Commit Graph

14 Commits

Author SHA1 Message Date
Steve Tranby 24fd25e143 Iterator erase pattern 2016-04-01 18:29:21 -06:00
yangxiao 284c8e5a97 add to animation cache 2015-04-13 17:14:58 +08:00
yangxiao ff3eba6143 refact init 2015-03-09 16:29:57 +08:00
yangxiao 549ec2adab make bundle thread safe 2014-12-19 09:48:20 +08:00
minggo 7baf873bf6 remove unneeded includes 2014-08-28 17:03:29 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
yangxiao 90b6841e25 adjust api according feedback 2014-07-09 09:53:15 +08:00
yangxiao 1ba59fba94 code adjustment according to minggo 2014-06-17 19:18:56 +08:00
yangxiao fd02a914f4 remove unused code 2014-06-17 13:50:58 +08:00
yangxiao fb7fc23ee9 refactor code 2014-06-17 10:49:52 +08:00
Huabing.Xu e70918e325 extract Animation3DData 2014-06-12 14:03:33 +08:00
Huabing.Xu f1bc0971aa extract mesh data, material data, skin data into a header file for reuse in converter and engine 2014-06-11 18:24:14 +08:00
yangxiao a991940268 debug Sprite3D with .c3t 2014-06-09 18:37:58 +08:00
yangxiao 54caf26a57 animation3d 2014-06-04 18:17:09 +08:00