Commit Graph

92 Commits

Author SHA1 Message Date
Walzer 1e732930b7 fixed #1258, testjs and spidermonkey-ios is merged. But only test_actions.js works. 2012-05-24 17:48:05 +08:00
James Chen 1d94ba05a0 fixed #1189: updated linebreak and tab(4 space) for all source files. 2012-04-25 18:17:04 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
James Chen 0c6d21c0f9 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform 2012-04-20 17:34:47 +08:00
James Chen 909a759ff6 issue #1177: Updated android project configuration. 2012-04-20 17:33:28 +08:00
minggo f3d97bd9b6 fixed #1180: synchronize CCConfiguration 2012-04-20 11:39:12 +08:00
James Chen f619c3e006 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1176_refactor
Conflicts:
	cocos2dx/misc_nodes/CCRenderTexture.cpp
2012-04-19 17:51:58 +08:00
minggo 92043b4db3 fixed #1150: use texture format kCCTexture2DPixelFormat_RGBA8888 to save image 2012-04-19 17:01:24 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
minggo 39ba6b4618 issue #1506: RenderTextureTest 2012-03-22 16:36:03 +08:00
minggo 39738e4270 issue #1056: implement ActionsProgressTest and run ok on win32 2012-03-19 18:20:32 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen 9e89171557 issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
James Chen 8aa3f7f9ae issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
James Chen b8d760064d issue #1056: Add CCVertex.h CCVertex.cpp, implement CCMotionStreak. 2012-03-14 16:10:01 +08:00
James Chen aefdb852a2 issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
Leon 70a4942ea6 fix some warning 2011-10-19 15:24:19 +08:00
minggo c24d1d3fd6 Merge branch 'LinuxPort' of https://github.com/laschweinski/cocos2d-x into linux_port 2011-09-16 13:53:18 +08:00
RongHong 53227073a7 fixed #696 to modify some end() usilization 2011-09-06 11:43:09 +08:00
RongHong fea3da3156 fixed #696 Some android machines may crash at CCRenderTexture::end(bool bIsTOCasheTexture) 2011-09-06 11:33:48 +08:00
RongHong 624e27497a fixed #696 Some android machines may crash at CCRenderTexture::end(bool bIsTOCasheTexture) 2011-09-06 09:51:35 +08:00
laschweinski 871abb4a32 Merge branch 'master' into LinuxPort 2011-08-19 13:20:23 +08:00
laschweinski ad305648c0 modified: cocos2dx/misc_nodes/CCRenderTexture.cpp
modified:   cocos2dx/platform/CCGL.h
	modified:   cocos2dx/platform/CCImage.cpp
	CocosDenshion/Linux/
	CocosDenshion/third_party/
	HelloWorld/Linux/
	cocos2dx/.settings/
	cocos2dx/platform/Linux/
	tests/test.linux/
2011-08-19 13:07:50 +08:00
moadib a8d87a9976 Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
laschweinski 5d20ebe24b modified: HelloWorld/AppDelegate.cpp
modified:   HelloWorld/HelloWorldScene.cpp
	modified:   cocos2dx/cocoa/CCNS.cpp
	modified:   cocos2dx/include/CCActionInstant.h
	modified:   cocos2dx/misc_nodes/CCRenderTexture.cpp
	modified:   cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
	modified:   cocos2dx/platform/CCAccelerometer_platform.h
	modified:   cocos2dx/platform/CCApplication_platform.h
	modified:   cocos2dx/platform/CCArchOptimalParticleSystem.h
	modified:   cocos2dx/platform/CCCommon.cpp
	modified:   cocos2dx/platform/CCEGLView_platform.h
	modified:   cocos2dx/platform/CCGL.cpp
	modified:   cocos2dx/platform/CCGL.h
	modified:   cocos2dx/platform/CCImage.cpp
	modified:   cocos2dx/platform/CCPlatformConfig.h
	modified:   cocos2dx/platform/CCPlatformMacros.h
	modified:   cocos2dx/platform/CCSAXParser.h
	modified:   cocos2dx/platform/CCStdC.h
	modified:   cocos2dx/support/CCUserDefault.cpp
	modified:   cocos2dx/support/data_support/ccCArray.h
	modified:   tests/AppDelegate.cpp
	deleted:    tests/Res/music.mid
	modified:   tests/tests/controller.cpp
	modified:   tests/tests/tests.h
	HelloWorld/Linux/
	cocos2dx/.settings/
	cocos2dx/platform/Linux/
	tests/test.linux/
2011-08-17 11:36:54 +08:00
minggo 2b5635898a fixed #665: add test of RenderTextureSave 2011-08-08 14:06:03 +08:00
RongHong 5f08bb24fe Merge branch 'master' into 608 2011-08-05 10:59:40 +08:00
natural-law 3a80e51d25 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2011-08-03 11:39:03 +08:00
natural-law 94f2d8a5e2 fixed #513, CCProgressTimer support sprite generated from CCSpriteFrame. 2011-08-03 11:38:38 +08:00
minggo b9374663cd Merge pull request #440 from flyingpacer/savecrash
fixed #649 the user could save any domain of the render texture
2011-08-02 03:16:20 -07:00
RongHong 4a8e3f468e fixed #649 the user could save any domain of the render texture 2011-08-02 17:22:57 +08:00
RongHong 3a3a52c59a fixed #649 the user could save any domain of the render texture 2011-08-02 14:25:58 +08:00
minggo 9fe868b881 Merge pull request #438 from natural-law/master
Use the setter to set the value of m_tAnchorPoint.
2011-08-01 21:39:43 -07:00
natural-law d6221cfa36 Use the setter to set the value of m_tAnchorPoint. 2011-08-02 11:02:02 +08:00
RongHong d575d40ab3 fixed #648 savebuffer may crash on some machines like Motorola Defy 2011-08-02 10:27:52 +08:00
RongHong 335d2d30b4 fixed #648 savebuffer may crash on some machines like Motorola Defy 2011-08-02 10:05:15 +08:00
RongHong a54fda812b fixed #641 the user could save buffer to any path 2011-07-29 11:36:04 +08:00
RongHong c7aa948817 fixed #640 the image read from render texture is upseted 2011-07-28 18:02:25 +08:00
RongHong c1fdf9afb5 issue #608 rendertexture disappears after going to background 2011-07-28 17:32:09 +08:00
RongHong 0f94423b9b fixed #630 To realize the buffer-saving function in CCRenderTexture 2011-07-28 10:52:09 +08:00
RongHong eda6228374 fixed #630 To realize the buffer-saving function in CCRenderTexture 2011-07-28 10:09:56 +08:00
RongHong a253909030 fixed #630 To realize the buffer-saving function in CCRenderTexture 2011-07-27 16:55:04 +08:00
minggo d48c3fdfb1 upgrade to 1.0.0-final 07-11 2011-07-12 11:20:41 +08:00
minggo f894e00f27 fix a bug of CCProgressTimer when upgrade to rc3 2011-07-06 16:29:56 +08:00
minggo 7adb140439 fixed #568 2011-07-05 14:51:17 +08:00
minggo 6b97a381e9 fixed #560: upgrade misc_nodes to 1.0.0-rc3 2011-07-04 16:01:57 +08:00
liswei 1591c7edc8 fixed #512 fix warnings in /Wall flag 2011-06-10 17:51:37 +08:00
RongHong 67eb87abfe To fix the crash when the gles version is too low 2011-06-08 10:02:07 +08:00
RongHong a13e8ae859 1.修正gles版本过低时会崩溃的问题
2.修正unscheduleAllSelectors()中遍历哈希表导致崩溃的问题
2011-06-03 15:22:50 +08:00