Commit Graph

135 Commits

Author SHA1 Message Date
minggo 93d87ad19e android supports LOWERCASE_ALL_CHARACTERS 2016-06-07 12:41:22 +08:00
zilongshanren 13003d9a78 Merge pull request #15727 from dumganhar/editbox-fix
Make sure closeKeyboard run on UI thread
2016-05-26 18:08:03 +08:00
zilongshanren 517cb9e437 Merge pull request #15729 from dumganhar/editbox-fix-2
fixed java.lang.IndexOutOfBoundsException while invoking toString on GL thread.
2016-05-26 17:24:09 +08:00
James Chen d42b99b10b fixed java.lang.IndexOutOfBoundsException while invoking toString on GL thread. 2016-05-26 15:49:57 +08:00
James Chen cf883b5c0f UI thread check. 2016-05-26 12:02:23 +08:00
James Chen a472ab2931 Make sure closeKeyboard run on UI thread 2016-05-26 11:57:57 +08:00
James Chen 5321a2fc7a Removes unused package import for Cocos2dxSound.java. 2016-05-26 11:15:44 +08:00
James Chen 1285954cd9 Try catch IllegalStateException in Cocos2dxMusic.java. 2016-05-26 10:25:45 +08:00
Greg Rynkowski 21fc67b358 Enable WebView's local storage on Android
Problem:
cocos2d::experimental::ui::WebView' local storage wasn't working on
Android. On iOS worked fine.

Solution:
Enable local storage of android.webkit.WebView in Android.

References:
https://developer.android.com/reference/android/webkit/WebSettings.html
http://stackoverflow.com/questions/5899087/android-webview-localstorage
2016-05-19 14:43:35 +01:00
minggo 3e396fedab Merge pull request #15617 from pandamicro/v3
Some modifications merged from Creator
2016-05-17 13:43:41 +08:00
pandamicro 1cbbde5d8b Fix android LocalStorage return null for empty string value 2016-05-11 11:57:54 +08:00
minggo a5602cc732 merge v3.11 back to v3 2016-05-04 16:02:23 +08:00
Adrien de Sentenac 1a76c9ea3b Add OBB (zip) support (#15515)
* Add OBB support.
OBB must be a zip file with audio and video files stored uncompressed.

* Use introspection to be able to build with Android API level 10.
Using the new audio engine to play sounds from the OBB will only work with API level 12 (Android 3.1) or above.
2016-05-04 09:21:35 +08:00
Ce Zheng d848292860 make android downloader taskQueue thread
My previous fixes for the android downloader in #14530 are not thread
safe, this commit fixes the problem
2016-04-20 13:42:00 +09:00
zilongshanren 400e77808c Revert "UIEditBox attachWithIME, detachWithIME make working" 2016-03-22 14:18:39 +08:00
YooJaehong 7eeccbc771 UIEditBox attachWithIME, detachWithIME make working
(android, iOS tested)
2016-03-17 10:26:53 +09:00
Victor K ce8f85f33e set music volume control as default 2016-02-22 11:43:01 +03:00
Wenhai Lin 718d2c690b Remove CocosPlayClient 2016-01-18 17:58:04 +08:00
Ce Zheng d174a98afa Add a buffer queue for Android Downloader to prevent out of memory
When the AssetManagerEx start downloading, it used to create all the
download tasks all at once. When the app has a large number of asset
files, it is likely to crash due to out of memory when creating
threads for each of the download tasks. This commit adds a buffer
queue to the downloader to use the `countOfMaxProcessingTasks`
property from hints, preventing all the tasks from starting all at once.
2015-12-01 16:25:50 +09:00
pandamicro ac06c9f8bb Merge pull request #14260 from pyrosphere/add-app-version
Added Application::getVersion() to get the app version.
2015-11-11 14:13:42 +08:00
Nhuan Vu Duc fec8a5db02 Fix cannot add view to mFrameLayout when extends Cocos2dxActivity 2015-11-06 13:05:40 +07:00
Filipe Lemos 11fc969ecb Fixed inconsistency in getVersion() when no version is available on Android 2015-10-29 17:14:32 +00:00
Filipe Lemos 04fa7a8902 Added Application::getVersion() to get the app version. 2015-10-28 17:57:57 +00:00
pandamicro a7e5946b7d Merge pull request #14154 from Dimon4eg/fix-crash-in-web-view-on-android
Fix crash in web view on android
2015-10-22 10:35:00 +08:00
dimon4eg 7e43e28ca2 Fix crash in java code only 2015-10-21 16:55:25 +03:00
mogemimi 4012dd8455 Fix naming typos 2015-10-21 15:56:47 +09:00
pandamicro 5b35796093 Merge pull request #14091 from yangws/v3
Fix textfield input Chinese error with specific IME on Android.
2015-10-12 14:54:56 +08:00
Vincent Yang 90ef4be103 Fix textfield input chinese error with specific IME on Android. 2015-10-09 12:06:22 +08:00
zilongshanren 7fd2ad7548 remove unneeded final temp string 2015-10-08 11:47:11 +08:00
zilongshanren bee52e378d fix ui::WebView callback operate OpenGL issue.
All the OpenGL operations should be in OpenGL thread.
This PR wraps the callbacks in OpenGL thread.
2015-09-23 11:22:36 +08:00
Vincent Yang ea585f4b7d Fix compile problems. 2015-09-16 09:34:24 +08:00
Vincent Yang 848fa2c0d0 Merge cocos2d. 2015-09-15 18:30:45 +08:00
Vincent Yang bd80eb6f46 CCDownloader-android implements Data Task Download. 2015-09-10 18:03:15 +08:00
Vincent Yang 7e2fe05050 CCDownloader-android implements File Task Download. 2015-09-10 15:56:06 +08:00
andyque c0f40ad4a5 fix Android EditBox font size issue 2015-09-02 18:25:30 +08:00
Neo Kim 30d52d1394 Fix #13591 2015-08-27 17:12:07 +09:00
andyque 763976d50c fix ui::TextField status error.
1. Refactoring Cocos2dxEditText to reuse Cocos2dxEditBox.

2. Reorder the event handling in ui::TextField.
2015-08-12 11:05:07 +08:00
andyque b2bf8469f0 Fix EditBox turning black when soft keyboard hide.
I disable a optimization when users start to type, the resize layout's
doLayout event should be stoped.

But it has bugs. If we could find reliable soft keyboard show/hide
event detection method, we could enable this optimization again.
2015-08-11 11:42:37 +08:00
子龙山人 f6569f24f4 Merge pull request #13273 from zilongshanren/android-editbox-reimplement-fix
Re-implement Editbox on Android platform.
2015-08-09 10:25:19 +08:00
andyque a35e89225e Re-implement Editbox on Android platform.
This PR also fixed issue:

https://github.com/cocos2d/cocos2d-x/issues/9572

For the new EditBox:

1. Added a ResizeLayout for updating layout when soft keyboard is shown.
This is because some Android devices won't refresh the view and when
the view is panned, the native EditText will turn black. This is really
a hack, but it works for many Android devices from 2.3 to 5.0.

When keyboard is beginning to show, the ResizeLayout's doLayout
method will be called 24 frames per second. Once the keyboard is closed,
or the user begins to input, the doLayout method will be disabled.

2. EditText is working in a different UI thread, so all the data
are passed to GL thread via callbacks in UI thead.

3. It also overrides onKeyDown method in Cocos2dxEditBox.
When the EditText got the focus, users could press back key to exit
the game. This behavior is not allowed. We give developer the choice to
handle back key event manually.
2015-08-07 17:27:15 +08:00
Huabing.Xu ba02d9df1d fix engine crash because of wrong initialisation on some android device 2015-08-07 16:37:41 +08:00
WenhaiLin 9edd66d4a7 Label:support font that contains GB2312 char map. 2015-07-28 16:28:32 +08:00
pandamicro 31bd25a5e9 Merge pull request #12762 from yangws/issue_10759
Fix bug: Clipping node doesn't work on Android 5.0.
2015-07-21 10:47:55 +08:00
Vincent Yang 14a419d725 Fixed #12887 : [Android] Cocos2dxHelper will not be initialized after activity recreate. 2015-07-20 11:14:06 +08:00
Jacky a204b02668 fixed renderTexture switch foreground to background issue. 2015-07-15 13:47:10 +08:00
子龙山人 3d06ca297f Merge pull request #10255 from WenhaiLin/v3-activitylife-fix
Fixed game awaked by the clock on Android
2015-07-13 22:34:22 +08:00
pandamicro 8ab1dce2a0 Merge pull request #12778 from yangws/issue_9586
Fix bug: FileUtils::isDirectoryExist not correct on Android when using relative path in 'assets'
2015-07-13 11:03:24 +08:00
WenhaiLin 142d354485 [ci skip]Replace tab with spaces. 2015-07-10 21:03:43 +08:00
Vincent Yang 52293ad451 Fixed #9586 : FileUtils::isDirectoryExist not correct on Android when using relative path in 'assets'. 2015-07-10 14:37:42 +08:00
Vincent Yang 02226c6a26 Fix bug: Clipping node doesn't work on Android 5.0. 2015-07-09 16:49:26 +08:00