Commit Graph

39 Commits

Author SHA1 Message Date
boyu0 fdcbfa2eca closed #4150: add const to getPosition/RotationOffset method. 2014-03-03 14:35:44 +08:00
boyu0 a934d29c57 issue #4150: Correct body position with the node has a parent. Add set/getPosition/Rotation method. 2014-02-28 15:31:25 +08:00
boyu0 b63641c7a5 issue #4118: delete physicsSetPosition/Rotation method and add physics position/rotation tag. 2014-02-27 14:36:09 +08:00
boyu0 4df1e104f3 issue #4118: improve performance. 2014-02-26 19:56:52 +08:00
boyu0 338aa73840 issue #4118: change PhysicsBody::updateDamping() to protected. 2014-02-25 16:08:16 +08:00
boyu0 d139c752fb issue #4118: add _isDamping to PhysicsBody and fix bugs 2014-02-25 15:27:25 +08:00
boyu0 46abf08a1d issue #4118: add PhysicsBody::setResting() 2014-02-24 16:29:14 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
walzer d4c1aa92d5 add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00
walzer c5e95618d9 fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment 2013-12-26 23:55:05 +08:00
James Chen a2e90f1fca issue #2790: Small fixes for physics, uses reference and std::move. 2013-12-09 10:54:22 +08:00
James Chen 165cdf7fe6 issue #2790: Deprecates CCArray. 2013-12-07 10:48:02 +08:00
boyu0 98779b0a9f issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h 2013-12-04 14:36:32 +08:00
boyu0 4615eae22f issue #2771:remove unneeded include “ccConfig.h” 2013-11-27 18:30:48 +08:00
boyu0 2b43e72e7c issue #2771: fix vs compile errors, change project setting 2013-11-27 17:33:33 +08:00
boyu0 0100c05a93 issue #2771: fix compile errors 2013-11-26 17:29:09 +08:00
boyu0 99d904363a issue #2771: delete all the box2d implementation in physics parts. 2013-11-26 13:47:42 +08:00
boyu0 df1fca3279 issue #2771: refactor some functions and delete PHYSICS_INFINITY macro. 2013-11-26 11:38:55 +08:00
boyu0 23c477f15d issue #2771: rename resetForce to resetForces 2013-11-18 16:27:23 +08:00
boyu0 9eac5c4a41 issue #2771: add comment and improve API 2013-11-12 15:28:07 +08:00
boyu0 f2cd5ca630 issue #2771: fix body and joint memory bugs. add removeFormWorld and destroy to PhysicsJoint, and add a destroy param to PhysicsWorld->removeJoint() 2013-11-07 14:17:57 +08:00
boyu0 6c27a0df0b issue #2771: make api more friendly 2013-11-06 15:43:29 +08:00
boyu0 a01fcc6f36 issue #2771: move header definition to first line 2013-11-06 14:51:56 +08:00
boyu0 af129e25f0 issue #2771: change some coding style 2013-11-05 20:02:58 +08:00
boyu0 8c62bf813f issue #2771: enhance API and add Slice demo 2013-11-05 15:54:33 +08:00
boyu0 2f67ceb495 issue #2771: fix some code style 2013-11-01 16:26:03 +08:00
boyu0 b2951b70ff issue #2771: enhance Listener use EventListener mechanism 2013-11-01 14:50:06 +08:00
boyu0 cae9a3e54f issue #2771: add physics pump demo and fix bugs 2013-10-29 17:31:35 +08:00
boyu0 66d1bbd89f issue #2771: edit physics effect with all bodies and fix some bugs 2013-10-28 16:17:19 +08:00
boyu0 d0d8694091 issue #2771: fix some retain/release bugs 2013-10-28 11:08:41 +08:00
boyu0 fdcf019665 issue #2771: implement contact callbacks 2013-10-25 10:31:22 +08:00
boyu0 a8ddca81bd issue #2771: fix some compile error in win32 2013-10-23 18:52:09 +08:00
boyu0 e99b80b304 issue #2771: implements rayCast and rectQuery 2013-10-21 23:16:21 +08:00
boyu0 5741a16620 issue #2771: edit some include head file path 2013-10-18 17:47:29 +08:00
boyu0 d12ee5f120 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-10-18 15:34:13 +08:00
minggo 95acb1b9e3 issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
minggo ad6325b0dd fix conflicts 2013-10-12 11:31:32 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00