Vincent Yang
|
3addf38134
|
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
|
2015-07-22 12:01:34 +08:00 |
子龙山人
|
29cccf631e
|
Merge pull request #12550 from kompjoefriek/v3-vibrate
Vibrate support in v3
|
2015-06-30 10:28:59 +08:00 |
WenhaiLin
|
24eca337ca
|
[ci-skip][lua-tests/lua-empty-test]Fixed can't run successfully by console on WIN32.
|
2015-06-26 17:12:39 +08:00 |
kompjoefriek
|
6eca03fdd2
|
Merged changes from "Vibrate support in v4" into v3 branch.
|
2015-06-26 01:02:44 +02:00 |
WenhaiLin
|
cbb073e905
|
Fixed Application may be created more than once on Android.
|
2015-06-23 16:58:38 +08:00 |
samuele3hu
|
a20681aa21
|
Add Lua-bindings for NavMesh
|
2015-06-02 18:37:57 +08:00 |
Bin Zhang
|
c491b6a5c1
|
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
|
2015-05-25 17:01:29 +08:00 |
samuele3hu
|
074216bef9
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
Conflicts:
templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
tests/lua-tests/src/mainMenu.lua
|
2015-05-24 22:46:05 +08:00 |
andyque
|
07eb116fb6
|
fix lua tests release mode linker issue
|
2015-05-23 08:48:53 +08:00 |
andyque
|
73902a4063
|
fix simulator vs2015 support
|
2015-05-22 17:47:48 +08:00 |
Bin Zhang
|
3d0c716ee9
|
Add script in build.gradle for sign the release apk.
|
2015-05-22 15:52:41 +08:00 |
Bin Zhang
|
94e2e1cb00
|
Modify the configuration for android studio support in console.
|
2015-05-21 18:27:30 +08:00 |
Bin Zhang
|
41792caa6b
|
Add files & configuration for android studio support in console.
|
2015-05-21 16:34:03 +08:00 |
Bin Zhang
|
78d4089215
|
Add the project.properties for the ndk-build of proj.android-studio.
|
2015-05-21 15:43:01 +08:00 |
Bin Zhang
|
37dddf9b15
|
Add execute permission for the gradlew in proj.android-studio.
|
2015-05-21 15:31:18 +08:00 |
andyque
|
03e8f16a8a
|
add vs2015 support
|
2015-05-21 13:55:01 +08:00 |
WenhaiLin
|
a569d877ba
|
[ci skip]Remove unnecessary code.
|
2015-05-20 18:05:46 +08:00 |
WenhaiLin
|
df3548673f
|
Remove unnecessary files.
|
2015-05-20 10:19:32 +08:00 |
WenhaiLin
|
26f094b1a7
|
Remove unnecessary files
|
2015-05-18 16:02:05 +08:00 |
WenhaiLin
|
54b6260dfd
|
Rename module
|
2015-05-18 15:17:05 +08:00 |
WenhaiLin
|
6dd3108e42
|
Rename module
|
2015-05-18 15:01:20 +08:00 |
WenhaiLin
|
68188f7424
|
Add native code for AS project.
|
2015-05-18 13:41:58 +08:00 |
WenhaiLin
|
7caa6bb2fc
|
Update Copyright.
|
2015-05-18 09:59:50 +08:00 |
WenhaiLin
|
dc8492948e
|
Add Android Studio support
|
2015-05-15 16:37:43 +08:00 |
samuele3hu
|
fa63471c0a
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
Conflicts:
tests/cpp-tests/Classes/Physics3DTest/Physics3DTest.cpp
|
2015-05-15 09:31:53 +08:00 |
samuele3hu
|
8db62c82f8
|
Add Lua bindings for Physics3D and related test cases
|
2015-05-15 09:28:03 +08:00 |
WenhaiLin
|
c70bac7bb4
|
Add support for visual studio 2015.
|
2015-05-12 16:26:28 +08:00 |
yangxiao
|
2391558c96
|
add physics3d support
|
2015-05-08 15:49:33 +08:00 |
samuele3hu
|
037c17fe5d
|
Remove vs2012 support in v3
|
2015-05-05 16:11:26 +08:00 |
Martin Konopka
|
cd12d08a52
|
Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
|
2015-03-14 19:33:15 +01:00 |
Vladimir Timofeev
|
5688202844
|
Modify MSVC project files to build executables in subfolders and properly copy resources to that subfolders.
|
2015-02-10 16:23:34 +03:00 |
samuele3hu
|
c026aa82f9
|
Add CC_DEPRECATED_ATTRIBUTE flag
|
2015-01-14 15:09:37 +08:00 |
samuele3hu
|
1d94ae4302
|
issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
|
2015-01-14 13:51:09 +08:00 |
samuele3hu
|
3e0852eb7a
|
Remove useless copy about luasocket on the android platform
|
2014-12-05 15:28:45 +08:00 |
minggo
|
dcc517e8d4
|
Merge pull request #9267 from samuele3hu/v3_strip
Adjust binding structure to decrease the package size of lua_empty_test
|
2014-11-27 20:21:06 +08:00 |
Dhilan007
|
4cda033a04
|
Fixed compiling and linking error of lua tests when using NDK r10 above.
|
2014-11-27 13:56:15 +08:00 |
samuele3hu
|
6398f99ed2
|
Update the CMakeLists.txt for lua-tests
|
2014-11-27 11:17:48 +08:00 |
Vladimir Timofeev
|
2bf77c10e8
|
Fix build on mingw again, disable USE_PREBUILT_LIBS with mingw (mingw can not link this libs). Eliminate some Find* modules, we can tune prebuilts without modify their code.
|
2014-11-19 03:28:41 +03:00 |
Vladimir Timofeev
|
b5266e95bf
|
mingw fixes, now project builds with mingw64 and -DUSE_PREBUILT_LIBS=NO (some additional libs hardcoded still)
|
2014-11-17 01:42:04 +03:00 |
Ricardo Quesada
|
2e3b2d9f28
|
Merge pull request #9080 from vovkasm/cmake-refactoring
Cmake refactorings and fixes
|
2014-11-13 15:42:47 -08:00 |
samuele3hu
|
9492a19dcb
|
Add test case for value type judge error
|
2014-11-13 15:36:43 +08:00 |
Vladimir Timofeev
|
72e59a53a8
|
cmake: Build application bundles on Mac for test applications (this allow run they from Xcode)
|
2014-11-11 10:30:48 +03:00 |
Ricardo Quesada
|
2ec1170943
|
treat warnings as errors in samples
|
2014-11-04 15:42:29 -08:00 |
samuele3hu
|
1194873b60
|
Fix Camera3DTest has not effect on the Linux
|
2014-10-19 22:20:34 +08:00 |
Dhilan007
|
81a8e80496
|
[LUA]Add New AudioEngine on window
|
2014-10-17 17:53:33 +08:00 |
samuele3hu
|
c4d3914230
|
Fix the lua-tests compile error in the release condition
|
2014-10-17 14:16:17 +08:00 |
huangshiwu
|
0a04da0a10
|
Add Default-667h@2x and Default-737h@3x launch images to support iPhone6 and iPhone6+'s native resolution mode
|
2014-10-16 15:53:12 +08:00 |
samuele3hu
|
3f667fac85
|
Update the related AssetsManagerEx files and related project configure
|
2014-10-16 10:28:52 +08:00 |
samuele3hu
|
6c79ce50d2
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_assetsmanager
Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
tests/lua-tests/src/AssetsManagerTest/AssetsManagerTest.lua
tests/lua-tests/src/mainMenu.lua
|
2014-10-15 15:07:30 +08:00 |
samuele3hu
|
a0c8ffb943
|
Modify Xcode project’s configure
|
2014-10-15 14:32:11 +08:00 |