YuLei
3679f742cb
Merge branch 'gles20' of github.com:dualface/cocos2d-x into gles20
2012-09-06 09:50:52 +08:00
dualface
eae5f7368e
[Win32] fix: after call CCApplication::setResourceRootPath(), CCFileUtils::fullPathFromRelativePath() not check resourceDirectory
2012-09-06 09:49:38 +08:00
YuLei
7ba88dca4c
[Mac] fix: after call CCApplication::setResourceRootPath(), CCFileUtils::fullPathFromRelativePath() not check resourceDirectory
2012-09-06 09:44:40 +08:00
YuLei
a5e34ee754
[Mac] add CCApplication:setResourceRootPath(), CCApplication:setStartupScriptFilename()
2012-09-05 16:15:09 +08:00
dualface
affcb70ecc
add CCApplication::setResourceRootPath()
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add CCApplication::setStartupScriptFilename()
2012-09-05 14:38:39 +08:00
YuLei
6115769044
restore CCApplicationProtocol.h and CCFileUtils.h
2012-09-05 13:36:27 +08:00
dualface
1dc7c48cf6
[Win32] add CC_DISABLE_ASSERT check
2012-09-04 11:34:55 +08:00
dualface
3befb0ffdc
Merge remote-tracking branch 'origin/gles20' into gles20
2012-09-04 11:20:33 +08:00
YuLei
39b019b2cb
[Mac] fix CC_ASSERT error
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[Mac] add CC_DISABLE_ASSERT check
[cocos2d-x] CCSprite::createWithSpriteFrame() check pSpriteFrame
2012-09-04 11:16:59 +08:00
dualface
9fa8d87bc0
Merge remote-tracking branch 'origin/gles20' into gles20
2012-09-04 02:41:46 +08:00
dualface
2160e56cb1
[Win32] fix CCFileUtils:fullPathFromRelativePath() check m_isWorkingDirectory
2012-09-04 02:41:16 +08:00
YuLei
539a524627
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-04 02:16:35 +08:00
YuLei
09b0d9c843
[Mac] fix memory leaks
2012-09-04 02:06:04 +08:00
YuLei
a25b1b3f2f
[Mac] fix memory leaks
2012-09-04 01:22:06 +08:00
YuLei
39f672e5bf
fix: cleanup scheduler after call CCDirector::end()
2012-09-04 01:21:32 +08:00
YuLei
03374fa83b
add CCApplicationProtocol:setStartupScriptFilename(), getStartupScriptFilename()
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CCFileUtils:setResourceDirectory() add isWorkdingDir argument
2012-09-03 18:05:59 +08:00
minggo
56c329cf0e
reset texture parameter when coming to foreground on android
2012-09-03 16:47:18 +08:00
minggo
1a2dd6ae35
Merge branch 'gles20' of https://github.com/MartinSherburn/cocos2d-x into merge_texparams
2012-09-03 16:04:41 +08:00
dualface
9809798280
[Win32] add menubar to window
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[Win32] set custom window message proc
[Win32] resize window
2012-09-03 00:58:42 +08:00
YuLei Liao
c1beb9d3bf
[Win32] CCLog() print to STDOUT
2012-09-02 13:21:30 +08:00
YuLei Liao
d4c53d43b9
[Win32] add custom menu and custom windows message proc
2012-09-02 04:38:52 +08:00
YuLei
da79992275
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-09-02 00:38:57 +08:00
James Chen
0f213beae2
issue #1454 : Fixed a bug in CCMenuItem::activate.
2012-08-31 22:33:14 +08:00
James Chen
9ba5a1bfef
issue #1454 : Removed COCOS2D_JAVASCRIPT macro.
2012-08-31 21:23:23 +08:00
minggo
860d3eff4b
issue #1454 : make js binding work together with lua binding and native codes
2012-08-31 17:55:45 +08:00
YuLei
748d64ecc0
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-31 09:47:03 +08:00
Martin Sherburn
afd8391ca8
Fixed bug where texParams would get lost after reloading textures on android
2012-08-30 20:36:24 +01:00
James Chen
e2629ef175
Fixed some compile errors on win32.
2012-08-30 23:10:09 +08:00
James Chen
e584b94728
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
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Conflicts:
scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
James Chen
2ac2658612
Fixed a bug that 'CCEGLView::sharedEGLView()->isRetinaEnabled()' always returns false when retina mode is enabled on win32.
2012-08-30 10:43:54 +08:00
James Chen
21547fb96f
Don't make CCScriptEngineProtocol inherits from CCObject since setScriptEngine is invoked only once in AppDelegate.cpp,
...
It will affect the lifecycle of ScriptCore instance, the autorelease pool will be destroyed before destructing ScriptCore.
So a crash will appear on Win32 if you close the game window.
2012-08-29 14:49:04 -07:00
James Chen
7c5b3c472e
Added CCParticleSystem::createWithTotalParticles.
2012-08-29 14:49:03 -07:00
James Chen
a2b5916301
Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
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Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
James Chen
55423ed5b9
Moved '#include <stdint.h>' to 'platform/ios(android,linux,blackberry)/CCStdC.h' since win32 don't have a stdint.h.
2012-08-29 14:49:02 -07:00
James Chen
06f240fa5e
Moved '#include <stdint.h>' to 'platform/ios(android,linux,blackberry)/CCStdC.h' since win32 don't have a stdint.h.
2012-08-29 14:49:02 -07:00
James Chen
d6e1d6b4fa
Commented some codes.
2012-08-29 21:50:09 +08:00
YuLei
f14eccb6e5
[Mac] add miss CCLuaLog
2012-08-29 18:40:42 +08:00
YuLei
66b221dc79
[Lua] update luabinding
2012-08-29 17:32:47 +08:00
folecr
d4948939b6
Remove spidermonkey bindings from the CocosDenshion and cocos2dx module makefiles
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* ... they should only be included by cocos+JavaScript applications
2012-08-28 17:43:57 -07:00
Rohan Kuruvilla
c62462d997
Including callback support for onEnterTransitionDidFinish and onExitTransitionDidStart
2012-08-28 17:43:35 -07:00
YuLei
f6a17f69f7
update tolua++ pkg files
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Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-28 14:53:52 +08:00
minggo
f7993b9954
Merge pull request #1250 from mustime/testlua
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issue #1425 : remove endToLua interface in CCDirector.h, use renaming feature in tolua++ instead.
2012-08-27 23:35:55 -07:00
mustime
69679ff545
issue #1425 : remove endToLua interface in CCDirector.h, use renaming
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feature in tolua++ instead.
2012-08-28 14:28:33 +08:00
YuLei
b411c00f38
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-28 14:23:31 +08:00
minggo
76410f4b5b
Merge pull request #1248 from mustime/testlua
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Testlua
2012-08-27 23:18:22 -07:00
mustime
60a64d0eca
issue #1425 : remove the scheduleScriptHandler interface from CCNode
2012-08-28 12:49:43 +08:00
YuLei
02e77faf51
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-28 12:22:57 +08:00
YuLei
2c518e43b2
[Lua] fix CCLayer:registerScriptTouchHandler()
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[Lua] make CCNotificationCenter script support
2012-08-28 12:08:15 +08:00
Rohan Kuruvilla
8d7516a0ef
Test project for cocos2d-x js.
2012-08-27 10:07:31 -07:00
folecr
9e226faa6c
Use #ifdef COCOS2D_JAVASCRIPT for JS specific code
2012-08-27 08:43:40 -07:00