Commit Graph

2339 Commits

Author SHA1 Message Date
Ricardo Quesada 04460750b8 culling working for both 2d and 3d projections 2014-02-23 01:09:52 -08:00
Ricardo Quesada fe1160cd8c changes in API to support 3D 2014-02-22 19:16:42 -08:00
Ricardo Quesada f37c606c4e removes unsued function
keeps the code cleaner
2014-02-22 17:55:03 -08:00
Ricardo Quesada 8ca746af17 Implements AABB culling for sprites 2014-02-22 17:47:56 -08:00
heliclei 92571ebe04 merge upstream/develop 2014-02-22 22:58:24 +08:00
heliclei 5376b6333e fix CCConsole crashed on windows, windows use send/recv(winsock) instead of read/write in unix to do socket i/o, create socketWrite/socketRead to wrap socket i/o function 2014-02-22 22:37:12 +08:00
James Chen e9c1335084 Merge pull request #5434 from Dhilan007/develop_label
closed #3758:fixed character will not aligned on the the baseline when label using distance field.
2014-02-21 18:29:47 +08:00
Dhilan007 821c8a73bc closed #3758:fixed character will not aligned on the the baseline when label using distance field. 2014-02-21 18:09:52 +08:00
samuele3hu 293ea66401 issue #3956:Remove the usage of “tolua.cast” 2014-02-21 16:22:35 +08:00
James Chen 3885772e5f Merge pull request #5263 from boyu0/iss2920_voice_recognition_input_crash_on_ios7
closed #2920: fix bug: voice recognition input crash on ios7
2014-02-21 13:46:31 +08:00
James Chen ac59006ee5 Merge pull request #5431 from dumganhar/develop
closed #4107: Director::setAnimationInterval could not work on Mac platform
2014-02-21 11:58:36 +08:00
James Chen c5bf3950bc closed #4107: Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm). 2014-02-21 11:55:37 +08:00
CocosRobot 2eadbefaeb [AUTO] : updating submodule reference to latest autogenerated bindings 2014-02-21 03:48:50 +00:00
James Chen 1ce8f0ed82 Merge pull request #5428 from dumganhar/iss4106-vector-eraseObject
closed #4106: Object which isn't in Vector would also be released when invoking Vector::eraseObject.
2014-02-21 11:37:12 +08:00
James Chen d92e995f8c Merge pull request #5361 from Dhilan007/develop_label
issue #3821: LabelBMFont re-implemented as a wrapper of Label.
2014-02-21 11:36:23 +08:00
James Chen b300cfa1d2 issue #4106: Updates comments for 'Vector::eraseObject' 2014-02-21 11:30:55 +08:00
James Chen c6b2b86fe5 closed #4106: Object which isn't in Vector would also be released when invoking Vector::eraseObject.
Also refactored 'Vector::eraseObject':
1) Removed 'toRelease' parameter, Vector class should manage reference count.
2) Added 'removeAll' parameter to decide wether to remove all elements with the same value or just the first occurrence .
3) Added relevant UnitTest for 'Vector::eraseObject'.
2014-02-21 11:24:37 +08:00
James Chen 2eb1c1bb73 issue #4106: Ref class's constructor should be protected. 2014-02-21 11:21:08 +08:00
samuele3hu e436aa4022 issue #3956:Replace Object with Ref 2014-02-21 10:22:03 +08:00
samuele3hu 555ef20202 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
Conflicts:
	cocos/scripting/lua/bindings/LuaBasicConversions.h
	cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
Dhilan007 d0e640d966 remove CC prefix. 2014-02-21 09:59:43 +08:00
samuele3hu 3532665520 issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object 2014-02-21 09:45:33 +08:00
Dhilan007 54f48b23e6 LabelBMFont re-implemented as a wrapper of Label. 2014-02-20 22:33:52 +08:00
James Chen 0e154a2bec Merge pull request #5425 from dumganhar/develop
closed #2535: TouchScriptHandlerEntry will release twice lua reference
2014-02-20 21:59:33 +08:00
James Chen 68eaa746ea closed #2535: TouchScriptHandlerEntry will release twice lua reference 2014-02-20 21:58:20 +08:00
James Chen 7277046ba8 Merge pull request #5423 from dumganhar/develop
closed #4104: Crash if invoking Array::initWithObjects()
2014-02-20 21:45:51 +08:00
James Chen 23082c0d6c closed #4104: Crash if invoking Array::initWithObjects() 2014-02-20 21:44:40 +08:00
James Chen 30d100296a Merge pull request #5422 from dumganhar/develop
Added virtual and override keywords to Scene::init() method
2014-02-20 21:37:46 +08:00
James Chen 0b6858bdde Added virtual and override keywords to Scene::init() method 2014-02-20 21:37:01 +08:00
CocosRobot 6f2f35ab7a [AUTO] : updating submodule reference to latest autogenerated bindings 2014-02-20 13:11:20 +00:00
James Chen 0658355772 Merge pull request #4415 from HoGarfield/WsThreadHelper
closed #4103: Potential crash when websocket connection closes
2014-02-20 20:44:55 +08:00
James Chen 95143da782 Merge pull request #4990 from daltomi/debug
closed #4102: Uses 'cbegin/cend', 'const std::string' where it's reasonable.
2014-02-20 20:29:56 +08:00
James Chen e9fa65b6f4 closed #4101: No callback is invoked when websocket connection fails 2014-02-20 19:29:53 +08:00
James Chen dc6839d692 Merge commit 'refs/pull/5232/head' of git://github.com/cocos2d/cocos2d-x into merge5232 2014-02-20 19:27:17 +08:00
James Chen 787dade5b0 Merge pull request #5408 from dumganhar/iss4097-disable-script
closed #4097: Adds a macro to disable inserting script binding relevant codes.
2014-02-20 17:57:46 +08:00
CocosRobot 9e061b751a [AUTO] : updating submodule reference to latest autogenerated bindings 2014-02-20 09:52:15 +00:00
James Chen 7970e37bf5 closed #4097: Adds missing include. 2014-02-20 17:23:22 +08:00
samuele3hu e2596bce8b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
Conflicts:
	tools/tojs/cocos2dx.ini
	tools/tolua/cocos2dx.ini
2014-02-20 17:20:51 +08:00
James Chen b1e44a7ed6 issue #4097: Enables script bindings by default. 2014-02-20 17:02:20 +08:00
James Chen a218369ecd issue #4097: fix linking error of missing functions. 2014-02-20 17:01:13 +08:00
boyu0 6f7dde3a99 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-20 16:51:21 +08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 62e0deaf35 Merge pull request #5384 from wefiends/s3tc_nomipmaps
closed #4096: s3tc compressed textures with no mipmaps fail to be loaded.
2014-02-20 15:58:13 +08:00
James Chen dd74add195 Merge pull request #5386 from heliclei/console-command
add more console commands: resume, pause, stopanimation and startanimation
2014-02-20 15:46:59 +08:00
CocosRobot 01bd61839b [AUTO] : updating submodule reference to latest autogenerated bindings 2014-02-20 07:38:05 +00:00
James Chen e2cb0e3ba5 Reverts auto-generated submodule. 2014-02-20 15:14:55 +08:00
James Chen 0af0ce9032 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
Conflicts:
	cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
James Chen 4cf4e15ba6 issue #4058: Adds CCStdC.h. 2014-02-20 15:12:35 +08:00
samuele3hu 7b85ffcb82 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger 2014-02-20 15:11:56 +08:00
samuele3hu 514112921f close #4094:Add deprected support for EGLView and EGLViewProtocol on the lua binding 2014-02-20 15:10:34 +08:00
minggo 196ab2caff Merge pull request #5401 from natural-law/issue3540
Solve the bug: Sometimes RenderTexture not drawn after a background/foreground
2014-02-20 14:46:26 +08:00
zhangbin 9b2c5f71af closed #3540, Solve the bug: Sometimes RenderTexture not drawn after a background/foreground. 2014-02-20 14:43:07 +08:00
James Chen e3d14608df issue #4058: Uses 'void*' instead of 'Ref*' as target of Scheduler. Any class could response scheduler callback now. 2014-02-20 14:11:47 +08:00
Nick Barrios d9cbc5625c CCImage.cpp: If dds header reports 0 mipmaps, force _numberOfMipmaps to 1 to enable software decoding. Set _renderFormat just once for both hardware and software decoding (moved out of "load mipmaps" loop). 2014-02-20 00:48:09 -05:00
James Chen f7c8eb8de2 Merge pull request #5394 from samuele3hu/developEventTrigger
issue #3229:The second param of glGetProgramiv which was called in the tolua_Cocos2d_glGetUniformfv00 was wrong
2014-02-20 12:44:53 +08:00
James Chen 2c5f791e03 issue #4058: Scheduler:: scheduleUpdateForTarget is a template function now. And it works perfect. 2014-02-20 11:57:04 +08:00
CocosRobot 66906c3f66 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-02-20 03:38:12 +00:00
heliclei d5bef1ca35 merge pause, resume, stopanimation, startanimation into director command 2014-02-20 11:15:29 +08:00
Nick Barrios 45d751caa7 CCImage.cpp: initWithS3TCData() - When there is s3tc hardware support, set PixelFormat before loading mipmaps, to allow for textures with no mipmaps. 2014-02-19 22:13:12 -05:00
James Chen 9436173039 issue #4058: typedef Ref Object; and deprecate it. 2014-02-20 10:58:37 +08:00
James Chen 0ea27d8543 issue #4058: CCObject.cpp -> CCRef.cpp for all platform projects. 2014-02-20 10:56:25 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Dhilan007 fd528b389d fix warning 2014-02-20 10:24:35 +08:00
Dhilan007 ddd02b463c optimize label:
1.remove unnecessary API
2.reduces object-creation and function calls.
2014-02-19 20:26:14 +08:00
Dhilan007 f086f39319 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-02-19 17:00:26 +08:00
samuele3hu e1387f40eb Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger 2014-02-19 16:57:18 +08:00
CocosRobot 1f45dd4349 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-02-19 08:27:37 +00:00
samuele3hu d7b0efd6d7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger 2014-02-19 16:27:08 +08:00
samuele3hu ce1656fa8d fix: The lua binding of getPropertiesForGID would lead to compile error 2014-02-19 15:47:45 +08:00
boyu0 810196d25b closed #2920: add a variable to save shared director. 2014-02-19 14:23:41 +08:00
boyu0 49cb2ce9d5 closed #2920: fix compile error after merge. 2014-02-19 14:12:57 +08:00
samuele3hu 52a0b906da Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger 2014-02-19 13:58:15 +08:00
CocosRobot 4ecd7ba58d [AUTO] : updating submodule reference to latest autogenerated bindings 2014-02-19 05:58:15 +00:00
samuele3hu d28e8485ec issue #3229:Lua version of GLGetUniformTest raise error on iOS when calling glGetUniformfv 2014-02-19 13:56:06 +08:00
James Chen e1a256d6f1 Merge pull request #5319 from samuele3hu/developDynamic
issue #3956:Add the conversional functions which are used in the templates of lua binding-generator
2014-02-19 13:52:08 +08:00
boyu0 0b07d376f6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-19 13:42:02 +08:00
heliclei dd9f072429 add more commands: resume, pause, stopanimation and startanimation 2014-02-19 11:19:29 +08:00
boyu0 8be6932863 refactor tilemap xml format index count. 2014-02-19 10:41:12 +08:00
boyu0 50cdc67191 issue #4039: set tilemap <object> x and y value to original, and add “position_x”, “position_y”, “size_width” and “size_height” value. 2014-02-18 17:44:05 +08:00
James Chen 58d3311da0 Merge pull request #5342 from heliclei/console-user-command
closed #4063 :revise CCConsole to support more easily for adding custom command.
2014-02-18 16:54:56 +08:00
Dhilan007 5361413383 replace [auto] with [const auto&] in FOR loop. 2014-02-18 16:41:01 +08:00
CocosRobot 97ff6c5bdf [AUTO] : updating submodule reference to latest autogenerated bindings 2014-02-18 08:04:14 +00:00
James Chen ee4972ae96 Merge pull request #5371 from andyque/refactorActionEase
closed #3620: Merge cocostudio/CCActionXxx to CCAction。
2014-02-18 15:58:49 +08:00
Dhilan007 2ad81b0edb closed #4060:fixed Label wasn't implemented correctly when Label::_fontAtlas contains multiple texture. 2014-02-18 14:30:51 +08:00
andyque 143f5975a6 fix cross-platform comiple error
details:
remove CCActionEaseEx dependency
fix compile errors on android platform
fix a few inproper decalare
fix linux compile error
fix win32 compile error
2014-02-18 14:22:15 +08:00
andyque 6d392766a2 refactor easeIn, easeOut and easeInOut, elastic, bounce, back, quartic etc with free tween functions
finish refactor all ease action with tween functions
2014-02-18 14:22:14 +08:00
andyque bcfa32f4e9 remove unused std::function declare 2014-02-18 14:22:14 +08:00
andyque 68b1c9f2c1 change CCTweenFunction class to tweenfunc namespace 2014-02-18 14:22:13 +08:00
andyque 838c71b135 refactor EaseIn with CCTweenFunction 2014-02-18 14:22:13 +08:00
andyque ab11147eeb rename namespace of CCTweenFunction to cocos2d and fix some compile errors 2014-02-18 14:22:13 +08:00
andyque f16b0022a3 move CCActionEaseEx content to CCActionEase 2014-02-18 14:22:13 +08:00
andyque 895b2a0055 move CCActionEaseEx and CCTweenFunction to core engine 2014-02-18 14:22:12 +08:00
samuele3hu 5acb556c74 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger 2014-02-18 13:46:21 +08:00
samuele3hu 8cb424b535 close #3593:Add more test cases about SceneReader of cocoStudio 2014-02-18 13:44:11 +08:00
heliclei 8bad243903 remove redudant prompt 2014-02-18 12:00:23 +08:00
James Chen 19205e3db8 Merge pull request #5365 from natural-law/issue3964
closed #3964: Solve the bug of Image::saveImageToPNG().
2014-02-18 11:49:09 +08:00
James Chen 34f8f0a308 Uses `malloc` instead of `new[]`, keep malloc/free matching. 2014-02-18 11:14:02 +08:00
James Chen b4121f47fc [Android] Don't free BitmapDC::_data in BitmapDC's destructor. Remove unused BitmapDC::env. 2014-02-18 11:07:58 +08:00
zhangbin 650331769a closed #3964, Use GL methods instead in function RenderTexture::newImage() 2014-02-18 10:47:14 +08:00
heliclei 007d2c507c use local variable to reduce coupling 2014-02-18 10:32:32 +08:00