fc3ec4c4 Add cc.game.end to close game window 2016-05-07 14:37:36 +08:00
ViusualSJ cb8cde63b1 loader test bug 2016-05-06 17:19:33 +08:00
minggo 44063b8e85 Merge pull request #15568 from zilongshanren/fix-jsb-related-issues
fix jsb 3.11 related issues
2016-05-05 11:01:44 +08:00
zilongshanren 8c046fea92 fix jsb 3.11 related issues 2016-05-05 10:20:00 +08:00
minggo a5602cc732 merge v3.11 back to v3 2016-05-04 16:02:23 +08:00
pandamicro 1886ac1349 Fix http arraybuffer test can not load issue 2016-05-04 15:48:16 +08:00
minggo 788dae5a2e Merge pull request #15531 from pandamicro/v3.11
Fix clipping node memory management issue and update web engine
2016-04-28 16:15:59 +08:00
pandamicro 27b9510f2c Upgrade web engine to v3.11 beta and fix issues with js-tests 2016-04-28 16:12:29 +08:00
mogemimi 85646b8d80 Fix warning C4305 while compiling AppDelegate with MSVC 2016-04-20 04:01:06 +09:00
Dale Stammen 4d7bf1f827 updated expiration dates of all winrt test app and template certificates 2016-04-19 09:07:30 -07:00
zilongshanren 001a0ee812 remove useless warning log of stencil buffer. (#15396)
1. disable GC for Native object

2. improve js tests of label
2016-04-18 15:43:54 +08:00
xpol 1e70fb5eb5 Remove include of cocos2d.h (#15435) 2016-04-18 15:09:21 +08:00
Бесшапошников Никита 32e9f9eb15 Add js-tests for page view indicator tune. 2016-04-11 13:44:25 +03:00
Бесшапошников Никита 32b64831da Fixed ccui.ListView Test 2016-04-11 11:28:46 +08:00
Бесшапошников Никита cf32f8a2f0 Add PageView js tests 2016-04-11 11:27:50 +08:00
Бесшапошников Никита 273281ecce Add ListView js tests 2016-04-11 11:27:38 +08:00
Бесшапошников Никита 8ae6d68640 Add scroll view bar js test 2016-04-11 11:27:25 +08:00
Ricardo Quesada fea84b8af3 fix: use chipmunk v6.2 API whenever possible
fix: make it more compatible with chipmunk v6.2 code

fix: make it more compatible with chipmunk v6.2.2
2016-04-11 11:12:34 +08:00
Бесшапошников Никита 9459d2b67e Fixed ccui.ListView Test 2016-04-08 15:31:51 +03:00
Бесшапошников Никита c7bea705af Add PageView js tests 2016-04-08 14:01:20 +03:00
Бесшапошников Никита dbd2b5fd03 Add ListView js tests 2016-04-08 13:40:21 +03:00
Бесшапошников Никита c0dc8b0637 Add scroll view bar js test 2016-04-08 11:14:45 +03:00
Ricardo Quesada f243cc4ce3 fix: use chipmunk v6.2 API whenever possible
fix: make it more compatible with chipmunk v6.2 code

fix: make it more compatible with chipmunk v6.2.2
2016-04-07 16:22:49 -07:00
Ricardo Quesada 88ff4da348 buoyancy fix.
first commit
2016-04-05 17:52:19 -07:00
pandamicro 3d7d5de95d Merge pull request #15317 from pandamicro/v3
Fix Socket IO handshake issue with latest version libwebsocket
2016-04-01 22:27:57 +08:00
pandamicro d93fbea0f6 Fix Socket IO connection issue on iOS 2016-03-31 21:21:20 +08:00
minggo b4ee6e8971 don't set wrong string for atlas label 2016-03-30 14:32:11 +08:00
Dale Stammen ee05081f3a fixed include paths 2016-03-23 12:14:12 -07:00
zilongshanren 8f30d01156 Merge pull request #15286 from xpol/remove-uncessary-search-paths
Removed unnecessary search paths.
2016-03-22 19:51:59 +08:00
minggo 4b47750e1f Merge pull request #15171 from xiaofeng11/v3_jsFix
[ci skip] js-test bug fix
2016-03-22 16:24:31 +08:00
Xpol Wan e7864cdb89 Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
zilongshanren 7993ad93d2 fix jsb API inconsistency.
Ticket id: https://github.com/cocos2d/cocos2d-x/issues/15275
2016-03-18 16:18:40 +08:00
zilongshanren 589d7e47bf fix polygon api typo 2016-03-17 17:16:56 +08:00