Commit Graph

51 Commits

Author SHA1 Message Date
James Chen ebedd7b59e issue #2087: Adding customevent and CustomEventListener to VS project. 2013-09-19 09:25:43 +08:00
boyu0 481ad7ef12 issue #2771: update project setting 2013-09-17 10:41:08 +08:00
James Chen b798535f14 [win32] Removing CCAccelerometer.cpp. 2013-09-11 22:31:17 +08:00
James Chen da1101beeb [Dispatcher] New event dispatcher, first commit. 2013-09-11 22:09:34 +08:00
samuele3hu f56c6f7087 issue #2433:Modify platform config and some test samples 2013-08-30 11:56:35 +08:00
godyZ 424b4140a2 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Atitc_decode 2013-08-16 11:14:47 +08:00
godyZ e8809b2b15 issue #2533:add ATITC compressed texture support
soft decode test in Win32, ios, Mac. device decode test in HTC G14
Adreno 220 GPU.
2013-08-16 11:02:44 +08:00
James Chen 409e345522 issue #2488: Updating VS project configuration. 2013-08-15 21:40:11 +08:00
James Chen c84162505e issue #2488: Updating project configurations for new Label classes. 2013-08-15 21:01:45 +08:00
godyZ 963eb5c191 modify the Win32 vcxproj file , resolve complier error 2013-08-12 15:54:05 +08:00
James Chen c1d715b778 Adding windows support for New Label. 2013-08-02 15:01:27 +08:00
boyu0 4348e87e31 Merge CCImageCommonWebp.cpp into CCImageCommon_cpp.h 2013-07-29 17:56:36 +08:00
boyu0 304d636deb Closed #2345 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345 2013-07-29 11:40:18 +08:00
boyu0 cecfc13bc4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345 2013-07-27 22:06:30 +08:00
boyu0 02bdfbf169 Combine CCTextureETC to CCImage and CCTexture2D. 2013-07-26 17:34:44 +08:00
James Chen 2abd61b967 Warning fix in CCRenderTexture.h. 2013-07-26 14:15:19 +08:00
boyu0 a2b611d8c3 Refactor Image and Texture2D, combine TexturePVR to Image and Texture2D, and delete TexturePVR 2013-07-25 21:35:00 +08:00
minggo f840564c05 issue #2412:remove platform.h/.cpp from vs project 2013-07-23 11:45:20 +08:00
minggo 07ae0c6da2 issue #2404:remove unneeded files 2013-07-15 17:18:30 +08:00
James Chen f752196f8e issue #2379: Removing CCZone.cpp/.h for win32 project. 2013-07-09 15:42:37 +08:00
James Chen e28cf8d258 issue #2129: Windows doesn't support 'initializer list', using constructor instead. 2013-07-07 21:08:14 +08:00
Huabing.Xu 041bef148a Merge branch 'origin/develop'
Conflicts:
	cocos2dx/proj.ios/cocos2dx.xcodeproj/project.pbxproj
	cocos2dx/proj.win32/cocos2d.vcxproj.filters
2013-07-02 13:47:02 +08:00
James Chen 4e5ee103ec Fixing errors on windows. 2013-07-01 18:22:09 +08:00
Huabing.Xu 4e9e893c8e 1. Add C++ code to decode ETC file
2. Configuration and function supportsETC()
2013-07-01 17:40:57 +08:00
James Chen 53a372669a closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation. 2013-06-23 17:25:34 +08:00
flaming0 bd0c40026f Fixed windows build (added CCComponent, CCArmature files to win32 project) 2013-06-16 00:34:23 +04:00
Jaroslaw Lewandowski 3f7c506638 Ability to save/retrieve CCData into/from CCUserDefault 2013-05-29 01:06:41 +01:00
minggo 5f37e854c4 issue #2161: resolve conflict 2013-05-28 11:50:14 +08:00
minggo d6e547cd02 issue #2161:add CCTextureETC.cpp/.h into vs2010 project 2013-05-28 10:04:19 +08:00
James Chen 8448280ed3 issue 2217: Updating Make file and project configuration to add ccFPSImage.c. 2013-05-23 16:50:48 +08:00
James Chen db464530fb fixed #2142: updating win32. 2013-05-10 15:46:24 +08:00
minggo 2842719e35 issue #1529:add user_default into vs2010 project 2013-03-07 10:31:01 +08:00
James Chen 0d70e6f92f issue #1753: Win32 works ok. 2013-02-27 15:45:23 +08:00
James Chen 9f6df60be0 issue #1712: Adding win32 support. 2013-02-17 11:34:55 +08:00
minggo ed332770c3 fixed #1703:remove depence of libxml2 for vs project 2013-02-06 16:37:20 +08:00
minggo 60d36ed3aa issue #1703:fix conflicts when synchronized to latest codes 2013-02-06 16:18:37 +08:00
minggo 3d9a0dc99d issue #1703:add tinyxml2 codes into vs project 2013-02-06 13:49:35 +08:00
James Chen 95dc349b77 issue #1770: Adding webp support for win32. 2013-02-06 11:23:10 +08:00
James Chen 3a9346e6ff issue #1687: Refactoring CCFileUtils, abstracting the same implementations for all platforms. 2013-02-01 11:20:46 +08:00
johnangel 16269d952d Detect VS2012 Update 1 2013-01-10 11:55:30 +01:00
johnangel 674bb8e728 Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010. 2013-01-07 11:51:05 +01:00
James Chen 9bd302e35b fixed #1627: VS version check in project file. 2012-12-29 13:54:46 +08:00
johnangel 08cd9e37fc Setting PlatformToolSet to v110_xp for Visual Studio 2012 only. 2012-12-24 10:27:56 +01:00
unknown adb68ddbb6 Enable Windows XP support in Visual Studio 2012 Update 1.
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
James Chen e8cf71407d issue #1564: Deleted physics_nodes in cocos2dx since it was moved to extension. 2012-11-20 16:27:47 +08:00
James Chen c5b5b978fa issue #1555: Made win32 works ok. 2012-11-16 17:08:34 +08:00
johnangel ad7dacc281 Merge remote branch 'upstream/gles20' into gles20 2012-10-08 16:35:43 +02:00
johnangel fdec1ba4b9 Fixing include paths to be able to compile cocos2d-x using
external Visual Studio solution, without copying all files
2012-09-15 16:34:31 +02:00
ebartley 5deeb3f8fa Update windows project files: Paths should be referenced from the $(ProjectDir) so that devs using a custom .sln that references the existing .vcxproj files in the cocos2d-x repo can use them without errors. 2012-09-07 15:00:21 -04:00
Walzer ba224cc283 add CCTouch.cpp into proj.win32, android.mk, xcode4 template. 2012-07-31 23:32:19 +08:00